-- ========== GENERATED BY FXPreset Editor (Ctrl-Alt-F) DO NOT EDIT MANUALLY! ========== PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Angry", Actor = "Female", AnimRevision = 60529, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_angry-female", group = "AmbientLife SFX", id = "5991180001703192133", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Angry", Actor = "Male", AnimRevision = 60529, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_angry-male", group = "AmbientLife SFX", id = "5488273160200446109", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Begging", Actor = "Female", AnimRevision = 48974, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_begging-female", group = "AmbientLife SFX", id = "7051708921406695896", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Begging", Actor = "Male", AnimRevision = 48974, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_begging-male", group = "AmbientLife SFX", id = "1886094660087068220", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cheering", Actor = "Female", AnimRevision = 59509, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cheering-female", group = "AmbientLife SFX", id = "2935129099079037125", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cheering", Actor = "Male", AnimRevision = 59509, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cheering-male", group = "AmbientLife SFX", id = "7529222156301050302", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "i3HxMNaW", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking2", Actor = "Female", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cooking-female", group = "AmbientLife SFX", id = "fgJnR-QA", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking2", Actor = "Male", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cooking-male", group = "AmbientLife SFX", id = "tjFVy1an", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking2", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "nI0mw1DK", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking3", Actor = "Female", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cooking-female", group = "AmbientLife SFX", id = "tje4_K5Q", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking3", Actor = "Male", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cooking-male", group = "AmbientLife SFX", id = "5HxcMUG5", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking3", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "uCZQTGgs", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking4", Actor = "Female", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cooking-female", group = "AmbientLife SFX", id = "GH9A8Coz", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking4", Actor = "Male", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_cooking-male", group = "AmbientLife SFX", id = "1T470YmM", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Cooking4", AnimRevision = 59048, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "FP7BkSQ_", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_DrinkingAtTable", Actor = "Female", AnimRevision = 49172, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_drinkhum-female", group = "AmbientLife SFX", id = "gmDzTifm", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_DrinkingAtTable", Actor = "Male", AnimRevision = 49172, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_drinkhum-male", group = "AmbientLife SFX", id = "SxP6huKj", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_DrinkingAtTable2", Actor = "Unit", AnimRevision = 49172, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_drinkbottle", group = "AmbientLife SFX", id = "6770724527565690459", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_DrinkingAtTable2", Actor = "Unit", AnimRevision = 49172, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_drinkbottledrop", group = "AmbientLife SFX", id = "3084972878986842559", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_DrinkingAtTable4", Actor = "Unit", AnimRevision = 49172, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_drinkbottle", group = "AmbientLife SFX", id = "740362726235045768", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_DrinkingAtTable4", Actor = "Unit", AnimRevision = 49172, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_drinkbottledrop", group = "AmbientLife SFX", id = "8976421766755123382", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Drums_Idle", Actor = "Unit", AnimRevision = 57793, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_drums-single", group = "AmbientLife SFX", id = "5243133288168059462", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Drums_Idle", Actor = "Unit", AnimRevision = 57793, AnimRevisionEntity = "Faction_Adonis_Top_03", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "AL_drums-loop", group = "AmbientLife SFX", id = "2688345070538528528", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_FindSomething", Actor = "Unit", AnimRevision = 27849, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_findsomething", group = "AmbientLife SFX", id = "2279429115951773164", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Frogstone", Actor = "Unit", AnimRevision = 24330, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_frogstonegrab", group = "AmbientLife SFX", id = "3806949980686545684", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Frogstone", Actor = "Unit", AnimRevision = 24330, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_frogstonethrow", group = "AmbientLife SFX", id = "7542401510272661320", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Hammering", Actor = "Unit", AnimRevision = 25113, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "AL_hammering", group = "AmbientLife SFX", id = "2513066397005657790", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_KickingCan", Actor = "Unit", AnimRevision = 25308, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "AL_kickingcan", group = "AmbientLife SFX", id = "8803125980072420440", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_KickingCan", Actor = "Unit", AnimRevision = 25308, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_whistling", group = "AmbientLife SFX", id = "rENw1XPW", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_LeanAgainstHighProp3", Actor = "Unit", AnimRevision = 49300, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "qAABkFAK", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_LeanAgainstHighProp4", Actor = "Unit", AnimRevision = 49300, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "XvqdMoGX", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_LeanAgainstHighProp6", Actor = "Unit", AnimRevision = 49300, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "QZX3Engo", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_LeanAgainstWall_RHand2", Actor = "Unit", AnimRevision = 49245, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "sF-4Lr5_", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_LeanAgainstWall_RHand3", Actor = "Unit", AnimRevision = 49245, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "FBkN7R6V", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_LyingBack", Actor = "Unit", AnimRevision = 58999, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "F3xL4xOa", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PaintingWall", Actor = "Unit", AnimRevision = 25319, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_whistling", group = "AmbientLife SFX", id = "bxp8kor8", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Pee", Actor = "Unit", AnimRevision = 27899, AnimRevisionEntity = "Faction_Adonis_Top_03", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "hit2", }), }, FadeIn = 300, FadeOut = 500, Moment = "hit", Sound = "AL_peepee", group = "AmbientLife SFX", id = "592175903356121809", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Pee", Actor = "Unit", AnimRevision = 59116, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_peezippUP", group = "AmbientLife SFX", id = "6rjqMyvK", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Pee", Actor = "Unit", AnimRevision = 59116, AnimRevisionEntity = "Faction_Adonis_Top_03", Delay = 1800, GameTime = true, Moment = "start", Sound = "AL_peezippDOWN", group = "AmbientLife SFX", id = "4309815224438230359", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PlayFootball", Actor = "Unit", AnimRevision = 28571, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_football-pass", group = "AmbientLife SFX", id = "4970300177084726987", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PlayFootball", Actor = "Unit", AnimRevision = 28571, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "AL_football-take", group = "AmbientLife SFX", id = "9048564857798622627", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PlayFootball2", Actor = "Unit", AnimRevision = 28572, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_football-pass", group = "AmbientLife SFX", id = "6478336610308702451", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PlayFootball2", Actor = "Unit", AnimRevision = 28572, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "AL_football-take", group = "AmbientLife SFX", id = "3552125907418920345", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PlayFootball3", Actor = "Unit", AnimRevision = 28573, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_football-shot", group = "AmbientLife SFX", id = "1419115402307905842", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_PlayFootball3", Actor = "Unit", AnimRevision = 28573, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "AL_football-take", group = "AmbientLife SFX", id = "3357624298139146901", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_SadCrying", Actor = "Female", AnimRevision = 27852, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_crying-female", group = "AmbientLife SFX", id = "5067013210458136243", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_SadCrying", Actor = "Male", AnimRevision = 27852, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_crying-male", group = "AmbientLife SFX", id = "1903733181639468648", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_TinkeringBike", Actor = "Unit", AnimRevision = 49026, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_tinkeringbike", group = "AmbientLife SFX", id = "2895604201077610640", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_TinkeringBike", Actor = "Unit", AnimRevision = 54078, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_whistling", group = "AmbientLife SFX", id = "PGJ9TxoR", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_WashingClothes", Actor = "Unit", AnimRevision = 58888, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_washingclothes", group = "AmbientLife SFX", id = "Dii41hvh", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_WashingClothes2", Actor = "Unit", AnimRevision = 58888, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_washingclothes", group = "AmbientLife SFX", id = "1bRZMyH7", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_WashingClothes2", Actor = "Unit", AnimRevision = 58888, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_washingclothessqueeze", group = "AmbientLife SFX", id = "tDtUHV8d", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_WashingClothes3", Actor = "Unit", AnimRevision = 58888, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_washingclothes", group = "AmbientLife SFX", id = "Lf28wfIT", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_WashingClothes4", Actor = "Unit", AnimRevision = 58888, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_washingclothes", group = "AmbientLife SFX", id = "5qK-n2DG", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_WashingClothes4", Actor = "Unit", AnimRevision = 58888, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit2", Sound = "AL_washingclothessqueeze", group = "AmbientLife SFX", id = "RzAHsYj9", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Weeding", Actor = "Unit", AnimRevision = 24328, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "AL_weeding", group = "AmbientLife SFX", id = "3983405412844591494", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack", Actor = "Female", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_infected-attack-female", group = "AmbientLife SFX", id = "cOUiMCpD", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack", Actor = "Female", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "VO_infected-attackmelee-female", Source = "ActionPos", group = "AmbientLife SFX", id = "2795182830271004255", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack", Actor = "Male", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "AL_infected-attack-male", group = "AmbientLife SFX", id = "LfYCHPlN", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack", Actor = "Male", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "VO_infected-attackmelee-male", Source = "ActionPos", group = "AmbientLife SFX", id = "1726846172314738249", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack2", Actor = "Female", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_infected-attack-female", group = "AmbientLife SFX", id = "m7MFon30", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack2", Actor = "Male", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "AL_infected-attack-male", group = "AmbientLife SFX", id = "6Syym5QW", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_CombatBegin", Actor = "Female", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "AL_infected-combat-female", group = "AmbientLife SFX", id = "vFeKwonr", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_CombatBegin", Actor = "Male", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "start", Sound = "AL_infected-combat-male", group = "AmbientLife SFX", id = "-b1dBYUh", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Idle", Actor = "Female", AnimRevision = 57174, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "d-i6Toft", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Idle", Actor = "Male", AnimRevision = 57174, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "inwntd0M", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Idle2", Actor = "Female", AnimRevision = 57174, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "iG_yc9IT", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Idle2", Actor = "Male", AnimRevision = 57174, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "XlMvCyDY", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "quGtyYRX", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "m6a5ixHa", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive2", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "tSv5L_aM", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive2", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "p3Hkqllg", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive3", Actor = "Female", AnimRevision = 57127, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "9CP14ywI", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive3", Actor = "Male", AnimRevision = 57127, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "tNfUpp_T", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive4", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "eOzbyrWO", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive4", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "qnoieBHd", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive5", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "87sRfMVK", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive5", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "-6IVH9Cd", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive6", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "1zrMAlrY", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive6", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "7ng_HEHD", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive7", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "hTM6vYeL", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive7", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "NUJ4LxxH", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive8", Actor = "Female", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "Xeircu3r", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_IdlePassive8", Actor = "Male", AnimRevision = 57162, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "s6tcpodS", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Run", Actor = "Female", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "tpWLaVF9", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Run", Actor = "Male", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "VSrM1DpM", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk", Actor = "Female", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "TcYzXgx7", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk", Actor = "Male", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "mKJl1vwH", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk2", Actor = "Female", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "H7EhCEZg", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk2", Actor = "Male", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "t9kOhPb5", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk2", Actor = "Female", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit2", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "jmzbZO-C", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk2", Actor = "Male", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit2", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "8ZJafFNV", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk3", Actor = "Female", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-female", group = "AmbientLife SFX", id = "8COjleoR", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Walk3", Actor = "Male", AnimRevision = 55359, AnimRevisionEntity = "Faction_Adonis_Top_03", Chance = 50, Moment = "hit", Sound = "AL_infected-idle-male", group = "AmbientLife SFX", id = "O_KBCLHP", }) PlaceObj('ActionFXSound', { Action = "Cower", Actor = "AmbientUnit", Delay = 500, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, GameTime = true, Moment = "start", Sound = "AL_scared-female", Target = "Female", Time = 20000, group = "AmbientLife SFX", id = "5G2QuNoi", }) PlaceObj('ActionFXSound', { Action = "Cower", Actor = "AmbientUnit", Delay = 1500, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, GameTime = true, Moment = "start", Sound = "AL_scared-male", Target = "Male", Time = 20000, group = "AmbientLife SFX", id = "qvGG26xj", }) PlaceObj('ActionFXSound', { Action = "CowerRun", Actor = "AmbientUnit", Delay = 600, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, GameTime = true, Moment = "start", Sound = "AL_scared-female", Target = "Female", Time = 20000, group = "AmbientLife SFX", id = "I57eAdcb", }) PlaceObj('ActionFXSound', { Action = "CowerRun", Actor = "AmbientUnit", Delay = 2000, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, GameTime = true, Moment = "start", Sound = "AL_scared-male", Target = "Male", Time = 20000, group = "AmbientLife SFX", id = "sqc9ukwR", }) PlaceObj('ActionFXSound', { Action = "TargetMissed", Actor = "AmbientUnit", Disabled = true, Moment = "start", Sound = "bullet_passby", Source = "ActionPos", group = "Bullet Impacts SFX", id = "1399833546290187245", }) PlaceObj('ActionFXSound', { Action = "TargetMissed", Actor = "ImportantUnit", Disabled = true, Moment = "start", Sound = "bullet_passby", Source = "ActionPos", group = "Bullet Impacts SFX", id = "2927575458406588846", }) PlaceObj('ActionFXSound', { Action = "TargetMissed", Actor = "Unit", Disabled = true, Moment = "start", Sound = "bullet_passby", Source = "ActionPos", group = "Bullet Impacts SFX", id = "8348266452211696677", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Asphalt", group = "Bullet Impacts SFX", id = "7980455635621363238", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Asphalt", group = "Bullet Impacts SFX", id = "6601930070127528699", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_basket", Source = "ActionPos", Target = "Surface:Basket", group = "Bullet Impacts SFX", id = "7448917140590127837", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_body", Source = "ActionPos", Target = "Surface:Body_Solid", group = "Bullet Impacts SFX", id = "534560701320296084", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Bone", group = "Bullet Impacts SFX", id = "3138820914588342020", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Bone_Prop", group = "Bullet Impacts SFX", id = "9222484408053738963", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_ceramic", Source = "ActionPos", Target = "Surface:Bottle", group = "Bullet Impacts SFX", id = "7228484358090515713", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_plastic", Source = "ActionPos", Target = "Surface:Bottlecrate", group = "Bullet Impacts SFX", id = "7563269721070652442", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Brick", group = "Bullet Impacts SFX", id = "4894278915055299171", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Brick", group = "Bullet Impacts SFX", id = "9220654792096063086", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Brick_Prop", group = "Bullet Impacts SFX", id = "4315186689193846857", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Brick_Prop", group = "Bullet Impacts SFX", id = "8373437117516798852", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Brick_Solid", group = "Bullet Impacts SFX", id = "5954028539941471497", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Brick_Solid", group = "Bullet Impacts SFX", id = "4788699684309881549", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_cardboard", Source = "ActionPos", Target = "Surface:Cardboard", group = "Bullet Impacts SFX", id = "1185226805576015600", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", FadeIn = 50, Moment = "start", Sound = "bullet_impact_carpet", Source = "ActionPos", Target = "Surface:Carpet", group = "Bullet Impacts SFX", id = "6540991878156445362", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_carpet", Source = "ActionPos", Target = "Surface:Carpet_Solid", group = "Bullet Impacts SFX", id = "4192439081065509772", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_ceramic", Source = "ActionPos", Target = "Surface:Ceramic", group = "Bullet Impacts SFX", id = "261869241937949273", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_ceramic", Source = "ActionPos", Target = "Surface:Ceramic_Prop", group = "Bullet Impacts SFX", id = "3719662001041849493", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:ClayBrick", group = "Bullet Impacts SFX", id = "804671138198044706", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:ClayBrick", group = "Bullet Impacts SFX", id = "4929210271987230857", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", FadeIn = 50, Moment = "start", Sound = "bullet_impact_canvas", Source = "ActionPos", Target = "Surface:Cloth", group = "Bullet Impacts SFX", id = "8033809832435841466", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", FadeIn = 50, Moment = "start", Sound = "bullet_impact_canvas", Source = "ActionPos", Target = "Surface:Cloth_Prop", group = "Bullet Impacts SFX", id = "8302334085940799829", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", FadeIn = 50, Moment = "start", Sound = "bullet_impact_canvas", Source = "ActionPos", Target = "Surface:Cloth_Solid", group = "Bullet Impacts SFX", id = "3183184907109539516", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Concrete", group = "Bullet Impacts SFX", id = "1909303810128428521", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Concrete", group = "Bullet Impacts SFX", id = "8311112588817507630", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Bullet Impacts SFX", id = "320750806701930034", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Bullet Impacts SFX", id = "1985161528427441500", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_debris", Source = "ActionPos", Target = "Surface:Debris", group = "Bullet Impacts SFX", id = "4190091070107923109", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Dirt", group = "Bullet Impacts SFX", id = "3836859777558093663", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Dirt_Props", group = "Bullet Impacts SFX", id = "5190256968483118970", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_electronics", Source = "ActionPos", Target = "Surface:Electronics", group = "Bullet Impacts SFX", id = "9155226325263130194", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_electronics", Source = "ActionPos", Target = "Surface:Electronics_Prop", group = "Bullet Impacts SFX", id = "8056648856505443260", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_barrel", Source = "ActionPos", Target = "Surface:Explosive_Barrel", group = "Bullet Impacts SFX", id = "6529256940123734194", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Explosive_Barrel", group = "Bullet Impacts SFX", id = "7276424303739626578", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_barrel", Source = "ActionPos", Target = "Surface:Explosive_Cistern", group = "Bullet Impacts SFX", id = "7427999551651728255", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Explosive_Cistern", group = "Bullet Impacts SFX", id = "7410185769040604239", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_barrel", Source = "ActionPos", Target = "Surface:Explosive_Vehicle", group = "Bullet Impacts SFX", id = "4079089867056594322", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Explosive_Vehicle", group = "Bullet Impacts SFX", id = "7561919480887250395", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Fencewire", group = "Bullet Impacts SFX", id = "8800277871740181226", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Delay = 100, GameTime = true, Moment = "start", Sound = "bullet_impact_bloodsplashBIG", Source = "ActionPos", Target = "Surface:Flesh", group = "Bullet Impacts SFX", id = "3920596366317209846", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_flesh", Source = "ActionPos", Target = "Surface:Flesh", group = "Bullet Impacts SFX", id = "3743986539079736605", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_glass", Source = "ActionPos", Target = "Surface:Glass", group = "Bullet Impacts SFX", id = "622237836672048789", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_sand", Source = "ActionPos", Target = "Surface:Grain", group = "Bullet Impacts SFX", id = "5622092991386487186", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_dirt", Source = "ActionPos", Target = "Surface:Grass", group = "Bullet Impacts SFX", id = "2057614223993249129", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Landmine", group = "Bullet Impacts SFX", id = "3513181957994819791", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Logs", group = "Bullet Impacts SFX", id = "1906361351552123067", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_carpet", Source = "ActionPos", Target = "Surface:Matress_Solid", group = "Bullet Impacts SFX", id = "267847765269210927", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_flesh", Source = "ActionPos", Target = "Surface:Meat", group = "Bullet Impacts SFX", id = "7162370375108503238", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Metal", group = "Bullet Impacts SFX", id = "2256139435912365127", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal", group = "Bullet Impacts SFX", id = "5717920479150929755", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Bullet Impacts SFX", id = "6669620899505111017", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Bullet Impacts SFX", id = "4478508710074227337", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Bullet Impacts SFX", id = "2701219728267123683", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Bullet Impacts SFX", id = "4154038005313620597", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_iron", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Bullet Impacts SFX", id = "617350717146566849", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Bullet Impacts SFX", id = "2862954276211817342", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_iron", Source = "ActionPos", Target = "Surface:Metal_Solid_Hard", group = "Bullet Impacts SFX", id = "5499754079045897089", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Solid_Hard", group = "Bullet Impacts SFX", id = "1411784971171473871", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Metalobject", group = "Bullet Impacts SFX", id = "3600685010987530986", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_iron", Source = "ActionPos", Target = "Surface:Metalrods", group = "Bullet Impacts SFX", id = "8019394134855183930", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metalrods", group = "Bullet Impacts SFX", id = "6687065511000969256", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Bullet Impacts SFX", id = "6457222160084762365", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Bullet Impacts SFX", id = "3663174950527603284", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_mud", Source = "ActionPos", Target = "Surface:Mud", group = "Bullet Impacts SFX", id = "7558581590641270640", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_paper", Source = "ActionPos", Target = "Surface:Papers", group = "Bullet Impacts SFX", id = "8694687995762412408", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Piano", group = "Bullet Impacts SFX", id = "1934825738283857304", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Pipes", group = "Bullet Impacts SFX", id = "6937331101995995879", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Planks", group = "Bullet Impacts SFX", id = "4760150809318826680", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Planks", group = "Bullet Impacts SFX", id = "8774899480079459352", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Plant_Props", group = "Bullet Impacts SFX", id = "3138542386057078588", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_plastic", Source = "ActionPos", Target = "Surface:Plastic", group = "Bullet Impacts SFX", id = "5897134143061536776", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Plywood", group = "Bullet Impacts SFX", id = "8326598312727687659", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_mud", Source = "ActionPos", Target = "Surface:Puddle", group = "Bullet Impacts SFX", id = "5474612637384118467", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Rock", group = "Bullet Impacts SFX", id = "1538673194472950829", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Rock", group = "Bullet Impacts SFX", id = "931600541653521589", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_rubber", Source = "ActionPos", Target = "Surface:Rubber", group = "Bullet Impacts SFX", id = "5042304388051223564", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_sand", Source = "ActionPos", Target = "Surface:Sand", group = "Bullet Impacts SFX", id = "8791416004579844568", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_body", Source = "ActionPos", Target = "Surface:Sandbag", group = "Bullet Impacts SFX", id = "5047098919733515325", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Bullet Impacts SFX", id = "Dc_lyRho", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Slats", group = "Bullet Impacts SFX", id = "4314702388465961879", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_sticks", Source = "ActionPos", Target = "Surface:Sticks", group = "Bullet Impacts SFX", id = "5335648919851704482", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_sticks", Source = "ActionPos", Target = "Surface:Sticks_Props", group = "Bullet Impacts SFX", id = "3865109343935105561", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Sticks_Solids", group = "Bullet Impacts SFX", id = "8528743621329299723", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Stone", group = "Bullet Impacts SFX", id = "5131679787242310697", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Stone", group = "Bullet Impacts SFX", id = "5775547238377901017", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Tiles", group = "Bullet Impacts SFX", id = "5185120096040408992", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tile", Source = "ActionPos", Target = "Surface:Tiles", group = "Bullet Impacts SFX", id = "8757866084578528283", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Tin", group = "Bullet Impacts SFX", id = "142210944649087010", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tin", group = "Bullet Impacts SFX", id = "3098052000686459706", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tin_Props", group = "Bullet Impacts SFX", id = "2385267538477437240", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tinobjects", group = "Bullet Impacts SFX", id = "8082215019425910473", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tinplates", group = "Bullet Impacts SFX", id = "6124645431715764591", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Trees", group = "Bullet Impacts SFX", id = "6175663244292099944", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_water", Source = "ActionPos", Target = "Surface:Water", group = "Bullet Impacts SFX", id = "2941473941991752827", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Wood", group = "Bullet Impacts SFX", id = "7673177526304487554", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Wood", group = "Bullet Impacts SFX", id = "8608052510490191704", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Wood_Props", group = "Bullet Impacts SFX", id = "3488683655040499247", }) PlaceObj('ActionFXSound', { Action = "BulletImpactBig", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Woodobject", group = "Bullet Impacts SFX", id = "8793924526348307075", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Asphalt", group = "Bullet Impacts SFX", id = "2792613800740525923", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Asphalt", group = "Bullet Impacts SFX", id = "8807386951770246079", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_basket", Source = "ActionPos", Target = "Surface:Basket", group = "Bullet Impacts SFX", id = "9075921786189199700", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_body", Source = "ActionPos", Target = "Surface:Body_Solid", group = "Bullet Impacts SFX", id = "2306358599744915724", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Bone", group = "Bullet Impacts SFX", id = "2834354784525606533", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Bone_Prop", group = "Bullet Impacts SFX", id = "1797993571606130410", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_ceramic", Source = "ActionPos", Target = "Surface:Bottle", group = "Bullet Impacts SFX", id = "8037309372416330396", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_plastic", Source = "ActionPos", Target = "Surface:Bottlecrate", group = "Bullet Impacts SFX", id = "6558851878454426515", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Brick", group = "Bullet Impacts SFX", id = "8488484904512701322", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Brick", group = "Bullet Impacts SFX", id = "6839581036840445134", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Brick_Prop", group = "Bullet Impacts SFX", id = "6146165780964741161", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Brick_Prop", group = "Bullet Impacts SFX", id = "2802347682059678479", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Brick_Solid", group = "Bullet Impacts SFX", id = "393786106016927939", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Brick_Solid", group = "Bullet Impacts SFX", id = "4306847917960599432", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_cardboard", Source = "ActionPos", Target = "Surface:Cardboard", group = "Bullet Impacts SFX", id = "846546988015193576", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", FadeIn = 50, Moment = "start", Sound = "bullet_impact_carpet", Source = "ActionPos", Target = "Surface:Carpet", group = "Bullet Impacts SFX", id = "8242092816026593680", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_carpet", Source = "ActionPos", Target = "Surface:Carpet_Solid", group = "Bullet Impacts SFX", id = "4080386219362870213", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_ceramic", Source = "ActionPos", Target = "Surface:Ceramic", group = "Bullet Impacts SFX", id = "3970972968359230824", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_ceramic", Source = "ActionPos", Target = "Surface:Ceramic_Prop", group = "Bullet Impacts SFX", id = "9208566265412365416", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:ClayBrick", group = "Bullet Impacts SFX", id = "6404171834712461762", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:ClayBrick", group = "Bullet Impacts SFX", id = "4169766585449237968", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", FadeIn = 50, Moment = "start", Sound = "bullet_impact_canvas", Source = "ActionPos", Target = "Surface:Cloth", group = "Bullet Impacts SFX", id = "7594320144932214597", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", FadeIn = 50, Moment = "start", Sound = "bullet_impact_canvas", Source = "ActionPos", Target = "Surface:Cloth_Prop", group = "Bullet Impacts SFX", id = "780767879623364108", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", FadeIn = 50, Moment = "start", Sound = "bullet_impact_canvas", Source = "ActionPos", Target = "Surface:Cloth_Solid", group = "Bullet Impacts SFX", id = "778406978893268754", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Concrete", group = "Bullet Impacts SFX", id = "5537268490680291993", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Concrete", group = "Bullet Impacts SFX", id = "6494066135486740678", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Bullet Impacts SFX", id = "4646110339982674039", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Bullet Impacts SFX", id = "4623576069122060512", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_debris", Source = "ActionPos", Target = "Surface:Debris", group = "Bullet Impacts SFX", id = "6250208720640607580", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Dirt", group = "Bullet Impacts SFX", id = "6550654316130456871", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Dirt_Props", group = "Bullet Impacts SFX", id = "773282449873746010", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_electronics", Source = "ActionPos", Target = "Surface:Electronics", group = "Bullet Impacts SFX", id = "586863203374292290", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_electronics", Source = "ActionPos", Target = "Surface:Electronics_Prop", group = "Bullet Impacts SFX", id = "7060769169492149725", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_barrel", Source = "ActionPos", Target = "Surface:Explosive_Barrel", group = "Bullet Impacts SFX", id = "6639213108724147911", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Explosive_Barrel", group = "Bullet Impacts SFX", id = "8777185732073331012", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_barrel", Source = "ActionPos", Target = "Surface:Explosive_Cistern", group = "Bullet Impacts SFX", id = "268054178383893690", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Explosive_Cistern", group = "Bullet Impacts SFX", id = "1614533310851628308", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_barrel", Source = "ActionPos", Target = "Surface:Explosive_Vehicle", group = "Bullet Impacts SFX", id = "5437585250575147175", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Explosive_Vehicle", group = "Bullet Impacts SFX", id = "3314491449852174279", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Fencewire", group = "Bullet Impacts SFX", id = "2754300609433177080", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Delay = 100, GameTime = true, Moment = "start", Sound = "bullet_impact_bloodsplashSMALL", Source = "ActionPos", Target = "Surface:Flesh", group = "Bullet Impacts SFX", id = "2364925863947823369", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_flesh", Source = "ActionPos", Target = "Surface:Flesh", group = "Bullet Impacts SFX", id = "5905841682228855619", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_glass", Source = "ActionPos", Target = "Surface:Glass", group = "Bullet Impacts SFX", id = "5132315390996076810", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_sand", Source = "ActionPos", Target = "Surface:Grain", group = "Bullet Impacts SFX", id = "7891577962412591017", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_dirt", Source = "ActionPos", Target = "Surface:Grass", group = "Bullet Impacts SFX", id = "4540365821681670039", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Landmine", group = "Bullet Impacts SFX", id = "5274859012993120094", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Logs", group = "Bullet Impacts SFX", id = "4083037196224330964", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_carpet", Source = "ActionPos", Target = "Surface:Matress_Solid", group = "Bullet Impacts SFX", id = "955160484496079051", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_flesh", Source = "ActionPos", Target = "Surface:Meat", group = "Bullet Impacts SFX", id = "3796600095296533443", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Metal", group = "Bullet Impacts SFX", id = "6767435171517994988", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal", group = "Bullet Impacts SFX", id = "3442794842770208463", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Bullet Impacts SFX", id = "6492803461306725368", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Bullet Impacts SFX", id = "6304722401932127451", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Bullet Impacts SFX", id = "3244647504855007368", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Bullet Impacts SFX", id = "3588651077459622502", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_iron", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Bullet Impacts SFX", id = "3800214835641286060", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Bullet Impacts SFX", id = "744037566288906678", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_iron", Source = "ActionPos", Target = "Surface:Metal_Solid_Hard", group = "Bullet Impacts SFX", id = "4434205014165067169", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metal_Solid_Hard", group = "Bullet Impacts SFX", id = "3317706946391399853", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Metalobject", group = "Bullet Impacts SFX", id = "195065442779361455", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_iron", Source = "ActionPos", Target = "Surface:Metalrods", group = "Bullet Impacts SFX", id = "3406135107508812986", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metalrods", group = "Bullet Impacts SFX", id = "6260076034433703476", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Bullet Impacts SFX", id = "5645946401941545380", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Bullet Impacts SFX", id = "3474795312184093470", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_mud", Source = "ActionPos", Target = "Surface:Mud", group = "Bullet Impacts SFX", id = "5957467859992195695", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_paper", Source = "ActionPos", Target = "Surface:Papers", group = "Bullet Impacts SFX", id = "1988648938763516932", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Piano", group = "Bullet Impacts SFX", id = "1932619165379580143", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_metal", Source = "ActionPos", Target = "Surface:Pipes", group = "Bullet Impacts SFX", id = "245274286657918500", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Planks", group = "Bullet Impacts SFX", id = "4779055784650341261", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Planks", group = "Bullet Impacts SFX", id = "4543577631572948502", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Plant_Props", group = "Bullet Impacts SFX", id = "7065874427964599499", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_plastic", Source = "ActionPos", Target = "Surface:Plastic", group = "Bullet Impacts SFX", id = "4159855347125616524", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Plywood", group = "Bullet Impacts SFX", id = "5801923755030382527", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_mud", Source = "ActionPos", Target = "Surface:Puddle", group = "Bullet Impacts SFX", id = "4789577824206235482", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Rock", group = "Bullet Impacts SFX", id = "4185309338029933471", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Rock", group = "Bullet Impacts SFX", id = "5996577490355304482", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_rubber", Source = "ActionPos", Target = "Surface:Rubber", group = "Bullet Impacts SFX", id = "499368541724729529", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_sand", Source = "ActionPos", Target = "Surface:Sand", group = "Bullet Impacts SFX", id = "1082779964681803683", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_body", Source = "ActionPos", Target = "Surface:Sandbag", group = "Bullet Impacts SFX", id = "3874089721779536853", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Bullet Impacts SFX", id = "pFRHLz8f", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Slats", group = "Bullet Impacts SFX", id = "6135165945142579459", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_sticks", Source = "ActionPos", Target = "Surface:Sticks", group = "Bullet Impacts SFX", id = "1392938043976567146", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_sticks", Source = "ActionPos", Target = "Surface:Sticks_Props", group = "Bullet Impacts SFX", id = "4937146311878870253", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Sticks_Solids", group = "Bullet Impacts SFX", id = "4479190326932593103", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_brick", Source = "ActionPos", Target = "Surface:Stone", group = "Bullet Impacts SFX", id = "2013820481435861616", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 80, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Stone", group = "Bullet Impacts SFX", id = "7189706542486509896", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Tiles", group = "Bullet Impacts SFX", id = "932453510087554204", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tile", Source = "ActionPos", Target = "Surface:Tiles", group = "Bullet Impacts SFX", id = "8362995985200717527", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Tin", group = "Bullet Impacts SFX", id = "1666343815836301863", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tin", group = "Bullet Impacts SFX", id = "6487527491602034232", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tin_Props", group = "Bullet Impacts SFX", id = "4695246283772460330", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tinobjects", group = "Bullet Impacts SFX", id = "7016716210481012580", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_tin", Source = "ActionPos", Target = "Surface:Tinplates", group = "Bullet Impacts SFX", id = "6476719007256317533", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Trees", group = "Bullet Impacts SFX", id = "3569252159915473142", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_water", Source = "ActionPos", Target = "Surface:Water", group = "Bullet Impacts SFX", id = "5948898880906663754", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Chance = 50, Moment = "start", Sound = "bullet_impact_ricochet", Source = "ActionPos", Target = "Surface:Wood", group = "Bullet Impacts SFX", id = "1880178650947854217", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Wood", group = "Bullet Impacts SFX", id = "9063926491604287420", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Wood_Props", group = "Bullet Impacts SFX", id = "1195704753043674851", }) PlaceObj('ActionFXSound', { Action = "BulletImpactSmall", Moment = "start", Sound = "bullet_impact_wood", Source = "ActionPos", Target = "Surface:Woodobject", group = "Bullet Impacts SFX", id = "2703672190183175695", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "4900474398961799528", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "5781502614762107646", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "366345416997289246", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "4891701795796519532", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "202677139955714717", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "7975017029632560515", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 500, Disabled = true, GameTime = true, Moment = "end", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "3309878379768228188", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "818884581035209317", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "3310693480760621436", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "4524076165704918187", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "1772011622568259211", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "8074640635995352089", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "282518888674841053", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "Unit", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "3444363702956432723", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "7441326873358798325", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "3623831368979900828", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "7122103016623618549", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "712077427537983465", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "3697301605367606740", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "912744030065739967", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "2716242870408201631", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "173512289075970062", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "1347120493039319368", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "8148357059010391614", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "6230134541567474020", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "9011237308269136156", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "8094329735720598702", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "1422557907482070826", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6033830083438988026", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Left_Aim_End", Actor = "Unit", AnimRevision = 28666, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "4084982293782454406", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "5169138199215960311", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "7520918670242305240", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "6121062449768587658", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "4177979458006114386", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "6358227394427464013", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "8022105821237430658", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "2619156069192802280", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Right_Aim_End", Actor = "Unit", AnimRevision = 28665, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "7046640016582346363", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Right_Aim_Start", Actor = "Unit", AnimRevision = 28665, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "8186914457151178628", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "3149321482086482720", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "919915761247374827", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "1480136037343795983", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "4793833862289142992", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "6787803051950478688", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "7736950438455732640", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "5259589909229053279", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "2087133754205716865", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "7611961841153076814", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "9120283702178016860", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "6503337576148428886", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "6505157988049470518", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "8183804038902638784", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "1343184541437484672", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "2945211988598609264", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "2322047987598896555", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "1486915419671341051", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "8037227793836307232", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "6057975959956053859", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "5536708982859700891", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "2592856954328830907", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "5409341791457126338", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_Turn180", Actor = "Unit", AnimRevision = 21450, AnimRevisionEntity = "Male_Body_01", Disabled = true, FadeIn = 300, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "98802218758039961", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "5503807473810955245", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "1266940721258411183", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "3057460805490175419", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "3159821029803727589", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "2203941587404401777", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "7325673024320513413", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "2192522663784773932", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "8868410649904810617", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "AssaultRifle", group = "Default", id = "4120303890336504245", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "MachineGun", group = "Default", id = "8459983324621880406", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_pistol", Target = "Pistol", group = "Default", id = "2098517804878882762", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_revolver", Target = "Revolver", group = "Default", id = "2175415808073278878", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_shotgun", Target = "Shotgun", group = "Default", id = "3095245354086642229", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_rifle", Target = "SniperRifle", group = "Default", id = "5197228231353750895", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "safety_machinegun", Target = "SubmachineGun", group = "Default", id = "39709789915774995", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 43300, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2223813231313904419", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin4", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 800, Disabled = true, GameTime = true, Moment = "start", Sound = "AK47_shot_burst", group = "Default", id = "2757616071478949973", }) PlaceObj('ActionFXSound', { Action = "Anim:gr_Standing_Aim", Actor = "Unit", AnimRevision = 39755, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "GrenadeStun_activate", Target = "ConcussiveGrenade", group = "Default", id = "612413846828153906", }) PlaceObj('ActionFXSound', { Action = "Anim:gr_Standing_Aim", Actor = "Unit", AnimRevision = 39755, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "GrenadeBasic_activate", Target = "FragGrenade", group = "Default", id = "7543091944743865848", }) PlaceObj('ActionFXSound', { Action = "Anim:gr_Standing_Aim_TurnLeft", Actor = "Unit", AnimRevision = 41887, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4178148970511594147", }) PlaceObj('ActionFXSound', { Action = "Anim:gr_Standing_Aim_TurnRight", Actor = "Unit", AnimRevision = 41887, AnimRevisionEntity = "Male_Body_01", Disabled = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "840623864056908627", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatBegin", Actor = "Unit", AnimRevision = 35528, AnimRevisionEntity = "EquipmentSkeleton_Top", Disabled = true, Moment = "hit", Sound = "38SW_shot", group = "Default", id = "5845080667980920025", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatBegin4", Actor = "Unit", AnimRevision = 38217, AnimRevisionEntity = "EquipmentSkeleton_Top", Disabled = true, Moment = "hit", Sound = "AA12_shot_burst", group = "Default", id = "5858267674223173934", }) PlaceObj('ActionFXSound', { Action = "Death", Actor = "FloorSlab", Disabled = true, Moment = "start", Sound = "wall_destr_small", group = "Default", id = "4219015665807474619", }) PlaceObj('ActionFXSound', { Action = "Death", Actor = "RoofPlaneSlab", Disabled = true, Moment = "start", Sound = "wall_destr_medium", group = "Default", id = "1246890500509338352", }) PlaceObj('ActionFXSound', { Action = "Death", Actor = "WallSlab", Disabled = true, Moment = "start", Sound = "wall_destr_small", group = "Default", id = "752879210255965551", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "FXBullet", Disabled = true, Moment = "start", Sound = "bullet_passby", group = "Default", id = "500242179194422476", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "ColtPeacemaker", Delay = 150, DetailLevel = 100, Disabled = true, Moment = "start", Sound = "ColtPeacemaker_cocking", Source = "Camera", Target = "Revolver", group = "Default", id = "4488259129065911456", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationRotate", Disabled = true, Sound = "handling_gunLIGHT-grip", Source = "UI", group = "Default", id = "5137967010773931074", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationRotate", Disabled = true, FadeIn = 100, Sound = "handling_gunLIGHT-gripsharp", Source = "UI", group = "Default", id = "7055293300668438914", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "PSG1", DetailLevel = 100, Disabled = true, FadeOut = 100, Moment = "start", Sound = "PSG1_reload", Time = 300, group = "Default", id = "3577307093309269009", }) PlaceObj('ActionFXSound', { Action = "Aim", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "Mortar_reload", group = "Default", id = "9188646595758435078", }) PlaceObj('ActionFXSound', { Action = "Anim:Turn_180", Actor = "Crocodile", AnimRevision = 51415, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "DGjLFpex", }) PlaceObj('ActionFXSound', { Action = "Anim:Turn_180", Actor = "Crocodile", AnimRevision = 51415, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "3305270633366885880", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_BreakWindow", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 200, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1877890712707578248", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Death", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "1293770772607637051", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Death", Actor = "Unit", Delay = 50, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "8321494473831639318", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Dodge", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "3575259248893560885", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Downed", Actor = "Unit", AnimRevision = 26127, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "hit", Sound = "body_move_armoured_sharp", group = "Default", id = "7336235659870868057", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Downed", Actor = "Unit", AnimRevision = 26127, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "840241890611151504", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Downed", Actor = "Unit", AnimRevision = 26127, AnimRevisionEntity = "Male_Body_01", Delay = 2000, FadeIn = 150, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "943699850390366378", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Pain", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_move_armoured_sharp", group = "Default", id = "1332841340275707879", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Run", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "4849166723704553332", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Run", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 400, FadeIn = 100, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2969641559707464255", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Prone", Actor = "Unit", AnimRevision = 23795, AnimRevisionEntity = "Male_Body_01", FadeIn = 200, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "8418018789543956351", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_To_Standing", Actor = "Unit", AnimRevision = 23797, AnimRevisionEntity = "Male_Body_01", FadeIn = 200, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "2651207122486817549", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_TurnLeft", Actor = "Unit", AnimRevision = 26305, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6720542257153264743", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_TurnRight", Actor = "Unit", AnimRevision = 26306, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "7276907861383956230", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Walk", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", FadeIn = 100, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "3489155729084211348", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Crouch_Walk", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 500, FadeIn = 100, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "593216486810593576", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Downed_Crouch", Actor = "Unit", AnimRevision = 26127, AnimRevisionEntity = "Male_Body_01", Delay = 500, FadeIn = 200, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6865460746045693180", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Downed_Death", Actor = "Unit", AnimRevision = 26114, AnimRevisionEntity = "Male_Body_01", FadeIn = 300, Moment = "hit", Sound = "body_move_armoured_fall", Source = "ActionPos", group = "Default", id = "5449258187418347274", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Downed_Death", Actor = "Unit", AnimRevision = 26114, AnimRevisionEntity = "Male_Body_01", FadeIn = 300, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "8645858978349012662", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Downed_Prone", Actor = "Unit", AnimRevision = 26205, AnimRevisionEntity = "Male_Body_01", FadeIn = 300, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "575640037828868457", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Downed_Standing", Actor = "Unit", AnimRevision = 26114, AnimRevisionEntity = "Male_Body_01", FadeIn = 300, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "9193617355569491854", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Open_Door", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "7416845563362756422", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Dodge", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", FadeIn = 150, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5078234120745416897", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Downed", Actor = "Unit", AnimRevision = 26205, AnimRevisionEntity = "Male_Body_01", Delay = 1600, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2798952695449832225", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Downed", Actor = "Unit", AnimRevision = 26205, AnimRevisionEntity = "Male_Body_01", Delay = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6740167844078040078", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Pain", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 100, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "846299548992907335", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_Run", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 500, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6510503755742175220", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_To_Crouch", Actor = "Unit", AnimRevision = 23795, AnimRevisionEntity = "Male_Body_01", Delay = 300, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "1559084622392954714", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_To_Standing", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 300, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "4486985188906958049", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_TurnLeft", Actor = "Unit", AnimRevision = 29439, AnimRevisionEntity = "Male_Body_01", FadeIn = 300, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "3630097944892495188", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_TurnLeft", Actor = "Unit", AnimRevision = 29439, AnimRevisionEntity = "Male_Body_01", Delay = 200, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "704446385421440584", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Prone_TurnRight", Actor = "Unit", AnimRevision = 29439, AnimRevisionEntity = "Male_Body_01", Delay = 200, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "6234831614954846553", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1000, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6249461486422629194", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 900, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "251376072542931106", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1300, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "4758174036435245002", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1600, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4112836089278371770", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "866546792769934802", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 900, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "271044388704543271", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1500, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "2333584509293684409", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin4", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 600, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "8324109310203193474", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatBegin4", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1800, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4194829881526842985", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1524014239132630398", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 550, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1538723307941546371", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 850, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "3268225552024663625", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1100, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5354988678596589892", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1350, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2364571148329721944", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1600, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "9097487312320139895", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 250, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1963554237838102405", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 550, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "3706615375380717689", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 850, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "9123367914936350611", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1150, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5471589332658027922", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1400, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "4904012916535032941", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1650, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "3868767392430984310", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 250, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2275286591317556742", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 550, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "3705322313108841804", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 800, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "311117897828009298", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1100, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "7425411378646836880", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1350, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "8233530067805375886", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRun3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1600, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1861256707892211301", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Brick", group = "Default", id = "4014941320142725795", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_carpet", Target = "Surface:Carpet", group = "Default", id = "1883900708569613453", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Concrete", group = "Default", id = "1900234184381522416", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_debris", Target = "Surface:Debris", group = "Default", id = "6590038388855953350", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Dirt", group = "Default", id = "8076611740305551900", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Grain", group = "Default", id = "819533296809899482", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_grass", Target = "Surface:Grass", group = "Default", id = "5594145139504978332", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_grass", Target = "Surface:Leaves", group = "Default", id = "2823290331724177843", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Logs", group = "Default", id = "268953751628978671", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_metal", Target = "Surface:Metal", group = "Default", id = "3830874145241760709", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_mud", Target = "Surface:Mud", group = "Default", id = "1263510544621096590", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Planks", group = "Default", id = "46838825691635554", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_puddle", Target = "Surface:Puddle", group = "Default", id = "5398384883853159942", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Rock", group = "Default", id = "8785929107258878411", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_sand", Target = "Surface:Sand", group = "Default", id = "2862466148351452622", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Sticks", group = "Default", id = "217417788106566987", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Stone", group = "Default", id = "2350457765813338233", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_metal", Target = "Surface:Tin", group = "Default", id = "7102897185664092096", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_water", Target = "Surface:Water", group = "Default", id = "8950033002662470102", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Wood", group = "Default", id = "36160995727025475", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", FadeIn = 200, Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "8053455985217103302", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "2172365124925826441", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 250, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2412737022333015515", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "8015455294597361434", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Brick", group = "Default", id = "1483387245260460718", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_carpet", Target = "Surface:Carpet", group = "Default", id = "4326009324399278901", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Concrete", group = "Default", id = "1415488998925434891", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_debris", Target = "Surface:Debris", group = "Default", id = "4511561138323477668", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Dirt", group = "Default", id = "3343236696644015537", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Grain", group = "Default", id = "5884036752593704651", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_grass", Target = "Surface:Grass", group = "Default", id = "8262418434225861068", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_grass", Target = "Surface:Leaves", group = "Default", id = "498335846225851522", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Logs", group = "Default", id = "3933472477278861717", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_metal", Target = "Surface:Metal", group = "Default", id = "6226998346905614142", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_mud", Target = "Surface:Mud", group = "Default", id = "7046371609042036975", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Planks", group = "Default", id = "747911958616211720", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_puddle", Target = "Surface:Puddle", group = "Default", id = "7189248423253692544", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Rock", group = "Default", id = "3146116028725741510", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_sand", Target = "Surface:Sand", group = "Default", id = "7609587658842251720", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Sticks", group = "Default", id = "8926053220683678521", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Stone", group = "Default", id = "1900178759869747055", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_metal", Target = "Surface:Tin", group = "Default", id = "1930407453370349033", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_water", Target = "Surface:Water", group = "Default", id = "5957581074880013291", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Wood", group = "Default", id = "1324229788979351091", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", FadeIn = 200, Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "7263642906092968008", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "5471819008713869684", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 250, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2538854751947940585", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 550, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5034169378938858977", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 850, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2337745236884638404", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1600, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "2875724739852511005", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Brick", group = "Default", id = "228372214621859299", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_carpet", Target = "Surface:Carpet", group = "Default", id = "4983631059736788354", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Concrete", group = "Default", id = "8051329217402396905", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_debris", Target = "Surface:Debris", group = "Default", id = "4567608809739678496", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Dirt", group = "Default", id = "9147309608036439611", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Grain", group = "Default", id = "8546837313216490358", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_grass", Target = "Surface:Grass", group = "Default", id = "959782588015264916", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_grass", Target = "Surface:Leaves", group = "Default", id = "3452904529247124977", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Logs", group = "Default", id = "2849908052291808730", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_metal", Target = "Surface:Metal", group = "Default", id = "7399490314988914562", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_mud", Target = "Surface:Mud", group = "Default", id = "6609380270754932539", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Planks", group = "Default", id = "7296363679731535569", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_puddle", Target = "Surface:Puddle", group = "Default", id = "3530774033634056513", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Rock", group = "Default", id = "2393255000990956076", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_sand", Target = "Surface:Sand", group = "Default", id = "3282340703895352928", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Sticks", group = "Default", id = "8064993046986154593", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_dirt", Target = "Surface:Stone", group = "Default", id = "1257604204669102671", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_metal", Target = "Surface:Tin", group = "Default", id = "7335957940121449430", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_water", Target = "Surface:Water", group = "Default", id = "8492188169291592036", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide_wood", Target = "Surface:Wood", group = "Default", id = "703476018853950114", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", FadeIn = 200, Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "2924535061273047726", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "6398853852534092712", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 250, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5287239251993492837", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "9179381277084522898", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1400, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "9100368872688846084", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk1", Actor = "Unit", Delay = 300, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "1034730309668702526", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk1", Actor = "Unit", Delay = 1000, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4837597602813112335", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk1", Actor = "Unit", Delay = 1600, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "3654961909633055089", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk1", Actor = "Unit", Delay = 2100, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "1985251692276397494", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk1", Actor = "Unit", Delay = 2800, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "8229343028004442722", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 250, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "420979515640765085", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 900, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "1831474648004586533", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1500, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "2802406357109573927", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 2100, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4054627577706902564", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 2700, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "3495063344798640892", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 3300, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "8885231033584021711", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 300, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "8038784215003164940", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1000, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "1620431251247893739", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1600, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "7045697991033970066", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 2200, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4302441836135895560", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalk3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 2900, FadeIn = 300, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "5362163904104097209", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalkStop", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 800, FadeIn = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "24142448986506290", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalkStop2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1300, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "3686969588860690181", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalkStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 2000, GameTime = true, Moment = "hit", Sound = "body_move_armoured_sharp", group = "Default", id = "7360104026449755962", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_CombatWalkStop3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1000, FadeIn = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "1584214504944158409", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "7151601694379475163", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death", Actor = "Unit", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "791730084520657018", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death2", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "541039574727481640", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death2", Actor = "Unit", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "5863880321104098988", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death3", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "5640907042177392549", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death3", Actor = "Unit", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "3551840896062313742", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death4", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "419092695243613777", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death4", Actor = "Unit", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "3396930463851274869", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death5", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_fall", group = "Default", id = "8984658655935388599", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Death5", Actor = "Unit", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "4527031601499488259", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Dodge", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 150, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "6208473832853246219", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Downed", Actor = "Unit", AnimRevision = 26114, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_move_armoured_drop", group = "Default", id = "6302988209917953761", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Downed", Actor = "Unit", AnimRevision = 26114, AnimRevisionEntity = "Male_Body_01", Delay = 1100, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2898170968515267238", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Downed", Actor = "Unit", AnimRevision = 26114, AnimRevisionEntity = "Male_Body_01", Delay = 2000, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2032880928488403659", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 3000, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1535562462871015280", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 10500, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "880498353020439078", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle4", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 2700, FadeIn = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "6701322245643342464", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle4", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 10000, FadeIn = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "7679701600479392614", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle5", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 3000, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5788030362760107465", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle5", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 10300, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5725412925597316328", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle5", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 13800, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5508910767646284050", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle7", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 1500, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1842387151415442437", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Idle7", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 7500, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "4061550246960249733", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Pain", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2219816850877182000", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Pain2", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5863536640430733822", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Pain3", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "1291247383226577226", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Patrol2", Actor = "Unit", AnimRevision = 26708, AnimRevisionEntity = "Male_Body_01", FadeIn = 1000, Moment = "start", Sound = "body_move_armoured_long", group = "Default", id = "1182611920429352368", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_To_Crouch", Actor = "Unit", AnimRevision = 23797, AnimRevisionEntity = "Male_Body_01", FadeIn = 500, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "9210901612470151149", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_To_Prone", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", FadeIn = 500, Moment = "start", Sound = "body_move_armoured_medium", group = "Default", id = "1746269057959085315", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_Turn180", Actor = "Unit", AnimRevision = 21451, AnimRevisionEntity = "Male_Body_01", FadeIn = 200, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "9028427299627191310", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_TurnLeft", Actor = "Unit", AnimRevision = 21346, AnimRevisionEntity = "Male_Body_01", FadeIn = 200, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "2003427942563929688", }) PlaceObj('ActionFXSound', { Action = "Anim:ar_Standing_TurnRight", Actor = "Unit", AnimRevision = 21346, AnimRevisionEntity = "Male_Body_01", FadeIn = 200, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "5245106682245322800", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "7921694812963454072", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Hyena", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-hyena-bite", group = "Default", id = "7187723964158315559", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "SPwt5qOh", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "3418127282960733836", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Hyena", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "J9Leshq4", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Hyena", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "8709691351578203069", }) PlaceObj('ActionFXSound', { Action = "Anim:attack", Actor = "Hyena", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-attack", group = "Default", id = "1351873243070257808", }) PlaceObj('ActionFXSound', { Action = "Anim:attack2", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "4462234837372320887", }) PlaceObj('ActionFXSound', { Action = "Anim:attack2", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "K4KgNVxx", }) PlaceObj('ActionFXSound', { Action = "Anim:attack2", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "3261842819707554608", }) PlaceObj('ActionFXSound', { Action = "Anim:attack3", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "6322062147807739938", }) PlaceObj('ActionFXSound', { Action = "Anim:attack3", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "K0Z3jrRO", }) PlaceObj('ActionFXSound', { Action = "Anim:attack3", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "2759483099090195880", }) PlaceObj('ActionFXSound', { Action = "Anim:attack4", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "2752796874095418665", }) PlaceObj('ActionFXSound', { Action = "Anim:attack4", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "zfVvYA7T", }) PlaceObj('ActionFXSound', { Action = "Anim:attack4", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "941044571537948675", }) PlaceObj('ActionFXSound', { Action = "Anim:attack5", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "3362806546178910496", }) PlaceObj('ActionFXSound', { Action = "Anim:attack5", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "lHjn014X", }) PlaceObj('ActionFXSound', { Action = "Anim:attack5", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "1864590484477247883", }) PlaceObj('ActionFXSound', { Action = "Anim:attack6", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "2014861868409832750", }) PlaceObj('ActionFXSound', { Action = "Anim:attack6", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "xnayT2Fc", }) PlaceObj('ActionFXSound', { Action = "Anim:attack6", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "132114470139639994", }) PlaceObj('ActionFXSound', { Action = "Anim:attack7", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "1140112704117244717", }) PlaceObj('ActionFXSound', { Action = "Anim:attack7", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "4D4IG-lM", }) PlaceObj('ActionFXSound', { Action = "Anim:attack7", Actor = "Crocodile", AnimRevision = 54850, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "3987776556075921914", }) PlaceObj('ActionFXSound', { Action = "Anim:attack_Charge", Actor = "Hyena", AnimRevision = 59317, AnimRevisionEntity = "Animal_Hyena", Moment = "hit", Sound = "animals-hyena-bite", group = "Default", id = "6690766759466731203", }) PlaceObj('ActionFXSound', { Action = "Anim:attack_Charge", Actor = "Hyena", AnimRevision = 59317, AnimRevisionEntity = "Animal_Hyena", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "eIfhGr3J", }) PlaceObj('ActionFXSound', { Action = "Anim:attack_Charge", Actor = "Hyena", AnimRevision = 59317, AnimRevisionEntity = "Animal_Hyena", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "533391499921980593", }) PlaceObj('ActionFXSound', { Action = "Anim:attack_Charge", Actor = "Hyena", AnimRevision = 59317, AnimRevisionEntity = "Animal_Hyena", Moment = "start", Sound = "animals-hyena-growl", group = "Default", id = "727232431749224745", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_SadCrying", Actor = "Unit", AnimRevision = 27852, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "body_jumpdown_dirt", group = "Default", id = "7556421976762452564", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Shopkeeper3", Actor = "Unit", AnimRevision = 49495, AnimRevisionEntity = "Faction_Adonis_Top_03", Delay = 500, GameTime = true, Moment = "start", Sound = "people-voicesSHOUT4", group = "Default", id = "1827810437912475586", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Shopkeeper3", Actor = "Unit", AnimRevision = 49495, AnimRevisionEntity = "Faction_Adonis_Top_03", Delay = 1500, GameTime = true, Moment = "start", Sound = "people-voicesSHOUT4", group = "Default", id = "8693440638201381412", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Ambient_Shopkeeper3", Actor = "Unit", AnimRevision = 49495, AnimRevisionEntity = "Faction_Adonis_Top_03", Delay = 4000, GameTime = true, Moment = "start", Sound = "people-voicesWHISTLE1", group = "Default", id = "6976496727731043384", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_B", Actor = "Unit", AnimRevision = 35836, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7575308177020338551", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_B2", Actor = "Unit", AnimRevision = 35974, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8551608273481858673", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_B3", Actor = "Unit", AnimRevision = 35975, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2389300817638519973", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_B4", Actor = "Unit", AnimRevision = 35976, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "720286442778509310", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_F", Actor = "Unit", AnimRevision = 35977, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8167089615503565060", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_F2", Actor = "Unit", AnimRevision = 35978, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4680778776944548104", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_F3", Actor = "Unit", AnimRevision = 35979, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2822753181557095077", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_L", Actor = "Unit", AnimRevision = 35981, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4809251699923304625", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_L2", Actor = "Unit", AnimRevision = 35982, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5651971770075696158", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_L3", Actor = "Unit", AnimRevision = 35983, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7630116611046615712", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_R", Actor = "Unit", AnimRevision = 35984, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2854673370071238219", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_R2", Actor = "Unit", AnimRevision = 35985, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8388899506265622625", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathBlow_R3", Actor = "Unit", AnimRevision = 35986, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2450818444716720985", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathExplosion", Actor = "Unit", AnimRevision = 41233, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7292229901600161389", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathExplosion1", Actor = "Unit", AnimRevision = 41232, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5097481215509236289", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathExplosion2", Actor = "Unit", AnimRevision = 41235, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3902372616181502518", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x1_B", Actor = "Unit", AnimRevision = 39454, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4022350859582061002", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x1_F", Actor = "Unit", AnimRevision = 39453, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4693623278647899515", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x1_L", Actor = "Unit", AnimRevision = 39455, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4239038597937559989", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x1_L2", Actor = "Unit", AnimRevision = 39456, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6750851383351131010", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x1_R", Actor = "Unit", AnimRevision = 39457, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8255244670478915848", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x1_R2", Actor = "Unit", AnimRevision = 39458, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6473244432913774253", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x2_B", Actor = "Unit", AnimRevision = 39460, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5329541255772986525", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x2_F", Actor = "Unit", AnimRevision = 39461, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7826062543612967954", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x2_L", Actor = "Unit", AnimRevision = 39462, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3964545477440075183", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x2_L2", Actor = "Unit", AnimRevision = 39463, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8973995702234046489", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x2_R", Actor = "Unit", AnimRevision = 39489, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2181972635391223632", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x3_B", Actor = "Unit", AnimRevision = 39465, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8549012192406777678", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x3_B2", Actor = "Unit", AnimRevision = 39466, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3596144405741493792", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x3_F", Actor = "Unit", AnimRevision = 39467, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2376998843865442921", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x3_L", Actor = "Unit", AnimRevision = 39468, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "658301360688357245", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x3_R", Actor = "Unit", AnimRevision = 39469, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7449466129321580172", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x4_B", Actor = "Unit", AnimRevision = 39470, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2340541410762936825", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x4_F", Actor = "Unit", AnimRevision = 39471, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8980006871485853198", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x4_L", Actor = "Unit", AnimRevision = 39472, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7443172333883875637", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x4_R", Actor = "Unit", AnimRevision = 39473, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2410023664511842504", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathFall_x4_R2", Actor = "Unit", AnimRevision = 39474, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1261914222040613257", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathOnSpot_B", Actor = "Unit", AnimRevision = 39439, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5934834880031615074", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathOnSpot_F", Actor = "Unit", AnimRevision = 39438, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1433605787735848249", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathOnSpot_L", Actor = "Unit", AnimRevision = 39440, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6053879905817369451", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathOnSpot_R", Actor = "Unit", AnimRevision = 39441, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7489130516503592825", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_B", Actor = "Unit", AnimRevision = 36039, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4649690688659103001", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_B2", Actor = "Unit", AnimRevision = 36041, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2187916767203050051", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_B3", Actor = "Unit", AnimRevision = 36042, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2217043067826500670", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_B4", Actor = "Unit", AnimRevision = 36044, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5490565572616043852", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_F", Actor = "Unit", AnimRevision = 36045, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3792211408412334312", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_F2", Actor = "Unit", AnimRevision = 36046, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6369638214450913026", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_L", Actor = "Unit", AnimRevision = 36047, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7242736673908865245", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_L2", Actor = "Unit", AnimRevision = 36048, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7564685142200024486", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_L3", Actor = "Unit", AnimRevision = 36049, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4522702357294048319", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_L4", Actor = "Unit", AnimRevision = 36050, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3517121032868618668", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_R", Actor = "Unit", AnimRevision = 36053, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6120618488750762663", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_R2", Actor = "Unit", AnimRevision = 36055, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "699104716919977247", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathSlide_R3", Actor = "Unit", AnimRevision = 36056, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2499332928087460020", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_B", Actor = "Unit", AnimRevision = 36057, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7334496011485343655", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_B2", Actor = "Unit", AnimRevision = 36058, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4719939799784529109", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_B3", Actor = "Unit", AnimRevision = 36059, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7955826433914631134", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_B4", Actor = "Unit", AnimRevision = 36060, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6470804782166906086", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_F", Actor = "Unit", AnimRevision = 36061, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3469013692171679894", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_F2", Actor = "Unit", AnimRevision = 36062, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2094775740298986133", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_L", Actor = "Unit", AnimRevision = 36063, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8706305823592741904", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_L2", Actor = "Unit", AnimRevision = 36064, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1789074319151583716", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_L3", Actor = "Unit", AnimRevision = 36065, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7668795580588895237", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_R", Actor = "Unit", AnimRevision = 36067, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1476090672352220457", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_R2", Actor = "Unit", AnimRevision = 36069, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8342150562934782039", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_x1_B", Actor = "Unit", AnimRevision = 36070, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "750834624862084650", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_x1_B2", Actor = "Unit", AnimRevision = 36072, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2735772780168532050", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_x1_F", Actor = "Unit", AnimRevision = 36073, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8224153257424031372", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_x1_F2", Actor = "Unit", AnimRevision = 36074, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5769355263604757913", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_x1_L", Actor = "Unit", AnimRevision = 36075, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2332438805448102575", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWall_x1_R", Actor = "Unit", AnimRevision = 36076, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6188796973363894465", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_B", Actor = "Unit", AnimRevision = 36077, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8911661414279908724", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_B2", Actor = "Unit", AnimRevision = 36078, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2651507271244672785", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_B3", Actor = "Unit", AnimRevision = 36079, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "674480258249310049", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_B4", Actor = "Unit", AnimRevision = 36080, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1226562700781610542", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_B5", Actor = "Unit", AnimRevision = 36083, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8530208495031579763", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_F", Actor = "Unit", AnimRevision = 36084, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7277045136099926347", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_F2", Actor = "Unit", AnimRevision = 36085, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7626473189299185357", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_F3", Actor = "Unit", AnimRevision = 36086, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8121595954628499453", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_F4", Actor = "Unit", AnimRevision = 36087, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "596773006229763017", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_L", Actor = "Unit", AnimRevision = 36088, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4497748807465510815", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_L2", Actor = "Unit", AnimRevision = 36089, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6418024265941049250", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_L3", Actor = "Unit", AnimRevision = 36090, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "6817770401929909273", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_R", Actor = "Unit", AnimRevision = 36091, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2900156387399595751", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_R2", Actor = "Unit", AnimRevision = 36092, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7701357425527426959", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_DeathWindow_R3", Actor = "Unit", AnimRevision = 36094, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7963113372671520754", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_B", Actor = "Unit", AnimRevision = 39333, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2324342666795230537", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_B2", Actor = "Unit", AnimRevision = 39311, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7047199572866903180", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_B3", Actor = "Unit", AnimRevision = 39312, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "735631898473568736", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_F", Actor = "Unit", AnimRevision = 39313, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5895586027121050311", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_F2", Actor = "Unit", AnimRevision = 39314, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2993976601063443568", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_L", Actor = "Unit", AnimRevision = 39315, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7315524931647270358", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_L2", Actor = "Unit", AnimRevision = 39316, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1675418400985839365", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_R", Actor = "Unit", AnimRevision = 39317, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2236028542393073046", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Death_R2", Actor = "Unit", AnimRevision = 39318, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5445645670206157077", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_B", Actor = "Unit", AnimRevision = 43009, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1240552759673627904", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_B2", Actor = "Unit", AnimRevision = 43010, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3111987107227785885", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_B3", Actor = "Unit", AnimRevision = 43011, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "1886727244642791831", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_F", Actor = "Unit", AnimRevision = 43014, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2687801446004286334", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_F2", Actor = "Unit", AnimRevision = 43015, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7403058239786912714", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_L", Actor = "Unit", AnimRevision = 43012, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "7390065323816245438", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_L2", Actor = "Unit", AnimRevision = 43013, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "2457999457000144982", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_OnSpot_B", Actor = "Unit", AnimRevision = 43027, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3062294097905861891", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_OnSpot_F", Actor = "Unit", AnimRevision = 43028, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "4096640398849205586", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_OnSpot_L", Actor = "Unit", AnimRevision = 43029, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "845197284125676831", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_OnSpot_R", Actor = "Unit", AnimRevision = 43030, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "3475354747473356658", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_R", Actor = "Unit", AnimRevision = 35191, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "5423716902522089059", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_KnockDown_R2", Actor = "Unit", AnimRevision = 35180, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "hit", Sound = "body_fall_dirt", group = "Default", id = "8974622448747325773", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Sit_End", Actor = "Unit", AnimRevision = 23871, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "2026102463566123263", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Sit_Start", Actor = "Unit", AnimRevision = 23871, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Delay = 2400, GameTime = true, Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "6551915362097353534", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Standing_Downed", Actor = "Unit", AnimRevision = 25192, AnimRevisionEntity = "EquipmentSkeleton_Top", AttachToObj = true, Delay = 900, GameTime = true, Moment = "start", Sound = "body_move_basic_medium", group = "Default", id = "9101375314004026885", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Pick", Actor = "Unit", AnimRevision = 22202, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "mine_digging-pickaxe1", group = "Default", id = "8302028631960117580", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Shovel", Actor = "Unit", AnimRevision = 25225, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "mine_digging-shovel1", group = "Default", id = "1119205680380490411", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Shovel", Actor = "Unit", AnimRevision = 25225, AnimRevisionEntity = "Male_Body_01", Delay = 1500, GameTime = true, Moment = "start", Sound = "mine_digging-shovel-pour", group = "Default", id = "3910567727808319755", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Shovel", Actor = "Unit", AnimRevision = 25225, AnimRevisionEntity = "Male_Body_01", Delay = 4200, GameTime = true, Moment = "start", Sound = "mine_digging-shovel-pour", group = "Default", id = "4680012804691959837", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Shovel", Actor = "Unit", AnimRevision = 25225, AnimRevisionEntity = "Male_Body_01", Delay = 6700, GameTime = true, Moment = "start", Sound = "mine_digging-shovel-pour", group = "Default", id = "8743377328941510078", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Sift", Actor = "Unit", AnimRevision = 24793, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "mine_digging-sift-shake1", group = "Default", id = "2877123868138419183", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Sift", Actor = "Unit", AnimRevision = 24793, AnimRevisionEntity = "Male_Body_01", Delay = 6600, GameTime = true, Moment = "start", Sound = "mine_digging-sift-pour1", group = "Default", id = "521714788770904418", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Sift", Actor = "Unit", AnimRevision = 24793, AnimRevisionEntity = "Male_Body_01", Delay = 14500, GameTime = true, Moment = "start", Sound = "mine_digging-sift-pour1", group = "Default", id = "6227115581575771534", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Sift", Actor = "Unit", AnimRevision = 24793, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "mine_digging-sift-wipe1", group = "Default", id = "7967281496376236124", }) PlaceObj('ActionFXSound', { Action = "Anim:civ_Work_Sift", Actor = "Unit", AnimRevision = 24793, AnimRevisionEntity = "Male_Body_01", Delay = 7800, GameTime = true, Moment = "start", Sound = "mine_digging-sift-wipe1", group = "Default", id = "3844612515632901285", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin", Actor = "Crocodile", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "s347mSVm", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin", Actor = "Crocodile", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "8526834333521373844", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin", Actor = "Crocodile", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-growl", group = "Default", id = "2822731632689962656", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin", Actor = "Hyena", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "LXGCZrCb", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin", Actor = "Hyena", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "502508235132411137", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin", Actor = "Hyena", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-growl", group = "Default", id = "3221763687881235810", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin2", Actor = "Crocodile", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "iCoa96UE", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin2", Actor = "Crocodile", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "7485297671579753374", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin2", Actor = "Crocodile", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-growl", group = "Default", id = "3937506239376593963", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin2", Actor = "Hyena", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "ddZvDQoW", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin2", Actor = "Hyena", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "6145430001598499421", }) PlaceObj('ActionFXSound', { Action = "Anim:combat_Begin2", Actor = "Hyena", AnimRevision = 54868, AnimRevisionEntity = "Animal_Crocodile", Delay = 1000, GameTime = true, Moment = "start", Sound = "animals-hyena-growl", group = "Default", id = "7338967587896849611", }) PlaceObj('ActionFXSound', { Action = "Anim:death", Actor = "Crocodile", AnimRevision = 43473, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-pain", group = "Default", id = "7061708386770539817", }) PlaceObj('ActionFXSound', { Action = "Anim:death", Actor = "Hyena", AnimRevision = 43473, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-pain", group = "Default", id = "9164275911459528479", }) PlaceObj('ActionFXSound', { Action = "Anim:death2", Actor = "Hyena", AnimRevision = 57501, AnimRevisionEntity = "Animal_Hyena", Moment = "start", Sound = "animals-hyena-pain", group = "Default", id = "3329017134697340335", }) PlaceObj('ActionFXSound', { Action = "Anim:death3", Actor = "Hyena", AnimRevision = 57501, AnimRevisionEntity = "Animal_Hyena", Moment = "start", Sound = "animals-hyena-pain", group = "Default", id = "7009547856129975602", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 35007, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Brick", group = "Default", id = "5782409482917165892", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_carpet", Target = "Surface:Carpet", group = "Default", id = "5724115419385507667", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Concrete", group = "Default", id = "1431422685503703421", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_debris", Target = "Surface:Debris", group = "Default", id = "5705702433068317421", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Dirt", group = "Default", id = "771618386520565488", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", AnimRevision = 35007, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Grain", group = "Default", id = "2487132684382238881", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_grass", Target = "Surface:Grass", group = "Default", id = "1919781435472121451", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_grass", Target = "Surface:Leaves", group = "Default", id = "3115554556882037815", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Logs", group = "Default", id = "1431206870556141050", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_metal", Target = "Surface:Metal", group = "Default", id = "6222402390771645720", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_mud", Target = "Surface:Mud", group = "Default", id = "1809843805180561561", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Planks", group = "Default", id = "5305213607898220506", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_puddle", Target = "Surface:Puddle", group = "Default", id = "11547821869384371", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Rock", group = "Default", id = "2028285830144144215", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_sand", Target = "Surface:Sand", group = "Default", id = "1026262144995827000", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Sticks", group = "Default", id = "4041968640951547797", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Stone", group = "Default", id = "2216913040443945941", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_metal", Target = "Surface:Tin", group = "Default", id = "8533097498602777300", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_water", Target = "Surface:Water", group = "Default", id = "7954238681143499537", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Wood", group = "Default", id = "5137750855097868489", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "1456975719110207448", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 36948, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Brick", group = "Default", id = "3831303891933503702", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_carpet", Target = "Surface:Carpet", group = "Default", id = "5788617857706793262", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Concrete", group = "Default", id = "266619860593207510", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_debris", Target = "Surface:Debris", group = "Default", id = "768527309272598110", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Dirt", group = "Default", id = "8948495726801213259", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 36948, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Grain", group = "Default", id = "6264919937693832040", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_grass", Target = "Surface:Grass", group = "Default", id = "5661103016019848636", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_grass", Target = "Surface:Leaves", group = "Default", id = "1841887175637475663", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Logs", group = "Default", id = "3433882673960265816", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_metal", Target = "Surface:Metal", group = "Default", id = "3979533170824933877", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_mud", Target = "Surface:Mud", group = "Default", id = "8875937001156792076", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Planks", group = "Default", id = "5741880552646384481", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_puddle", Target = "Surface:Puddle", group = "Default", id = "3468687989239829601", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Rock", group = "Default", id = "2133118716070893067", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_sand", Target = "Surface:Sand", group = "Default", id = "2766781791601787385", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Sticks", group = "Default", id = "7187535995562733125", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Stone", group = "Default", id = "158753817935340450", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_metal", Target = "Surface:Tin", group = "Default", id = "5730284444652237962", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_water", Target = "Surface:Water", group = "Default", id = "3972684712948552998", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Wood", group = "Default", id = "8009649261818071507", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop2", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "795890584604423687", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_carpet", Target = "Surface:Carpet", group = "Default", id = "5520746967896725032", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Concrete", group = "Default", id = "7649722496765127651", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_debris", Target = "Surface:Debris", group = "Default", id = "2930942956116758307", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Dirt", group = "Default", id = "6914923071238204481", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_grass", Target = "Surface:Grass", group = "Default", id = "389760998937815761", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_grass", Target = "Surface:Leaves", group = "Default", id = "5713482856460364626", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Logs", group = "Default", id = "195771331701608028", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_metal", Target = "Surface:Metal", group = "Default", id = "1831119044809340925", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_mud", Target = "Surface:Mud", group = "Default", id = "2961506166305232794", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Planks", group = "Default", id = "5925909572494933195", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_puddle", Target = "Surface:Puddle", group = "Default", id = "7182493089698824067", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Rock", group = "Default", id = "5501021394368910983", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_sand", Target = "Surface:Sand", group = "Default", id = "3203180366308684832", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Sticks", group = "Default", id = "4120802119231643440", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_dirt", Target = "Surface:Stone", group = "Default", id = "101002124401137490", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_metal", Target = "Surface:Tin", group = "Default", id = "8404452788373471168", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_water", Target = "Surface:Water", group = "Default", id = "135879643403630504", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_slide-rapid_wood", Target = "Surface:Wood", group = "Default", id = "1545414122921413126", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_CombatRunStop3", Actor = "Unit", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "6369988362649929001", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_To_Crouch", Actor = "Unit", AnimRevision = 38033, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 200, GameTime = true, Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "6570220553286481595", }) PlaceObj('ActionFXSound', { Action = "Anim:dw_Standing_To_Prone", Actor = "Unit", AnimRevision = 37950, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "3879193378446692738", }) PlaceObj('ActionFXSound', { Action = "Anim:fly", Actor = "Animal_Hen", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-flap", group = "Default", id = "ziobdOH-", }) PlaceObj('ActionFXSound', { Action = "Anim:fly", Actor = "Animal_Hen1", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-flap", group = "Default", id = "19986804410113443", }) PlaceObj('ActionFXSound', { Action = "Anim:fly", Actor = "Animal_Hen2", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-flap", group = "Default", id = "4770328552604720798", }) PlaceObj('ActionFXSound', { Action = "Anim:fly", Actor = "Animal_Hen3", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-flap", group = "Default", id = "7035728131270571594", }) PlaceObj('ActionFXSound', { Action = "Anim:gr_Standing_Attack", AnimRevision = 39755, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_knife-swing", Source = "ActionPos", group = "Default", id = "3391080489028220864", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Crouch_To_Prone", Actor = "Unit", AnimRevision = 38236, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 100, GameTime = true, Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "7037666246799538660", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Prone_Run", Actor = "Unit", AnimRevision = 35568, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 500, GameTime = true, Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "9098979151010877707", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Prone_Run", Actor = "Unit", AnimRevision = 35568, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 1100, GameTime = true, Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "5256429227865570928", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Prone_To_Crouch", Actor = "Unit", AnimRevision = 38236, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_medium", group = "Default", id = "6964361480632674149", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Prone_To_Standing", Actor = "Unit", AnimRevision = 38238, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_medium", group = "Default", id = "5238374032512957545", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_Aim_To_Crouch", Actor = "Unit", AnimRevision = 38522, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "5812557438770070881", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatBegin", Actor = "Unit", AnimRevision = 35528, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "11085921176059486", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatBegin2", Actor = "Unit", AnimRevision = 38214, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "4890086047317876378", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatBegin4", Actor = "Unit", AnimRevision = 38217, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "1309969764652188839", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 39721, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "hit", Sound = "body_move_basic_short", group = "Default", id = "628032557253203362", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatRunStop2", Actor = "Unit", AnimRevision = 39721, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "hit", Sound = "body_roll_dirt", group = "Default", id = "5124614028471616802", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 37230, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "hit", Sound = "body_move_armoured_slide", group = "Default", id = "4038763261234278836", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 37230, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "hit", Sound = "body_move_basic_medium", group = "Default", id = "2900737900995791011", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_CombatRunStop3", Actor = "Unit", AnimRevision = 37230, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "hit", Sound = "body_slide_dirt", group = "Default", id = "7555272803781333677", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_Downed", Actor = "Unit", AnimRevision = 39717, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 1000, GameTime = true, Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "2484542588779801503", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_Suspicious", Actor = "Unit", AnimRevision = 37728, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 1700, GameTime = true, Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "5917766577647793512", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_Suspicious", Actor = "Unit", AnimRevision = 37728, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 6000, GameTime = true, Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "1414753109340173853", }) PlaceObj('ActionFXSound', { Action = "Anim:hg_Standing_To_Prone", Actor = "Unit", AnimRevision = 38238, AnimRevisionEntity = "EquipmentSkeleton_Top", Delay = 6000, GameTime = true, Moment = "start", Sound = "body_move_basic_medium", group = "Default", id = "2554082242915486230", }) PlaceObj('ActionFXSound', { Action = "Anim:idle", Actor = "Animal_Hen", AnimRevision = 