-- ========== GENERATED BY ParticleSystemPreset Editor DO NOT EDIT MANUALLY! ========== PlaceObj('ParticleSystemPreset', { game_time_animated = true, group = "Destruction", id = "Destr_DebrisChunks_MetalSplinters", particles_scale_with_object = true, presim_time = 100, stable_cam_distance = true, PlaceObj('ParticleEmitter', { 'label', "Splinters", 'bins', set( "A", "B" ), 'time_stop', 100, 'world_space', true, 'emit_detail_level', 100, 'max_live_count', 5, 'parts_per_sec', 100000, 'lifetime_min', 2000, 'size_min', 80, 'size_max', 350, 'texture', "Textures/Particles/wood_splinters.tga", 'normalmap', "Textures/Particles/wood_splinters.norm.tga", 'frames', point(4, 3), 'mat_metallic', 34, 'receive_shadow', true, 'outlines', { { point(4, 1361), point(1020, 1361), point(1020, 4), point(4, 4), }, { point(1028, 1361), point(2044, 1361), point(2044, 4), point(1028, 4), }, { point(2052, 1361), point(3068, 1361), point(3068, 4), point(2052, 4), }, { point(3076, 1361), point(4092, 1361), point(4092, 4), point(3076, 4), }, { point(4, 2726), point(1020, 2726), point(1020, 1369), point(4, 1369), }, { point(1028, 2726), point(2044, 2726), point(2044, 1369), point(1028, 1369), }, { point(2052, 2726), point(3068, 2726), point(3068, 1369), point(2052, 1369), }, { point(3076, 2726), point(4092, 2726), point(4092, 1369), point(3076, 1369), }, { point(4, 4092), point(1020, 4092), point(1020, 2734), point(4, 2734), }, { point(1028, 4092), point(2044, 4092), point(2044, 2734), point(1028, 2734), }, { point(2052, 4092), point(3068, 4092), point(3068, 2734), point(2052, 2734), }, { point(3076, 4092), point(4092, 4092), point(4092, 2734), point(3076, 2734), }, }, 'texture_hash', 5626097955630754890, }, nil, nil), PlaceObj('ParticleBehaviorPickFrame', nil, nil, nil), PlaceObj('ParticleBehaviorColorize', { 'start_color_min', RGBA(141, 118, 106, 255), 'start_intensity_min', 1200, 'start_color_max', RGBA(147, 135, 111, 255), 'start_intensity_max', 1200, 'mid_color', RGBA(168, 154, 127, 255), 'mid_intensity', 1200, 'end_color', RGBA(157, 128, 109, 255), 'end_intensity', 1200, 'type', "One of four", }, nil, nil), PlaceObj('ParticleBehaviorRotate', { 'bins', set( "B" ), 'rpm_curve', { range_y = 10, scale = 10, point(0, 0, 0), point(185, 176, 1715), point(601, 358, 2545), point(1000, 509, 3000), }, 'rpm_curve_range', range(-90, 3000), }, nil, nil), PlaceObj('ParticleBehaviorFadeInOut', { 'bins', set( "C" ), 'fade_curve', { range_y = 10, scale = 1000, point(0, 1000, 1000), point(333, 1000, 1000), point(794, 1000, 1000), point(1000, 0, 0), }, }, nil, nil), PlaceObj('ParticleBehaviorRotate', { 'bins', set( "C" ), 'rpm_curve', { range_y = 10, scale = 10, point(0, 1, 1), point(226, 1, 1), point(482, 1, 1), point(1000, 0, 0), }, 'rpm_curve_range', range(180, 181), }, nil, nil), PlaceObj('DisplacerCircle', { 'bins', set(), 'normal', point(1000, 0, 0), 'inner_radius', 100, 'outer_radius', 1000, }, nil, nil), PlaceObj('ParticleBehaviorRandomSpeedSpray', { 'label', "upward", 'vel_max', 10000, }, nil, nil), PlaceObj('ParticleBehaviorRandomSpeedSpray', { 'direction', point(1000, 0, 500), 'spread_angle', 9000, 'vel_min', 100, 'vel_max', 5000, }, nil, nil), PlaceObj('ParticleBehaviorRandomSpeedSpray', { 'probability', 50, 'direction', point(-1000, 0, 1000), 'spread_angle', 9000, 'vel_min', 100, 'vel_max', 5000, }, nil, nil), PlaceObj('ParticleBehaviorRandomSpeedSpray', { 'probability', 10, 'direction', point(1000, 0, 1000), 'spread_angle_min', 4500, 'spread_angle', 12000, 'vel_min', 2000, 'vel_max', 6000, }, nil, nil), PlaceObj('ParticleBehaviorRandomSpeedSpray', { 'probability', 10, 'direction', point(-1000, 0, 0), 'spread_angle_min', 4500, 'spread_angle', 12000, 'vel_min', 2000, 'vel_max', 6000, }, nil, nil), PlaceObj('ParticleBehaviorGravityWind', { 'direction', point(0, 0, -1000), 'acceleration', 20000, 'max_vel', 90000, }, nil, nil), PlaceObj('ParticleBehaviorCollision', { 'time_start', 200, 'friction', 200, 'clearbins', set( "B" ), 'setbins', set( "C" ), }, nil, nil), })