-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== UndefineClass('Ambidextrous') DefineClass.Ambidextrous = { __parents = { "Perk" }, __generated_by_class = "CharacterEffectCompositeDef", object_class = "Perk", unit_reactions = { PlaceObj('UnitReaction', { Event = "OnModifyCTHModifier", Handler = function (self, target, id, attacker, attack_target, action, weapon1, weapon2, data) if target == attacker and id == "TwoWeaponFire" then data.mod_add = data.mod_add + self:ResolveValue("PenaltyReduction") data.meta_text[#data.meta_text + 1] = T{756119910645, "Perk: ", perkName = self.DisplayName} end end, }), }, Modifiers = {}, DisplayName = T(572344361258, --[[CharacterEffectCompositeDef Ambidextrous DisplayName]] "Ambidextrous"), Description = T(810486500317, --[[CharacterEffectCompositeDef Ambidextrous Description]] "Reduced Accuracy penalty when Dual-Wielding Firearms."), Icon = "UI/Icons/Perks/Ambidextrous", Tier = "Quirk", }