# cameraFly reference ## cameraFly.Activate Activates the fly the camera. void **cameraFly.Activate**(int view) int view : set 1 for the first view. Set 0 to deactivate all the views. ## cameraFly.DisableStickMovesChange Disables the change of s_CameraFly_LeftStickMovesFlat/s_CameraFly_RightStickYMovesUpDown when LT-B/RT-B is pressed. void **cameraFly.DisableStickMovesChange**(int view) ## cameraFly.EnableStickMovesChange Enables the change of s_CameraFly_LeftStickMovesFlat/s_CameraFly_RightStickYMovesUpDown when LT-B/RT-B is pressed. void **cameraFly.EnableStickMovesChange**(int view) ## cameraFly.IsActive Check if the Fly camera is active. bool **cameraFly.IsActive**() ## cameraFly.SetCamera Set camera position and 'look at' point void **cameraFly.SetCamera**(point pos, point look_at, [int time]) point pos : new position of the camera. point look_at : new look at position of the camera. int time : time (ms) to interpolate to the new camera (insert footer.md.html here)