28319, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens3", group = "Default", id = "M5k-j9U1", }) PlaceObj('ActionFXSound', { Action = "Anim:idle", Actor = "Animal_Hen1", AnimRevision = 28319, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens3", group = "Default", id = "6313347993246103427", }) PlaceObj('ActionFXSound', { Action = "Anim:idle", Actor = "Animal_Hen2", AnimRevision = 28319, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens3", group = "Default", id = "2282582822921802908", }) PlaceObj('ActionFXSound', { Action = "Anim:idle", Actor = "Animal_Hen3", AnimRevision = 28319, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens3", group = "Default", id = "8768047414265063050", }) PlaceObj('ActionFXSound', { Action = "Anim:idle2", Actor = "Animal_Hen", AnimRevision = 30871, AnimRevisionEntity = "Animal_Hen", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "0s-QcGbR", }) PlaceObj('ActionFXSound', { Action = "Anim:idle2", Actor = "Animal_Hen1", AnimRevision = 30871, AnimRevisionEntity = "Animal_Hen", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "3004560168785339508", }) PlaceObj('ActionFXSound', { Action = "Anim:idle2", Actor = "Animal_Hen2", AnimRevision = 30871, AnimRevisionEntity = "Animal_Hen", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "5889429266998574482", }) PlaceObj('ActionFXSound', { Action = "Anim:idle2", Actor = "Animal_Hen3", AnimRevision = 30871, AnimRevisionEntity = "Animal_Hen", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "2105574557210503800", }) PlaceObj('ActionFXSound', { Action = "Anim:idle3", Actor = "Crocodile", AnimRevision = 51407, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-bite", group = "Default", id = "7251751946400562733", }) PlaceObj('ActionFXSound', { Action = "Anim:idle3", Actor = "Crocodile", AnimRevision = 51407, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-idle", group = "Default", id = "4453190653050881079", }) PlaceObj('ActionFXSound', { Action = "Anim:idle4", Actor = "Crocodile", AnimRevision = 51409, AnimRevisionEntity = "Animal_Crocodile", Moment = "hit", Sound = "animals-crocodile-idle", group = "Default", id = "7235592289793232260", }) PlaceObj('ActionFXSound', { Action = "Anim:idle4", Actor = "Hyena", AnimRevision = 51409, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-eat", group = "Default", id = "2067331262608629615", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_Combat", Actor = "Hyena", AnimRevision = 54620, AnimRevisionEntity = "Animal_Hyena", Chance = 50, Moment = "start", Sound = "animals-hyena-idle", group = "Default", id = "4557211522460741776", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_EggHatching", Actor = "Animal_Hen", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-hatch", group = "Default", id = "yxAqkN8t", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_EggHatching", Actor = "Animal_Hen1", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-hatch", group = "Default", id = "5507461076616134066", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_EggHatching", Actor = "Animal_Hen2", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-hatch", group = "Default", id = "5685210464439409115", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_EggHatching", Actor = "Animal_Hen3", AnimRevision = 27979, AnimRevisionEntity = "Animal_Hen", Moment = "start", Sound = "campfarm-chickens-hatch", group = "Default", id = "9038687728794326620", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_No_Wall", Actor = "Shanty_WindTower", Moment = "hit", Sound = "creaks_windturbine", Source = "ActionPos", group = "Default", id = "2964233371738479425", }) PlaceObj('ActionFXSound', { Action = "Anim:idle_Wind_No_Wall", Actor = "Shanty_WindTower", Moment = "hit", Sound = "creaks_windturbine", Source = "ActionPos", group = "Default", id = "6095328618416682001", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_punch-swing", Source = "ActionPos", group = "Default", id = "7083343586091040918", }) PlaceObj('ActionFXSound', { Action = "Anim:inf_Standing_Attack2", AnimRevision = 55192, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_punch-swing", Source = "ActionPos", group = "Default", id = "1671225088328417792", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_BreakWindow", Actor = "Unit", AnimRevision = 33518, AnimRevisionEntity = "Male_Body_01", Moment = "hit", Sound = "body_move_basic_sharp", group = "Default", id = "3518598525880085259", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_Standing_Attack_Decapitate", AnimRevision = 48346, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_knife-swing", Source = "ActionPos", group = "Default", id = "1697682817244391818", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_Standing_Attack_Down", AnimRevision = 53262, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_punch-swing", Source = "ActionPos", group = "Default", id = "6711935286778643381", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_Standing_Attack_Down", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "2029111495667000946", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_Standing_Attack_Forward", AnimRevision = 53262, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_knife-swing", Source = "ActionPos", group = "Default", id = "3368958286961011746", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_Standing_Attack_Forward", Actor = "Unit", AnimRevision = 20701, AnimRevisionEntity = "Male_Body_01", Delay = 500, GameTime = true, Moment = "start", Sound = "body_move_armoured_sharp", group = "Default", id = "28287745031750783", }) PlaceObj('ActionFXSound', { Action = "Anim:mk_Standing_Fire", Actor = "Unit", AnimRevision = 30249, AnimRevisionEntity = "Male_Body_01", Moment = "start", Sound = "body_move_armoured_short", group = "Default", id = "3782787479798503850", }) PlaceObj('ActionFXSound', { Action = "Anim:nw_Standing_Attack_Down", AnimRevision = 50933, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_punch-swing", Source = "ActionPos", group = "Default", id = "761033537903021689", }) PlaceObj('ActionFXSound', { Action = "Anim:nw_Standing_Attack_Forward", AnimRevision = 50803, AnimRevisionEntity = "Faction_Adonis_Top_03", Moment = "hit", Sound = "melee_punch-swing", Source = "ActionPos", group = "Default", id = "3474110297958697996", }) PlaceObj('ActionFXSound', { Action = "Anim:pain", Actor = "Crocodile", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-pain", group = "Default", id = "5880319925034759144", }) PlaceObj('ActionFXSound', { Action = "Anim:pain", Actor = "Hyena", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-pain", group = "Default", id = "3494661747385954198", }) PlaceObj('ActionFXSound', { Action = "Anim:pain2", Actor = "Crocodile", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-pain", group = "Default", id = "3637168108205798643", }) PlaceObj('ActionFXSound', { Action = "Anim:pain2", Actor = "Hyena", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-pain", group = "Default", id = "7747563959512394579", }) PlaceObj('ActionFXSound', { Action = "Anim:pain3", Actor = "Crocodile", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-pain", group = "Default", id = "4838251964896183986", }) PlaceObj('ActionFXSound', { Action = "Anim:pain3", Actor = "Hyena", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-pain", group = "Default", id = "9212446977245848366", }) PlaceObj('ActionFXSound', { Action = "Anim:rotate", Actor = "MilitaryCamp_Projector", Moment = "hit", Sound = "projector_pause", group = "Default", id = "1636950136752172768", }) PlaceObj('ActionFXSound', { Action = "Anim:rotate", Actor = "MilitaryCamp_Projector", Delay = 3300, FadeIn = 200, GameTime = true, Moment = "start", Sound = "projector_rotate", group = "Default", id = "2795203677676765103", }) PlaceObj('ActionFXSound', { Action = "Anim:rotate", Actor = "MilitaryCamp_Projector", Delay = 8300, FadeIn = 200, GameTime = true, Moment = "start", Sound = "projector_rotate", group = "Default", id = "5258612393076982839", }) PlaceObj('ActionFXSound', { Action = "Anim:run", Actor = "Crocodile", AnimRevision = 45735, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "8il-hL6v", }) PlaceObj('ActionFXSound', { Action = "Anim:run", Actor = "Crocodile", AnimRevision = 45735, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "3258634818583846794", }) PlaceObj('ActionFXSound', { Action = "Anim:run", Actor = "Hyena", AnimRevision = 45735, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "DVZSNeqj", }) PlaceObj('ActionFXSound', { Action = "Anim:run", Actor = "Hyena", AnimRevision = 45735, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "2273874991971511579", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_L", Actor = "Crocodile", AnimRevision = 43476, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "dZdcz6YM", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_L", Actor = "Crocodile", AnimRevision = 43476, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "5425366149455341627", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_L", Actor = "Hyena", AnimRevision = 43476, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "3s_fIf2T", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_L", Actor = "Hyena", AnimRevision = 43476, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "1497796303135328420", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_R", Actor = "Crocodile", AnimRevision = 43478, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "CjKSTCKq", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_R", Actor = "Crocodile", AnimRevision = 43478, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "753899126334480974", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_R", Actor = "Hyena", AnimRevision = 43478, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "LSToqprv", }) PlaceObj('ActionFXSound', { Action = "Anim:run_Turn_R", Actor = "Hyena", AnimRevision = 43478, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "2320488028269351721", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_135", Actor = "Crocodile", AnimRevision = 43482, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "lW2wKLG-", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_135", Actor = "Crocodile", AnimRevision = 43482, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "3585300426944913333", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_135", Actor = "Hyena", AnimRevision = 43482, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "z43hmrnq", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_135", Actor = "Hyena", AnimRevision = 43482, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "7601182987519014930", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_45", Actor = "Crocodile", AnimRevision = 44209, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "7pkQYrg_", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_45", Actor = "Crocodile", AnimRevision = 44209, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "168304606017686606", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_45", Actor = "Hyena", AnimRevision = 44209, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "Y8wgHcWc", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_L_45", Actor = "Hyena", AnimRevision = 44209, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "8739289444329988355", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_135", Actor = "Crocodile", AnimRevision = 43484, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "NRc5zxNB", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_135", Actor = "Crocodile", AnimRevision = 43484, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "4190934192414371079", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_135", Actor = "Hyena", AnimRevision = 43484, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "Db5bAVUO", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_135", Actor = "Hyena", AnimRevision = 43484, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "2015238269766596480", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_45", Actor = "Crocodile", AnimRevision = 43483, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "h0wkKilu", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_45", Actor = "Crocodile", AnimRevision = 43483, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "1295848651002821859", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_45", Actor = "Hyena", AnimRevision = 43483, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "uqYxOhA6", }) PlaceObj('ActionFXSound', { Action = "Anim:turn_R_45", Actor = "Hyena", AnimRevision = 43483, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "5355585599317219381", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Animal_Hen", AnimRevision = 28300, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "wN9gko_p", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Animal_Hen1", AnimRevision = 28300, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "6912778293879342391", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Animal_Hen2", AnimRevision = 28300, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "176780521030654474", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Animal_Hen3", AnimRevision = 28300, AnimRevisionEntity = "Animal_Crocodile", Chance = 50, Moment = "hit", Sound = "campfarm-chickens4", group = "Default", id = "9133237887932598717", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Crocodile", AnimRevision = 45734, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "5UX-kk6r", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Crocodile", AnimRevision = 45734, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "8670576328309700137", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Hyena", AnimRevision = 45734, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "hJP2zac5", }) PlaceObj('ActionFXSound', { Action = "Anim:walk", Actor = "Hyena", AnimRevision = 45734, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "3737550681605897299", }) PlaceObj('ActionFXSound', { Action = "Anim:walk2", Actor = "Crocodile", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "Q9fSy-nR", }) PlaceObj('ActionFXSound', { Action = "Anim:walk2", Actor = "Crocodile", AnimRevision = 43472, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "8109768604833971686", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_L", Actor = "Crocodile", AnimRevision = 43485, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "HLCHIi-v", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_L", Actor = "Crocodile", AnimRevision = 43485, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "6709789149380476621", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_L", Actor = "Hyena", AnimRevision = 43485, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "n117ZB7G", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_L", Actor = "Hyena", AnimRevision = 43485, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "9182062413918988298", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_R", Actor = "Crocodile", AnimRevision = 43486, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:ShallowWater", group = "Default", id = "JcjgKuRA", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_R", Actor = "Crocodile", AnimRevision = 43486, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-crocodile-move-water", Target = "Surface:Water", group = "Default", id = "6907811336944014663", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_R", Actor = "Hyena", AnimRevision = 43486, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:ShallowWater", group = "Default", id = "sVxHcdv_", }) PlaceObj('ActionFXSound', { Action = "Anim:walk_Turn_R", Actor = "Hyena", AnimRevision = 43486, AnimRevisionEntity = "Animal_Crocodile", Moment = "start", Sound = "animals-hyena-move-water", Target = "Surface:Water", group = "Default", id = "7193123866333526436", }) PlaceObj('ActionFXSound', { Action = "Bandage", EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "Bandage", 'EndMoment', "end", }), }, FadeIn = 200, FadeOut = 200, Moment = "start", Sound = "body_bandageidle", Source = "ActionPos", group = "Default", id = "4470922484357766982", }) PlaceObj('ActionFXSound', { Action = "Bandage", Moment = "start", Sound = "body_bandagestart", Source = "ActionPos", group = "Default", id = "8622487320761220141", }) PlaceObj('ActionFXSound', { Action = "BirdsFlappingAway", Delay = 500, GameTime = true, Moment = "start", Sound = "combat_birdsaway", Source = "ActionPos", group = "Default", id = "2844895868577660794", }) PlaceObj('ActionFXSound', { Action = "BirdsFlappingAway", Delay = 200, FadeOut = 1500, GameTime = true, Moment = "start", Sound = "combat_birdsaway-single", Source = "ActionPos", group = "Default", id = "242987163912967448", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:Asphalt", group = "Default", id = "9141709581162590101", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:Brick", group = "Default", id = "8492639770883941282", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:Brick_Inv", group = "Default", id = "4947856079525967950", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:Brick_Prop", group = "Default", id = "2421241873706243897", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:Brick_Solid", group = "Default", id = "7262581266714296128", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:Concrete", group = "Default", id = "1192689969464019160", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-concrete", Target = "Surface:ConcreteThin", group = "Default", id = "616697454707058361", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Fencewire", group = "Default", id = "4381476929665438098", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Logs", group = "Default", id = "6036707847860694502", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal", group = "Default", id = "3456379816545563513", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "5981708329749440880", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "1088595801838753229", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal_Props", group = "Default", id = "5240150612624164351", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "8771852945756858354", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal_Solid", group = "Default", id = "9194011616093001831", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "8806557086520685013", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metalrods", group = "Default", id = "4300010433878264133", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Metalsheets", group = "Default", id = "8308751012700134476", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Planks", group = "Default", id = "7571506254293793808", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Slats", group = "Default", id = "6202754890395083277", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Sticks", group = "Default", id = "5858762743127911397", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Sticks_Props", group = "Default", id = "8838648278441869173", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Sticks_Solids", group = "Default", id = "163615017640752429", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Tin", group = "Default", id = "1395076641283247946", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Tin_Props", group = "Default", id = "5728728353664997758", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-metal", Target = "Surface:Tinplates", group = "Default", id = "1696389025180312389", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Wood", group = "Default", id = "6057083258185644975", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Wood_Props", group = "Default", id = "4588593476033723091", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "fail", Sound = "breaklock_fail-wood", Target = "Surface:Wood_inv", group = "Default", id = "1019439084476329101", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Asphalt", group = "Default", id = "1349815735493345068", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Brick", group = "Default", id = "3215532911047361977", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Brick_Inv", group = "Default", id = "266850916679614260", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Brick_Prop", group = "Default", id = "944965370217900025", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Brick_Solid", group = "Default", id = "563452904638751195", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Concrete", group = "Default", id = "9028116099600425265", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:ConcreteThin", group = "Default", id = "8146636824963328551", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Logs", group = "Default", id = "5677680880286506492", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal", group = "Default", id = "2319851856090373357", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "4624363963497734790", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "6565416948697070119", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal_Props", group = "Default", id = "8283646636654218660", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "7107869945510079847", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal_Solid", group = "Default", id = "7941696704605251012", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "2572872990711587292", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metalrods", group = "Default", id = "1738904637540432582", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Metalsheets", group = "Default", id = "5665952754183345520", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Planks", group = "Default", id = "6571798466722758132", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Plywood", group = "Default", id = "1742303188819860148", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Rock", group = "Default", id = "8140730714726918327", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Sticks", group = "Default", id = "5115795000679953230", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Sticks_Props", group = "Default", id = "5648086842704562516", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Sticks_Solids", group = "Default", id = "6269797839381148080", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Stone", group = "Default", id = "6009613508954032179", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-concrete", Target = "Surface:Tiles", group = "Default", id = "2303444575312350536", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Tin", group = "Default", id = "2056501790167076516", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Tin_Props", group = "Default", id = "6215301046581053875", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-metal", Target = "Surface:Tinplates", group = "Default", id = "8146291566019530153", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "breaklock_LOOP-wood", Target = "Surface:Wood", group = "Default", id = "1189297781283518258", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:Asphalt", group = "Default", id = "3526949515099520865", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:Brick", group = "Default", id = "1806379790326564283", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:Brick_Inv", group = "Default", id = "3152809901085138251", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:Brick_Prop", group = "Default", id = "7928493150457200694", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:Brick_Solid", group = "Default", id = "9222132412650509352", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:Concrete", group = "Default", id = "631018874916975917", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-concrete", Target = "Surface:ConcreteThin", group = "Default", id = "2457760276195639081", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Fencewire", group = "Default", id = "666479057474573973", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Logs", group = "Default", id = "1156658491857704133", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal", group = "Default", id = "8484197873001435715", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "2343464337568110599", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "7314773104012615138", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal_Props", group = "Default", id = "5009345495983093703", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "640982566939821063", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal_Solid", group = "Default", id = "3795237398177319490", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "6658064810957264110", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metalrods", group = "Default", id = "6159545005076066768", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Metalsheets", group = "Default", id = "8333192736544230522", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Planks", group = "Default", id = "7219254335740568658", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Slats", group = "Default", id = "976160640673469565", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Sticks", group = "Default", id = "7232055565735308193", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Sticks_Props", group = "Default", id = "9054585714477335108", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Sticks_Solids", group = "Default", id = "4381892413196365909", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Tin", group = "Default", id = "4625361709084884225", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Tin_Props", group = "Default", id = "4108190322978408350", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-metal", Target = "Surface:Tinplates", group = "Default", id = "6646859117678631679", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Wood", group = "Default", id = "4593730943334265351", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Wood_Props", group = "Default", id = "1071535371754674503", }) PlaceObj('ActionFXSound', { Action = "BreakLock", Actor = "Door", Moment = "success", Sound = "breaklock_success-wood", Target = "Surface:Wood_inv", group = "Default", id = "7662085001156460285", }) PlaceObj('ActionFXSound', { Action = "BulkDestructionLarge", Delay = 100, GameTime = true, Moment = "start", Sound = "wall_destr_large", Source = "ActionPos", group = "Default", id = "8038339255933472036", }) PlaceObj('ActionFXSound', { Action = "BulkDestructionMedium", Delay = 100, GameTime = true, Moment = "start", Sound = "wall_destr_medium", Source = "ActionPos", group = "Default", id = "3652860904159454099", }) PlaceObj('ActionFXSound', { Action = "BulkDestructionSmall", Delay = 100, GameTime = true, Moment = "start", Sound = "wall_destr_small", Source = "ActionPos", group = "Default", id = "2136481166317129068", }) PlaceObj('ActionFXSound', { Action = "Bush", Actor = "VegetationTraverseEvent", Moment = "traverse", Sound = "body_walk_traverse-bushArustle", Source = "ActionPos", Target = "Shrub", group = "Default", id = "6043637903638434134", }) PlaceObj('ActionFXSound', { Action = "ChangeStance", Actor = "Unit", FadeOut = 500, Moment = "end", Sound = "body_move_basic_short", group = "Default", id = "1516478697", }) PlaceObj('ActionFXSound', { Action = "ChangeStance", Actor = "Unit", Moment = "start", Sound = "body_move_basic_long", group = "Default", id = "6714818772911662791", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:Asphalt", group = "Default", id = "5226420629252712512", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:Brick", group = "Default", id = "5975141735157288954", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:Brick_Inv", group = "Default", id = "8021054359650818990", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:Brick_Prop", group = "Default", id = "3769048101697601165", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:Brick_Solid", group = "Default", id = "7588215473697188450", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "dooropenclose_cloth", Target = "Surface:Carpet_Solid", group = "Default", id = "4379113091726213363", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "dooropenclose_curtain", Target = "Surface:Carpet_Solid", group = "Default", id = "5931665417053966450", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:ClayBrick", group = "Default", id = "4559334732926810457", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "dooropenclose_cloth", Target = "Surface:Cloth_Solid", group = "Default", id = "1537813716351961105", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "dooropenclose_curtain", Target = "Surface:Cloth_Solid", group = "Default", id = "2582728804712842409", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:Concrete", group = "Default", id = "6832412119824457706", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "5668542320902632428", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_fencewire", Target = "Surface:Fencewire", group = "Default", id = "8909383000647879573", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_logs", Target = "Surface:Logs", group = "Default", id = "7286282538308522453", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_metal", Target = "Surface:Metal", group = "Default", id = "5888362665641030983", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_iron", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "3076220999210561292", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "8156077141497782821", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_metal", Target = "Surface:Metal_Props", group = "Default", id = "1139607487866558023", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "7333940613916151377", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_iron", Target = "Surface:Metal_Solid", group = "Default", id = "4822117097824113062", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_iron", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "5453960078658029378", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_metalrods", Target = "Surface:Metalrods", group = "Default", id = "4381122326501565961", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_metal", Target = "Surface:Metalsheets", group = "Default", id = "2185774866384430666", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_planks", Target = "Surface:Planks", group = "Default", id = "896185926857931824", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_plywood", Target = "Surface:Plywood", group = "Default", id = "7478695422562411036", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_sticks", Target = "Surface:Sticks", group = "Default", id = "6653959685116303705", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_sticks", Target = "Surface:Sticks_Props", group = "Default", id = "872546955816549030", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_sticks", Target = "Surface:Sticks_Solids", group = "Default", id = "4014415010428438160", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_tin", Target = "Surface:Tin", group = "Default", id = "2513590095092847214", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_tin", Target = "Surface:Tin_Props", group = "Default", id = "2549741238625573795", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_tin", Target = "Surface:Tinplates", group = "Default", id = "8103376102635713951", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_wood", Target = "Surface:Wood", group = "Default", id = "3510922877233977617", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_wood", Target = "Surface:Wood_Props", group = "Default", id = "3374900297691953655", }) PlaceObj('ActionFXSound', { Action = "CloseDoor", Moment = "start", Sound = "doorclose_wood", Target = "Surface:Wood_inv", group = "Default", id = "4103525536334414847", }) PlaceObj('ActionFXSound', { Action = "CombatLogClose", Sound = "ui_snype-close", Source = "UI", group = "Default", id = "6172307147872558036", }) PlaceObj('ActionFXSound', { Action = "CombatLogOpen", Sound = "ui_snype-open", Source = "UI", group = "Default", id = "4023776111008135534", }) PlaceObj('ActionFXSound', { Action = "Cut", Moment = "success", Sound = "doorcut_success-fencewire", Source = "ActionPos", Target = "Surface:Fencewire", group = "Default", id = "4330031649806983491", }) PlaceObj('ActionFXSound', { Action = "Cut", Moment = "success", Sound = "doorcut_success-tin", Source = "ActionPos", Target = "Surface:Tin", group = "Default", id = "7144431408988906716", }) PlaceObj('ActionFXSound', { Action = "Cut", Moment = "success", Sound = "doorcut_success-tin", Source = "ActionPos", Target = "Surface:Tin_Props", group = "Default", id = "209905955616164415", }) PlaceObj('ActionFXSound', { Action = "Death", Sound = "bullet_impact_headshot", Source = "ActionPos", Target = "Headshot", group = "Default", id = "6800695204487668095", }) PlaceObj('ActionFXSound', { Action = "Death", Sound = "ui_headshot", Source = "UI", Target = "Headshot", group = "Default", id = "5609890939065816086", }) PlaceObj('ActionFXSound', { Action = "Death", Actor = "Animal_Hen", Moment = "start", Sound = "combat_hen-explosion", Source = "UI", Target = "Headshot", group = "Default", id = "2429159900790170950", }) PlaceObj('ActionFXSound', { Action = "DeathExplosion", AttachToObj = true, Moment = "start", Sound = "combat_human-explosion", Source = "ActionPos", group = "Default", id = "6945259156127003318", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_WindTower", Moment = "hit", Sound = "creaks_windturbine", group = "Default", id = "846Z-yY0", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_ComRadio_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radio-noise5", Target = "idle", group = "Default", id = "4902119423798838596", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_ElectricBox_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_electrobox", Target = "idle", group = "Default", id = "5965918624892699796", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_ElectricBox_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_electrobox", Target = "idle", group = "Default", id = "6377109049473553132", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_ElectricPump_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 200, FadeOut = 200, Moment = "start", Sound = "water_pump", Target = "idle", group = "Default", id = "3634401117003658350", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_Light_01", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks3", group = "Default", id = "7872905780602057909", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_Light_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 100, FadeOut = 100, GameStatesFilter = set( "LightsOn" ), Moment = "start", Sound = "electricity_lampbulb", Target = "idle", group = "Default", id = "562477729024622963", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_Light_02", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks4", group = "Default", id = "8804874684382878130", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_Light_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 100, FadeOut = 100, GameStatesFilter = set( "LightsOn" ), Moment = "start", Sound = "electricity_lampbulb", Target = "idle", group = "Default", id = "6500314703144643124", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_VentShaft_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "ventilation-prop1", Target = "idle", group = "Default", id = "7615443122360205719", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "BunkerInterior_VentShaft_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "ventilation-prop2", Target = "idle", group = "Default", id = "5932262479450296", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "City_ElectricityLamp_01", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks1", Target = "idle", group = "Default", id = "1658917125599460218", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "City_ElectricityLamp_02", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks3", Target = "idle", group = "Default", id = "8430396759082459227", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "City_TV_Big", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radio-noise5", Target = "On", group = "Default", id = "3416637230946643119", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "City_TV_Small", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radio-noise6", Target = "On", group = "Default", id = "7235647852870308948", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Corp_Laptop_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "computers1", Target = "open", group = "Default", id = "6858771014109774579", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Faction_RadioDevice_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radio-radiostation", Target = "idle", group = "Default", id = "8157838789009886941", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Hospital_FluorescentLamp_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, GameStatesFilter = set( "LightsOn" ), Moment = "start", Sound = "electricity_lampneon", Target = "idle", group = "Default", id = "6616285183595948754", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Hospital_FluorescentLamp_01", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks3", Target = "idle", group = "Default", id = "2263479903058142590", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Hospital_FluorescentLamp_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, GameStatesFilter = set( "LightsOn" ), Moment = "start", Sound = "electricity_lampneon", Target = "idle", group = "Default", id = "4155092821240003264", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Hospital_FluorescentLamp_02", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks4", Target = "idle", group = "Default", id = "2931490570421783330", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Hospital_SurgeryLamp_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, GameStatesFilter = set( "LightsOn" ), Moment = "start", Sound = "electricity_lampneon", Target = "idle", group = "Default", id = "3356722999742855465", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Hospital_SurgeryLamp_01", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "electricity_sparks3", Target = "idle", group = "Default", id = "8302907399303781160", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "JungleCamp_FirePlace_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "fire_fireplace", Target = "idle", group = "Default", id = "56078375767239144", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "JungleCamp_Radio_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radio-noise3", Target = "idle", group = "Default", id = "7938626384199569674", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Laptop", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "computers2", Target = "open", group = "Default", id = "122260387672842399", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_FlagPole", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "4668286595159673291", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_FlagPole_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "8811412489700072906", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_FlagPole_03", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "179942036855033994", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_FlagPole_04", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "4928761729689043857", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_FlagPole_Checkered", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "2429176487726077980", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_LegionFlag_Long", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "2010464301213710084", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_LegionFlag_Long", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind_No_Wall", group = "Default", id = "6221877823236037986", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_LegionFlag_Short", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind", group = "Default", id = "6235567359115048680", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_LegionFlag_Short", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Military_FLAG_idle", Target = "idle_Wind_No_Wall", group = "Default", id = "3837192925351381455", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_LightTower", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "electricity_lighttower1", Target = "idle", group = "Default", id = "1780842629685837390", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_Loudspeaker", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radio-speech3", group = "Default", id = "7090242785445159237", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_PowerGenerator_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "generator_petrol1", Target = "idle", group = "Default", id = "398541722213826573", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_RadarStation", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "radarstation_rotate", Target = "turning", group = "Default", id = "4588081723014087555", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_Toilet", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "flies1_toilet", group = "Default", id = "8412670741378644817", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_Toilet_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "flies1_toilet", group = "Default", id = "751570342497781483", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "MilitaryCamp_Toilet_03", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "flies1_toilet", group = "Default", id = "3068419495732068768", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Mine_WaterPump", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "water_pump-mine1", Target = "idle", group = "Default", id = "8235054764908580261", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "PowerGenerator_Civilian", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "generator_diesel1", Target = "idle", group = "Default", id = "4568993532645762969", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Barrel_Float", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "waves_barrel", Target = "idle2", group = "Default", id = "3648442708347544325", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Barrel_Float", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "waves_barrel", Target = "idle", group = "Default", id = "4545735454535075951", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_BurningBarrel_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "fire_firebarrel", Target = "lit", group = "Default", id = "592786719189585719", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_BurningBarrel_Grill_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "fire_firebarrel-grill", Target = "lit", group = "Default", id = "2016880542268179500", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_BurningBarrel_Grill_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "fire_firebarrel-grill", Target = "lit", group = "Default", id = "6078858779618154640", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windA", Target = "idle_Wind", group = "Default", id = "4676004221195818326", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windA", Target = "idle_Wind_No_Wall", group = "Default", id = "5731749762533520952", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windA", Target = "idle_Wind", group = "Default", id = "2542518183140915870", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windA", Target = "idle_Wind_No_Wall", group = "Default", id = "5430252600996366348", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_03", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windA", Target = "idle_Wind", group = "Default", id = "1379125345552355239", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_03", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windA", Target = "idle_Wind_No_Wall", group = "Default", id = "2477453651504011756", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_04", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "1334244241040006198", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_04", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "4390388435902460434", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_05", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "2835289698399658680", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_05", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "6397304233042847943", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_06", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "5906985734719480619", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_06", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "9176392101551263803", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_08", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "5512561309249890651", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_08", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "8965903484992023426", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_09", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "2747715513551671158", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_09", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "5059864364766072343", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_10", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "8562941027636722754", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_10", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "3152828665418425989", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_11", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "4715519760908651264", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_11", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "818979085267973663", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_12", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "7453952767195039686", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_12", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "2284142472113834961", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_13", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "4499932481411842796", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_13", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "5497047217481082382", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_14", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind", group = "Default", id = "7297668082523425373", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Canvas_14", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "canvas_medium-windB", Target = "idle_Wind_No_Wall", group = "Default", id = "5585405725170684998", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_CauldronSoup", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "fire_smoulder", group = "Default", id = "6470003574901641069", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_CauldronSoup", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "camp_kitchen-soup", Target = "idle", group = "Default", id = "2735044703580470316", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Fan_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "ventilation-fan1", Target = "idle", group = "Default", id = "2818753261489364802", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Fan_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "ventilation-fan3", Target = "idle", group = "Default", id = "5135438648828526987", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Homebrewery", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "distillery1", Target = "idle", group = "Default", id = "1431284562367430603", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Oven_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "fire_smoulder", Target = "idle", group = "Default", id = "5359338484873762899", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_PlasticBarrel_Float", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "waves_barrel", Target = "idle2", group = "Default", id = "2073363011236236555", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_PlasticBarrel_Float", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1000, FadeOut = 1000, Moment = "start", Sound = "waves_barrel", Target = "idle", group = "Default", id = "2270965392139519255", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_Refrigerator_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "refrigerator1", Target = "idle", group = "Default", id = "758572094136781148", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_WindTower", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "creaks_windturbine", Target = "idle_No_Wall", group = "Default", id = "PoY6f3fB", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Shanty_WindTower", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, Moment = "start", Sound = "creaks_windturbine", Target = "idle_Wind_No_Wall", group = "Default", id = "sVwm7wFV", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Village_Flag_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Village_FLAG_idle", Target = "idle", group = "Default", id = "1244791769680576006", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Village_HangingFloaters_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Village_FLAG_idle", Target = "idle", group = "Default", id = "4527055654712575705", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Village_HangingFloaters_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "Village_FLAG_idle", Target = "idle", group = "Default", id = "2787872908932194630", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "WW2_FlagHill", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "WW2_FLAG_idle", Target = "idle", group = "Default", id = "1529561172024275431", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Warehouse_PowerStation_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "electricity_powerstation", Target = "idle", group = "Default", id = "8677717601040490208", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "Warehouse_Transformer_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "electricity_powerstation", Target = "idle", group = "Default", id = "8341126422996384719", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_AfricanTotem_01", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "wind_totem1", group = "Default", id = "479388906228750092", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_AfricanTotem_02", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "wind_totem2", group = "Default", id = "6695631736274586267", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_AfricanTotem_03", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "wind_totem3", group = "Default", id = "1720854629879855687", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_AfricanTotem_04", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "wind_totem4", group = "Default", id = "6148923484972428354", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_AfricanTotem_05", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "wind_totem5", group = "Default", id = "6585305718970399100", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_HangingSkeleton_01", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "clanks_sticks1", Target = "idle", group = "Default", id = "8729406061192312353", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_HangingSkeleton_02", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "clanks_sticks3", Target = "idle", group = "Default", id = "4496160358052654937", }) PlaceObj('ActionFXSound', { Action = "DecorState", Actor = "World_HangingSkeleton_03", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), PlaceObj('ActionFXEndRule', { 'EndAction', "Death", 'EndMoment', "start", }), }, FadeIn = 1500, FadeOut = 1500, Moment = "start", Sound = "clanks_sticks5", Target = "idle", group = "Default", id = "8756836023650882784", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Asphalt", group = "Default", id = "1128102797062367005", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Brick", group = "Default", id = "7945784774683606241", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ClayBrick", group = "Default", id = "8392172076024979540", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Concrete", group = "Default", id = "5282852009484873655", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "933298218683897353", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_fencewire", Target = "Surface:Fencewire", group = "Default", id = "652676986508099631", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Logs", group = "Default", id = "1436305352067484708", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal", group = "Default", id = "2514406000866920971", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Impenetrable", group = "Default", id = "8958061517811317225", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "1511319764749029432", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "8430526525129313801", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props", group = "Default", id = "1012067407958322794", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "5203462253260292454", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Solid", group = "Default", id = "5860771474201878960", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "1466807626622248074", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metalrods", Target = "Surface:Metalrods", group = "Default", id = "1320146709710326157", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metalsheets", group = "Default", id = "4889049875660791968", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_planks", Target = "Surface:Planks", group = "Default", id = "4540340291593466174", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_plywood", Target = "Surface:Plywood", group = "Default", id = "9164666780002396744", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Rock", group = "Default", id = "420197511543050059", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks", group = "Default", id = "8021088969619052820", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks_Solids", group = "Default", id = "7756433790232902421", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin", group = "Default", id = "851809992916300734", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin_Props", group = "Default", id = "4742530663211675855", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tinplates", group = "Default", id = "8581471611793031254", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood", group = "Default", id = "8233804428190146523", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood_Props", group = "Default", id = "6527817562548789120", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBlocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Woodobject", group = "Default", id = "8286189280662967860", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Asphalt", group = "Default", id = "4040336564525850211", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Brick", group = "Default", id = "3154560565727914859", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ClayBrick", group = "Default", id = "8427287521362845098", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Concrete", group = "Default", id = "3943173265721391579", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "3834445298123470772", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_fencewire", Target = "Surface:Fencewire", group = "Default", id = "4211991267762842937", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Logs", group = "Default", id = "6365428803105272986", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal", group = "Default", id = "3601641100018453030", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Impenetrable", group = "Default", id = "1163210612287780362", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "4641650748753813240", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "258468938466638087", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props", group = "Default", id = "681958152405192865", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "8004589286466318642", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Solid", group = "Default", id = "8845591738752996680", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "2302079293432552618", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metalrods", Target = "Surface:Metalrods", group = "Default", id = "8231132655512555304", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metalsheets", group = "Default", id = "4988390959150890970", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_planks", Target = "Surface:Planks", group = "Default", id = "3346217970463407990", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_plywood", Target = "Surface:Plywood", group = "Default", id = "831204752124401793", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Rock", group = "Default", id = "3709303513213243379", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks", group = "Default", id = "3137452282189326430", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks_Solids", group = "Default", id = "8945987001970668366", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin", group = "Default", id = "558589988354969533", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin_Props", group = "Default", id = "6795546263421181515", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tinplates", group = "Default", id = "7627535772542559281", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood", group = "Default", id = "177250013561168910", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood_Props", group = "Default", id = "1865228412328888486", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenBroken", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Woodobject", group = "Default", id = "8936710707587960217", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Asphalt", group = "Default", id = "5391023236443239825", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Brick", group = "Default", id = "2262954512875520055", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ClayBrick", group = "Default", id = "4906284062349255545", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Concrete", group = "Default", id = "149307704865015305", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "6417267293498301926", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_fencewire", Target = "Surface:Fencewire", group = "Default", id = "7082821020038981489", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Logs", group = "Default", id = "8366623810942457210", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal", group = "Default", id = "5611868763553498908", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Impenetrable", group = "Default", id = "7455508677104635987", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "7684410492084677153", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "916816862249327568", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props", group = "Default", id = "8322928626730517299", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "8184906551556548184", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Solid", group = "Default", id = "5728852091549616146", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "5389847436590203244", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metalrods", Target = "Surface:Metalrods", group = "Default", id = "4328404102297071627", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metalsheets", group = "Default", id = "2966633468242810752", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_planks", Target = "Surface:Planks", group = "Default", id = "2509697240006155728", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_plywood", Target = "Surface:Plywood", group = "Default", id = "7494444282872935382", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Rock", group = "Default", id = "6501897206066091191", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks", group = "Default", id = "4715816560981596188", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks_Solids", group = "Default", id = "7512887959287739179", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin", group = "Default", id = "5210205842348078261", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin_Props", group = "Default", id = "7108403119043378606", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tinplates", group = "Default", id = "7814535327182014999", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood", group = "Default", id = "884168462108823093", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood_Props", group = "Default", id = "523633094054391703", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenCuttable", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Woodobject", group = "Default", id = "4976530336997610215", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenImpossible", Moment = "start", Sound = "ui_impossible-to-open", Source = "UI", Target = "Surface:Asphalt", group = "Default", id = "_ew1tfPR", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Asphalt", group = "Default", id = "6666648073828557940", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Brick", group = "Default", id = "5249302049088958144", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ClayBrick", group = "Default", id = "9028326690718573572", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Concrete", group = "Default", id = "7432437641849211316", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "5620185828192042410", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_fencewire", Target = "Surface:Fencewire", group = "Default", id = "3775820629015944968", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Logs", group = "Default", id = "7351717737997486733", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal", group = "Default", id = "7765565407124542072", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Impenetrable", group = "Default", id = "1929305013138121882", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "2290182932596400965", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Inv_Penetrable", group = "Default", id = "5576358010525254646", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props", group = "Default", id = "6275543794740984844", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "9008741056944404151", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metal_Solid", group = "Default", id = "737510870979846234", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_iron", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "4364606514133216846", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metalrods", Target = "Surface:Metalrods", group = "Default", id = "7933169596048896729", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_metal", Target = "Surface:Metalsheets", group = "Default", id = "814397521870012176", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_planks", Target = "Surface:Planks", group = "Default", id = "6088578773303596534", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_plywood", Target = "Surface:Plywood", group = "Default", id = "8540225347601628244", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_concrete", Target = "Surface:Rock", group = "Default", id = "1798179668789238629", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks", group = "Default", id = "4368631829176222562", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_sticks", Target = "Surface:Sticks_Solids", group = "Default", id = "6600422771661389806", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin", group = "Default", id = "9176107910926589206", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tin_Props", group = "Default", id = "5177255235524567170", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_tin", Target = "Surface:Tinplates", group = "Default", id = "2843921490559793893", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood", group = "Default", id = "8013759611221825494", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Wood_Props", group = "Default", id = "5846598384663656642", }) PlaceObj('ActionFXSound', { Action = "FailedToOpenLocked", Moment = "start", Sound = "lockeddoor_wood", Target = "Surface:Woodobject", group = "Default", id = "4432824343605731357", }) PlaceObj('ActionFXSound', { Action = "FireZone", Actor = "IncendiaryGrenadeZone", EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "FireZone", 