-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ========== PlaceObj('InventoryItemCompositeDef', { 'Group', "Firearm - Handgun", 'Id', "ColtAnaconda", 'Comment', "tier 4", 'object_class', "Revolver", 'ScrapParts', 8, 'RepairCost', 30, 'Reliability', 95, 'Icon', "UI/Icons/Weapons/Anaconda", 'DisplayName', T(769922391034, --[[InventoryItemCompositeDef ColtAnaconda DisplayName]] "Anaconda"), 'DisplayNamePlural', T(505981904083, --[[InventoryItemCompositeDef ColtAnaconda DisplayNamePlural]] "Anacondas"), 'Description', T(472163591080, --[[InventoryItemCompositeDef ColtAnaconda Description]] "Double-action revolver with a swing out cylinder. High reliability and stopping power shot after shot. "), 'AdditionalHint', T(869405276287, --[[InventoryItemCompositeDef ColtAnaconda AdditionalHint]] " Improved armor penetration\n Increased bonus from Aiming\n Slower Condition loss"), 'UnitStat', "Marksmanship", 'Valuable', 1, 'Cost', 3100, 'CanAppearInShop', true, 'Tier', 2, 'CategoryPair', "Handguns", 'Caliber', "44CAL", 'Damage', 24, 'AimAccuracy', 5, 'MagazineSize', 6, 'PenetrationClass', 2, 'PointBlankBonus', 1, 'OverwatchAngle', 2160, 'Entity', "Weapon_ColtAnaconda44", 'ComponentSlots', { PlaceObj('WeaponComponentSlot', { 'SlotType', "Barrel", 'AvailableComponents', { "BarrelLong", "BarrelNormal", "BarrelShort", }, 'DefaultComponent', "BarrelNormal", }), PlaceObj('WeaponComponentSlot', { 'SlotType', "Scope", 'AvailableComponents', { "BaseIronsight_Anaconda", "ImprovedIronsight", "ReflexSight", "ReflexSightAdvanced", "ScopeCOG", "ScopeCOGQuick", "LaserDot_Anaconda", "FlashlightDot_Anaconda", "UVDot_Anaconda", }, 'DefaultComponent', "BaseIronsight_Anaconda", }), }, 'HolsterSlot', "Leg", 'AvailableAttacks', { "SingleShot", "DualShot", "CancelShot", "MobileShot", }, 'ShootAP', 5000, 'ReloadAP', 3000, })