-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== UndefineClass('BonecrusherEnraged') DefineClass.BonecrusherEnraged = { __parents = { "StatusEffect" }, __generated_by_class = "CharacterEffectCompositeDef", object_class = "StatusEffect", msg_reactions = {}, DisplayName = T(854094952820, --[[CharacterEffectCompositeDef BonecrusherEnraged DisplayName]] "Enraged"), Description = T(374881592438, --[[CharacterEffectCompositeDef BonecrusherEnraged Description]] "Bonecrusher seems full of rage. He will not stop until breaking every bone in his opponent's body."), AddEffectText = T(276266266622, --[[CharacterEffectCompositeDef BonecrusherEnraged AddEffectText]] " is enraged"), type = "Buff", Icon = "UI/Hud/Status effects/well_rested", RemoveOnEndCombat = true, Shown = true, ShownSatelliteView = true, HasFloatingText = true, }