'EndMoment', "subside", }), PlaceObj('ActionFXEndRule', { 'EndAction', "FireZone", 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "start", Sound = "fire_fireroar", Source = "ActionPos", group = "Default", id = "2800925302924696112", }) PlaceObj('ActionFXSound', { Action = "Interact_Disarm", Delay = 50, GameTime = true, Moment = "end", Sound = "LandMine_disarmend", Source = "ActionPos", group = "Default", id = "6607796614787949044", }) PlaceObj('ActionFXSound', { Action = "Interact_Disarm", Delay = 50, GameTime = true, Moment = "start", Sound = "LandMine_disarmstart", Source = "ActionPos", group = "Default", id = "6157151773724418460", }) PlaceObj('ActionFXSound', { Action = "LightningStrike", Delay = 500, GameTime = true, Moment = "start", Sound = "thunder_close", Source = "ActionPos", group = "Default", id = "3787831463549651233", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "break", Sound = "picklock_break", group = "Default", id = "2774507825113371673", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "fail", Sound = "picklock_fail", group = "Default", id = "7948387766395907426", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "picklock_LOOP", group = "Default", id = "2227930119904073635", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:Asphalt", group = "Default", id = "3938757600168077444", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:Brick", group = "Default", id = "1859843037251027456", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:Brick_Inv", group = "Default", id = "7146799416299551877", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:Brick_Prop", group = "Default", id = "3665382713674846996", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:Brick_Solid", group = "Default", id = "7820253904555238328", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:Concrete", group = "Default", id = "73006078403387691", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "6233652060797217028", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_fencewire", Target = "Surface:Fencewire", group = "Default", id = "3417469388455659033", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_wood", Target = "Surface:Logs", group = "Default", id = "8219373674231929685", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metal", group = "Default", id = "5171016121907969555", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_iron", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "6342009837453864178", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metal_Props", group = "Default", id = "8038213334324203162", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metal_Props_Hard", group = "Default", id = "4692645114634336915", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metal_Solid", group = "Default", id = "5912520654684992649", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "2290281524814501749", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metalrods", group = "Default", id = "8696818811159574822", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_metal", Target = "Surface:Metalsheets", group = "Default", id = "6008981481145954696", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_wood", Target = "Surface:Planks", group = "Default", id = "1076974221620676853", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_wood", Target = "Surface:Plywood", group = "Default", id = "3719760435113033926", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_sticks", Target = "Surface:Sticks", group = "Default", id = "1417670312894374770", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_sticks", Target = "Surface:Sticks_Props", group = "Default", id = "8153890252631860340", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_sticks", Target = "Surface:Sticks_Solids", group = "Default", id = "6065681938853464363", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_tin", Target = "Surface:Tin", group = "Default", id = "1246171228098407482", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_tin", Target = "Surface:Tin_Props", group = "Default", id = "4430971764490985971", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_tin", Target = "Surface:Tinplates", group = "Default", id = "3472870179984789249", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_wood", Target = "Surface:Wood", group = "Default", id = "5993240464525908239", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_wood", Target = "Surface:Wood_Props", group = "Default", id = "107169145061318014", }) PlaceObj('ActionFXSound', { Action = "Lockpick", Actor = "Door", Moment = "success", Sound = "unlockdoor_wood", Target = "Surface:Wood_inv", group = "Default", id = "157895490345088803", }) PlaceObj('ActionFXSound', { Action = "MeleeAttack", Actor = "fist", Moment = "hit", Sound = "melee_punch", Source = "ActionPos", group = "Default", id = "4869183981087159618", }) PlaceObj('ActionFXSound', { Action = "MeleeAttack", Actor = "knife", Delay = 100, Moment = "hit", Sound = "melee_knife-stab", Source = "ActionPos", group = "Default", id = "7855303735977124888", }) PlaceObj('ActionFXSound', { Action = "MeleeAttack", Actor = "machete", Delay = 100, Moment = "hit", Sound = "melee_machete-stab", Source = "ActionPos", group = "Default", id = "NkI8pimr", }) PlaceObj('ActionFXSound', { Action = "MeleeAttack", Actor = "fist", Moment = "miss", Sound = "melee_punch-swing", Source = "ActionPos", group = "Default", id = "EvcW98EQ", }) PlaceObj('ActionFXSound', { Action = "MeleeAttack", Actor = "knife", Moment = "miss", Sound = "melee_knife-swing", Source = "ActionPos", group = "Default", id = "LxIpjREy", }) PlaceObj('ActionFXSound', { Action = "MeleeAttack", Actor = "machete", Moment = "miss", Sound = "melee_machete-swing", Source = "ActionPos", group = "Default", id = "JalVFyhk", }) PlaceObj('ActionFXSound', { Action = "MortarFire", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "Mortar_shot", group = "Default", id = "120859085361900672", }) PlaceObj('ActionFXSound', { Action = "MoveClimb", Actor = "Unit", Moment = "end", Sound = "body_move_basic_sharp", group = "Default", id = "8734122240885478451", }) PlaceObj('ActionFXSound', { Action = "MoveClimb", Actor = "Unit", Moment = "start", Sound = "body_jumpup_dirt", group = "Default", id = "5475202844548980025", }) PlaceObj('ActionFXSound', { Action = "MoveClimb", Actor = "Unit", Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "2555416967300397457", }) PlaceObj('ActionFXSound', { Action = "MoveDrop", Actor = "Unit", Moment = "end", Sound = "body_jumpdown_dirt", group = "Default", id = "8251022839682071100", }) PlaceObj('ActionFXSound', { Action = "MoveDrop", Actor = "Unit", Moment = "end", Sound = "body_move_basic_sharp", Source = "ActionPos", group = "Default", id = "8890667981414825049", }) PlaceObj('ActionFXSound', { Action = "MoveDrop", Actor = "Unit", Moment = "start", Sound = "body_move_basic_short", Source = "ActionPos", group = "Default", id = "5409074401122250205", }) PlaceObj('ActionFXSound', { Action = "MoveJump", Actor = "Unit", Moment = "end", Sound = "body_jumpdown_dirt", Source = "ActionPos", group = "Default", id = "4708800546278461432", }) PlaceObj('ActionFXSound', { Action = "MoveJump", Actor = "Unit", Moment = "end", Sound = "body_move_basic_sharp", Source = "ActionPos", group = "Default", id = "2558476397401183744", }) PlaceObj('ActionFXSound', { Action = "MoveJump", Actor = "Unit", Moment = "start", Sound = "body_jumpup_dirt", Source = "ActionPos", group = "Default", id = "7360233650105936591", }) PlaceObj('ActionFXSound', { Action = "MoveJump", Actor = "Unit", Moment = "start", Sound = "body_move_basic_short", group = "Default", id = "531592734423274657", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "Art_PaintingBox_01", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "6644402297224194381", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "Art_PaintingBox_02", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "923352616053350486", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "AutoMechanic_MACToolBox", Moment = "start", Sound = "boxopen_metal", Source = "ActionPos", group = "Default", id = "5755090141630155273", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "AutoMechanic_ToolBox", Moment = "start", Sound = "boxopen_metal", Source = "ActionPos", group = "Default", id = "6889554156735177770", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "BunkerInterior_AmmoBox_01", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "8799948662260826244", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "BunkerInterior_AmmoBox_02", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "2501055347143138854", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "BunkerInterior_ElectricBox_01", Moment = "start", Sound = "containeropen_metal", Source = "ActionPos", group = "Default", id = "7823923318285967175", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "BunkerInterior_ElectricBox_02", Moment = "start", Sound = "containeropen_metal", Source = "ActionPos", group = "Default", id = "2570526463383730147", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "City_Suitcase_01", Moment = "start", Sound = "boxopen_plastic", Source = "ActionPos", group = "Default", id = "4205937952757653270", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "Corp_SatelliteCase", Moment = "start", Sound = "boxopen_plastic", Source = "ActionPos", group = "Default", id = "6636751737860134865", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "Corp_TransportCase_01", Moment = "start", Sound = "boxopen_plastic", Source = "ActionPos", group = "Default", id = "1608120148224575935", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "Corp_TransportCase_02", Moment = "start", Sound = "boxopen_plastic", Source = "ActionPos", group = "Default", id = "4268045231765532834", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "MilitaryCamp_CargoContainer", Moment = "start", Sound = "containeropen_metal", Source = "ActionPos", group = "Default", id = "8773330056467850680", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "WeaponProp_Box_02", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "7554027385342543850", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "World_WoodenBox_01", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "177061401777782045", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "World_WoodenBox_02", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "1895208397730227071", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "World_WoodenBox_03", Moment = "start", Sound = "containeropen_wood", Source = "ActionPos", group = "Default", id = "3766738456638311302", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "World_WoodenBox_04", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "6721749205463132265", }) PlaceObj('ActionFXSound', { Action = "Open", Actor = "World_WoodenBox_05", Moment = "start", Sound = "boxopen_wood", Source = "ActionPos", group = "Default", id = "1257351102476539529", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Actor = "Unit", Moment = "start", Sound = "body_move_basic_sharp", group = "Default", id = "1623054552299913252", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Asphalt", group = "Default", id = "4904611706937528964", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Brick", group = "Default", id = "5787870076548590809", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Brick_Inv", group = "Default", id = "3647175106740292252", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Brick_Prop", group = "Default", id = "3196493269683854202", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Brick_Solid", group = "Default", id = "3751274743979676583", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropenclose_cloth", Target = "Surface:Carpet_Solid", group = "Default", id = "1914142051025803513", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropenclose_curtain", Target = "Surface:Carpet_Solid", group = "Default", id = "7919350224996527317", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:ClayBrick", group = "Default", id = "1557299966991947304", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropenclose_cloth", Target = "Surface:Cloth_Solid", group = "Default", id = "773838401610163155", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropenclose_curtain", Target = "Surface:Cloth_Solid", group = "Default", id = "3086755770178109603", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Concrete", group = "Default", id = "3855556919141564124", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:ConcreteThin", group = "Default", id = "1509898498123833605", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_fencewire", Target = "Surface:Fencewire", group = "Default", id = "4874778969441848932", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_planks", Target = "Surface:Glass", group = "Default", id = "750454124146380244", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_logs", Target = "Surface:Logs", group = "Default", id = "4386849668631412797", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_metal", Target = "Surface:Metal", group = "Default", id = "5241045664382316002", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_iron", Target = "Surface:Metal_Inv_Imp", group = "Default", id = "8914518001589782104", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_iron", Target = "Surface:Metal_Solid", group = "Default", id = "7232390806250474950", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_iron", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "8109297300016244368", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_metalrods", Target = "Surface:Metalrods", group = "Default", id = "2932247505166181485", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_metal", Target = "Surface:Metalsheets", group = "Default", id = "7490981306473760250", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_planks", Target = "Surface:Planks", group = "Default", id = "6953566974257571739", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_plywood", Target = "Surface:Plywood", group = "Default", id = "4403528146217535133", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_planks", Target = "Surface:Slats", group = "Default", id = "8689324215479792208", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_sticks", Target = "Surface:Sticks", group = "Default", id = "8238621606995537543", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_concrete", Target = "Surface:Stone", group = "Default", id = "1625470929418436630", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_tin", Target = "Surface:Tin", group = "Default", id = "1213750446211564665", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_tin", Target = "Surface:Tin_Props", group = "Default", id = "4874678371735835674", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_tin", Target = "Surface:Tinplates", group = "Default", id = "2686190159535923192", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_wood", Target = "Surface:Wood", group = "Default", id = "1231576789137260240", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_wood", Target = "Surface:Wood_Props", group = "Default", id = "5267909104174856101", }) PlaceObj('ActionFXSound', { Action = "OpenDoor", Moment = "start", Sound = "dooropen_wood", Target = "Surface:Wood_inv", group = "Default", id = "1119314237533388852", }) PlaceObj('ActionFXSound', { Action = "PDAMessengerClose", Sound = "ui_snype-close", Source = "UI", group = "Default", id = "3955251995603328108", }) PlaceObj('ActionFXSound', { Action = "PDAMessengerOfferAccepted", Sound = "ui_snypePDA-offeraccept", Source = "UI", group = "Default", id = "4819462943589065185", }) PlaceObj('ActionFXSound', { Action = "PDAMessengerOfferSent", Sound = "ui_snypePDA-offersent", Source = "UI", group = "Default", id = "4406891331447022322", }) PlaceObj('ActionFXSound', { Action = "PDAMessengerOpen", Sound = "ui_snype-open", Source = "UI", group = "Default", id = "8222807062779242284", }) PlaceObj('ActionFXSound', { Action = "PDAMessengerSliderMoved", Sound = "ui_snypePDA-scrollduration", Source = "UI", group = "Default", id = "6973234042650865566", }) PlaceObj('ActionFXSound', { Action = "SnypeBotCounterOffer", Sound = "ui_snypePDA-offercounter", Source = "UI", group = "Default", id = "3671339952553511105", }) PlaceObj('ActionFXSound', { Action = "SnypeBotEndConversation", Sound = "ui_snypePDA-offerdecline", Source = "UI", group = "Default", id = "3751281169881492934", }) PlaceObj('ActionFXSound', { Action = "SnypeBotMessage", Sound = "ui_snype-systemmessage", Source = "UI", group = "Default", id = "7293847120942490137", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "OrdnanceVisual", Moment = "start", Sound = "Mortar_whistle", group = "Default", id = "7634786310514918373", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "5682792104222872646", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "4082811367352639691", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "2853163907132287429", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "5498052720686468154", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "6279128903056826118", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "6268659426037900162", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "3867558854339870476", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "2652601608758127130", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "1735648909524256594", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "5634604945644639493", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "3128640440944829479", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "9068105991097098731", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "876779363549317360", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "6690216955291212396", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "4261478939528405353", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "3707453081739084753", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "284165540943748555", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "249261389959801425", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "8648921649374309607", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "583623445965808410", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "9209661583348883352", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "8274237867368335193", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "6883816482051608433", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "6925931453339342001", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "7682765384183552864", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "3035831283392035605", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "2515996351554312019", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "8129769131259686774", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "6445422916260406430", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "8479026096173740711", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "8103614858495804539", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "4516041336429125754", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "6938968064081814716", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "3963317367816546885", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "4728072651250851403", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "8789168889457462627", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "1818488875021947084", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "3815322099126571313", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "6552860859195977764", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "3977851525171330628", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "3687617357787837596", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "2173028390539524410", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "7907572162720276108", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "2806894699761425492", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "6764970635685908219", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "2114539503085796290", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "1352598054977722459", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "9122482847838170093", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "5709788754989233684", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "5395340389501045010", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "1564308016377945535", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "1534011943578967088", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "499637834834248376", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "5412754072043144096", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "3261249410481080486", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "2441666893301102498", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "4816554688626490231", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "2889252680311659620", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "3485350698731322886", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "370749615991393137", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "4258954826985685796", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "4109426969083107458", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Rock", group = "Default", id = "7970856422774453565", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "1983296669203344262", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "2484354069479842455", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "ZxMIvvKz", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "DeHyTpKm", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "108601161753958861", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "2640736929226500654", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "1313473137410920962", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "1751867088537224973", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "1840765421511006976", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "1241468447538185587", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "2263843923540209960", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "1550484580562890830", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "3297855784069477314", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "2292220613582302949", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "5113482279185868827", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "117172692437100332", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "5529727485049034295", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "4840269407000763591", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "5752248283208306729", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "4604107531012838796", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "4943292221390376502", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "2172116144118117631", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "566833803713715608", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "6765365182555235590", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "1175766204097665915", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "6108497469588772746", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "6962899746542073194", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "2291730361966821745", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "8119864611068343317", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "8435681909761816249", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "3371686239045635195", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "3788179457314987339", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "2297790085608485924", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "4763093674887678047", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "1965245249891681980", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "2857302929917299964", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "2882922691357645589", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "6849906578309759238", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "8513861247254756134", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "5733982868838428064", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "1930753600010636397", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "8004638194167070405", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "4248153130968068431", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "6395566798714756857", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "1204533554719679080", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "1335856097535743146", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "8838213043328722084", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "7276065448362830967", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "7125867212018854552", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "2906162840853675322", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "313750903996302866", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "2900573178968868755", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "740355514219933386", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "7010738078914124109", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "6811264322405918019", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "8840050824388764543", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "114784911653874687", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "910800111726719384", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "6961838179583024414", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "4615686412977946658", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "4541234004221631948", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "4246020193607917626", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "2860733281695660672", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "3473006965991149407", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "381217927457798113", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "935599251047405962", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "1173505814319307292", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "7183925587410165123", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "1898193507714527652", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "3466966184859618908", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "1854740384590631883", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "2477377176314362913", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "4021781654131046699", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "4453596831330221071", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Rock", group = "Default", id = "1010203889073893392", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "6528899997140086354", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "6626660920770374754", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "8hRbmgSk", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "2YWG2dQo", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "7787253268365270638", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "8048804491653679140", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "4995435141139787078", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "8236545400080050284", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "6187552973755620908", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "5801377376073595685", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "6100729398283803264", }) PlaceObj('ActionFXSound', { Action = "StepRun", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "7781271364401193742", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "1503557392734597013", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "7610223196031804213", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "1854183181806529482", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "3048383621422231467", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "6027865858149561880", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "7790551803887572236", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "4585855032468089021", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "3365930758231842095", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "2057784493861744658", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "4943548501832226051", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "4196688333599080948", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "5280776131778726175", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "6144585007563185102", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "2474623329557748634", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "3800866770896387059", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "1191844431146840186", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "1149280668203826807", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "2643849676526749080", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "5504903755084030342", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "6051279233995163906", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "4824829359823135858", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "4477686343055884567", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "8133261747945077560", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "8151448730081723207", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "7901083686500755997", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "7658094800759085559", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "3345883958287870971", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "7968428598641978055", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "972401782608984455", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "2428876802095625603", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "1210530810765221623", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "1059868109420954310", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "2200145570778509726", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "102447130174824059", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "7103517472645452464", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "2086030620716129511", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "8599317323907138058", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "6227267838027435903", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "8388568408957160293", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "6992970956221579175", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "4753811731159298447", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "2141028484204799895", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "6297980522975368685", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "3857983390720314326", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "5002025073564976485", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "3256199591397450874", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "4387297526819061380", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "6478714790595181529", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "5408440313899115044", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "4916516727385625998", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "7358904465061283721", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "2404647247324186090", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "8636518385796897249", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "7176121108726050344", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "3777928939062611001", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "730069373684531226", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "7346658692719500962", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "4425111715119125044", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "7724438155337860137", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "7567602365409278271", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "2946137289776441554", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "1710444219942989298", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Rock", group = "Default", id = "3129705323869104048", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "4292502438077474311", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "173160536564713514", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "Zdx9qDyY", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "yIy-Bpeh", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "8482985765263548746", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "6071857762855039919", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "2308050795395942543", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "2917789027609122643", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "1235373183688055438", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "4798480180394006296", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "6578690039232782626", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "5712920956508493304", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "3097391182894384161", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "1756984325423616254", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "7448221378617239522", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "5686587909383639554", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "7391867462084671484", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "6944060635489747081", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "8920863446137479302", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "6776091384234384102", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "8122521222571918952", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "5490180533238396496", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "7566996826977450344", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "4670126843849558324", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "8080657748804791113", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "5498716018033688623", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "5542971646254665819", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "1026226994773250539", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "1271489909321585451", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "7397190892434573729", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "7888009500232475316", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "6560114650409397754", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "8906818204357472796", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "3543796744950965405", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "5493974760342173102", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "4649151968661366338", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "9159511604726553418", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "5786170871158821808", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "5266731202602809697", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "6975348902881999280", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "81447753718816923", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "4144605528141758212", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "5965776288062074070", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "7348768003635873914", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "7826368760990976601", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "5337791694210039570", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "2193620098169456043", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "7153215696182174941", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "3270941675917231487", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "8085167004444376780", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "1267520749481159834", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "3609142276022015877", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "71264810193146545", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "5753346154589844852", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "984320519193521935", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "1563618793969430211", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "5608237286780923420", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "5520960707550934631", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "4986014264260259942", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "8077999261312297744", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "4335344922602203228", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "356179783965213195", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "1673048757121590268", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "8972641376205018519", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "7119797775173077925", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "3904087943668126536", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "5444842491531883567", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "7702905829859705052", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "8607202362130971693", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "4480428170815233126", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "3175247129598237213", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "1020730169780268627", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "1420313033729739746", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "7359455198111695387", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Rock", group = "Default", id = "3583450474501065343", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "2675884442111867235", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "5606119526884723752", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "KKyMkYJx", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "JuDrwEAJ", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "7972096675500455018", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "1066123973738336584", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "1100918209902772635", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "2001106042031654111", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "3274400838350780044", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "5817648500926148852", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "7982268305818547891", }) PlaceObj('ActionFXSound', { Action = "StepRunCrouch", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "5451282498323902309", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "2926714978885011684", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "1394131847989869088", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "4483569332730847124", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "7134932848023467877", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "1791701649187258705", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "5279678462089871357", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "3852932330406555390", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "6980665389481091066", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "7016181831270894224", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "4554632451346671491", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "8866799352986137813", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "1123235726696262726", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "8582131068552201359", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "9143491081650644692", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "7492791811253064494", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "4380510537940106999", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "8518570722844955314", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "1194116305352778863", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "1047049046654390847", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "4575657033164704962", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "1318323481454770748", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "6675134611847534861", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "7495431808653302266", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "405292032490222354", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "639604164462216646", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "2060593700019949044", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "5352855313240237563", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "5631377906418902168", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "1103308084176143440", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "5912623594072128874", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "1961104813285572712", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "6690987783879981169", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "4104389268938735368", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "5029008433104141001", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "6075912925611420406", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "629444917689563389", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "3020514577834949572", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "3917884179783415655", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "2047054124661190574", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "8349118861754399568", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "3021360513963365296", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "9186620189125863558", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "2814246225189126971", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "8871690656139619665", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "4296399651454593108", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "7160731471503841902", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "8626929309404374930", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "7023200146308574116", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "8198479691541145110", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "2471937617423625108", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "7544228531863453183", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "4436142594495465172", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "4494937301157622665", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "6511334675146185869", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "682941868572198202", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "5144176404856104337", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "5217542675150522001", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "4431238071955012922", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "2385917989442805544", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "849412461148803083", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "5564144650917577919", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "4879440228969334822", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Rock", group = "Default", id = "8962390395521397457", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "7634307805802199859", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "6694540231446483877", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "vw4ItVU7", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "D-wukVqS", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "2030297596245187790", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "2641630427257707577", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "2356416010028710149", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "188372615749989639", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "2259555255657677082", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "8460671553514312115", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "6136281527640823005", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "1065851766735759049", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "5787218007902621178", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "6192846598824305150", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "730215200905097334", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "1334521500049210661", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "4820492238611259105", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "4872431897126315423", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "2968488780105281233", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "4535952353294879791", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "4554582093800174718", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "5895289080391227543", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "210562146214205359", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "423430988339679250", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "3182501567883096321", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "5200684604785280312", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "9199314064073615248", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "493769121413444288", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "1634219745075856535", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "4099762380375662563", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "5059446370022662736", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "4734603719664422512", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "1436402604361374658", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "2310335103297486508", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "5381063504379623513", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "6915716420007699680", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "803541330013360801", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "2334760603362153338", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "6872514724315729560", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "963638834308220135", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "8221938354691272368", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "1936213135691311508", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "314141422079942809", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "7817153016400473168", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "8026889430585079844", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "3073886729264861239", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "4052143664044854930", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "7261153645609144450", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "2467812592631903116", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "5266647287622521430", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "328343830235166237", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "681527739559986736", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "931745780486430376", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "2008976006543249307", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "6067262041092702718", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "7805677727005915022", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "2413481626684020422", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "6061618257630345128", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "3073329827520899278", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "6305161702203133328", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "921310104779779490", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "5694507723388915958", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "8985602133373749295", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "4264834667650239286", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "8760291685248486149", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "5247907114583782027", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "4061632015108344582", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "6467410946798459002", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "8281163987675741506", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "6958184335897465024", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "2556800759531372099", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "388136848292256081", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "4506914391644231394", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "1328485117177640398", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Rock", group = "Default", id = "8097472610753696933", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "567904656247673364", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "7883835119795663214", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "Au_lA6nk", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "s92TQ3TX", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "6914384318242866310", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "225152885605838498", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "4133379324133601938", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "149160909241825769", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "4976080096694308195", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "7123763684420053319", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "4496466528921366392", }) PlaceObj('ActionFXSound', { Action = "StepRunProne", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "2992998049133461353", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "4376979391895060178", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "197729039843515965", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "6733026158440149741", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "8127531945123670533", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "3181188284007903408", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "8528132146133047251", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "3121096759017813819", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "2597470835700517030", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "3819773779568907155", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Grass", group = "Default", id = "5865436169495819736", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "4738865443744450854", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "885216896662724796", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "979556618245847474", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "2621433117218762157", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "955552630215772544", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "3350671361900895303", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "7528589805362730698", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "1916805270200159970", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "3677476644372595051", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "246347417754447801", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "4701701830016513990", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "3781786557490446578", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "7140084137710852224", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "786571992892871575", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootLeft", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "7650194723603923479", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "427514128186635670", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "8985169852338609512", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "3582220549888382382", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "3056694649682893652", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "7937838108000498026", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "8126911836063689966", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "7225500768615138308", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "6927474950805381183", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "1626397368640342914", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "4926262061620057025", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "5457490669988542147", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "3475716319067893083", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "2488782914479879205", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "374677321266356212", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "724701405044414692", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "3049023246034674769", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "1295721763232018605", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "156707534575787642", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "329567891841041239", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "3834284957175651374", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "8479703242796371398", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "5440784377259333235", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "5423238093876946946", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "2579054364358573063", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "5615852155266417823", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "5449060098523092656", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "4342243995478156518", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "278919860226580112", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "7022444178806761183", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "7373152663146663086", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "3824555973866126903", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "1073431785251753905", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "17805332154385041", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "8391429754310507878", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "3466667616270217436", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "5922534035442759984", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "966974594959274018", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_dirt", Target = "Surface:Rock", group = "Default", id = "3498518594424187632", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "9142580656851983007", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 50, Moment = "FootLeft", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "1429976075940643167", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "2Wr2sa4k", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "VMA4ekc9", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "1322393178963455478", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "104911721756144784", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "2187023982907729212", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "7954331925068641099", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "8052334129141787105", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "3087536534738853128", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootLeft", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "1024842505591398167", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootLeft", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "5555528140922391659", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Asphalt", group = "Default", id = "2680359127087025306", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick", group = "Default", id = "3640709302450392016", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Brick_Solid", group = "Default", id = "4375580631857046191", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "3477159567538580714", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Concrete", group = "Default", id = "7558491805591164124", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:ConcreteThin", group = "Default", id = "7990027859286431735", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Debris", group = "Default", id = "3689587174811151615", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Dirt", group = "Default", id = "9102164353857917018", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "8338025055845988095", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "4848460694487105587", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Leaves", group = "Default", id = "8476096947565977471", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Logs", group = "Default", id = "9106838236358377644", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Metal", group = "Default", id = "5836682517991205233", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-mud", Target = "Surface:Mud", group = "Default", id = "8857969588268697335", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Planks", group = "Default", id = "7825060826714013008", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Plywood", group = "Default", id = "1989774713079714150", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-dirt", Target = "Surface:Rock", group = "Default", id = "7307845005855481874", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-sand", Target = "Surface:Sand", group = "Default", id = "7654619583445043292", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:ShallowWater", group = "Default", id = "4854878614054379733", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Sticks", group = "Default", id = "495057646790675622", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Stone", group = "Default", id = "7801831247349100538", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-stone", Target = "Surface:Tiles", group = "Default", id = "4396467280040822198", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-metal", Target = "Surface:Tin", group = "Default", id = "3790790365125814234", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-water", Target = "Surface:Water", group = "Default", id = "4605023697798850238", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "AmbientUnit", FadeIn = 200, Moment = "FootRight", Sound = "AL_walk-wood", Target = "Surface:Wood", group = "Default", id = "8333300468566590861", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Asphalt", group = "Default", id = "5643754897049003327", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Asphalt", group = "Default", id = "1305491298279412881", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick", group = "Default", id = "3816105541962429740", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick", group = "Default", id = "472861578860360831", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Brick_Solid", group = "Default", id = "117988323211734971", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Brick_Solid", group = "Default", id = "3933598183358425836", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Carpet_Solid", group = "Default", id = "8969285884830354677", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_carpet", Target = "Surface:Carpet_Solid", group = "Default", id = "2159260560171751784", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Concrete", group = "Default", id = "6733113927336133099", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Concrete", group = "Default", id = "7025603211003306223", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ConcreteThin", group = "Default", id = "9110029949675709586", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:ConcreteThin", group = "Default", id = "1855619598137103291", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Debris", group = "Default", id = "7938926936886465898", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_debris", Target = "Surface:Debris", group = "Default", id = "6677649721384340823", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Dirt", group = "Default", id = "1774525507311788703", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_dirt", Target = "Surface:Dirt", group = "Default", id = "8893854718914814927", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Glass", group = "Default", id = "1829963336943293018", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_glass", Target = "Surface:Glass", group = "Default", id = "257949885825284882", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Grass", group = "Default", id = "7895145139333449710", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_grass", Target = "Surface:Grass", group = "Default", id = "8973772661840750621", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Leaves", group = "Default", id = "6472677371517692947", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_leaves", Target = "Surface:Leaves", group = "Default", id = "7044619149597989492", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Logs", group = "Default", id = "3699721345199282029", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Logs", group = "Default", id = "4156382305208209088", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal", group = "Default", id = "8315052768964833156", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal", group = "Default", id = "3060546049510514069", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid", group = "Default", id = "1139816471890231820", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid", group = "Default", id = "8704639372275218305", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "5331645467421881983", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Metal_Solid_Hard", group = "Default", id = "6659754860971691944", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Mud", group = "Default", id = "8562129726875065138", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_mud", Target = "Surface:Mud", group = "Default", id = "8455321363274357195", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Planks", group = "Default", id = "4552365110779411314", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Planks", group = "Default", id = "5231818495437343386", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Plywood", group = "Default", id = "3369675330297520132", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Plywood", group = "Default", id = "7531584417512866072", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Rock", group = "Default", id = "6107835789525758879", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_dirt", Target = "Surface:Rock", group = "Default", id = "8106115889526397348", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Sand", group = "Default", id = "1579689490465699601", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 50, Moment = "FootRight", Sound = "body_walk_sand", Target = "Surface:Sand", group = "Default", id = "1498935870769380153", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:ShallowWater", group = "Default", id = "pgupOzqP", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_splash", Target = "Surface:ShallowWater", group = "Default", id = "32V1XL77", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Stone", group = "Default", id = "3928044985213666923", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_stone", Target = "Surface:Stone", group = "Default", id = "1114936380941687572", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Tin", group = "Default", id = "5827492845291939465", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_metal", Target = "Surface:Tin", group = "Default", id = "252329671867963992", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Water", group = "Default", id = "8760077941311781694", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_water", Target = "Surface:Water", group = "Default", id = "6254596946226251539", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", Moment = "FootRight", Sound = "body_move_basic_walk", Target = "Surface:Wood", group = "Default", id = "3700094159783237611", }) PlaceObj('ActionFXSound', { Action = "StepWalk", Actor = "ImportantUnit", FadeIn = 20, Moment = "FootRight", Sound = "body_walk_wood", Target = "Surface:Wood", group = "Default", id = "7581335926924134357", }) PlaceObj('ActionFXSound', { Action = "ThrowKnife", Moment = "start", Sound = "Knife_throw", Source = "UI", group = "Default", id = "3401646110119093615", }) PlaceObj('ActionFXSound', { Action = "UnarmedAttack", Sound = "ui_unarmedattack", Source = "UI", group = "Default", id = "2759308985765583334", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Actor = "Unit", DetailLevel = 100, Moment = "start", Sound = "Winchester_reload", Target = "Winchester1894", group = "Default", id = "1281169080083545570", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Actor = "Unit", DetailLevel = 100, Moment = "start", Sound = "Winchester_reload", Target = "Winchester_Quest", group = "Default", id = "Uq7R9k3I", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "AA12_reload", Target = "AA12", group = "Default", id = "8112595614649055277", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeIn = 100, Moment = "start", Sound = "AA12_reload", Target = "AA12", Time = 300, group = "Default", id = "1210091262711008835", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, FadeIn = 100, Moment = "start", Sound = "AA12_reload", Target = "AA12", Time = 300, group = "Default", id = "1096892827717671965", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "AK47_reload", Target = "AK47", group = "Default", id = "1206408669360843745", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "AK47_reload", Target = "AK47", Time = 200, group = "Default", id = "6960602615715054424", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "AK47_reload", Target = "AK47", Time = 200, group = "Default", id = "6956966419682964166", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "AK74_reload", Target = "AK74", group = "Default", id = "341530858688154612", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "AK74_reload", Target = "AK74", Time = 301, group = "Default", id = "3110108700054730779", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "AKSU_reload", Target = "AKSU", group = "Default", id = "439761312414324630", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "AKSU_reload", Target = "AKSU", Time = 200, group = "Default", id = "2165824837017655994", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 450, DetailLevel = 100, Moment = "start", Sound = "AR15_reload", Target = "AR15", group = "Default", id = "5523067565430779494", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "AR15_reload", Target = "AR15", Time = 300, group = "Default", id = "3664684421816289271", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "AUG_reload", Target = "AUG", group = "Default", id = "7976851821482416040", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "AUG_reload", Target = "AUG", Time = 200, group = "Default", id = "8705488499131384322", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "Auto5_reload", Target = "Auto5", group = "Default", id = "1079355032053814335", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "Auto5_reload", Target = "Auto5_quest", group = "Default", id = "ceSMGiHh", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "BarretM82_reload", Target = "BarretM82", group = "Default", id = "4183131635702248026", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "Bereta92_reload", Target = "Bereta92", group = "Default", id = "2230749310675064582", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "Bereta92_reload", Target = "Bereta92", Time = 250, group = "Default", id = "3739549220352217377", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "BrowningM2HMG_reload", Target = "BrowningM2HMG", group = "Default", id = "6945126013377654101", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "ColtAnaconda_drum-open", Target = "ColtAnaconda", group = "Default", id = "8902480991963867618", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 1620, DetailLevel = 100, FadeIn = 100, GameTime = true, Moment = "start", Sound = "ColtAnaconda_hammer-click", Target = "ColtAnaconda", group = "Default", id = "2496991024595086958", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtAnaconda_unjam", Target = "ColtAnaconda", group = "Default", id = "3801208650077003617", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "ColtPeacemaker_reload", Target = "ColtPeacemaker", group = "Default", id = "3382040236454628581", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "DesertEagle_reload", Target = "DesertEagle", group = "Default", id = "8063974714035169554", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "DesertEagle_reload", Target = "DesertEagle", Time = 250, group = "Default", id = "8571112861519483840", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "ShotgunDouble_reload", Target = "DoubleBarrelShotgun", group = "Default", id = "7506758330553966516", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 150, Moment = "start", Sound = "DragunovSVD_reload", Target = "DragunovSVD", Time = 300, group = "Default", id = "9003347483480792566", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 600, DetailLevel = 100, FadeOut = 150, GameTime = true, Moment = "start", Sound = "DragunovSVD_reload", Target = "DragunovSVD", Time = 300, group = "Default", id = "6414822147489211234", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 1500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "DragunovSVD_reload", Target = "DragunovSVD", group = "Default", id = "8836869914137612638", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "FAMAS_reload", Target = "FAMAS", group = "Default", id = "4960125633454196281", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "FNFAL_reload", Target = "FNFAL", group = "Default", id = "2177795397830900949", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 300, DetailLevel = 100, Moment = "start", Sound = "FNMinimi_reload", Target = "FNMinimi", group = "Default", id = "5411653589878859173", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "FlareHandgun_reload", Target = "FlareHandgun", group = "Default", id = "ABNtDIQF", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "FlareHandgun_reload", Target = "FlareHandgun", Time = 250, group = "Default", id = "1BqXm4B4", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "FlareHandgun_reload", Target = "FlareHandgun", Time = 600, group = "Default", id = "RrmvSQK5", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "G36_reload", Target = "G36", group = "Default", id = "2410113981089683425", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "Galil_reload", Target = "Galil", group = "Default", id = "1644485642113626092", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "Galil_reload", Target = "Galil_FlagHill", group = "Default", id = "1873944425035261198", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "Gewehr98_reload", Target = "Gewehr98", group = "Default", id = "7547856855355311107", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "Glock18_reload", Source = "ActionPos", Target = "Glock18", group = "Default", id = "3440461800559838736", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "Glock18_reload", Source = "ActionPos", Target = "Glock18", Time = 200, group = "Default", id = "2333096849742870130", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "M24Sniper_reload", Target = "GoldenGun", group = "Default", id = "MBAHedcu", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "HK21_reload", Source = "ActionPos", Target = "HK21", group = "Default", id = "6448585691618523096", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "HiPower_reload", Target = "HiPower", Time = 200, group = "Default", id = "4026249637791169427", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "HiPower_reload", Target = "HiPower", group = "Default", id = "7385759142043874000", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", Delay = 400, DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "HiPower_reload", Target = "HiPower", Time = 200, group = "Default", id = "2519899776489319915", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "MP40_reload", Source = "ActionPos", Target = "LionRoar", group = "Default", id = "6586421624267340506", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "M14SAW_reload", Target = "M14SAW", group = "Default", id = "6074199671235404638", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "M16A2_reload", Target = "M16A2", group = "Default", id = "2049528244829915133", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "M24Sniper_reload", Target = "M24Sniper", group = "Default", id = "6331657416578033152", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "M41Shotgun_reload", Target = "M41Shotgun", group = "Default", id = "8491667524377931994", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "M4Commando_reload", Target = "M4Commando", group = "Default", id = "5150130964005473214", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "MG42_reload", Source = "ActionPos", Target = "MG42", group = "Default", id = "8094272040708226938", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "MG42_reload", Source = "ActionPos", Target = "MG58", group = "Default", id = "oMwUUTHB", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "fix_rocketlauncher", Target = "MGL", group = "Default", id = "899216311616169301", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "MP40_reload", Source = "ActionPos", Target = "MP40", group = "Default", id = "6067590400613804874", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "MP5_reload", Target = "MP5", group = "Default", id = "4854583432813966888", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "MP5_reload", Target = "MP5K", group = "Default", id = "6431534750751563432", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "fix_mortar", Target = "MortarInventoryItem", group = "Default", id = "2302052425719722119", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "PSG1_reload", Target = "PSG1", group = "Default", id = "7440275360391598165", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "RPK74_reload", Target = "RPK74", group = "Default", id = "8443130690957332030", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "TexRevolver_reload", Source = "ActionPos", Target = "TexRevolver", group = "Default", id = "6577121347161756604", }) PlaceObj('ActionFXSound', { Action = "UnjamWeapon", DetailLevel = 100, Moment = "start", Sound = "UZI_reload", Target = "UZI", group = "Default", id = "8752231009930698314", }) PlaceObj('ActionFXSound', { Action = "UnloadWeapon", Actor = "AssaultRifle", Delay = 700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", group = "Default", id = "4448195612744389259", }) PlaceObj('ActionFXSound', { Action = "UnloadWeapon", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", group = "Default", id = "5314145771241931573", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "AA12_shot_auto", Target = "Basic", group = "Default", id = "5265339981545624754", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AA12", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "7623886596286151191", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AK47", DetailLevel = 100, Moment = "start", Sound = "AK47_shot_auto", Target = "Basic", group = "Default", id = "3855013394589367093", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AK47", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "5250973586854768204", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AK74", DetailLevel = 100, Moment = "start", Sound = "AK74_shot_auto", Target = "Basic", group = "Default", id = "5348927264339577278", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AK74", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "3385547587987922834", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AKSU", DetailLevel = 100, Moment = "start", Sound = "AKSU_shot_auto", Target = "Basic", group = "Default", id = "9172880291121186737", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AKSU", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "1795747287025233537", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AR15", DetailLevel = 100, Moment = "start", Sound = "AR15_shot_auto", Target = "Basic", group = "Default", id = "5171407813162138964", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AR15", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "2167294840129933594", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AUG", DetailLevel = 100, Moment = "start", Sound = "AUG_shot_auto", Target = "Basic", group = "Default", id = "3862565032412566223", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "AUG", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "1888369508159199484", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "FAMAS", DetailLevel = 100, Moment = "start", Sound = "FAMAS_shot_auto", Target = "Basic", group = "Default", id = "4116095886313835863", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "FAMAS", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "3887512164117334102", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "FNFAL", DetailLevel = 100, Moment = "start", Sound = "FNFAL_shot_auto", Target = "Basic", group = "Default", id = "6884368639903480054", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "FNFAL", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "219299685149090927", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "G36", DetailLevel = 100, Moment = "start", Sound = "G36_shot_auto", Target = "Basic", group = "Default", id = "6428617181434641301", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "G36", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "9025344790121095117", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "Galil", DetailLevel = 100, Moment = "start", Sound = "Galil_shot_auto", Target = "Basic", group = "Default", id = "7026842278262836634", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "Galil", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "8059454285845976469", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "Galil_FlagHill", DetailLevel = 100, Moment = "start", Sound = "Galil_shot_auto", Target = "Basic", group = "Default", id = "1088662853673607015", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "Galil_FlagHill", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "4846777562674941609", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "Glock18", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "8877704152218388569", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "LionRoar", DetailLevel = 100, Moment = "start", Sound = "MP40_shot_auto", Source = "ActionPos", Target = "Basic", group = "Default", id = "2597759930266824550", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "LionRoar", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "7323021619154243464", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "M14SAW", DetailLevel = 100, Moment = "start", Sound = "M14SAW_shot_auto", Target = "Basic", group = "Default", id = "9006979495640035260", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "M14SAW", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "8818721049726029620", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "M4Commando", DetailLevel = 100, Moment = "start", Sound = "M4Commando_shot_auto", Target = "Basic", group = "Default", id = "8592615208639659812", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "M4Commando", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "579201935988272113", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "MP40", DetailLevel = 100, Moment = "start", Sound = "MP40_shot_auto", Source = "ActionPos", Target = "Basic", group = "Default", id = "814860746065860114", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "MP40", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "1752583406012420364", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "MP5", DetailLevel = 100, Moment = "start", Sound = "MP5_shot_auto", Source = "ActionPos", Target = "Basic", group = "Default", id = "997630066773875358", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "MP5", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "6200823470062582116", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "MP5K", DetailLevel = 100, Moment = "start", Sound = "MP5_shot_auto", Source = "ActionPos", Target = "Basic", group = "Default", id = "4742377242220247459", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "MP5K", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "7897451979509012281", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "UZI", DetailLevel = 100, Moment = "start", Sound = "UZI_shot_auto", Target = "Basic", group = "Default", id = "3022474396077611130", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "UZI", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "6419893159776317912", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "М16А2", DetailLevel = 100, Moment = "start", Sound = "M16A2_shot_auto", Target = "Basic", group = "Default", id = "6123767750940358035", }) PlaceObj('ActionFXSound', { Action = "WeaponAutoFire", Actor = "М16А2", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "5425269824925541619", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "AA12_shot_single", Target = "Basic", group = "Default", id = "2318392956315654174", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "6050394607424501653", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "AA12", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "1370438258019645618", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "AA12", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "1824171842351983337", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "Auto5_shot_single", Target = "Basic", group = "Default", id = "7501823564829517292", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "2080792655368157581", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "757019353893855955", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "5473512920868489523", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5_quest", DetailLevel = 100, Moment = "start", Sound = "Auto5_shot_single", Target = "Basic", group = "Default", id = "KlJly9Tv", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5_quest", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "Czdfjjx-", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5_quest", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "ey1peKca", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Auto5_quest", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "fXkO5Ggn", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "DoubleBarrelShotgun", DetailLevel = 100, Moment = "start", Sound = "ShotgunDouble_shot", Target = "Basic", group = "Default", id = "5023608408181228193", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "DoubleBarrelShotgun", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "4211405010525275964", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "DoubleBarrelShotgun", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "3586604568214803372", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Gewehr98", DetailLevel = 100, Moment = "start", Sound = "Gewehr98_shot", Target = "Basic", group = "Default", id = "8005977693360371840", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Gewehr98", DetailLevel = 100, Moment = "start", Sound = "silencer_sniper", Target = "Silencer", group = "Default", id = "3557448705648030531", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Gewehr98", Delay = 600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Gewehr98_reload", group = "Default", id = "1100651124705033377", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "Gewehr98", Delay = 400, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "1895840533249904174", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "M41Shotgun", DetailLevel = 100, Moment = "start", Sound = "M41Shotgun_shot", Target = "Basic", group = "Default", id = "2156739687497543369", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "M41Shotgun", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "361250943505086394", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "M41Shotgun", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "8400566670906976010", }) PlaceObj('ActionFXSound', { Action = "WeaponBuckshot", Actor = "M41Shotgun", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "2089741303424975289", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "AA12_reload", Source = "Camera", Target = "Shotgun", group = "Default", id = "3080434891850696992", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "AK47", DetailLevel = 100, Moment = "start", Sound = "AK47_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "2630589866927133704", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "AK74", DetailLevel = 100, Moment = "start", Sound = "AK74_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "7052255306541582192", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "AKSU", DetailLevel = 100, Moment = "start", Sound = "AKSU_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "7397933128635207713", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "AR15", DetailLevel = 100, Moment = "start", Sound = "AR15_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "8114524213950420876", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "AUG", DetailLevel = 100, Moment = "start", Sound = "AUG_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "3195998086693724720", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "Auto5_reload", Source = "Camera", Target = "Shotgun", group = "Default", id = "1408266983086799481", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Auto5_quest", DetailLevel = 100, Moment = "start", Sound = "Auto5_reload", Source = "Camera", Target = "Shotgun", group = "Default", id = "iknRfwCu", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "BarretM82", DetailLevel = 100, Moment = "start", Sound = "BarretM82_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "8787150352134482007", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Bereta92", DetailLevel = 100, Moment = "start", Sound = "Bereta92_reload", Source = "Camera", Target = "Pistol", group = "Default", id = "5113517337273551943", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "BrowningM2HMG", DetailLevel = 100, Moment = "start", Sound = "BrowningM2HMG_reload", Source = "Camera", Target = "MachineGun", group = "Default", id = "456447086389073147", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "ColtAnaconda", DetailLevel = 100, Moment = "start", Sound = "ColtAnaconda_reload", Source = "Camera", Target = "Revolver", group = "Default", id = "5106637408067471549", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "ColtPeacemaker", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "ColtPeacemaker_drum", Source = "Camera", Target = "Revolver", group = "Default", id = "7412839404139518823", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "DesertEagle", DetailLevel = 100, Moment = "start", Sound = "DesertEagle_reload", Source = "Camera", Target = "Pistol", group = "Default", id = "795589878742881772", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "DoubleBarrelShotgun", DetailLevel = 100, Moment = "start", Sound = "ShotgunDouble_reload", Source = "Camera", Target = "Shotgun", group = "Default", id = "4924802976384990392", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "DragunovSVD", DetailLevel = 100, Moment = "start", Sound = "DragunovSVD_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "6463567251826366020", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "FAMAS", DetailLevel = 100, Moment = "start", Sound = "FAMAS_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "4305795237579740350", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "FNFAL", DetailLevel = 100, Moment = "start", Sound = "FNFAL_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "2218167938665658836", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "FNMinimi", DetailLevel = 100, Moment = "start", Sound = "FNMinimi_reload", Source = "Camera", Target = "MachineGun", group = "Default", id = "8429565581765421932", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "FlareHandgun", DetailLevel = 100, Moment = "start", Sound = "FlareHandgun_reload", Source = "Camera", Target = "Pistol", group = "Default", id = "fzVQLyLp", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "G36", DetailLevel = 100, Moment = "start", Sound = "G36_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "3898966010255054846", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Galil", DetailLevel = 100, Moment = "start", Sound = "Galil_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "4111616156456415256", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Galil_FlagHill", DetailLevel = 100, Moment = "start", Sound = "Galil_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "8432853342821568580", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Gewehr98", DetailLevel = 100, Moment = "start", Sound = "Gewehr98_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "1897799601047819505", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Glock18", DetailLevel = 100, Moment = "start", Sound = "Glock18_reload", Source = "Camera", Target = "Pistol", group = "Default", id = "2298937000811527772", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "GoldenGun", DetailLevel = 100, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "V2ru5A3J", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "HK21", DetailLevel = 100, Moment = "start", Sound = "HK21_reload", Source = "Camera", Target = "MachineGun", group = "Default", id = "5583953653453303451", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "HiPower", DetailLevel = 100, Moment = "start", Sound = "HiPower_reload", Source = "Camera", Target = "Pistol", group = "Default", id = "7825974226272046381", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "LionRoar", DetailLevel = 100, Moment = "start", Sound = "MP40_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "7397910818462290383", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "M14SAW", DetailLevel = 100, Moment = "start", Sound = "M14SAW_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "5028385082229820042", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "M16A2", DetailLevel = 100, Moment = "start", Sound = "M16A2_reload", Source = "Camera", Target = "AssaultRifle", group = "Default", id = "1140563178563874871", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "M24Sniper", DetailLevel = 100, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "8330724783765664607", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "M41Shotgun", DetailLevel = 100, Moment = "start", Sound = "M41Shotgun_reload", Source = "Camera", Target = "Shotgun", group = "Default", id = "2876548580289824854", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "M4Commando", DetailLevel = 100, Moment = "start", Sound = "M4Commando_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "5829855378251924363", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MG42", DetailLevel = 100, Moment = "start", Sound = "MG42_reload", Source = "Camera", Target = "MachineGun", group = "Default", id = "7765027720012926452", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MG58", DetailLevel = 100, Moment = "start", Sound = "MG42_reload", Source = "Camera", Target = "MachineGun", group = "Default", id = "U541t8ku", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MGL", DetailLevel = 100, Moment = "start", Sound = "MGLGrenadeLauncher_reload", Source = "Camera", group = "Default", id = "219006987104910139", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MP40", DetailLevel = 100, Moment = "start", Sound = "MP40_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "7661059660496726763", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MP5", DetailLevel = 100, Moment = "start", Sound = "MP5_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "7238906314106686171", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MP5K", DetailLevel = 100, Moment = "start", Sound = "MP5_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "5506958474663959383", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "Mortar_tripod", Source = "Camera", group = "Default", id = "6645210765857050290", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "PSG1", DetailLevel = 100, Moment = "start", Sound = "PSG1_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "8055627466260696017", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "RPK74", DetailLevel = 100, Moment = "start", Sound = "RPK74_reload", Source = "Camera", Target = "MachineGun", group = "Default", id = "6627395511120130701", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "TexRevolver", DetailLevel = 100, Moment = "start", Sound = "TexRevolver_reload", Source = "Camera", Target = "Revolver", group = "Default", id = "2955911815671325927", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "UZI", DetailLevel = 100, Moment = "start", Sound = "UZI_reload", Source = "Camera", Target = "SubmachineGun", group = "Default", id = "1633988664685305580", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "UnderslungGrenadeLauncher", DetailLevel = 100, Moment = "start", Sound = "Underslung_reload", Source = "Camera", group = "Default", id = "2298933299349990077", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Winchester1894", DetailLevel = 100, Moment = "start", Sound = "Winchester_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "8560684839941452463", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "Winchester_Quest", DetailLevel = 100, Moment = "start", Sound = "Winchester_reload", Source = "Camera", Target = "SniperRifle", group = "Default", id = "b2S-oiuy", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", DetailLevel = 100, Moment = "start", Sound = "ui_itemarmorheavydrop-inventory", Source = "Camera", Target = "ArmorHeavy", group = "Default", id = "2806721214855700171", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "AA12_shot_single", Target = "Basic", group = "Default", id = "1146821286246667031", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "4391254771974657522", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AA12", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "1870500232651620638", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AA12", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "874232054613495240", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK47", DetailLevel = 100, Moment = "start", Sound = "AK47_shot_single", Target = "Basic", group = "Default", id = "1443244729448598775", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK47", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "3118055786392243107", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK47", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4756547504674304795", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK47", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "5798523732435580949", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK74", DetailLevel = 100, Moment = "start", Sound = "AK74_shot_single", Target = "Basic", group = "Default", id = "7085009808004844740", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK74", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "847059575402032851", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK74", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "8721169630965135886", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AK74", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "2447119446387365317", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AKSU", DetailLevel = 100, Moment = "start", Sound = "AKSU_shot_single", Target = "Basic", group = "Default", id = "1778638083734334415", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AKSU", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Target = "Silencer", group = "Default", id = "6286208569052615722", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AKSU", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "8415297549998697993", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AKSU", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "955508303050111803", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AR15", DetailLevel = 100, Moment = "start", Sound = "AR15_shot_single", Target = "Basic", group = "Default", id = "1985928833873914692", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AR15", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "888439446988005981", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AR15", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "3452891714478379422", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AR15", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "5072771538691062789", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AUG", DetailLevel = 100, Moment = "start", Sound = "AUG_shot_single", Target = "Basic", group = "Default", id = "6690989040249955577", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AUG", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "6799063478836174655", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AUG", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4623220347113367788", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "AUG", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "5745645517557380445", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "Auto5_shot_single", Target = "Basic", group = "Default", id = "8109217838543194551", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "9122540187782610611", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4279108471227705398", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "5679156907060068376", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5_quest", DetailLevel = 100, Moment = "start", Sound = "Auto5_shot_single", Target = "Basic", group = "Default", id = "vAfVZZ9P", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5_quest", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "iuH2EtTL", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5_quest", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "HeKOsqZJ", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Auto5_quest", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "OWWQHjKe", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BarretM82", DetailLevel = 100, Moment = "start", Sound = "BarretM82_shot_single", Target = "Basic", group = "Default", id = "7747607704631129242", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BarretM82", DetailLevel = 100, Moment = "start", Sound = "silencer_50BMG", Target = "Silencer", group = "Default", id = "5557620702339258329", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BarretM82", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "840588688480385444", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BarretM82", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "9122740335387939459", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Bereta92", DetailLevel = 100, Moment = "start", Sound = "Bereta92_shot", Source = "ActionPos", Target = "Basic", group = "Default", id = "7482084820456046837", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Bereta92", DetailLevel = 100, Moment = "start", Sound = "silencer_pistol", Source = "ActionPos", Target = "Silencer", group = "Default", id = "5264005111578820421", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Bereta92", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "2893088668715041718", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Bereta92", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "3280094250822289690", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BrowningM2HMG", DetailLevel = 100, Moment = "start", Sound = "BrowningM2HMG_shot_single", Target = "Basic", group = "Default", id = "953224844155856135", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BrowningM2HMG", DetailLevel = 100, Moment = "start", Sound = "silencer_machinegun", Target = "Silencer", group = "Default", id = "6580928475236847872", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BrowningM2HMG", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "5908047587015211366", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "BrowningM2HMG", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "5289149355135572365", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "ColtAnaconda", DetailLevel = 100, Moment = "start", Sound = "ColtAnaconda_shot", Target = "Basic", group = "Default", id = "4908430704535481757", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "ColtAnaconda", DetailLevel = 100, Moment = "start", Sound = "silencer_revolver", Target = "Silencer", group = "Default", id = "1742725419963231948", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "ColtAnaconda", DetailLevel = 100, Moment = "start", Sound = "ColtAnaconda_hammer-click", group = "Default", id = "6334365100980823666", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "ColtPeacemaker", DetailLevel = 100, Moment = "start", Sound = "ColtPeacemaker_shot", Target = "Basic", group = "Default", id = "4063721292406122911", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "ColtPeacemaker", DetailLevel = 100, Moment = "start", Sound = "silencer_revolver", Target = "Silencer", group = "Default", id = "6074990044686328297", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "ColtPeacemaker", DetailLevel = 100, Moment = "start", Sound = "ColtPeacemaker_hammer-click", group = "Default", id = "1092207818172469405", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DesertEagle", DetailLevel = 100, Moment = "start", Sound = "DesertEagle_shot", Source = "ActionPos", Target = "Basic", group = "Default", id = "1803007978267311110", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DesertEagle", DetailLevel = 100, Moment = "start", Sound = "silencer_pistol", Source = "ActionPos", Target = "Silencer", group = "Default", id = "1601247208772018483", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DesertEagle", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "1394544068854471982", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DesertEagle", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4189276516680123215", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DoubleBarrelShotgun", DetailLevel = 100, Moment = "start", Sound = "ShotgunDouble_shot", Target = "Basic", group = "Default", id = "1318566540804896045", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DoubleBarrelShotgun", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "1435747158311574986", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DoubleBarrelShotgun", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4206293397508820657", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DragunovSVD", DetailLevel = 100, Moment = "start", Sound = "DragunovSVD_shot", Target = "Basic", group = "Default", id = "8513336603435788317", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DragunovSVD", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "2270165178539279824", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DragunovSVD", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "5989690484859353131", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "DragunovSVD", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "3577648127160583874", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FAMAS", DetailLevel = 100, Moment = "start", Sound = "FAMAS_shot_single", Target = "Basic", group = "Default", id = "8295187478638717586", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FAMAS", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "7843302105958707679", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FAMAS", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "2430955775388943961", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FAMAS", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "3643696172641234495", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNFAL", DetailLevel = 100, Moment = "start", Sound = "FNFAL_shot_single", Target = "Basic", group = "Default", id = "6891669009017181112", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNFAL", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "8076331356126129305", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNFAL", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "736952605073447980", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNFAL", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "4430969082219429012", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNMinimi", DetailLevel = 100, Moment = "start", Sound = "FNMinimi_shot_single", Target = "Basic", group = "Default", id = "8213694403529699889", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNMinimi", DetailLevel = 100, Moment = "start", Sound = "silencer_machinegun", Target = "Silencer", group = "Default", id = "7272038020533920396", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNMinimi", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "7516617361478576437", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FNMinimi", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "3985520289845477224", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FlareHandgun", DetailLevel = 100, Moment = "start", Sound = "FlareHandgun_shot", Source = "ActionPos", Target = "Basic", group = "Default", id = "NSyfGU0_", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FlareHandgun", DetailLevel = 100, Moment = "start", Sound = "silencer_pistol", Source = "ActionPos", Target = "Silencer", group = "Default", id = "WdMtM9x7", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "FlareHandgun", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "7JqI-To7", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "G36", DetailLevel = 100, Moment = "start", Sound = "G36_shot_single", Target = "Basic", group = "Default", id = "5929608475750898986", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "G36", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "7884488211359187553", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "G36", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "3019755799050313922", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "G36", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "1934253797305545357", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil", DetailLevel = 100, Moment = "start", Sound = "Galil_shot_single", Target = "Basic", group = "Default", id = "3402533411016517902", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "5715900335862211430", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "7888522690504125355", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "6394259839698662632", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil_FlagHill", DetailLevel = 100, Moment = "start", Sound = "Galil_shot_single", Target = "Basic", group = "Default", id = "8824961525365913761", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil_FlagHill", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "6828943823226714894", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil_FlagHill", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "8158943532323363192", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Galil_FlagHill", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "6750920135206903593", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Gewehr98", DetailLevel = 100, Moment = "start", Sound = "Gewehr98_shot", Target = "Basic", group = "Default", id = "6358204640120600310", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Gewehr98", DetailLevel = 100, Moment = "start", Sound = "silencer_sniper", Target = "Silencer", group = "Default", id = "232591372548594739", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Gewehr98", Delay = 600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Gewehr98_reload", group = "Default", id = "4750963934399163042", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Gewehr98", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "6467517628077998123", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Gewehr98", Delay = 400, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "8533376293627127585", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Glock18", DetailLevel = 100, Moment = "start", Sound = "Glock18_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "8648418424917452773", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Glock18", DetailLevel = 100, Moment = "start", Sound = "silencer_pistol", Source = "ActionPos", Target = "Silencer", group = "Default", id = "704267555132984893", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Glock18", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "5937976560487175139", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Glock18", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "1105694761806977533", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "GoldenGun", DetailLevel = 100, Moment = "start", Sound = "M24Sniper_shot", Target = "Basic", group = "Default", id = "ITvx2Eta", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "GoldenGun", DetailLevel = 100, Moment = "start", Sound = "silencer_sniper", Target = "Silencer", group = "Default", id = "qhGwpZ45", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "GoldenGun", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "M24Sniper_reload", group = "Default", id = "ZwJH0XXB", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "GoldenGun", Delay = 1100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "mgVAT_RJ", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "GoldenGun", Delay = 1300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "MhCH_NIz", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HK21", DetailLevel = 100, Moment = "start", Sound = "HK21_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "9094672005557282", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HK21", DetailLevel = 100, Moment = "start", Sound = "silencer_machinegun", Source = "ActionPos", Target = "Silencer", group = "Default", id = "8332829532092223047", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HK21", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "6448359806235496136", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HK21", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "1317680666194158639", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HiPower", DetailLevel = 100, Moment = "start", Sound = "HiPower_shot", Target = "Basic", group = "Default", id = "8612833909699323100", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HiPower", DetailLevel = 100, Moment = "start", Sound = "silencer_pistol", Target = "Silencer", group = "Default", id = "7878677382896525530", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HiPower", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "6123463392807937022", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "HiPower", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "5884645197488248193", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "LionRoar", DetailLevel = 100, Moment = "start", Sound = "MP40_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "7393363882501539440", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "LionRoar", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Source = "ActionPos", Target = "Silencer", group = "Default", id = "6355243259474664305", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "LionRoar", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "2403037970527849193", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "LionRoar", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "8544549777110012294", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M14SAW", DetailLevel = 100, Moment = "start", Sound = "M14SAW_shot_single", Target = "Basic", group = "Default", id = "1885796633302730883", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M14SAW", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "192679560292947478", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M14SAW", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "653306475935499271", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M14SAW", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "8831651542880177386", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M16A2", DetailLevel = 100, Moment = "start", Sound = "M16A2_shot_single", Target = "Basic", group = "Default", id = "4986408395205864027", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M16A2", DetailLevel = 100, Moment = "start", Sound = "silencer_rifle", Target = "Silencer", group = "Default", id = "152011178286167189", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M16A2", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "1509989244026965043", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M16A2", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "3570223261824389388", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M24Sniper", DetailLevel = 100, Moment = "start", Sound = "M24Sniper_shot", Target = "Basic", group = "Default", id = "6527765272011716458", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M24Sniper", DetailLevel = 100, Moment = "start", Sound = "silencer_sniper", Target = "Silencer", group = "Default", id = "3861361024754350085", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M24Sniper", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "M24Sniper_reload", group = "Default", id = "5777041503461374248", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M24Sniper", Delay = 1100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "1334264995648183902", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M24Sniper", Delay = 1300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "1451985871645134451", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M41Shotgun", DetailLevel = 100, Moment = "start", Sound = "M41Shotgun_shot", Target = "Basic", group = "Default", id = "5008458603209426685", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M41Shotgun", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "8401885607047003841", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M41Shotgun", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "1091645346709523501", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M41Shotgun", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "2876398365829469851", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M4Commando", DetailLevel = 100, Moment = "start", Sound = "M4Commando_shot_single", Target = "Basic", group = "Default", id = "1749895041706139680", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M4Commando", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Target = "Silencer", group = "Default", id = "149432640154451863", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M4Commando", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "651857791693020521", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "M4Commando", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "2857918317122825723", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG42", DetailLevel = 100, Moment = "start", Sound = "MG42_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "2356524161098111546", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG42", DetailLevel = 100, Moment = "start", Sound = "silencer_machinegun", Source = "ActionPos", Target = "Silencer", group = "Default", id = "8517441171855120839", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG42", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4928838329220393285", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG42", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "8555155256052422097", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG58", DetailLevel = 100, Moment = "start", Sound = "MG42_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "1Iirgk3W", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG58", DetailLevel = 100, Moment = "start", Sound = "silencer_machinegun", Source = "ActionPos", Target = "Silencer", group = "Default", id = "o4yJHUw1", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG58", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "j5OodHK_", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MG58", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "tQXONOgt", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MGL", DetailLevel = 100, Moment = "start", Sound = "MGLGrenadeLauncher_shot", group = "Default", id = "8433586734831255946", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP40", DetailLevel = 100, Moment = "start", Sound = "MP40_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "5381544029295069243", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP40", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Source = "ActionPos", Target = "Silencer", group = "Default", id = "5778598416299225901", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP40", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "75031605690629084", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP40", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "6686782126727969321", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5", DetailLevel = 100, Moment = "start", Sound = "MP5_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "6929159460188625460", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Source = "ActionPos", Target = "Silencer", group = "Default", id = "3925549366848712453", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "6442624751749162933", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "8087543178862031143", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5K", DetailLevel = 100, Moment = "start", Sound = "MP5_shot_single", Source = "ActionPos", Target = "Basic", group = "Default", id = "1493776545137008655", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5K", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Source = "ActionPos", Target = "Silencer", group = "Default", id = "4419402939769566932", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5K", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "7480276545812606538", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "MP5K", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "1805112413739058973", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "PSG1", DetailLevel = 100, Moment = "start", Sound = "PSG1_shot", Target = "Basic", group = "Default", id = "4372628500489221316", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "PSG1", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "2608833379305379514", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "PSG1", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "7836308763238382205", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "PSG1", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "1651634213021284025", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "RPK74", DetailLevel = 100, Moment = "start", Sound = "RPK74_shot_single", Target = "Basic", group = "Default", id = "7052496508681140240", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "RPK74", DetailLevel = 100, Moment = "start", Sound = "silencer_machinegun", Target = "Silencer", group = "Default", id = "8907790710777436215", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "RPK74", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "8564815566560581552", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "RPK74", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "5002697077156791073", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "TexRevolver", DetailLevel = 100, Moment = "start", Sound = "TexRevolver_shot", Source = "ActionPos", Target = "Basic", group = "Default", id = "1815847983108109552", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "TexRevolver", DetailLevel = 100, Moment = "start", Sound = "silencer_revolver", Source = "ActionPos", Target = "Silencer", group = "Default", id = "2170255985902967910", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "TexRevolver", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_fall", Source = "ActionPos", group = "Default", id = "1298620007646469403", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "TexRevolver", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "5396593057085054096", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "UZI", DetailLevel = 100, Moment = "start", Sound = "UZI_shot_single", Target = "Basic", group = "Default", id = "3430455612696396610", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "UZI", DetailLevel = 100, Moment = "start", Sound = "silencer_submachine", Target = "Silencer", group = "Default", id = "4902229764523428621", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "UZI", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "2256294507074594858", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "UZI", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", group = "Default", id = "3855740482398688169", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "UnderslungGrenadeLauncher", DetailLevel = 100, Moment = "start", Sound = "Underslung_shot", Source = "ActionPos", group = "Default", id = "3695263372825754132", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester1894", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Winchester_reload", Target = "Basic", group = "Default", id = "2343448922591795458", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester1894", DetailLevel = 100, Moment = "start", Sound = "Winchester_shot", Target = "Basic", group = "Default", id = "8010296607901167892", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester1894", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Winchester_reload", Target = "Silencer", group = "Default", id = "2617009875264766941", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester1894", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "3060807130872206815", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester1894", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "4341781573114884268", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester1894", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "4662131315933229886", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester_Quest", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Winchester_reload", Target = "Basic", group = "Default", id = "EAPCoo7V", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester_Quest", DetailLevel = 100, Moment = "start", Sound = "Winchester_shot", Target = "Basic", group = "Default", id = "ppCkJout", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester_Quest", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Winchester_reload", Target = "Silencer", group = "Default", id = "mofk8pvM", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester_Quest", DetailLevel = 100, Moment = "start", Sound = "silencer_shotgun", Target = "Silencer", group = "Default", id = "f9PhHueL", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester_Quest", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingA_release", Source = "ActionPos", group = "Default", id = "L1DGXYZz", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "Winchester_Quest", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingC_fall", Source = "ActionPos", group = "Default", id = "rzG8VW49", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "589382063485210106", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "AK47", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "2304823814137799125", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "AK74", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "7582310406010413938", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "AKSU", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "3291068447471956529", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "AR15", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "1339583664768735402", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "AUG", DetailLevel = 100, Moment = "start", Sound = "empty_submachine", group = "Default", id = "4996694276240201276", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "4330014446799810340", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Auto5_quest", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "sGwh1xRD", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "BarretM82", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "4059190669908764609", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Bereta92", DetailLevel = 100, Moment = "start", Sound = "empty_pistol", Source = "ActionPos", group = "Default", id = "7128019726189051022", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "BrowningM2HMG", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", group = "Default", id = "4641275504531489258", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "ColtAnaconda", DetailLevel = 100, Moment = "start", Sound = "ColtAnaconda_hammer-click", group = "Default", id = "4517484666587225209", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "ColtPeacemaker", DetailLevel = 100, Moment = "start", Sound = "ColtPeacemaker_hammer-click", group = "Default", id = "6974944318417933385", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "DesertEagle", DetailLevel = 100, Moment = "start", Sound = "empty_pistol", Source = "ActionPos", group = "Default", id = "7228033988021130203", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "DoubleBarrelShotgun", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "5563220273866638320", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "DragunovSVD", DetailLevel = 100, Moment = "start", Sound = "empty_sniper", group = "Default", id = "3160649040285975618", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "FAMAS", DetailLevel = 100, Moment = "start", Sound = "empty_submachine", group = "Default", id = "3028261043030522494", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "FNFAL", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "6687860217131549739", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "FNMinimi", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", group = "Default", id = "9079218712554748718", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "FlareHandgun", DetailLevel = 100, Moment = "start", Sound = "empty_pistol", Source = "ActionPos", group = "Default", id = "Jg2RdA1g", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "G36", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "7874724022680988525", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Galil", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "6710926101123097039", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Galil_FlagHill", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "1123571087114531609", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Gewehr98", DetailLevel = 100, Moment = "start", Sound = "Gewehr98_hammer-click", group = "Default", id = "7947055041310126960", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Glock18", DetailLevel = 100, Moment = "start", Sound = "empty_pistol", Source = "ActionPos", group = "Default", id = "3539435435794393740", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "GoldenGun", DetailLevel = 100, Moment = "start", Sound = "empty_sniper", group = "Default", id = "9Jh2MxwL", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "HK21", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", Source = "ActionPos", group = "Default", id = "170514515034500660", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "HiPower", DetailLevel = 100, Moment = "start", Sound = "empty_pistol", group = "Default", id = "3640169086041209728", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "LionRoar", DetailLevel = 100, Moment = "start", Sound = "empty_sniper", Source = "ActionPos", group = "Default", id = "2085194999554581790", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "M14SAW", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "5604886826105264815", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "M16A2", DetailLevel = 100, Moment = "start", Sound = "empty_rifle", group = "Default", id = "1411505888513761359", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "M24Sniper", DetailLevel = 100, Moment = "start", Sound = "empty_sniper", group = "Default", id = "8541319050834724917", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "M41Shotgun", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "8770909143449846264", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "M4Commando", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", group = "Default", id = "2312816211675003712", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MG42", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", Source = "ActionPos", group = "Default", id = "2983965800417653973", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MG58", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", Source = "ActionPos", group = "Default", id = "CDuTjjAb", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MGL", DetailLevel = 100, Moment = "start", Sound = "empty_rocketlauncher", group = "Default", id = "2521074423187037086", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MP40", DetailLevel = 100, Moment = "start", Sound = "empty_sniper", Source = "ActionPos", group = "Default", id = "3795994354236434965", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MP5", DetailLevel = 100, Moment = "start", Sound = "empty_revolver", group = "Default", id = "4195475233643602481", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MP5K", DetailLevel = 100, Moment = "start", Sound = "empty_revolver", group = "Default", id = "2963348515721326903", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "empty_mortar", group = "Default", id = "4100612601635099026", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "PSG1", DetailLevel = 100, Moment = "start", Sound = "empty_revolver", group = "Default", id = "5801316900601944835", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "RPK74", DetailLevel = 100, Moment = "start", Sound = "empty_machinegun", group = "Default", id = "2172173531892789651", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "TexRevolver", DetailLevel = 100, Moment = "start", Sound = "empty_revolver", Source = "ActionPos", group = "Default", id = "2325004349605498968", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "UZI", DetailLevel = 100, Moment = "start", Sound = "empty_submachine", group = "Default", id = "6265393428741534615", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Winchester1894", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "4238124594513128607", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "Winchester_Quest", DetailLevel = 100, Moment = "start", Sound = "empty_shotgun", group = "Default", id = "4txdkLNo", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "AK47", group = "Default", id = "4506020771169389308", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-load", Source = "Camera", Target = "AK47", group = "Default", id = "1817637384376558108", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "AK74", group = "Default", id = "2922168794434107307", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-load", Source = "Camera", Target = "AK74", group = "Default", id = "5845700100562102143", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "AR15", group = "Default", id = "2765488163415499828", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 1300, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "AR15", group = "Default", id = "4639309258447937530", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-556", Source = "Camera", Target = "AUG", group = "Default", id = "8930995826441427469", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 1300, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "AUG", group = "Default", id = "8424945315626707744", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "FAMAS", group = "Default", id = "8858294607837555670", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "FAMAS", group = "Default", id = "3091507048078782481", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "FNFAL", group = "Default", id = "8280150140591566813", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "FNFAL", group = "Default", id = "7312585892753918267", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "G36", group = "Default", id = "817082230195165458", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 2000, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "G36", group = "Default", id = "1738150969781208922", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "Galil", group = "Default", id = "3701747563018295761", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "Galil", group = "Default", id = "27614207812502579", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "Galil_FlagHill", group = "Default", id = "372219344159438931", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "Galil_FlagHill", group = "Default", id = "8598580427278052591", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "M14SAW", group = "Default", id = "4722642972763247366", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 1300, DetailLevel = 100, Moment = "start", Sound = "mag_shotgun-load", Source = "Camera", Target = "M14SAW", group = "Default", id = "2842810650618857906", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "M16A2", group = "Default", id = "4116039600125903784", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "AssaultRifle", Delay = 1200, DetailLevel = 100, Moment = "start", Sound = "mag_machinegun-load", Source = "Camera", Target = "M16A2", group = "Default", id = "2470241128827350679", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "FlareGun", Delay = 200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-mag", Source = "Camera", Target = "FlareHandgun", group = "Default", id = "hx1a6Yjw", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "GrenadeLauncher", DetailLevel = 100, Moment = "start", Sound = "bullet_load-grenade", Source = "Camera", Target = "MGL", group = "Default", id = "2008971543452638692", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "GrenadeLauncher", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_load-grenade", Source = "Camera", Target = "MGL", group = "Default", id = "7519935864161518144", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "GrenadeLauncher", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "bullet_load-grenade", Source = "Camera", Target = "UnderslungGrenadeLauncher", group = "Default", id = "1990156690005916048", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "GrenadeLauncher", Delay = 100, DetailLevel = 100, FadeIn = 300, Moment = "start", Sound = "handling_snap-light", Source = "Camera", Target = "UnderslungGrenadeLauncher", group = "Default", id = "7443623072302199380", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "belt_box-attach", Source = "Camera", Target = "FNMinimi", group = "Default", id = "6326869071775400792", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-attach", Source = "Camera", Target = "FNMinimi", group = "Default", id = "1646980789239904250", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "belt_box-attach", Source = "Camera", Target = "HK21", group = "Default", id = "7353043213331645893", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-attach", Source = "Camera", Target = "HK21", group = "Default", id = "5561474535678163411", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", Delay = 3250, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-close", Source = "Camera", Target = "HK21", group = "Default", id = "9123425478989560119", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "RPK74", group = "Default", id = "2822960274852936030", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MachineGun", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-load", Source = "Camera", Target = "RPK74", group = "Default", id = "1619821275152001932", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "bullet_load-grenade", Source = "Camera", group = "Default", id = "3887143553384099024", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Pistol", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "Bereta92", group = "Default", id = "8689779841634338833", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Pistol", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "Bereta92", group = "Default", id = "6339578544466643203", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Pistol", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "DesertEagle", group = "Default", id = "8214249911619882511", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Pistol", Delay = 1200, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "DesertEagle", group = "Default", id = "6149676541577890982", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Pistol", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "HiPower", group = "Default", id = "1909670395982595290", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Pistol", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "HiPower", group = "Default", id = "8811815829400739551", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Revolver", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "ColtPeacemaker_reload", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "4437201344603399501", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Revolver", DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "1307359250350656538", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Revolver", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "7562138672753705162", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Revolver", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal", Source = "Camera", Target = "TexRevolver", group = "Default", id = "7687156092242821500", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "belt_box-attach", Source = "Camera", Target = "AA12", group = "Default", id = "946926597130675587", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-12gauge-mag", Source = "Camera", Target = "AA12", group = "Default", id = "1191916769547897760", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "Auto5_reload", Target = "Auto5", Time = 300, group = "Default", id = "2263953181022001752", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 2000, DetailLevel = 100, FadeIn = 500, Moment = "start", Sound = "Auto5_reload", Target = "Auto5", group = "Default", id = "4924059577148885148", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 500, DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "bullet_load-12gauge-bolt", Source = "Camera", Target = "Auto5", group = "Default", id = "6889392668985548918", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "Auto5_reload", Target = "Auto5_quest", Time = 300, group = "Default", id = "H8MxiBUt", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 500, DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "bullet_load-12gauge-bolt", Source = "Camera", Target = "Auto5_quest", group = "Default", id = "4PgQuIz1", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "ShotgunDouble_close", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "3100535585328787194", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-12gauge-dbarrel", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "7055567681266020270", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 300, DetailLevel = 100, Moment = "start", Sound = "bullet_load-12gauge-dbarrel", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "9165412380363195509", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-12gauge-bolt", Source = "Camera", Target = "M41Shotgun", group = "Default", id = "1404453427163382312", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "Shotgun", Delay = 1800, DetailLevel = 100, Moment = "start", Sound = "bullet_load-12gauge-bolt", Source = "Camera", Target = "M41Shotgun", group = "Default", id = "8515829444649741022", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-50BMG", Source = "Camera", Target = "BarretM82", group = "Default", id = "3447347131077962668", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 1700, DetailLevel = 100, Moment = "start", Sound = "mag_sniper-load", Source = "Camera", Target = "BarretM82", group = "Default", id = "5929974908482785359", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "DragunovSVD", group = "Default", id = "7101795268430711536", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 1800, DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-load", Source = "Camera", Target = "DragunovSVD", group = "Default", id = "9209068452153830063", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 2000, DetailLevel = 100, FadeIn = 800, Moment = "start", Sound = "Gewehr98_reload", Source = "Camera", Target = "Gewehr98", group = "Default", id = "2380566873913334566", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-50BMG", Source = "Camera", Target = "Gewehr98", group = "Default", id = "5960301356865747807", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 2500, DetailLevel = 100, FadeIn = 500, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "GoldenGun", group = "Default", id = "GNu637iM", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "GoldenGun", Time = 400, group = "Default", id = "lmiyqdSV", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "GoldenGun", group = "Default", id = "jKoyr1Km", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "GoldenGun", group = "Default", id = "WUpK8ceF", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 2500, DetailLevel = 100, FadeIn = 500, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "M24Sniper", group = "Default", id = "2131184727725711315", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "M24Sniper", Time = 400, group = "Default", id = "9206263034728386658", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "M24Sniper", group = "Default", id = "6018206818828471546", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "M24Sniper", group = "Default", id = "2321311089962056309", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "PSG1", group = "Default", id = "7352052249229892486", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "PSG1", group = "Default", id = "3817190737534339102", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 1300, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal-bolt", Source = "Camera", Target = "Winchester1894", group = "Default", id = "6437768360063465187", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal-bolt", Source = "Camera", Target = "Winchester1894", Time = 100, group = "Default", id = "2582039166544889466", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", Delay = 1300, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal-bolt", Source = "Camera", Target = "Winchester_Quest", group = "Default", id = "BBjjnbZz", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SniperRifle", DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal-bolt", Source = "Camera", Target = "Winchester_Quest", Time = 100, group = "Default", id = "MxuhQwNA", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-762", Source = "Camera", Target = "AKSU", group = "Default", id = "2783594735332639320", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-load", Source = "Camera", Target = "AKSU", group = "Default", id = "7236640185088809535", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "LionRoar", group = "Default", id = "1615377772857025779", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "mag_submachine-load", Source = "Camera", Target = "LionRoar", group = "Default", id = "4455640749375650846", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-556", Source = "Camera", Target = "M4Commando", group = "Default", id = "4943336108528950190", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-load", Source = "Camera", Target = "M4Commando", group = "Default", id = "86488905892734727", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "MP40", group = "Default", id = "2544381019970569118", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "mag_submachine-load", Source = "Camera", Target = "MP40", group = "Default", id = "7913608833020368351", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "MP5", group = "Default", id = "2473586892576057597", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "MP5", group = "Default", id = "3904025639065783702", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "MP5K", group = "Default", id = "6642153088544467396", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "MP5K", group = "Default", id = "6294840552990458806", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "UZI", group = "Default", id = "1038817636888600585", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "SubmachineGun", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "UZI", group = "Default", id = "2186267046487132788", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", DetailLevel = 100, Moment = "start", Sound = "bullet_load-50BMG", Source = "Camera", Target = "BrowningM2HMG", group = "Default", id = "73149829941791899", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal", Source = "Camera", Target = "ColtAnaconda", group = "Default", id = "6034910520417510445", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal", Source = "Camera", Target = "ColtAnaconda", group = "Default", id = "6019484413799388048", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_load-9mm", Source = "Camera", Target = "Glock18", group = "Default", id = "903920811515297562", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", Source = "Camera", Target = "Glock18", group = "Default", id = "7191627613778687348", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-attach", Source = "Camera", Target = "MG42", group = "Default", id = "2272283283512867031", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-attach", Source = "Camera", Target = "MG58", group = "Default", id = "s-z1HgCN", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_load-45cal", Source = "Camera", Target = "TexRevolver", group = "Default", id = "4502095495015861246", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationCategoryClick", Sound = "ui_modmenu-addcategory", Source = "UI", group = "Default", id = "2299574025494708437", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationClosed", Sound = "ui_modmenu-close", Source = "UI", group = "Default", id = "6443235499109426015", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationComponentClick", Sound = "ui_modmenu-addcomponent", Source = "UI", group = "Default", id = "1901859896315017550", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationFail", Sound = "ui_modmenu-modfail", Source = "UI", group = "Default", id = "5099050589164513532", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationOpened", Sound = "ui_modmenu-open", Source = "UI", group = "Default", id = "2964092938450437087", }) PlaceObj('ActionFXSound', { Action = "WeaponModificationSuccess", Sound = "ui_modmenu-modsuccess", Source = "UI", group = "Default", id = "2011737530715744469", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AA12", Delay = 2700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "AA12_reload", group = "Default", id = "23484785149967702", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AA12", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_box-attach", group = "Default", id = "5332586403180241035", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AA12", DetailLevel = 100, Moment = "start", Sound = "belt_box-detach", group = "Default", id = "2642621499194322918", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AA12", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-mag", group = "Default", id = "5170528190272825859", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AK47", Delay = 2500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "AK47_reload", group = "Default", id = "1072732716504908422", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AK47", Delay = 900, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_AKtype-load", group = "Default", id = "1177185379967861493", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AK47", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", group = "Default", id = "2526907608849446402", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AK74", Delay = 2500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "AK74_reload", group = "Default", id = "7037721239677753699", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AK74", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_AKtype-load", group = "Default", id = "420270550631971334", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AK74", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", group = "Default", id = "8279744127716452930", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AKSU", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "AKSU_reload", group = "Default", id = "6634232890178131674", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AKSU", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_AKtype-load", group = "Default", id = "8239088374413305727", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AKSU", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", group = "Default", id = "2655852109194307477", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AR15", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "AR15_reload", group = "Default", id = "6229500672076382709", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AR15", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "7767013106223405521", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AR15", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "351502675185689103", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AUG", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "AUG_reload", group = "Default", id = "9031159716315686526", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AUG", Delay = 700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "4406324242011660126", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "AUG", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "2562089346709740027", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Auto5", Delay = 2500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Auto5_reload", group = "Default", id = "7072733007859167124", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Auto5", DetailLevel = 100, Moment = "start", Sound = "bullet_load-12gauge-bolt", group = "Default", id = "4486925051751091826", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Auto5", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-bolt", group = "Default", id = "3432602190124011522", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Auto5_quest", Delay = 2500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Auto5_reload", group = "Default", id = "Zm1-D5rY", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BarretM82", Delay = 2800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "BarretM82_reload", group = "Default", id = "2035382581437082123", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BarretM82", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_machinegun-load", group = "Default", id = "9185311771631920297", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BarretM82", DetailLevel = 100, Moment = "start", Sound = "mag_machinegun-unload", group = "Default", id = "6539232669981593329", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Bereta92", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Bereta92_slide-load", group = "Default", id = "7827527373342630326", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Bereta92", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Bereta92_slide-move", group = "Default", id = "2040260690951132695", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Bereta92", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "9003744233235784703", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", Delay = 5000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "BrowningM2HMG_reload", group = "Default", id = "1910134680190507922", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", Delay = 7000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_box-attach", group = "Default", id = "7628629522464741958", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_box-detach", group = "Default", id = "1048792918309536889", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", Delay = 5000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-attach", group = "Default", id = "4820244506760215853", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", Delay = 4500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-close", group = "Default", id = "2033662302635702568", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-detach", group = "Default", id = "2776791420980194823", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "BrowningM2HMG", DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-open", group = "Default", id = "7687472227649500475", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtAnaconda", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtAnaconda_casings-out", group = "Default", id = "6041354254382845899", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtAnaconda", Delay = 1500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtAnaconda_cocking", group = "Default", id = "6616659389198058973", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtAnaconda", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtAnaconda_drum-close", group = "Default", id = "8050570523869470391", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtAnaconda", DetailLevel = 100, Moment = "start", Sound = "ColtAnaconda_drum-open", group = "Default", id = "1787792708374277670", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtPeacemaker", Delay = 600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtPeacemaker_casings-out", group = "Default", id = "3767045876869773813", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtPeacemaker", Delay = 1500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtPeacemaker_cocking", group = "Default", id = "3383077963945728144", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "ColtPeacemaker", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ColtPeacemaker_reload", group = "Default", id = "6559956732962858711", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DesertEagle", Delay = 2100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "DesertEagle_slide-load", group = "Default", id = "4679957454602442799", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DesertEagle", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "DesertEagle_slide-move", group = "Default", id = "7366646486729486487", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DesertEagle", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "7354638198616908545", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DesertEagle", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", group = "Default", id = "5407992636433404840", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 3500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ShotgunDouble_close", group = "Default", id = "8687356856758148384", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 50, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "ShotgunDouble_open", group = "Default", id = "780394496168825534", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "6154234508357687242", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "ActionPos", group = "Default", id = "2250762737929362739", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 1500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-dbarrel", group = "Default", id = "7735527819578875871", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 2500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-dbarrel", group = "Default", id = "8154050250097084289", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 150, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-12gauge-dbarrel", group = "Default", id = "6356497495482833539", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DoubleBarrelShotgun", Delay = 170, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-12gauge-dbarrel", group = "Default", id = "6860111789489613301", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DragunovSVD", Delay = 2300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "DragunovSVD_reload", group = "Default", id = "1672345323109474406", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DragunovSVD", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_AKtype-load", group = "Default", id = "6722482880060221413", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "DragunovSVD", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", group = "Default", id = "8978037378325862589", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FAMAS", Delay = 1600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "FAMAS_reload", group = "Default", id = "8317208923145747532", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FAMAS", Delay = 700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "4336581323142619943", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FAMAS", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "1651882706996620028", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNFAL", Delay = 1500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "FNFAL_reload", group = "Default", id = "1003173036960836539", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNFAL", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "6134892913567522255", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNMinimi", Delay = 3500, DetailLevel = 100, FadeIn = 500, GameTime = true, Moment = "start", Sound = "FNMinimi_reload", group = "Default", id = "8006686644705240693", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNMinimi", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "FNMinimi_reload", Time = 400, group = "Default", id = "6904223345939275417", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNMinimi", DetailLevel = 100, Moment = "start", Sound = "belt_box-detach", group = "Default", id = "4185625917829935675", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNMinimi", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-attach", group = "Default", id = "6567282734716571760", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FNMinimi", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-detach", group = "Default", id = "3739684143243667857", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FlareHandgun", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Bereta92_slide-move", group = "Default", id = "HTCJJzu1", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FlareHandgun", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "FlareHandgun_cocking", group = "Default", id = "_8FM9_R_", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FlareHandgun", DetailLevel = 100, Moment = "start", Sound = "FlareHandgun_reload", Time = 200, group = "Default", id = "CXsArhNP", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "FlareHandgun", Delay = 400, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-mag", group = "Default", id = "71RlFz-w", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "G36", Delay = 1800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "G36_reload", group = "Default", id = "3808805063105125346", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "G36", Delay = 900, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "8835337965607698141", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "G36", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "2452365365917580738", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Galil", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Galil_reload", group = "Default", id = "6132575661123838423", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Galil", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_AKtype-load", group = "Default", id = "3926680142419436141", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Galil", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", group = "Default", id = "5585524979193513887", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Galil_FlagHill", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Galil_reload", group = "Default", id = "4453245115264976861", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Galil_FlagHill", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_AKtype-load", group = "Default", id = "3415596774149323894", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Galil_FlagHill", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", group = "Default", id = "1851274208831001718", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Gewehr98", Delay = 3000, DetailLevel = 100, FadeIn = 400, GameTime = true, Moment = "start", Sound = "Gewehr98_reload", group = "Default", id = "5676691899866815554", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Gewehr98", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "Gewehr98_reload", Time = 300, group = "Default", id = "7984336012618573133", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Gewehr98", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-50BMG", group = "Default", id = "5223799583283648321", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Gewehr98", Delay = 1800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-50BMG", group = "Default", id = "7525609842955149057", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Glock18", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Glock18_slide-load", group = "Default", id = "7022356918075111318", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Glock18", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Glock18_slide-move", group = "Default", id = "8811385267540888129", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Glock18", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "8680341224804560235", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "GoldenGun", Delay = 1800, DetailLevel = 100, FadeIn = 500, GameTime = true, Moment = "start", Sound = "M24Sniper_reload", group = "Default", id = "tYIKaHjF", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "GoldenGun", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "M24Sniper_reload", Time = 300, group = "Default", id = "27GO9IQs", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "GoldenGun", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-762", group = "Default", id = "W4rGHfAT", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "GoldenGun", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-762", group = "Default", id = "EwdTnpos", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HK21", Delay = 5000, DetailLevel = 100, FadeIn = 600, GameTime = true, Moment = "start", Sound = "HK21_reload", group = "Default", id = "3151826213087708583", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HK21", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "HK21_reload", Time = 400, group = "Default", id = "1848830977893560975", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HK21", Delay = 4000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_box-attach", group = "Default", id = "6290151759234847773", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HK21", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_box-detach", group = "Default", id = "3414501204605211320", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HK21", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-attach", group = "Default", id = "3146891388911762076", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HK21", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "belt_machinegun-detach", group = "Default", id = "2837742163449234928", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HiPower", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "HiPower_slide-load", group = "Default", id = "8111167905333263201", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HiPower", Delay = 1300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "HiPower_slide-move", group = "Default", id = "5939010117735567116", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HiPower", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "4662205785586941344", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "HiPower", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", group = "Default", id = "5554263631340982613", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "LionRoar", Delay = 1500, DetailLevel = 100, FadeIn = 800, GameTime = true, Moment = "start", Sound = "MP40_reload", group = "Default", id = "5312190781868990758", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "LionRoar", Delay = 900, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_submachine-load", group = "Default", id = "7257903731669017011", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "LionRoar", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_submachine-unload", group = "Default", id = "1768581187952947820", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M14SAW", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "M14SAW_reload", group = "Default", id = "4215493416014158399", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M14SAW", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_shotgun-load", group = "Default", id = "6563039116408667321", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M14SAW", DetailLevel = 100, Moment = "start", Sound = "mag_shotgun-unload", group = "Default", id = "7808650023560750017", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M16A2", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "M16A2_reload", group = "Default", id = "1541881658348099771", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M16A2", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_machinegun-load", group = "Default", id = "6046980408673464841", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M16A2", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_machinegun-unload", group = "Default", id = "1074932299343592554", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M24Sniper", Delay = 1800, DetailLevel = 100, FadeIn = 500, GameTime = true, Moment = "start", Sound = "M24Sniper_reload", group = "Default", id = "1889603570750178351", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M24Sniper", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "M24Sniper_reload", Time = 300, group = "Default", id = "5718794380005436295", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M24Sniper", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-762", group = "Default", id = "3055243323911759039", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M24Sniper", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-762", group = "Default", id = "5310598516118697190", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M41Shotgun", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-bolt", group = "Default", id = "7801513113724835485", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M41Shotgun", Delay = 1500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-12gauge-bolt", group = "Default", id = "644236928053161121", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M4Commando", Delay = 1800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "M4Commando_reload", group = "Default", id = "5131322555351985680", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M4Commando", Delay = 900, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "8464420086207442542", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "M4Commando", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "128199394861956516", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG42", Delay = 3200, DetailLevel = 100, Moment = "start", Sound = "MG42_reload", group = "Default", id = "2486364565498247263", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG42", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-attach", group = "Default", id = "4869442234540796450", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG42", Delay = 2600, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-close", group = "Default", id = "597636898366323032", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG42", DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-open", group = "Default", id = "1719487177959309880", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG58", Delay = 3200, DetailLevel = 100, Moment = "start", Sound = "MG42_reload", group = "Default", id = "38w10_qv", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG58", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-attach", group = "Default", id = "9d89rJrI", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG58", Delay = 2600, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-close", group = "Default", id = "DflX_f01", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MG58", DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-open", group = "Default", id = "VVrH8Xo-", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", Delay = 1600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "MGLGrenadeLauncher_close", group = "Default", id = "1377651688819744924", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", DetailLevel = 100, Moment = "start", Sound = "MGLGrenadeLauncher_open", group = "Default", id = "5626806216620208173", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "MGLGrenadeLauncher_reload", group = "Default", id = "4709484900370391438", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", Delay = 1200, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-grenade", group = "Default", id = "9050925810741039041", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-grenade", group = "Default", id = "379922768635376200", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", Delay = 400, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-grenade", group = "Default", id = "2456415205164023549", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MGL", Delay = 500, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-grenade", group = "Default", id = "4649303281239135072", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP40", Delay = 2000, DetailLevel = 100, FadeIn = 400, GameTime = true, Moment = "start", Sound = "MP40_reload", group = "Default", id = "3474416137015981930", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP40", Delay = 900, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_submachine-load", group = "Default", id = "659506711877645851", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP40", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_submachine-unload", group = "Default", id = "5252230711142866388", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP5", Delay = 2000, DetailLevel = 100, FadeIn = 200, GameTime = true, Moment = "start", Sound = "MP5_reload", group = "Default", id = "2522648458530731857", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP5", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "3964048714582264567", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP5", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", group = "Default", id = "4929393769541736705", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP5K", Delay = 2000, DetailLevel = 100, FadeIn = 200, GameTime = true, Moment = "start", Sound = "MP5_reload", group = "Default", id = "302787969973421222", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP5K", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "4557801047216005478", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MP5K", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", group = "Default", id = "6499401013725459958", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "Mortar_reload", group = "Default", id = "8570359623215982765", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "PSG1", Delay = 2500, DetailLevel = 100, FadeIn = 400, GameTime = true, Moment = "start", Sound = "PSG1_reload", group = "Default", id = "3690258439133480519", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "PSG1", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "3975519487195811341", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "PSG1", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "4993586849724315962", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "RPK74", Delay = 1600, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "RPK74_reload", group = "Default", id = "8690324415893806877", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "RPK74", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_rifle-load", group = "Default", id = "6764526311673438952", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "RPK74", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", group = "Default", id = "4711252990520874667", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "TexRevolver", DetailLevel = 100, Moment = "start", Sound = "TexRevolver_reload", group = "Default", id = "5054007064609916472", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "UZI", Delay = 1700, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "UZI_reload", group = "Default", id = "3166796995312508338", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "UZI", Delay = 800, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "mag_pistol-load", group = "Default", id = "4253651837730620062", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "UZI", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", group = "Default", id = "7677384258285501465", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "UnderslungGrenadeLauncher", DetailLevel = 100, Moment = "start", Sound = "Underslung_reload", group = "Default", id = "2340772511826998960", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Winchester1894", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Winchester_reload", group = "Default", id = "6114139112302383257", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Winchester1894", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-45cal-bolt", group = "Default", id = "5926351184459810667", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Winchester1894", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-45cal-bolt", group = "Default", id = "8662231385159500631", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Winchester_Quest", Delay = 2000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "Winchester_reload", group = "Default", id = "qGcHnB8x", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Winchester_Quest", Delay = 100, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-45cal-bolt", group = "Default", id = "tyK5QEiK", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "Winchester_Quest", Delay = 1000, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_load-45cal-bolt", group = "Default", id = "hGP5DTFg", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "AK47", group = "Default", id = "2043680218273709738", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", Source = "Camera", Target = "AK47", group = "Default", id = "4373532520888031537", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "AK74", group = "Default", id = "907374463733270159", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", Source = "Camera", Target = "AK74", group = "Default", id = "7961948267928535429", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "AR15", group = "Default", id = "872152381405251546", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "AR15", group = "Default", id = "3441446243266427450", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-556", Source = "Camera", Target = "AUG", group = "Default", id = "925971114813667148", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "AUG", group = "Default", id = "571015570900779484", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "FAMAS", group = "Default", id = "1448027981382295447", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "FAMAS", group = "Default", id = "4976821706348623963", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "FNFAL", group = "Default", id = "2097568553480550158", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "FNFAL", group = "Default", id = "3288848817846646840", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "G36", group = "Default", id = "6797439551083130576", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "G36", group = "Default", id = "336988958338635103", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "Galil", group = "Default", id = "3264323978424172965", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "Galil", group = "Default", id = "5309789113903175528", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "Galil_FlagHill", group = "Default", id = "349166950798281754", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "Galil_FlagHill", group = "Default", id = "1487906114470264971", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 1200, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "M14SAW", group = "Default", id = "5770183419465275052", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_shotgun-unload", Source = "Camera", Target = "M14SAW", group = "Default", id = "5487769289383500130", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "M16A2", group = "Default", id = "5876978496576575804", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "AssaultRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_machinegun-unload", Source = "Camera", Target = "M16A2", group = "Default", id = "4159620232992224850", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "FlareGun", DetailLevel = 100, Moment = "start", Sound = "FlareHandgun_reload", Source = "Camera", Target = "FlareHandgun", Time = 200, group = "Default", id = "QdPQuJ0a", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "FlareGun", Delay = 300, DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-12gauge-mag", Source = "Camera", Target = "FlareHandgun", group = "Default", id = "2yIS1Seu", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "GrenadeLauncher", DetailLevel = 100, Moment = "start", Sound = "MGLGrenadeLauncher_open", Source = "Camera", Target = "MGL", group = "Default", id = "7383130946875279388", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "GrenadeLauncher", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-grenade", Source = "Camera", Target = "MGL", group = "Default", id = "3326588767867307437", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "GrenadeLauncher", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-grenade", Source = "Camera", Target = "UnderslungGrenadeLauncher", group = "Default", id = "7595365392167736559", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "GrenadeLauncher", Delay = 100, DetailLevel = 100, FadeIn = 300, Moment = "start", Sound = "handling_snap-light", Source = "Camera", Target = "UnderslungGrenadeLauncher", group = "Default", id = "8462018186206174080", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", Delay = 1700, DetailLevel = 100, Moment = "start", Sound = "belt_box-detach", Source = "Camera", Target = "FNMinimi", group = "Default", id = "3609184535835566893", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-detach", Source = "Camera", Target = "FNMinimi", group = "Default", id = "5063109110285008155", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", Delay = 2500, DetailLevel = 100, Moment = "start", Sound = "belt_box-detach", Source = "Camera", Target = "HK21", group = "Default", id = "7979161132732343455", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-detach", Source = "Camera", Target = "HK21", group = "Default", id = "5689142045801303305", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-open", Source = "Camera", Target = "HK21", group = "Default", id = "2805909257816814356", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "RPK74", group = "Default", id = "6043775700690119497", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", Source = "Camera", Target = "RPK74", group = "Default", id = "5367692165989237213", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "MortarInventoryItem", DetailLevel = 100, Moment = "start", Sound = "bullet_unload-grenade", Source = "Camera", group = "Default", id = "9060881379279972449", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Pistol", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "Bereta92", group = "Default", id = "1480001349851646182", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Pistol", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "Bereta92", group = "Default", id = "8054636295361836060", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Pistol", Delay = 900, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "DesertEagle", group = "Default", id = "7795555326895805234", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Pistol", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "DesertEagle", group = "Default", id = "4728007017147431728", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Pistol", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "HiPower", group = "Default", id = "7579069008414255893", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Pistol", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "HiPower", group = "Default", id = "4501531223561014211", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_fall", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "5515672447433267945", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_fall", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "6601728321370959526", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_fall", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "1026474047097671551", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", DetailLevel = 100, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "4012993407929828351", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 250, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "ColtPeacemaker", group = "Default", id = "1324630600160517191", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "TexRevolver", group = "Default", id = "323253861193996576", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "TexRevolver", group = "Default", id = "3683388222994389554", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Revolver", Delay = 500, DetailLevel = 100, FadeIn = 500, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "TexRevolver", group = "Default", id = "3408622464087266068", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", DetailLevel = 100, Moment = "start", Sound = "belt_box-detach", Source = "Camera", Target = "AA12", group = "Default", id = "2066654248886926609", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 600, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-12gauge-mag", Source = "Camera", Target = "AA12", group = "Default", id = "7973243680970778323", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "Auto5_reload", Source = "Camera", Target = "Auto5", Time = 300, group = "Default", id = "6491542520426615450", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "Camera", Target = "Auto5", group = "Default", id = "5114967796683902846", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "Camera", Target = "Auto5", group = "Default", id = "5287852727172472517", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", DetailLevel = 100, Moment = "start", Sound = "ShotgunDouble_open", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "8555274013646268799", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 300, DetailLevel = 100, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "1012771636460020925", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 400, DetailLevel = 100, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "4786407252831618640", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-12gauge-dbarrel", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "5022339549722643088", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 220, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-12gauge-dbarrel", Source = "Camera", Target = "DoubleBarrelShotgun", group = "Default", id = "7484044056156156888", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 100, DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "M41Shotgun_reload", Source = "Camera", Target = "M41Shotgun", group = "Default", id = "9028909088177953867", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 800, DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "M41Shotgun_reload", Source = "Camera", Target = "M41Shotgun", group = "Default", id = "263859093198983291", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "Camera", Target = "M41Shotgun", group = "Default", id = "3366058029716956335", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "Shotgun", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "bullet_casingSHOTGUN_fall", Source = "Camera", Target = "M41Shotgun", group = "Default", id = "6696690780188551150", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 1500, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-50BMG", Source = "Camera", Target = "BarretM82", group = "Default", id = "7464999852072590804", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_machinegun-unload", Source = "Camera", Target = "BarretM82", group = "Default", id = "915057366675624877", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", Source = "Camera", Target = "DragunovSVD", group = "Default", id = "7816586006101322302", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", DetailLevel = 100, FadeOut = 50, Moment = "start", Sound = "Gewehr98_reload", Source = "Camera", Target = "Gewehr98", Time = 300, group = "Default", id = "1610897982132692549", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 1200, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-50BMG", Source = "Camera", Target = "Gewehr98", group = "Default", id = "773171505649584693", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "GoldenGun", Time = 300, group = "Default", id = "kgAWVOMv", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", Target = "GoldenGun", group = "Default", id = "2iGEFZvF", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_release", Source = "ActionPos", Target = "GoldenGun", group = "Default", id = "Yy-ldlEr", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", DetailLevel = 100, FadeOut = 100, Moment = "start", Sound = "M24Sniper_reload", Source = "Camera", Target = "M24Sniper", Time = 300, group = "Default", id = "3399432784133579696", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_fall", Source = "ActionPos", Target = "M24Sniper", group = "Default", id = "1757059510566324612", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_casingB_release", Source = "ActionPos", Target = "M24Sniper", group = "Default", id = "7628948585674694254", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "PSG1", group = "Default", id = "8491031997738848739", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "PSG1", group = "Default", id = "4725303074734719399", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", DetailLevel = 100, Moment = "start", Sound = "Winchester_reload", Source = "Camera", Target = "Winchester1894", group = "Default", id = "6682110100195157131", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_casingA_release", Source = "Camera", Target = "Winchester1894", group = "Default", id = "7104957023871933856", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_casingC_fall", Source = "Camera", Target = "Winchester1894", group = "Default", id = "954401329130518322", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", DetailLevel = 100, Moment = "start", Sound = "Winchester_reload", Source = "Camera", Target = "Winchester_Quest", group = "Default", id = "7YiCex3S", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 200, DetailLevel = 100, Moment = "start", Sound = "bullet_casingA_release", Source = "Camera", Target = "Winchester_Quest", group = "Default", id = "0QoazO7h", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SniperRifle", Delay = 1000, DetailLevel = 100, Moment = "start", Sound = "bullet_casingC_fall", Source = "Camera", Target = "Winchester_Quest", group = "Default", id = "FVhIzW2W", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-762", Source = "Camera", Target = "AKSU", group = "Default", id = "9198434070645398318", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_AKtype-unload", Source = "Camera", Target = "AKSU", group = "Default", id = "1695076074643220996", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "LionRoar", group = "Default", id = "2399717542515184417", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_submachine-unload", Source = "Camera", Target = "LionRoar", group = "Default", id = "4731896876973532714", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-556", Source = "Camera", Target = "M4Commando", group = "Default", id = "2846663187408858838", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_rifle-unload", Source = "Camera", Target = "M4Commando", group = "Default", id = "4884369928031438129", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "MP40", group = "Default", id = "7277713220445197353", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_submachine-unload", Source = "Camera", Target = "MP40", group = "Default", id = "1194260519203119340", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "MP5", group = "Default", id = "553884111054607673", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "MP5", group = "Default", id = "1304457029944467140", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 500, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "MP5K", group = "Default", id = "4019623504097161390", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "MP5K", group = "Default", id = "2090523378488530752", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", Delay = 700, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "UZI", group = "Default", id = "7354685998441469796", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "SubmachineGun", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "UZI", group = "Default", id = "2957567691814096510", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", DetailLevel = 100, Moment = "start", Sound = "bullet_unload-50BMG", Source = "Camera", Target = "BrowningM2HMG", group = "Default", id = "1246604844152306544", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Delay = 100, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "ColtAnaconda", group = "Default", id = "8460096730225858565", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-45cal", Source = "Camera", Target = "ColtAnaconda", group = "Default", id = "592635270001545782", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Delay = 800, DetailLevel = 100, Moment = "start", Sound = "bullet_unload-9mm", Source = "Camera", Target = "Glock18", group = "Default", id = "1448433729682651252", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", DetailLevel = 100, Moment = "start", Sound = "mag_pistol-unload", Source = "Camera", Target = "Glock18", group = "Default", id = "165405441991060226", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-detach", Source = "Camera", Target = "MG42", group = "Default", id = "7901349051005166062", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", DetailLevel = 100, Moment = "start", Sound = "belt_machinegun-detach", Source = "Camera", Target = "MG58", group = "Default", id = "mCQtw7l1", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_concrete", Source = "ActionPos", Target = "Surface:Asphalt", group = "Destruction SFX", id = "5565849858292666753", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_basket", Source = "ActionPos", Target = "Surface:Basket", group = "Destruction SFX", id = "6602249867470010905", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_bones", Source = "ActionPos", Target = "Surface:Bone_Prop", group = "Destruction SFX", id = "3520064584907962149", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_bones", Source = "ActionPos", Target = "Surface:Bone_Solid", group = "Destruction SFX", id = "1032016535191583990", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_bottle", Source = "ActionPos", Target = "Surface:Bottle", group = "Destruction SFX", id = "5485593331396753955", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_bottlecrate", Source = "ActionPos", Target = "Surface:Bottlecrate", group = "Destruction SFX", id = "7454670542706771329", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Brick", group = "Destruction SFX", id = "9109777348290262840", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Brick_Inv", group = "Destruction SFX", id = "1209510578621276602", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Brick_Prop", group = "Destruction SFX", id = "1945441453598532582", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Brick_Solid", group = "Destruction SFX", id = "7487868512762296340", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_bulb", Source = "ActionPos", Target = "Surface:Bulb", group = "Destruction SFX", id = "5139579197911971814", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_cardboard", Source = "ActionPos", Target = "Surface:Cardboard", group = "Destruction SFX", id = "3323589100849533079", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_ceramics", Source = "ActionPos", Target = "Surface:Ceramic", group = "Destruction SFX", id = "7427016512159031666", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_ceramics", Source = "ActionPos", Target = "Surface:Ceramic_Prop", group = "Destruction SFX", id = "4113289607118932820", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:ClayBrick", group = "Destruction SFX", id = "4895323804172591577", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_concrete", Source = "ActionPos", Target = "Surface:Concrete", group = "Destruction SFX", id = "7478154279234140097", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Destruction SFX", id = "3593131388444470337", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_electronics", Source = "ActionPos", Target = "Surface:Electronics", group = "Destruction SFX", id = "3644986285027887271", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_electronics", Source = "ActionPos", Target = "Surface:Electronics_Prop", group = "Destruction SFX", id = "8970324352879148834", }) PlaceObj('ActionFXSound', { Action = "Death", Delay = 500, Moment = "start", Sound = "destruction_metalsheet", Source = "ActionPos", Target = "Surface:Explosive_Cistern", group = "Destruction SFX", id = "6267715424750037626", }) PlaceObj('ActionFXSound', { Action = "Death", Delay = 500, Moment = "start", Sound = "destruction_metalsheet", Source = "ActionPos", Target = "Surface:Explosive_Vehicle", group = "Destruction SFX", id = "229935948580996935", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_fencewire", Source = "ActionPos", Target = "Surface:Fencewire", group = "Destruction SFX", id = "5709619872431630106", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_flesh", Source = "ActionPos", Target = "Surface:Flesh", group = "Destruction SFX", id = "1190773199650044722", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_glass", Source = "ActionPos", Target = "Surface:Glass", group = "Destruction SFX", id = "4877814735455802625", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Logs", group = "Destruction SFX", id = "7206948020010783921", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_plywood", Source = "ActionPos", Target = "Surface:Matress_Solid", group = "Destruction SFX", id = "7792926163233710242", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_flesh", Source = "ActionPos", Target = "Surface:Meat", group = "Destruction SFX", id = "6184457151742596008", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Impenetrable", group = "Destruction SFX", id = "5172758591044288561", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Inv_Imp", group = "Destruction SFX", id = "6863557384971688758", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Inv_Penetrable", group = "Destruction SFX", id = "3371146948885892352", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_electronics", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Destruction SFX", id = "8299096142655283500", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Destruction SFX", id = "4978380013851689081", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Destruction SFX", id = "2961132336790419902", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Solid_Hard", group = "Destruction SFX", id = "2130986647405709667", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metalobject", Source = "ActionPos", Target = "Surface:Metalobject", group = "Destruction SFX", id = "4751461822933243871", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metalrods", Source = "ActionPos", Target = "Surface:Metalrods", group = "Destruction SFX", id = "1534930964972763890", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_metalrods", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Destruction SFX", id = "2491481162694263523", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_papers", Source = "ActionPos", Target = "Surface:Papers", group = "Destruction SFX", id = "907047416747544258", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_piano", Source = "ActionPos", Target = "Surface:Piano", group = "Destruction SFX", id = "166893422751277045", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_pipes", Source = "ActionPos", Target = "Surface:Pipes", group = "Destruction SFX", id = "6014592623508601963", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_planks", Source = "ActionPos", Target = "Surface:Planks", group = "Destruction SFX", id = "2319154412439691989", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_plastic", Source = "ActionPos", Target = "Surface:Plastic", group = "Destruction SFX", id = "2546432858774311763", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_plywood", Source = "ActionPos", Target = "Surface:Plywood", group = "Destruction SFX", id = "789687240744824326", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:RedBrick", group = "Destruction SFX", id = "6525370074142430335", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_concrete", Source = "ActionPos", Target = "Surface:Rock", group = "Destruction SFX", id = "756017156253906628", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_rubber", Source = "ActionPos", Target = "Surface:Rubber", group = "Destruction SFX", id = "8296282525476377083", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_slats", Source = "ActionPos", Target = "Surface:Slats", group = "Destruction SFX", id = "9026260340760181654", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_sticks", Source = "ActionPos", Target = "Surface:Sticks", group = "Destruction SFX", id = "542818516063715573", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_sticks", Source = "ActionPos", Target = "Surface:Sticks_Props", group = "Destruction SFX", id = "4437227642137642632", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_sticks", Source = "ActionPos", Target = "Surface:Sticks_Solids", group = "Destruction SFX", id = "8238769176990076694", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_concrete", Source = "ActionPos", Target = "Surface:Stone", group = "Destruction SFX", id = "3039297713177735088", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_ceramics", Source = "ActionPos", Target = "Surface:Tiles", group = "Destruction SFX", id = "1868402949848615158", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_tin", Source = "ActionPos", Target = "Surface:Tin", group = "Destruction SFX", id = "6355021952334777577", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_tin", Source = "ActionPos", Target = "Surface:Tin_Props", group = "Destruction SFX", id = "4644349608838984897", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_tinobjects", Source = "ActionPos", Target = "Surface:Tinobjects", group = "Destruction SFX", id = "7595124216551608064", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_tinplates", Source = "ActionPos", Target = "Surface:Tinplates", group = "Destruction SFX", id = "3902745771518784688", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_plywood", Source = "ActionPos", Target = "Surface:Trees", group = "Destruction SFX", id = "2376924662594452442", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Wood", group = "Destruction SFX", id = "3467994771075982840", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_slats", Source = "ActionPos", Target = "Surface:Wood_Props", group = "Destruction SFX", id = "8271109066861436710", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Wood_inv", group = "Destruction SFX", id = "6316512350820160298", }) PlaceObj('ActionFXSound', { Action = "Death", Moment = "start", Sound = "destruction_woodobject", Source = "ActionPos", Target = "Surface:Woodobject", group = "Destruction SFX", id = "764185967714066455", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Bone", group = "Destruction SFX", id = "3145144579430042291", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Brick", group = "Destruction SFX", id = "5854609116184859399", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_ceramics", Source = "ActionPos", Target = "Surface:Ceramic", group = "Destruction SFX", id = "2789848828622874375", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Concrete", group = "Destruction SFX", id = "3910105255526750968", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Destruction SFX", id = "4935928016939355435", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_electronics", Source = "ActionPos", Target = "Surface:Electronics", group = "Destruction SFX", id = "230749372468351685", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Logs", group = "Destruction SFX", id = "5144123076387400882", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal", group = "Destruction SFX", id = "8790160783161337229", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Inv_Imp", group = "Destruction SFX", id = "6043528672377287754", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Inv_Penetrable", group = "Destruction SFX", id = "5501778905360313709", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_electronics", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Destruction SFX", id = "2396020064672199989", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Destruction SFX", id = "110026702603675410", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metal", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Destruction SFX", id = "8228268170135005462", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metalrods", Source = "ActionPos", Target = "Surface:Metalrods", group = "Destruction SFX", id = "2868738012942971005", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_metalsheet", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Destruction SFX", id = "4329396859523538901", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_planks", Source = "ActionPos", Target = "Surface:Planks", group = "Destruction SFX", id = "1650982993645215551", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_plastic", Source = "ActionPos", Target = "Surface:Plastic", group = "Destruction SFX", id = "2368803671600121588", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_plywood", Source = "ActionPos", Target = "Surface:Plywood", group = "Destruction SFX", id = "8314232439352088829", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:RedBrick", group = "Destruction SFX", id = "1686626137511773414", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_brick", Source = "ActionPos", Target = "Surface:Rock", group = "Destruction SFX", id = "5721703472463677377", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_sticks", Source = "ActionPos", Target = "Surface:Sticks", group = "Destruction SFX", id = "4593847880993893691", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_sticks", Source = "ActionPos", Target = "Surface:Sticks_Props", group = "Destruction SFX", id = "9201504566704120461", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_sticks", Source = "ActionPos", Target = "Surface:Sticks_Solids", group = "Destruction SFX", id = "5347477038762705697", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_concrete", Source = "ActionPos", Target = "Surface:Stone", group = "Destruction SFX", id = "8191334783999730404", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_ceramics", Source = "ActionPos", Target = "Surface:Tiles", group = "Destruction SFX", id = "4413919279369255780", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_tin", Source = "ActionPos", Target = "Surface:Tin", group = "Destruction SFX", id = "2368132522763881777", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_tin", Source = "ActionPos", Target = "Surface:Tin_Props", group = "Destruction SFX", id = "8610713349298974216", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Trees", group = "Destruction SFX", id = "2933637884900663184", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Wood", group = "Destruction SFX", id = "8667718713261717248", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_slats", Source = "ActionPos", Target = "Surface:Wood_Props", group = "Destruction SFX", id = "8613480421450667130", }) PlaceObj('ActionFXSound', { Action = "SpreadDebris", Moment = "explosion", Sound = "destruction_logs", Source = "ActionPos", Target = "Surface:Wood_inv", group = "Destruction SFX", id = "7931049868831850840", }) PlaceObj('ActionFXSound', { Action = "WindowBreak", Moment = "start", Sound = "destruction_window", Source = "ActionPos", group = "Destruction SFX", id = "8499723116498204888", }) PlaceObj('ActionFXSound', { Action = "Anim:explode", Actor = "Explosive_Barrel", Moment = "hit", Sound = "explosion_barrel-fall", Source = "ActionPos", group = "Explosion - Barrel SFX", id = "1838026906594055443", }) PlaceObj('ActionFXSound', { Action = "Anim:explode", Actor = "Explosive_Barrel", Delay = 1500, FadeIn = 500, FadeOut = 1000, GameTime = true, Moment = "hit", Sound = "fire_blaze", Source = "ActionPos", group = "Explosion - Barrel SFX", id = "4485348451917658867", }) PlaceObj('ActionFXSound', { Action = "Anim:explode", Actor = "Explosive_Barrel", Moment = "start", Sound = "explosion_barrel", Source = "ActionPos", group = "Explosion - Barrel SFX", id = "5804418849685204410", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Explosive_Barrel", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", group = "Explosion - Barrel SFX", id = "2480004053296844753", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Explosive_Barrel", Moment = "start", Sound = "destruction_metal", Source = "ActionPos", group = "Explosion - Barrel SFX", id = "1061965322831238362", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Explosive_Barrel", Moment = "start", Sound = "explosion_barrel", Source = "ActionPos", group = "Explosion - Barrel SFX", id = "739526019722464322", }) PlaceObj('ActionFXSound', { Action = "AlarmTrapTrigger", FadeIn = 150, FadeOut = 150, Moment = "start", Sound = "trap_alarm", Source = "ActionPos", Time = 1500, group = "Explosion - Electrical SFX", id = "4193764659138183916", }) PlaceObj('ActionFXSound', { Action = "ElectricalTrapTrigger", Moment = "start", Sound = "trap_electrical", Source = "ActionPos", group = "Explosion - Electrical SFX", id = "2639610646296737771", }) PlaceObj('ActionFXSound', { Action = "ElectricalTrapTrigger", Moment = "start", Sound = "trap_electrical-explosion", Source = "ActionPos", group = "Explosion - Electrical SFX", id = "4258091818106518726", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityC4_OnGround", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Explosive - C4 SFX", id = "6329023101351354575", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityC4_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Explosive - C4 SFX", id = "3742429841696358028", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityC4_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Explosive - C4 SFX", id = "4523164449852292227", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityC4_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Explosive - C4 SFX", id = "78Z48fne", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityC4_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Explosive - C4 SFX", id = "3273887118124021950", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityC4_OnGround", GameTime = true, Moment = "start", Sound = "explosive_C4", Source = "ActionPos", group = "Explosion - Explosive - C4 SFX", id = "5814542293810887836", }) PlaceObj('ActionFXSound', { Action = "ExplosiveTick", Actor = "ProximityC4_OnGround", AttachToObj = true, FxId = "C4_tick", GameTime = true, Moment = "start", Sound = "explosive_tick", group = "Explosion - Explosive - C4 SFX", id = "937674170981813736", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - C4 SFX", id = "333965572495279280", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - C4 SFX", id = "1180661774464447784", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - C4 SFX", id = "7565512844688408936", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - C4 SFX", id = "4274259733461466968", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - C4 SFX", id = "4143211940583150013", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - C4 SFX", id = "5355930917598575803", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - C4 SFX", id = "1073642470952991836", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - C4 SFX", id = "2089426683797906322", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - C4 SFX", id = "7560424847269241471", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - C4 SFX", id = "2205133641112790776", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - C4 SFX", id = "2219209194140682829", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - C4 SFX", id = "5731919555937233087", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - C4 SFX", id = "646516076866361775", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - C4 SFX", id = "584588652972188789", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - C4 SFX", id = "7985290877056077312", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - C4 SFX", id = "6725104669652784198", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - C4 SFX", id = "6379004863190064037", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - C4 SFX", id = "5068894204218606506", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - C4 SFX", id = "2172073090491646347", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - C4 SFX", id = "6317035817413420788", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - C4 SFX", id = "6935354637314338429", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - C4 SFX", id = "1943397290644601024", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - C4 SFX", id = "2000450911940536902", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - C4 SFX", id = "650940683761193240", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - C4 SFX", id = "4809443701272268524", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - C4 SFX", id = "150443229825514756", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - C4 SFX", id = "6214394825037420636", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - C4 SFX", id = "5093477649869470381", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - C4 SFX", id = "1352984445682766151", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - C4 SFX", id = "814514177087597291", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - C4 SFX", id = "2567346375159091731", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - C4 SFX", id = "3570077485447707520", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - C4 SFX", id = "L8arUNJu", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - C4 SFX", id = "2280043855126422687", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - C4 SFX", id = "7854329462460733386", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - C4 SFX", id = "7925212773524132876", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - C4 SFX", id = "996960768612134661", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - C4 SFX", id = "5916568449572358181", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - C4 SFX", id = "4879290579024423741", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - C4 SFX", id = "4582132235524813788", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - C4 SFX", id = "4458419979709799732", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - C4 SFX", id = "7702071204512829846", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - C4 SFX", id = "753874334038202592", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - C4 SFX", id = "3027234082472023529", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - C4 SFX", id = "6489028839333513692", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - C4 SFX", id = "8173891972593511245", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - C4 SFX", id = "6879402902669034678", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - C4 SFX", id = "5296634454546027080", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - C4 SFX", id = "7679665765975057178", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - C4 SFX", id = "7453732485310944811", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - C4 SFX", id = "66118328280107105", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - C4 SFX", id = "3832385974553641564", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - C4 SFX", id = "305959065357686640", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - C4 SFX", id = "4009050657973520625", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - C4 SFX", id = "6898270465159346822", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - C4 SFX", id = "3337370835392437769", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - C4 SFX", id = "3723811449841363665", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - C4 SFX", id = "7268340955499234671", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - C4 SFX", id = "842821702267543756", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - C4 SFX", id = "475514892644810233", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - C4 SFX", id = "3345808586325582142", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - C4 SFX", id = "6711605358947177568", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - C4 SFX", id = "3678435279754331896", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - C4 SFX", id = "599765195394335", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - C4 SFX", id = "1449427042344622892", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - C4 SFX", id = "8929902168949119765", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - C4 SFX", id = "4634324976796429773", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - C4 SFX", id = "72352514202951104", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - C4 SFX", id = "3446092398795703162", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - C4 SFX", id = "5635485432585933953", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - C4 SFX", id = "4848676327435730225", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - C4 SFX", id = "8228074166730926949", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - C4 SFX", id = "4156498815471635273", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - C4 SFX", id = "6993672839875194777", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - C4 SFX", id = "266073832839734787", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - C4 SFX", id = "6578972316265522535", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - C4 SFX", id = "3992356044285368401", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - C4 SFX", id = "636058647751828076", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - C4 SFX", id = "79vQLeh7", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - C4 SFX", id = "3092379166958652615", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - C4 SFX", id = "9027773191388223606", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - C4 SFX", id = "4574999369898387643", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - C4 SFX", id = "712084642860979769", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - C4 SFX", id = "2832645882564920579", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - C4 SFX", id = "4813891998286458971", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - C4 SFX", id = "6053255930836981232", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - C4 SFX", id = "3187666231762781033", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - C4 SFX", id = "2079611317743382817", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - C4 SFX", id = "3482231551273078624", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - C4 SFX", id = "9043246409469298442", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - C4 SFX", id = "3831274710286616476", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - C4 SFX", id = "3868834176389269013", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - C4 SFX", id = "1202318307340648093", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - C4 SFX", id = "238937766871146582", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - C4 SFX", id = "7848711465473434998", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - C4 SFX", id = "8701487446262552622", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - C4 SFX", id = "6499011409257694215", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - C4 SFX", id = "4074073578989912728", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - C4 SFX", id = "2395774673885145536", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - C4 SFX", id = "2988923077543253891", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - C4 SFX", id = "9179927419307529274", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - C4 SFX", id = "5477790854898645326", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - C4 SFX", id = "3190352185515056392", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - C4 SFX", id = "7989238179013379237", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - C4 SFX", id = "6104091940865274593", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - C4 SFX", id = "2737008921574309877", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - C4 SFX", id = "7782770011842383738", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - C4 SFX", id = "9118626274592803439", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - C4 SFX", id = "6855231380506160117", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - C4 SFX", id = "561684674399266327", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - C4 SFX", id = "508467427881135597", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - C4 SFX", id = "3204441430652832806", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - C4 SFX", id = "750226472148894944", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - C4 SFX", id = "2812163500104665884", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - C4 SFX", id = "4309367719791071209", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - C4 SFX", id = "4014660790019629309", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - C4 SFX", id = "4470481704274095371", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - C4 SFX", id = "1153695541474655552", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - C4 SFX", id = "3903992720195024102", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - C4 SFX", id = "5780278991198977260", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - C4 SFX", id = "4821271648087842960", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - C4 SFX", id = "572244868652913250", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - C4 SFX", id = "2081071482008944460", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - C4 SFX", id = "7164688960172572300", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - C4 SFX", id = "QnqIu-k3", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - C4 SFX", id = "4904265029780314509", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - C4 SFX", id = "3963680027648631524", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - C4 SFX", id = "971271945578580040", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - C4 SFX", id = "3728608002760275463", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - C4 SFX", id = "4675942985202439805", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - C4 SFX", id = "426207713558615060", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - C4 SFX", id = "2597431109733945489", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - C4 SFX", id = "7681064440915716338", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - C4 SFX", id = "710305608658006715", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - C4 SFX", id = "5106294179827749627", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - C4 SFX", id = "8286799815104145181", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - C4 SFX", id = "4048377901772518564", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedC4", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - C4 SFX", id = "8560646355020287761", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "ProximityC4", Delay = 200, GameTime = true, Moment = "start", Sound = "explosive_detonator-sensoractivate", Source = "ActionPos", group = "Explosion - Explosive - C4 SFX", id = "1065627936556597762", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "RemoteC4", Delay = 200, GameTime = true, Moment = "start", Sound = "explosive_detonator-remotebutton", Source = "ActionPos", group = "Explosion - Explosive - C4 SFX", id = "2057184962749071105", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "TimedC4", Delay = 200, GameTime = true, Moment = "start", Sound = "explosive_detonator-timeractivate", Source = "ActionPos", group = "Explosion - Explosive - C4 SFX", id = "2383332018565923301", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityPETN_OnGround", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Explosive - PETN SFX", id = "3063098111360886053", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityPETN_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Explosive - PETN SFX", id = "3737603430843614860", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityPETN_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Explosive - PETN SFX", id = "179685833720432396", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityPETN_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Explosive - PETN SFX", id = "wI1Wck-G", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityPETN_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Explosive - PETN SFX", id = "7010689154935838889", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityPETN_OnGround", GameTime = true, Moment = "start", Sound = "explosive_PETN", Source = "ActionPos", group = "Explosion - Explosive - PETN SFX", id = "9004961627150450527", }) PlaceObj('ActionFXSound', { Action = "ExplosiveTick", Actor = "ProximityPETN_OnGround", AttachToObj = true, GameTime = true, Moment = "start", Sound = "explosive_tick", group = "Explosion - Explosive - PETN SFX", id = "5521658530943714849", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - PETN SFX", id = "7846218905160003991", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - PETN SFX", id = "3237908361132274616", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - PETN SFX", id = "1481117219524435132", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - PETN SFX", id = "8132138716148030079", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - PETN SFX", id = "2276052128200452785", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - PETN SFX", id = "5927317550049966969", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - PETN SFX", id = "5261860049297974461", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - PETN SFX", id = "4845648413481632726", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - PETN SFX", id = "3788271499890809094", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - PETN SFX", id = "3695057349757892635", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - PETN SFX", id = "3576017491418991057", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - PETN SFX", id = "2811326925363600531", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - PETN SFX", id = "7871053564071971151", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - PETN SFX", id = "356076815113860535", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - PETN SFX", id = "4681481692725226284", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - PETN SFX", id = "5984500501466880879", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - PETN SFX", id = "1235898224820927296", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - PETN SFX", id = "6751868728982305619", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - PETN SFX", id = "504562083367074130", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - PETN SFX", id = "4598536275293631627", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - PETN SFX", id = "7252266724098726525", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - PETN SFX", id = "4958406117084845207", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - PETN SFX", id = "5615810932922602075", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - PETN SFX", id = "82095954672211697", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - PETN SFX", id = "5202746456120975554", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - PETN SFX", id = "5572030905943766731", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - PETN SFX", id = "2018576714264232326", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - PETN SFX", id = "1464362951602769586", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - PETN SFX", id = "5135583849176377727", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - PETN SFX", id = "4347795481695658168", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - PETN SFX", id = "7328216613765914162", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - PETN SFX", id = "3559519376503820847", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - PETN SFX", id = "H5NoZsSd", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - PETN SFX", id = "9132125247264420911", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - PETN SFX", id = "4238940197041762555", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - PETN SFX", id = "2296996709757601491", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - PETN SFX", id = "8056059859341432270", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - PETN SFX", id = "9017031690175584966", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - PETN SFX", id = "4516363453941880131", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - PETN SFX", id = "2478284047612005114", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - PETN SFX", id = "5841466190200072102", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - PETN SFX", id = "8922533816925258122", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - PETN SFX", id = "2858898690733160203", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - PETN SFX", id = "6531144898984569454", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - PETN SFX", id = "2496165344148650872", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - PETN SFX", id = "4179682583453614316", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - PETN SFX", id = "3241074539385420885", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - PETN SFX", id = "7759740194795171118", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - PETN SFX", id = "8075842260515541694", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - PETN SFX", id = "703302992937221530", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - PETN SFX", id = "6513721057969588245", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - PETN SFX", id = "3698768328326426591", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - PETN SFX", id = "6047341427688600232", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - PETN SFX", id = "6766590597188076710", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - PETN SFX", id = "4176749257189411321", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - PETN SFX", id = "2694696669857594222", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - PETN SFX", id = "6003691626625057264", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - PETN SFX", id = "4701829576809635593", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - PETN SFX", id = "4844281255683556830", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - PETN SFX", id = "7545236267636699223", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - PETN SFX", id = "4657020741292441012", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - PETN SFX", id = "5275001108315771552", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - PETN SFX", id = "564176442161159032", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - PETN SFX", id = "1432201432480231820", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - PETN SFX", id = "25977326284566669", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - PETN SFX", id = "2897754950750866328", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - PETN SFX", id = "6732024888304585386", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - PETN SFX", id = "7638440277534325267", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - PETN SFX", id = "3131149059115867364", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - PETN SFX", id = "4744595937279417811", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - PETN SFX", id = "2761697995407660240", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - PETN SFX", id = "3217645842382926408", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - PETN SFX", id = "4136988887620876462", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - PETN SFX", id = "6718898803325361522", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - PETN SFX", id = "5628688053644597948", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - PETN SFX", id = "4630790306307494047", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - PETN SFX", id = "6097000573830999703", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - PETN SFX", id = "7131848956986650018", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - PETN SFX", id = "pfzrMQD4", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - PETN SFX", id = "4454956461780405315", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - PETN SFX", id = "4388167559810854979", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - PETN SFX", id = "6362602245537121979", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - PETN SFX", id = "8891075990130848938", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - PETN SFX", id = "8385995170116238688", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - PETN SFX", id = "1396442616086342651", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - PETN SFX", id = "9161362201739475642", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - PETN SFX", id = "5405016620387972884", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - PETN SFX", id = "3126465441041487288", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - PETN SFX", id = "6685296032488213089", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - PETN SFX", id = "875854648865149197", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - PETN SFX", id = "3344538054149331160", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - PETN SFX", id = "1465361815317790382", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - PETN SFX", id = "4665689661164954042", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - PETN SFX", id = "8772726668103027138", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - PETN SFX", id = "2622352079216982247", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - PETN SFX", id = "8668836391272690226", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - PETN SFX", id = "1160120508642715306", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - PETN SFX", id = "3747892978842462898", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - PETN SFX", id = "2740051954253215930", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - PETN SFX", id = "8387713169758105831", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - PETN SFX", id = "1702718796917133768", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - PETN SFX", id = "4735390527125763471", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - PETN SFX", id = "4563524779290325651", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - PETN SFX", id = "8851890902331191853", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - PETN SFX", id = "8081512398232915276", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - PETN SFX", id = "1932030731379996685", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - PETN SFX", id = "8314211313841501441", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - PETN SFX", id = "7172883777322936040", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - PETN SFX", id = "145341053917299508", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - PETN SFX", id = "2021274042102932444", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - PETN SFX", id = "1800195319379226834", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - PETN SFX", id = "6640019102116276347", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - PETN SFX", id = "2911428345727000616", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - PETN SFX", id = "2191372935714179243", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - PETN SFX", id = "5850153641999606740", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - PETN SFX", id = "6794859113250860754", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - PETN SFX", id = "8266438640660011175", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - PETN SFX", id = "4660458944890644740", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - PETN SFX", id = "7809667410606596009", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - PETN SFX", id = "7269829866224068977", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - PETN SFX", id = "7910503794378464101", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - PETN SFX", id = "6721176131043520838", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - PETN SFX", id = "2946636551401797134", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - PETN SFX", id = "4131960464858317022", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - PETN SFX", id = "vFnmhJqS", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - PETN SFX", id = "6761626772289254049", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - PETN SFX", id = "5173750522910684093", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - PETN SFX", id = "7670382167816958047", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - PETN SFX", id = "9162906652076752709", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - PETN SFX", id = "5680446062018878989", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - PETN SFX", id = "3309242490035618640", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - PETN SFX", id = "3091714854379151688", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - PETN SFX", id = "7169408413423979225", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - PETN SFX", id = "7190597100376374155", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - PETN SFX", id = "7115259032844522848", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - PETN SFX", id = "6191108509438457678", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - PETN SFX", id = "277679988688677080", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - PETN SFX", id = "219154433266921711", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_ProximityPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-sensoractivate", group = "Explosion - Explosive - PETN SFX", id = "6553098596643593947", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_RemotePETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-remotebutton", group = "Explosion - Explosive - PETN SFX", id = "7858891066248203883", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_TimedPETN", GameTime = true, Moment = "start", Sound = "explosive_detonator-timeractivate", group = "Explosion - Explosive - PETN SFX", id = "1657928446179319250", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityTNT_OnGround", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Explosive - TNT SFX", id = "7060647631056979587", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityTNT_OnGround", Delay = 50, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Explosive - TNT SFX", id = "7119921320761682603", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityTNT_OnGround", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Explosive - TNT SFX", id = "2970733147501598985", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityTNT_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Explosive - TNT SFX", id = "kVsaMOw6", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityTNT_OnGround", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Explosive - TNT SFX", id = "7011638967266993372", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ProximityTNT_OnGround", GameTime = true, Moment = "start", Sound = "explosive_TNT", Source = "ActionPos", group = "Explosion - Explosive - TNT SFX", id = "7902757534536225976", }) PlaceObj('ActionFXSound', { Action = "ExplosiveTick", Actor = "ProximityTNT_OnGround", AttachToObj = true, GameTime = true, Moment = "start", Sound = "explosive_tick", group = "Explosion - Explosive - TNT SFX", id = "3445680911182704946", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - TNT SFX", id = "2365829505531281736", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - TNT SFX", id = "856351457196462032", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - TNT SFX", id = "7266361931042154117", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - TNT SFX", id = "431350584294825365", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - TNT SFX", id = "5073250720503986490", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - TNT SFX", id = "6394202635155210707", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - TNT SFX", id = "3245914160435894819", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - TNT SFX", id = "1459686469198712172", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - TNT SFX", id = "9205092316474341888", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - TNT SFX", id = "1115155464526947134", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - TNT SFX", id = "2316406032202675436", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - TNT SFX", id = "7554278431246832546", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - TNT SFX", id = "5782948204071576100", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - TNT SFX", id = "6609497680266565568", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - TNT SFX", id = "2180588150584897271", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - TNT SFX", id = "8484867879289160905", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - TNT SFX", id = "5099571093554134436", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - TNT SFX", id = "3272926320271544598", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - TNT SFX", id = "4549485065580586518", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - TNT SFX", id = "6011741094298764444", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - TNT SFX", id = "3773223841380034695", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - TNT SFX", id = "3481677386016909834", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - TNT SFX", id = "4162100445077458062", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - TNT SFX", id = "3236244044305924100", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - TNT SFX", id = "6800619219067195409", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - TNT SFX", id = "2514848481118913626", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - TNT SFX", id = "8973695319857853105", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - TNT SFX", id = "6958245945494869521", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - TNT SFX", id = "6051273111416544505", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - TNT SFX", id = "187966966871852586", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - TNT SFX", id = "9101843243461886153", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - TNT SFX", id = "6056396849002097645", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - TNT SFX", id = "tj2G89i4", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - TNT SFX", id = "8272728640103895982", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - TNT SFX", id = "517472762802109750", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - TNT SFX", id = "5793706933928184395", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - TNT SFX", id = "2095147375731427320", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - TNT SFX", id = "5020676453989234858", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - TNT SFX", id = "4687771419865870654", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - TNT SFX", id = "5379568293707303116", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - TNT SFX", id = "2651928213444630927", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - TNT SFX", id = "2810715898290120877", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - TNT SFX", id = "8127315415962116698", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - TNT SFX", id = "4901378494119008569", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - TNT SFX", id = "2529356145471183436", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - TNT SFX", id = "3919261784556461836", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - TNT SFX", id = "7380929284968926587", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - TNT SFX", id = "1576612177376339881", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - TNT SFX", id = "1030645095331936364", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - TNT SFX", id = "1667247717838032076", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - TNT SFX", id = "3774377678689829993", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - TNT SFX", id = "3142556823264771412", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - TNT SFX", id = "7731136373938181872", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - TNT SFX", id = "9009079652212882701", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - TNT SFX", id = "4502388058244985725", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - TNT SFX", id = "443252917724931335", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - TNT SFX", id = "2696908481207174562", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - TNT SFX", id = "1115317529253951962", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - TNT SFX", id = "976119439370867358", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - TNT SFX", id = "8344382186831909344", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - TNT SFX", id = "3381128454104929479", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - TNT SFX", id = "22947106402581609", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - TNT SFX", id = "2962393880762362401", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - TNT SFX", id = "8250776284875548973", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - TNT SFX", id = "2422522347924829342", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - TNT SFX", id = "507420928700566430", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - TNT SFX", id = "7834559592831989409", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - TNT SFX", id = "3579200342733017698", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - TNT SFX", id = "3470930337654747606", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - TNT SFX", id = "8361260475442235424", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - TNT SFX", id = "7257591662120299113", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - TNT SFX", id = "7331956281645539763", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - TNT SFX", id = "8342325567889168358", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - TNT SFX", id = "5881707304168528632", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - TNT SFX", id = "1929889501332102916", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - TNT SFX", id = "5539709452894001964", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - TNT SFX", id = "2227829135391543836", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - TNT SFX", id = "1646780414341130062", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - TNT SFX", id = "vRFNFBWl", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - TNT SFX", id = "4918965664405298430", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - TNT SFX", id = "7772067688347179961", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - TNT SFX", id = "5236866501571063613", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - TNT SFX", id = "7899378038207916750", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - TNT SFX", id = "5997696547027383804", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - TNT SFX", id = "8731228830293462064", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - TNT SFX", id = "6260078849088348976", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - TNT SFX", id = "3193775517303886878", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - TNT SFX", id = "6117460802794365356", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - TNT SFX", id = "337780143655807975", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - TNT SFX", id = "1814799999947432237", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - TNT SFX", id = "7541063479768214783", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - TNT SFX", id = "9159793525524550812", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Explosive - TNT SFX", id = "3328320937115792790", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Explosive - TNT SFX", id = "1447191394954049854", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Explosive - TNT SFX", id = "5213301437758598212", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick", group = "Explosion - Explosive - TNT SFX", id = "2282861475754934765", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Explosive - TNT SFX", id = "8577937672414580940", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Explosive - TNT SFX", id = "7786276111555659003", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Explosive - TNT SFX", id = "2062119408117254490", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Explosive - TNT SFX", id = "8845410163658808368", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Explosive - TNT SFX", id = "115045205746177013", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Concrete", group = "Explosion - Explosive - TNT SFX", id = "7322559999775308922", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Explosive - TNT SFX", id = "2856425564723301257", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Debris", group = "Explosion - Explosive - TNT SFX", id = "169344053293290289", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Dirt", group = "Explosion - Explosive - TNT SFX", id = "4243580767937650904", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Fencewire", group = "Explosion - Explosive - TNT SFX", id = "6571249303499190679", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Grass", group = "Explosion - Explosive - TNT SFX", id = "5133721866218609431", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Logs", group = "Explosion - Explosive - TNT SFX", id = "7713116540661713288", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Meat", group = "Explosion - Explosive - TNT SFX", id = "7297394487192604807", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal", group = "Explosion - Explosive - TNT SFX", id = "2688146446256116100", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Explosive - TNT SFX", id = "8321828022792149125", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Explosive - TNT SFX", id = "7871074021012471951", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Explosive - TNT SFX", id = "5571344004817747349", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Explosive - TNT SFX", id = "3344478779535764034", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Explosive - TNT SFX", id = "3473165454519274525", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Explosive - TNT SFX", id = "4973145705136834911", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalrods", group = "Explosion - Explosive - TNT SFX", id = "3832305915516508079", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Explosive - TNT SFX", id = "1647784401042673030", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-mud", Target = "Surface:Mud", group = "Explosion - Explosive - TNT SFX", id = "3032682362636902356", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Planks", group = "Explosion - Explosive - TNT SFX", id = "7779427132747528208", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Plywood", group = "Explosion - Explosive - TNT SFX", id = "8163486820362124628", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Rock", group = "Explosion - Explosive - TNT SFX", id = "2550586373910247666", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sand", group = "Explosion - Explosive - TNT SFX", id = "8788572687535981713", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Explosive - TNT SFX", id = "7601380766950691157", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:ShallowWater", group = "Explosion - Explosive - TNT SFX", id = "BxzNnNXw", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Slats", group = "Explosion - Explosive - TNT SFX", id = "5318025044185204564", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks", group = "Explosion - Explosive - TNT SFX", id = "8422379014229722028", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Explosive - TNT SFX", id = "192284998554556279", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Explosive - TNT SFX", id = "7659339103578272368", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Stone", group = "Explosion - Explosive - TNT SFX", id = "5037256613478430135", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-dirt", Target = "Surface:Tiles", group = "Explosion - Explosive - TNT SFX", id = "7619885519450818314", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin", group = "Explosion - Explosive - TNT SFX", id = "9085870350766541176", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Explosive - TNT SFX", id = "2890381994410928296", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Trees", group = "Explosion - Explosive - TNT SFX", id = "4338414610941249198", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-water", Target = "Surface:Water", group = "Explosion - Explosive - TNT SFX", id = "7433007893610347398", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood", group = "Explosion - Explosive - TNT SFX", id = "3059996416337560530", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Explosive - TNT SFX", id = "4683369706058542670", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Explosive - TNT SFX", id = "7819970240751358017", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_ProximityTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-sensoractivate", group = "Explosion - Explosive - TNT SFX", id = "5382469576282677397", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_RemoteTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-remotebutton", group = "Explosion - Explosive - TNT SFX", id = "3009820395199647096", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_TimedTNT", GameTime = true, Moment = "start", Sound = "explosive_detonator-timeractivate", group = "Explosion - Explosive - TNT SFX", id = "6444742387261163569", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_explosion", Source = "ActionPos", group = "Explosion - Grenade - Concussive SFX", id = "4180990585267861331", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_activate", Source = "ActionPos", group = "Explosion - Grenade - Concussive SFX", id = "5814044173202638312", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Grenade - Concussive SFX", id = "4937416865050252184", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Grenade - Concussive SFX", id = "5462909573186296857", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Grenade - Concussive SFX", id = "3385981237490056132", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick", group = "Explosion - Grenade - Concussive SFX", id = "4542845608133237141", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Grenade - Concussive SFX", id = "9015923617976172237", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Grenade - Concussive SFX", id = "4889476370230585428", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Grenade - Concussive SFX", id = "3605111374294877787", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Grenade - Concussive SFX", id = "6896006137708827441", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Grenade - Concussive SFX", id = "324398949379589597", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Concrete", group = "Explosion - Grenade - Concussive SFX", id = "896532036715783981", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Grenade - Concussive SFX", id = "6345616848772527853", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Debris", group = "Explosion - Grenade - Concussive SFX", id = "8354535551909135750", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt", group = "Explosion - Grenade - Concussive SFX", id = "269445888441662422", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt_Props", group = "Explosion - Grenade - Concussive SFX", id = "3053506451467148786", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Fencewire", group = "Explosion - Grenade - Concussive SFX", id = "2709619325465347825", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grain", group = "Explosion - Grenade - Concussive SFX", id = "4212697108235282524", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grass", group = "Explosion - Grenade - Concussive SFX", id = "1839102595100889291", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Leaves", group = "Explosion - Grenade - Concussive SFX", id = "728550326612505835", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Logs", group = "Explosion - Grenade - Concussive SFX", id = "5044593438004500435", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Meat", group = "Explosion - Grenade - Concussive SFX", id = "8983012099263148871", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal", group = "Explosion - Grenade - Concussive SFX", id = "721196858481295245", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Grenade - Concussive SFX", id = "6452419076065081396", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Grenade - Concussive SFX", id = "1314129293062200833", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Grenade - Concussive SFX", id = "1596114224449572251", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Grenade - Concussive SFX", id = "1890978449121748903", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Grenade - Concussive SFX", id = "4718763879208441904", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Grenade - Concussive SFX", id = "6791012741615217276", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalrods", group = "Explosion - Grenade - Concussive SFX", id = "8791082733746228015", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Grenade - Concussive SFX", id = "9061482536603053942", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - Concussive SFX", id = "6925001037719964932", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Planks", group = "Explosion - Grenade - Concussive SFX", id = "2427380355826128814", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Plywood", group = "Explosion - Grenade - Concussive SFX", id = "3156892093844264544", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Rock", group = "Explosion - Grenade - Concussive SFX", id = "6218694753488306142", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sand", group = "Explosion - Grenade - Concussive SFX", id = "8091505886112158540", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Grenade - Concussive SFX", id = "3576015536998534249", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Concussive SFX", id = "1hWcttY9", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Slats", group = "Explosion - Grenade - Concussive SFX", id = "8152392291508103351", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks", group = "Explosion - Grenade - Concussive SFX", id = "5712720995630505371", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Grenade - Concussive SFX", id = "2572349869634864438", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Grenade - Concussive SFX", id = "5155928532251055277", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Stone", group = "Explosion - Grenade - Concussive SFX", id = "2138687492707371659", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Tiles", group = "Explosion - Grenade - Concussive SFX", id = "6876488319540339645", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin", group = "Explosion - Grenade - Concussive SFX", id = "3710945078959892481", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Grenade - Concussive SFX", id = "5527896037627577951", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Trees", group = "Explosion - Grenade - Concussive SFX", id = "3595353155362148779", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:Water", group = "Explosion - Grenade - Concussive SFX", id = "2567931191646552139", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood", group = "Explosion - Grenade - Concussive SFX", id = "2086089028811536794", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Grenade - Concussive SFX", id = "8565965464238242436", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ConcussiveGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Grenade - Concussive SFX", id = "78093649090057269", }) PlaceObj('ActionFXSound', { Action = "Anim:gr_Standing_Attack", AnimRevision = 39755, AnimRevisionEntity = "EquipmentSkeleton_Top", Moment = "start", Sound = "Grenade_throw", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "3703324712785084800", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-dirt", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Grenade - Frag SFX", id = "9186446348283953857", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Grenade - Frag SFX", id = "7157208186359954187", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-dirt", Source = "ActionPos", Target = "Surface:Grass", group = "Explosion - Grenade - Frag SFX", id = "3407791061697273006", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - Frag SFX", id = "2125536337149108445", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - Frag SFX", id = "286919537389262585", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - Frag SFX", id = "5944947077290953892", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Frag SFX", id = "hF1EnOn-", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - Frag SFX", id = "6211119209207580132", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeBasic_explosion", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "5029736295631079455", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Delay = 50, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "8497507859304974284", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Delay = 700, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "2215896174435443663", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Delay = 400, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "4172894888576545389", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Delay = 250, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "7250409487292687119", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "FragGrenade", Delay = 500, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "7536273050737814995", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 100, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Grenade - Frag SFX", id = "307486150574133365", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 200, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - Frag SFX", id = "1625612070792425507", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 50, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - Frag SFX", id = "6218204053232146318", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 200, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - Frag SFX", id = "703439819083418921", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 300, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - Frag SFX", id = "461231470297297645", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 100, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Frag SFX", id = "gU-U606_", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 100, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - Frag SFX", id = "4589218302346072046", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeHE_explosion", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "2838678699384389146", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 700, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "2607521581941956029", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 1500, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "8320225446198978319", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 950, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "3851108491106894392", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 500, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "2730735081641956848", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 1000, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "5175899742498897205", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Super_HE_Grenade", Delay = 1400, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "8230133138726599777", }) PlaceObj('ActionFXSound', { Action = "Explosion", Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Frag SFX", id = "J6NKG9_C", }) PlaceObj('ActionFXSound', { Action = "Explosion", Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - Frag SFX", id = "4872932573168159123", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeBasic_activate", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "4947100210942626716", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "Super_HE_Grenade", Delay = 100, Moment = "start", Sound = "GrenadeBasic_activate", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "6743443622306666392", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Grenade - Frag SFX", id = "6649226002386919116", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Grenade - Frag SFX", id = "2400203476699737939", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Grenade - Frag SFX", id = "1799234955468374138", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Brick", group = "Explosion - Grenade - Frag SFX", id = "8889464887733041545", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Grenade - Frag SFX", id = "1256700634339358458", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Grenade - Frag SFX", id = "8071226824577620810", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Grenade - Frag SFX", id = "3453528186851577444", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Carpet_Solid", group = "Explosion - Grenade - Frag SFX", id = "7484664852990318542", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Grenade - Frag SFX", id = "4952928943893429891", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Grenade - Frag SFX", id = "1664429134834257738", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Concrete", group = "Explosion - Grenade - Frag SFX", id = "1888875222432872890", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Grenade - Frag SFX", id = "8556034763337132302", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Debris", group = "Explosion - Grenade - Frag SFX", id = "8275339522939184613", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Dirt", group = "Explosion - Grenade - Frag SFX", id = "3420592852793832720", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Fencewire", group = "Explosion - Grenade - Frag SFX", id = "7935027297703920881", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Grain", group = "Explosion - Grenade - Frag SFX", id = "1454970591662229645", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Grass", group = "Explosion - Grenade - Frag SFX", id = "3793249452798492559", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Logs", group = "Explosion - Grenade - Frag SFX", id = "6182195145745639055", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-mud", Target = "Surface:Meat", group = "Explosion - Grenade - Frag SFX", id = "9014106384494398364", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal", group = "Explosion - Grenade - Frag SFX", id = "1342050872008487061", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Grenade - Frag SFX", id = "4068797275055708337", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Grenade - Frag SFX", id = "3721493376316777465", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Grenade - Frag SFX", id = "7162445185544479546", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Grenade - Frag SFX", id = "5660079880090677179", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Grenade - Frag SFX", id = "4038858721551609283", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Grenade - Frag SFX", id = "1759007529273619957", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metalrods", group = "Explosion - Grenade - Frag SFX", id = "9075559510296885289", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Grenade - Frag SFX", id = "5700949996937717153", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - Frag SFX", id = "3263308523835534313", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Planks", group = "Explosion - Grenade - Frag SFX", id = "3233497699527238054", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Plywood", group = "Explosion - Grenade - Frag SFX", id = "426902071188622886", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Rock", group = "Explosion - Grenade - Frag SFX", id = "9022877571235718518", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Sand", group = "Explosion - Grenade - Frag SFX", id = "6866471915403752597", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Grenade - Frag SFX", id = "1459054397234845498", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-water", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Frag SFX", id = "JDw1MxwU", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Slats", group = "Explosion - Grenade - Frag SFX", id = "2398679427061012763", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Sticks", group = "Explosion - Grenade - Frag SFX", id = "2641028036025403677", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Grenade - Frag SFX", id = "5196092175977910479", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Grenade - Frag SFX", id = "7154184553996520971", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Stone", group = "Explosion - Grenade - Frag SFX", id = "7378932242752638123", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-dirt", Target = "Surface:Tiles", group = "Explosion - Grenade - Frag SFX", id = "5266567092648170895", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Tin", group = "Explosion - Grenade - Frag SFX", id = "436585152473499850", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Grenade - Frag SFX", id = "1147767063409110469", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Trees", group = "Explosion - Grenade - Frag SFX", id = "4219765931976214028", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-water", Target = "Surface:Water", group = "Explosion - Grenade - Frag SFX", id = "2258507783501404881", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Wood", group = "Explosion - Grenade - Frag SFX", id = "8563480967167986582", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Grenade - Frag SFX", id = "8211968810503443968", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FragGrenade", Moment = "start", Sound = "GrenadeFrag_drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Grenade - Frag SFX", id = "7246402857289352140", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Asphalt", group = "Explosion - Grenade - Frag SFX", id = "485836675258806994", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Bone_Prop", group = "Explosion - Grenade - Frag SFX", id = "2434954856716500158", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Bone_Solid", group = "Explosion - Grenade - Frag SFX", id = "3600034233857282435", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Brick", group = "Explosion - Grenade - Frag SFX", id = "8084829900661366020", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Brick_Inv", group = "Explosion - Grenade - Frag SFX", id = "6888802398601387265", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Brick_Prop", group = "Explosion - Grenade - Frag SFX", id = "157388437570394801", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Brick_Solid", group = "Explosion - Grenade - Frag SFX", id = "4766615662350198897", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Carpet_Solid", group = "Explosion - Grenade - Frag SFX", id = "7166202972399131484", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Ceramic_Prop", group = "Explosion - Grenade - Frag SFX", id = "2072032935620238177", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:ClayBrick", group = "Explosion - Grenade - Frag SFX", id = "2851775068417258533", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Concrete", group = "Explosion - Grenade - Frag SFX", id = "4556137205602419175", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:ConcreteThin", group = "Explosion - Grenade - Frag SFX", id = "534078559167891358", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Debris", group = "Explosion - Grenade - Frag SFX", id = "3075001865983450496", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Grenade - Frag SFX", id = "1059931241976729586", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Fencewire", group = "Explosion - Grenade - Frag SFX", id = "2204112621612637553", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Grain", group = "Explosion - Grenade - Frag SFX", id = "3380638970491176755", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Grass", group = "Explosion - Grenade - Frag SFX", id = "8704549919420619232", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Logs", group = "Explosion - Grenade - Frag SFX", id = "4668164748307983976", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-mud", Source = "ActionPos", Target = "Surface:Meat", group = "Explosion - Grenade - Frag SFX", id = "7937873441537457679", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal", group = "Explosion - Grenade - Frag SFX", id = "138731257564118467", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Grenade - Frag SFX", id = "568698515186530355", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Grenade - Frag SFX", id = "6294603487278880799", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal_Props", group = "Explosion - Grenade - Frag SFX", id = "1595303360253554325", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal_Props_Hard", group = "Explosion - Grenade - Frag SFX", id = "1637179412208040720", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal_Solid", group = "Explosion - Grenade - Frag SFX", id = "874821428127437755", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Grenade - Frag SFX", id = "1093502284285919456", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metalrods", group = "Explosion - Grenade - Frag SFX", id = "2459680946775076007", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Metalsheets", group = "Explosion - Grenade - Frag SFX", id = "2060911729698731610", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - Frag SFX", id = "4007923501395821906", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Planks", group = "Explosion - Grenade - Frag SFX", id = "303229350104658439", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Plywood", group = "Explosion - Grenade - Frag SFX", id = "8651115857027906857", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Rock", group = "Explosion - Grenade - Frag SFX", id = "6519929067864501496", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - Frag SFX", id = "8984088067916534960", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Sandbag", group = "Explosion - Grenade - Frag SFX", id = "7365770618655521759", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Frag SFX", id = "swM9eK8e", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Slats", group = "Explosion - Grenade - Frag SFX", id = "5001624963641452708", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Sticks", group = "Explosion - Grenade - Frag SFX", id = "5163473785142027968", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Sticks_Props", group = "Explosion - Grenade - Frag SFX", id = "6033040427350626013", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Sticks_Solids", group = "Explosion - Grenade - Frag SFX", id = "5825907087726251717", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Stone", group = "Explosion - Grenade - Frag SFX", id = "8403575388324988571", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Source = "ActionPos", Target = "Surface:Tiles", group = "Explosion - Grenade - Frag SFX", id = "4079856591164165164", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Tin", group = "Explosion - Grenade - Frag SFX", id = "6201678798570074508", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Source = "ActionPos", Target = "Surface:Tin_Props", group = "Explosion - Grenade - Frag SFX", id = "6266968844449882958", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Trees", group = "Explosion - Grenade - Frag SFX", id = "4808762571902695819", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - Frag SFX", id = "6132162080010284187", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Wood", group = "Explosion - Grenade - Frag SFX", id = "4665297329804995826", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Wood_Props", group = "Explosion - Grenade - Frag SFX", id = "8393690272120948799", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Super_HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Source = "ActionPos", Target = "Surface:Wood_inv", group = "Explosion - Grenade - Frag SFX", id = "6996882217744675442", }) PlaceObj('ActionFXSound', { Action = "SteroidPunchExplosion", Moment = "start", Sound = "GrenadeBasic_explosion", Source = "ActionPos", group = "Explosion - Grenade - Frag SFX", id = "532539283911568144", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 100, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Grenade - HE_Grenade SFX", id = "1312628877825191189", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 200, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - HE_Grenade SFX", id = "3736605208508553056", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 50, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - HE_Grenade SFX", id = "7051239901387089586", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 200, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - HE_Grenade SFX", id = "2282475158514230329", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 300, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - HE_Grenade SFX", id = "5555880228454395715", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 100, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - HE_Grenade SFX", id = "SoU66m5M", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Delay = 100, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - HE_Grenade SFX", id = "1325426294982888988", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeHE_explosion", Source = "ActionPos", group = "Explosion - Grenade - HE_Grenade SFX", id = "2479492486365584202", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "HE_Grenade", Delay = 100, Moment = "start", Sound = "GrenadeBasic_activate", Source = "ActionPos", group = "Explosion - Grenade - HE_Grenade SFX", id = "156834469390846366", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Grenade - HE_Grenade SFX", id = "1613683329509455402", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Grenade - HE_Grenade SFX", id = "1736438260992984012", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Grenade - HE_Grenade SFX", id = "8132329597277440841", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Brick", group = "Explosion - Grenade - HE_Grenade SFX", id = "6873366162527048977", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Grenade - HE_Grenade SFX", id = "3644837388602072793", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Grenade - HE_Grenade SFX", id = "3578785970234278264", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Grenade - HE_Grenade SFX", id = "1761026094869534006", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Carpet_Solid", group = "Explosion - Grenade - HE_Grenade SFX", id = "8801133055507505429", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Grenade - HE_Grenade SFX", id = "5962769360290534706", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Grenade - HE_Grenade SFX", id = "6491201572508396897", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Concrete", group = "Explosion - Grenade - HE_Grenade SFX", id = "6782826824458779514", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Grenade - HE_Grenade SFX", id = "3586315166399529394", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Debris", group = "Explosion - Grenade - HE_Grenade SFX", id = "8803279287006438947", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Dirt", group = "Explosion - Grenade - HE_Grenade SFX", id = "3285067477951500909", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Fencewire", group = "Explosion - Grenade - HE_Grenade SFX", id = "3609869941082275091", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Grain", group = "Explosion - Grenade - HE_Grenade SFX", id = "1972778044043904609", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Grass", group = "Explosion - Grenade - HE_Grenade SFX", id = "7509343839315368989", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Logs", group = "Explosion - Grenade - HE_Grenade SFX", id = "7727030657200773013", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-mud", Target = "Surface:Meat", group = "Explosion - Grenade - HE_Grenade SFX", id = "130718898687388460", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal", group = "Explosion - Grenade - HE_Grenade SFX", id = "3089631187758849516", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Grenade - HE_Grenade SFX", id = "6187991976678613315", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Grenade - HE_Grenade SFX", id = "3776264936984150067", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Grenade - HE_Grenade SFX", id = "1357452368443319579", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Grenade - HE_Grenade SFX", id = "7894133188982632332", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Grenade - HE_Grenade SFX", id = "317859635310548041", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Grenade - HE_Grenade SFX", id = "538439609513676165", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metalrods", group = "Explosion - Grenade - HE_Grenade SFX", id = "1129050814576918838", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Grenade - HE_Grenade SFX", id = "9007521689910086229", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - HE_Grenade SFX", id = "4341305341632607711", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Planks", group = "Explosion - Grenade - HE_Grenade SFX", id = "7212249001620262137", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Plywood", group = "Explosion - Grenade - HE_Grenade SFX", id = "8695633640033120600", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Rock", group = "Explosion - Grenade - HE_Grenade SFX", id = "3377171355556462170", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Sand", group = "Explosion - Grenade - HE_Grenade SFX", id = "2192376270460092391", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Grenade - HE_Grenade SFX", id = "6489453767156378459", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-water", Target = "Surface:ShallowWater", group = "Explosion - Grenade - HE_Grenade SFX", id = "uHuBLCiD", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Slats", group = "Explosion - Grenade - HE_Grenade SFX", id = "2840385621990404146", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Sticks", group = "Explosion - Grenade - HE_Grenade SFX", id = "4668957730620865172", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Grenade - HE_Grenade SFX", id = "1125478235086568102", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Grenade - HE_Grenade SFX", id = "3856146467962241703", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Stone", group = "Explosion - Grenade - HE_Grenade SFX", id = "2122459296356525475", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-dirt", Target = "Surface:Tiles", group = "Explosion - Grenade - HE_Grenade SFX", id = "4395943690197708264", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Tin", group = "Explosion - Grenade - HE_Grenade SFX", id = "9143450562670398347", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Grenade - HE_Grenade SFX", id = "8803571294575959400", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Trees", group = "Explosion - Grenade - HE_Grenade SFX", id = "9183689220407862805", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-water", Target = "Surface:Water", group = "Explosion - Grenade - HE_Grenade SFX", id = "7547392294363882928", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Wood", group = "Explosion - Grenade - HE_Grenade SFX", id = "1775718244970083474", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Grenade - HE_Grenade SFX", id = "3002399941628091421", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "HE_Grenade", Moment = "start", Sound = "GrenadeBasic_drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Grenade - HE_Grenade SFX", id = "41289272059160210", }) PlaceObj('ActionFXSound', { Action = "MolotovFire", Actor = "MolotovFireObj", Disabled = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "MolotovFire", 'EndMoment', "end", }), }, FadeIn = 300, FadeOut = 500, Moment = "subside", Sound = "GrenadeMolotov_smoldering", Source = "ActionPos", group = "Explosion - Grenade - Molotov SFX", id = "3775850496296667701", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "MolotovFireObj", Disabled = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "MolotovFire", 'EndMoment', "end", }), }, FadeIn = 100, FadeOut = 500, Moment = "end", Sound = "GrenadeMolotov_embers", Source = "ActionPos", group = "Explosion - Grenade - Molotov SFX", id = "8387377231908476102", }) PlaceObj('ActionFXSound', { Action = "UnitBurning", Disabled = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "UnitBurning", 'EndMoment', "end", }), }, FadeIn = 300, FadeOut = 500, Moment = "start", Sound = "GrenadeMolotov_burst", Source = "ActionPos", group = "Explosion - Grenade - Molotov SFX", id = "5951313053611387514", }) PlaceObj('ActionFXSound', { Action = "FireZone", Actor = "IncendiaryGrenadeZone", EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "FireZone", 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, Moment = "subside", Sound = "GrenadeMolotov_embers", Source = "ActionPos", group = "Explosion - Grenade - Molotov SFX", id = "5150531883452013816", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Molotov", Moment = "start", Sound = "GrenadeMolotov_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - Molotov SFX", id = "3902257037160216980", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Molotov", Moment = "start", Sound = "GrenadeFrag_drop-water", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Molotov SFX", id = "BUGLJXzf", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "Molotov", Moment = "start", Sound = "GrenadeFrag_drop-water", Target = "Surface:Water", group = "Explosion - Grenade - Molotov SFX", id = "1472498099870458393", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "MolotovFireObj", Moment = "start", Sound = "GrenadeMolotov_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - Molotov SFX", id = "5517069989489009660", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "MolotovFireObj", Moment = "start", Sound = "GrenadeFrag_drop-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Molotov SFX", id = "2n9-84w-", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "MolotovFireObj", Moment = "start", Sound = "GrenadeFrag_drop-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - Molotov SFX", id = "8483707960215457386", }) PlaceObj('ActionFXSound', { Action = "MolotovExplosion", Moment = "start", Sound = "GrenadeMolotov_explosion", Source = "ActionPos", group = "Explosion - Grenade - Molotov SFX", id = "7814510378371396428", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Molotov", Delay = 50, GameTime = true, Moment = "start", Sound = "GrenadeMolotov_trail", group = "Explosion - Grenade - Molotov SFX", id = "1744159104184913917", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 50, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7100010522213701206", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4313526864164679385", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Pipe Bomb SFX", id = "o2NBUaBs", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - Pipe Bomb SFX", id = "200776512389498314", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Moment = "start", Sound = "GrenadePipebomb_explosion", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "191075415345431521", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3401565497054843180", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 500, GameTime = true, Moment = "start", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "2414904211301572412", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 400, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "6482390706116841263", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 700, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4374163665329533454", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 200, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7136742068505500072", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 450, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7562847137531825807", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 850, GameTime = true, Moment = "start", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3298953339209544957", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 1100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "6063588549602667805", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 250, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments-fast", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "2583213838586938599", }) PlaceObj('ActionFXSound', { Action = "ExplosiveTick", Actor = "PipeBomb_OnGround", AttachToObj = true, Moment = "start", Sound = "explosive_tick", group = "Explosion - Grenade - Pipe Bomb SFX", id = "1605245451527317781", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Grenade - Pipe Bomb SFX", id = "2318352577754905471", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Grenade - Pipe Bomb SFX", id = "5808249294718466449", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Grenade - Pipe Bomb SFX", id = "8496696721475276678", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Brick", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7464190737850579759", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7878340280248034281", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Grenade - Pipe Bomb SFX", id = "8520531352440993530", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Grenade - Pipe Bomb SFX", id = "9172344973135913299", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4936045413502364744", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Grenade - Pipe Bomb SFX", id = "6130982365325928959", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Concrete", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3308376951923644504", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Grenade - Pipe Bomb SFX", id = "6833950876356813047", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Debris", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7955928252339664328", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Dirt", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4938526996414554931", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Fencewire", group = "Explosion - Grenade - Pipe Bomb SFX", id = "8115827421730917451", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Grass", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7889323367352877538", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Logs", group = "Explosion - Grenade - Pipe Bomb SFX", id = "8329430116167048223", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-mud", Target = "Surface:Meat", group = "Explosion - Grenade - Pipe Bomb SFX", id = "831220106996699712", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal", group = "Explosion - Grenade - Pipe Bomb SFX", id = "252163220695734130", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Grenade - Pipe Bomb SFX", id = "394338225529813479", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Grenade - Pipe Bomb SFX", id = "1900706780197933944", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Grenade - Pipe Bomb SFX", id = "9003790469160097099", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3578647804982052654", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Grenade - Pipe Bomb SFX", id = "1473762949055660150", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Grenade - Pipe Bomb SFX", id = "5374835492944048041", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metalrods", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7020893772909135934", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7024919219610970758", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - Pipe Bomb SFX", id = "972174031432183416", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Planks", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4388268222334391606", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Plywood", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4161512010976263598", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Rock", group = "Explosion - Grenade - Pipe Bomb SFX", id = "7160119182583647349", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Sand", group = "Explosion - Grenade - Pipe Bomb SFX", id = "6559366826383572140", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3753224200807527936", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-water", Target = "Surface:ShallowWater", group = "Explosion - Grenade - Pipe Bomb SFX", id = "jMFmdeDd", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Slats", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4248792120316851869", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Sticks", group = "Explosion - Grenade - Pipe Bomb SFX", id = "5346816602081879815", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Grenade - Pipe Bomb SFX", id = "1161842658218614158", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Grenade - Pipe Bomb SFX", id = "8295088070042344121", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Stone", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4370456933510627669", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-dirt", Target = "Surface:Tiles", group = "Explosion - Grenade - Pipe Bomb SFX", id = "6768044108446435833", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Tin", group = "Explosion - Grenade - Pipe Bomb SFX", id = "1668528894481939281", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Grenade - Pipe Bomb SFX", id = "225928921021989549", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Trees", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3986695760703468728", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-water", Target = "Surface:Water", group = "Explosion - Grenade - Pipe Bomb SFX", id = "563807194572665892", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Wood", group = "Explosion - Grenade - Pipe Bomb SFX", id = "363942522523050368", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3742092395071393324", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "PipeBomb_OnGround", GameTime = true, Moment = "start", Sound = "GrenadePipebomb_drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Grenade - Pipe Bomb SFX", id = "4737779555387873431", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_PipeBomb", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 200, FadeOut = 200, Moment = "start", Sound = "GrenadePipebomb_wickloop", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "8903060740200676271", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_PipeBomb", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, FadeIn = 100, FadeOut = 200, Moment = "start", Sound = "GrenadePipebomb_wickstart", Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb SFX", id = "3565761945199324936", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "Weapon_PipeBomb_OnGround", EndRules = { PlaceObj('ActionFXEndRule', { 'EndMoment', "end", }), }, Moment = "start", Sound = "GrenadePipebomb_wickloop", Time = 9000, group = "Explosion - Grenade - Pipe Bomb SFX", id = "5726626531702697062", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ShapedCharge", Delay = 100, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Grenade - ShapedCharge SFX", id = "8B8-KGdn", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ShapedCharge", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Grenade - ShapedCharge SFX", id = "vsXtApG5", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ShapedCharge", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Grenade - ShapedCharge SFX", id = "T0Cuk1Yd", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ShapedCharge", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Grenade - ShapedCharge SFX", id = "-2Wvf_lA", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ShapedCharge", Moment = "start", Sound = "GrenadeShapedCharge_explosion", Source = "ActionPos", group = "Explosion - Grenade - ShapedCharge SFX", id = "2610601054777958787", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "ShapedCharge", Delay = 200, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", group = "Explosion - Grenade - ShapedCharge SFX", id = "8031974710439516087", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "ShapedCharge", Moment = "start", Sound = "GrenadeShapedCharge_activate", Source = "ActionPos", group = "Explosion - Grenade - ShapedCharge SFX", id = "3046504522443180666", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Asphalt", group = "Explosion - Grenade - ShapedCharge SFX", id = "8453978351938406275", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Bone_Prop", group = "Explosion - Grenade - ShapedCharge SFX", id = "2990843697871246343", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Bone_Solid", group = "Explosion - Grenade - ShapedCharge SFX", id = "1287787421259997672", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Brick", group = "Explosion - Grenade - ShapedCharge SFX", id = "6410047319512242759", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Brick_Inv", group = "Explosion - Grenade - ShapedCharge SFX", id = "3953284597261072295", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Brick_Prop", group = "Explosion - Grenade - ShapedCharge SFX", id = "7886147059137026823", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Brick_Solid", group = "Explosion - Grenade - ShapedCharge SFX", id = "5101869964590657482", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Explosion - Grenade - ShapedCharge SFX", id = "4967819713636544386", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:ClayBrick", group = "Explosion - Grenade - ShapedCharge SFX", id = "4130373043311864044", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Concrete", group = "Explosion - Grenade - ShapedCharge SFX", id = "7001677497054828529", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:ConcreteThin", group = "Explosion - Grenade - ShapedCharge SFX", id = "6143947683267011166", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Debris", group = "Explosion - Grenade - ShapedCharge SFX", id = "7440404701142605376", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Dirt", group = "Explosion - Grenade - ShapedCharge SFX", id = "1160792273960351762", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Fencewire", group = "Explosion - Grenade - ShapedCharge SFX", id = "8878338534930894972", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Grass", group = "Explosion - Grenade - ShapedCharge SFX", id = "2908229574553613068", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Logs", group = "Explosion - Grenade - ShapedCharge SFX", id = "6785145302556364505", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-mud", Target = "Surface:Meat", group = "Explosion - Grenade - ShapedCharge SFX", id = "5872156177067304198", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal", group = "Explosion - Grenade - ShapedCharge SFX", id = "496113308253419553", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Explosion - Grenade - ShapedCharge SFX", id = "5202537097683646799", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Explosion - Grenade - ShapedCharge SFX", id = "4515867518055919786", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal_Props", group = "Explosion - Grenade - ShapedCharge SFX", id = "8731234291225321708", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Explosion - Grenade - ShapedCharge SFX", id = "6477157393787006801", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal_Solid", group = "Explosion - Grenade - ShapedCharge SFX", id = "4000779108045588552", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Explosion - Grenade - ShapedCharge SFX", id = "130533498952593995", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metalrods", group = "Explosion - Grenade - ShapedCharge SFX", id = "1225069664712941671", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Metalsheets", group = "Explosion - Grenade - ShapedCharge SFX", id = "6409742822493367577", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-mud", Target = "Surface:Mud", group = "Explosion - Grenade - ShapedCharge SFX", id = "4540650461633869441", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Planks", group = "Explosion - Grenade - ShapedCharge SFX", id = "2287189125528637030", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Plywood", group = "Explosion - Grenade - ShapedCharge SFX", id = "6407297056303591574", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Rock", group = "Explosion - Grenade - ShapedCharge SFX", id = "8687094269259176860", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Sand", group = "Explosion - Grenade - ShapedCharge SFX", id = "3901625297172698528", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Sandbag", group = "Explosion - Grenade - ShapedCharge SFX", id = "7105325743256738843", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-water", Target = "Surface:ShallowWater", group = "Explosion - Grenade - ShapedCharge SFX", id = "vpgLNvL2", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Slats", group = "Explosion - Grenade - ShapedCharge SFX", id = "8937316431719193809", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Sticks", group = "Explosion - Grenade - ShapedCharge SFX", id = "9112224289009045455", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Sticks_Props", group = "Explosion - Grenade - ShapedCharge SFX", id = "7482888364092719153", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Sticks_Solids", group = "Explosion - Grenade - ShapedCharge SFX", id = "2771357033630810195", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Stone", group = "Explosion - Grenade - ShapedCharge SFX", id = "868879088414377607", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-dirt", Target = "Surface:Tiles", group = "Explosion - Grenade - ShapedCharge SFX", id = "5131992994658666195", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Tin", group = "Explosion - Grenade - ShapedCharge SFX", id = "5457227554111246074", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-metal", Target = "Surface:Tin_Props", group = "Explosion - Grenade - ShapedCharge SFX", id = "3518117025474989420", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Trees", group = "Explosion - Grenade - ShapedCharge SFX", id = "4430439876926595533", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-water", Target = "Surface:Water", group = "Explosion - Grenade - ShapedCharge SFX", id = "1738794730118568631", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Wood", group = "Explosion - Grenade - ShapedCharge SFX", id = "2577841363448137832", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Wood_Props", group = "Explosion - Grenade - ShapedCharge SFX", id = "5700732538760785563", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ShapedCharge", GameTime = true, Moment = "start", Sound = "GrenadeShapedCharge_drop-wood", Target = "Surface:Wood_inv", group = "Explosion - Grenade - ShapedCharge SFX", id = "6827533988755607395", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Moment = "failed", Sound = "LandMine_failed", group = "Explosion - Landmine SFX", id = "6409441306125931742", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-dirt", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Landmine SFX", id = "4481158801670909847", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 50, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Landmine SFX", id = "2866013763723563981", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Landmine SFX", id = "2451331060100402148", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 1000, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "307128476900193958", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 500, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "2940539614634921588", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 800, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "7502863633792412197", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "9093231302000055423", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 700, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "3555814868980086891", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Delay = 300, GameTime = true, Moment = "start", Sound = "LandMine_debris", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "3987503143524216156", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Landmine", Moment = "start", Sound = "LandMine_explosion", Source = "ActionPos", group = "Explosion - Landmine SFX", id = "4095691464730938626", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFlashbangGrenade", Moment = "start", Sound = "MGLGrenadeLauncher_explosion", Source = "ActionPos", group = "Explosion - Ordnance - 40mm Flashbang SFX", id = "5549658835963260573", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-dirt", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Ordnance - 40mm Frag SFX", id = "1297171574834168540", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Ordnance - 40mm Frag SFX", id = "6014387875478975677", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Ordnance - 40mm Frag SFX", id = "2283112313221449896", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Ordnance - 40mm Frag SFX", id = "LsmsyN0U", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Ordnance - 40mm Frag SFX", id = "690275799262925765", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 600, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - 40mm Frag SFX", id = "4028426764168674608", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 900, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - 40mm Frag SFX", id = "1757011272051340462", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - 40mm Frag SFX", id = "7683731855498364791", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "_40mmFragGrenade", Moment = "start", Sound = "MGLGrenadeLauncher_explosion", Source = "ActionPos", group = "Explosion - Ordnance - 40mm Frag SFX", id = "499956284113635620", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "MortarShell_HE", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-dirt", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Ordnance - Mortar SFX", id = "6981110641382806834", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "MortarShell_HE", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Ordnance - Mortar SFX", id = "1261094976752794818", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "MortarShell_HE", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Ordnance - Mortar SFX", id = "8945795959038250189", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "MortarShell_HE", Delay = 300, GameTime = true, Moment = "start", Sound = "Grenade_explosion-debris", Source = "ActionPos", group = "Explosion - Ordnance - Mortar SFX", id = "9068242316308637961", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "MortarShell_HE", Moment = "start", Sound = "Mortar_explosion", Source = "ActionPos", group = "Explosion - Ordnance - Mortar SFX", id = "2726151476772908308", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "MortarShell_HE", Moment = "start", Sound = "Mortar_whistle", Source = "ActionPos", group = "Explosion - Ordnance - Mortar SFX", id = "1270539460850071622", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Moment = "start", Sound = "Grenade_explosion-dirt", Source = "ActionPos", Target = "Surface:Dirt", group = "Explosion - Ordnance - RPG7 SFX", id = "5854131666371617704", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Moment = "start", Sound = "Grenade_explosion-mud", Source = "ActionPos", Target = "Surface:Mud", group = "Explosion - Ordnance - RPG7 SFX", id = "4192015798354823717", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Moment = "start", Sound = "Grenade_explosion-sand", Source = "ActionPos", Target = "Surface:Sand", group = "Explosion - Ordnance - RPG7 SFX", id = "3148137450337707146", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:ShallowWater", group = "Explosion - Ordnance - RPG7 SFX", id = "zIfZnQPu", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Moment = "start", Sound = "Grenade_explosion-water", Source = "ActionPos", Target = "Surface:Water", group = "Explosion - Ordnance - RPG7 SFX", id = "4680659861830654370", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Delay = 500, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - RPG7 SFX", id = "8151868101331661309", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Delay = 300, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - RPG7 SFX", id = "3409209350897211357", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Delay = 1000, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - RPG7 SFX", id = "281290695073375465", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Delay = 800, GameTime = true, Moment = "start", Offset = point(20000, 0, 0), OffsetDir = "Random2D", Sound = "Grenade_explosion-fragments", Source = "ActionPos", group = "Explosion - Ordnance - RPG7 SFX", id = "1548970752148551621", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Warhead_Frag", Moment = "start", Sound = "RPGRocketLauncher_impact", Source = "ActionPos", group = "Explosion - Ordnance - RPG7 SFX", id = "1286678993505002833", }) PlaceObj('ActionFXSound', { Action = "WeaponEquip", Actor = "RPG7", DetailLevel = 100, Moment = "start", Sound = "RPGRocketLauncher_cocking", Source = "Camera", group = "Explosion - Ordnance - RPG7 SFX", id = "5914116583775222045", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "RPG7", Delay = 250, DetailLevel = 100, Moment = "start", Sound = "RPGRocketLauncher_missile", group = "Explosion - Ordnance - RPG7 SFX", id = "4725961341620891710", }) PlaceObj('ActionFXSound', { Action = "WeaponFire", Actor = "RPG7", DetailLevel = 100, Moment = "start", Sound = "RPGRocketLauncher_shot", group = "Explosion - Ordnance - RPG7 SFX", id = "3784875926962989212", }) PlaceObj('ActionFXSound', { Action = "WeaponJam", Actor = "RPG7", DetailLevel = 100, Moment = "start", Sound = "empty_rocketlauncher", group = "Explosion - Ordnance - RPG7 SFX", id = "492588238948201665", }) PlaceObj('ActionFXSound', { Action = "WeaponLoad", Actor = "RocketLauncher", DetailLevel = 100, FadeIn = 500, Moment = "start", Sound = "bullet_load-rocket", Source = "Camera", Target = "RPG7", group = "Explosion - Ordnance - RPG7 SFX", id = "96426266857199182", }) PlaceObj('ActionFXSound', { Action = "WeaponReload", Actor = "RPG7", DetailLevel = 100, Moment = "start", Sound = "RPGRocketLauncher_reload", group = "Explosion - Ordnance - RPG7 SFX", id = "6932971517606602016", }) PlaceObj('ActionFXSound', { Action = "WeaponUnload", Actor = "RocketLauncher", DetailLevel = 100, GameTime = true, Moment = "start", Sound = "bullet_unload-rocket", Source = "Camera", Target = "RPG7", group = "Explosion - Ordnance - RPG7 SFX", id = "1072054843003714848", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Shanty_WaterCistern", Moment = "start", Sound = "explosion_cistern", Source = "ActionPos", group = "Explosion - Vehicle - Cistern SFX", id = "1072633188162423607", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "GasStation_FuelTank", Moment = "start", Sound = "explosion_vehicle", Source = "ActionPos", group = "Explosion - Vehicle - FuelTank SFX", id = "2539471947035026272", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Vehicle_LuxuryCar", Moment = "start", Sound = "explosion_vehicle", Source = "ActionPos", group = "Explosion - Vehicle - LuxuryCar SFX", id = "4232415898330195906", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "MilitaryCamp_LightTower", Moment = "start", Sound = "explosion_lighttower", Source = "ActionPos", group = "Explosion - Vehicle - Military LightTower SFX", id = "4000892528507067638", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Vehicle_Minivan", Moment = "start", Sound = "explosion_vehicle", Source = "ActionPos", group = "Explosion - Vehicle - Minivan SFX", id = "1000292050515575005", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Vehicle_Moped_01", Moment = "start", Sound = "explosion_moped", Source = "ActionPos", group = "Explosion - Vehicle - Moped SFX", id = "4586750316133585804", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Vehicle_PickupTruck", Moment = "start", Sound = "explosion_vehicle", Source = "ActionPos", group = "Explosion - Vehicle - Pickup Truck SFX", id = "4519506953067837391", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "PowerGenerator_Civilian", Moment = "start", Sound = "explosion_generator", Source = "ActionPos", group = "Explosion - Vehicle - PowerGenerator SFX", id = "1640450513393818066", }) PlaceObj('ActionFXSound', { Action = "Explosion", Actor = "Vehicle_UAZ", Moment = "start", Sound = "explosion_vehicle", Source = "ActionPos", group = "Explosion - Vehicle - Uaz SFX", id = "3078502431060736958", }) PlaceObj('ActionFXSound', { Action = "Attack", Disabled = true, Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "1110160773022892862", }) PlaceObj('ActionFXSound', { Action = "AutoFire", Disabled = true, Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "3652140117832010156", }) PlaceObj('ActionFXSound', { Action = "Bandage", Disabled = true, Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "5442479124055118391", }) PlaceObj('ActionFXSound', { Action = "BurstFire", Disabled = true, Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "6997619734247492047", }) PlaceObj('ActionFXSound', { Action = "CancelBandage", Disabled = true, Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "2192157022557104796", }) PlaceObj('ActionFXSound', { Action = "ChangeStance", Disabled = true, Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "3159247224351014210", }) PlaceObj('ActionFXSound', { Action = "DualShot", Disabled = true, Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "8179472909434455099", }) PlaceObj('ActionFXSound', { Action = "GrenadeLauncherFire", Disabled = true, Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "3830935582526551531", }) PlaceObj('ActionFXSound', { Action = "MercWalkButton", Disabled = true, Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "4440560539511650298", }) PlaceObj('ActionFXSound', { Action = "TimelineEventAdded", Disabled = true, Moment = "start", Sound = "ui_TimelineEventAdded", Source = "UI", group = "UI", id = "5567223623013653963", }) PlaceObj('ActionFXSound', { Action = "Unjam", DetailLevel = 100, Disabled = true, Sound = "ui_unjamweapon", Source = "UI", group = "UI", id = "2487639238319865278", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_SelectMercIngame", Disabled = true, Moment = "start", Sound = "ui_MercSelectIngame", Source = "UI", group = "UI", id = "5346125846192248685", }) PlaceObj('ActionFXSound', { Action = "AIMCategoryMercsClick", Moment = "start", Sound = "ui_AIMCategoryMercs-click", Source = "UI", group = "UI", id = "3138973592490693851", }) PlaceObj('ActionFXSound', { Action = "AIMTabsClick", Moment = "start", Sound = "ui_AIMtabs", Source = "UI", group = "UI", id = "286459337251118829", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "CraftExplosives", Sound = "UI_Operations-CraftExplosives", Source = "UI", group = "UI", id = "6660781789216099906", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "MilitiaTraining", Sound = "ui_Operations-MilitiaTraining", Source = "UI", group = "UI", id = "3497740522819376649", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "RepairItems", Sound = "ui_Operations-RepairItems", Source = "UI", group = "UI", id = "6286585278134607805", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "CraftAmmo", Moment = "start", Sound = "ui_Operations-CraftAmmo", Source = "UI", group = "UI", id = "2583833639712160421", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "GatherIntel", Moment = "start", Sound = "ui_operations-scoutarea", Source = "UI", group = "UI", id = "4383827810243604786", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "HospitalTreatment", Moment = "start", Sound = "ui_operations-hospitaltreatment", Source = "UI", group = "UI", id = "7590328619465320753", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "RAndR", Moment = "start", Sound = "ui_operations_randr", Source = "UI", group = "UI", id = "2282324776546842418", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "TrainMercs", Moment = "start", Sound = "ui_Operations-TrainMercs", Source = "UI", group = "UI", id = "8671963361303500122", }) PlaceObj('ActionFXSound', { Action = "ActivityStarted", Actor = "TreatWounds", Moment = "start", Sound = "ui_Operations-TreatWounds", Source = "UI", group = "UI", id = "6102608184172649443", }) PlaceObj('ActionFXSound', { Action = "ActivityTrainingPress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "1145593996680033933", }) PlaceObj('ActionFXSound', { Action = "BobbyRayFinishPurchase", Moment = "start", Sound = "ui_BobbyRayPurchase-completed", Source = "UI", group = "UI", id = "5psF3kbG", }) PlaceObj('ActionFXSound', { Action = "Cashin", Moment = "start", Sound = "ui_CashIn", Source = "UI", group = "UI", id = "2174017593969601521", }) PlaceObj('ActionFXSound', { Action = "ChangeStance", Moment = "start", Sound = "ui_selectgeneral", Source = "UI", group = "UI", id = "3112486377296510185", }) PlaceObj('ActionFXSound', { Action = "ChangeWeapon", DetailLevel = 100, Moment = "start", Sound = "ui_changeweapon", Source = "UI", group = "UI", id = "3591749553972253319", }) PlaceObj('ActionFXSound', { Action = "CheckBoxClick", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "8118285367259658945", }) PlaceObj('ActionFXSound', { Action = "CheckFail", Moment = "start", Sound = "ui_statcheck-negative", Source = "UI", group = "UI", id = "8601851983693249511", }) PlaceObj('ActionFXSound', { Action = "CheckSuccess", Moment = "start", Sound = "ui_statcheck-positive", Source = "UI", group = "UI", id = "584037578800058304", }) PlaceObj('ActionFXSound', { Action = "Close Popup Tutorial Window", Sound = "ui_tutorialwindowclose", Source = "UI", group = "UI", id = "8135728303518194269", }) PlaceObj('ActionFXSound', { Action = "CombatIntroStart", Moment = "start", Sound = "ui_CombatIntroStart", Source = "UI", group = "UI", id = "4628563987852839371", }) PlaceObj('ActionFXSound', { Action = "CombatLogOpen", Sound = "ui_snype-open", Source = "UI", group = "UI", id = "131377661692088020", }) PlaceObj('ActionFXSound', { Action = "CommandMenuClose", Moment = "start", Sound = "ui_commandmenu-close", Source = "UI", group = "UI", id = "9102076635322295778", }) PlaceObj('ActionFXSound', { Action = "CommandMenuOpen", Moment = "start", Sound = "ui_commandmenu-open", Source = "UI", group = "UI", id = "360464950282056253", }) PlaceObj('ActionFXSound', { Action = "ConflictInitiated", Sound = "ui_conflict", Source = "UI", group = "UI", id = "2452302769187592375", }) PlaceObj('ActionFXSound', { Action = "ConflictPanelClose", Sound = "ui_panelclose", Source = "UI", group = "UI", id = "7739953017066092190", }) PlaceObj('ActionFXSound', { Action = "ConflictPanelOpen", Sound = "ui_SatViewConflictPopup", Source = "UI", group = "UI", id = "818567439955429484", }) PlaceObj('ActionFXSound', { Action = "ConflictPanelOpenByPlayer", FadeIn = 50, Sound = "ui_panelopen", Source = "UI", group = "UI", id = "b6Cym2rP", }) PlaceObj('ActionFXSound', { Action = "ContextMenuClose", FadeIn = 50, Moment = "start", Sound = "ui_panelopen", Source = "UI", group = "UI", id = "8662047786359345899", }) PlaceObj('ActionFXSound', { Action = "ContextMenuOpen", FadeIn = 50, Moment = "start", Sound = "ui_panelopen", Source = "UI", group = "UI", id = "8965395439502033412", }) PlaceObj('ActionFXSound', { Action = "ConversationItemGained", Moment = "start", Sound = "ui_ItemsAndMoney-recieved", Source = "UI", group = "UI", id = "KpqUCBR1", }) PlaceObj('ActionFXSound', { Action = "ConversationMoneyGained", Moment = "start", Sound = "ui_ItemsAndMoney-recieved", Source = "UI", group = "UI", id = "EpqUVNwg", }) PlaceObj('ActionFXSound', { Action = "CrosshairCircleButtonRollover", Actor = "CrosshairCircleButton", Moment = "start", Sound = "ui_crosshair", Source = "UI", group = "UI", id = "2766503172634307156", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "12gauge", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "ANQwNItC", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "44CAL", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "Ppwsnu1j", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "50BMG", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "Q1Jh88mh", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "556", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "3Sh6xLxo", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "762NATO", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "wEjRetM-", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "762WP", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "PFTDw9Jk", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "9mm", Sound = "ui_itemammodrop-all-ground", Source = "UI", group = "UI", id = "s80Z7_ZZ", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ArmorHeavy", Sound = "ui_itemarmorheavydrop-ground", Source = "UI", group = "UI", id = "BtWsWeba", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ArmorHelmet", Sound = "ui_itemarmorhelmetdrop-ground", Source = "UI", group = "UI", id = "EYhLTx8c", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ArmorLight", Sound = "ui_itemarmorlightdrop-ground", Source = "UI", group = "UI", id = "6jxcGqRI", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "BigDiamond", Sound = "ui_itemdiamonddrop-ground", Source = "UI", group = "UI", id = "qSSWU-fr", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "BlackPowder", Sound = "ui_itemblackpowderdrop-ground", Source = "UI", group = "UI", id = "fJTaupc3", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "C4", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "Kq2wLaeM", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ChippedSapphire", Sound = "ui_itemdiamonddrop-ground", Source = "UI", group = "UI", id = "qJGbr7Oq", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Coin", Sound = "ui_itemcoindrop-ground", Source = "UI", group = "UI", id = "vKoxmjCV", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "CombatStim", Sound = "ui_itemmeddrop-syringe-ground", Source = "UI", group = "UI", id = "pSWJwaaW", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_BalancingWeight", Sound = "ui_itemstonedrop-ground", Source = "UI", group = "UI", id = "07H44eLT", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_CeramicPlates", Sound = "ui_itemceramicplatesdrop-ground", Source = "UI", group = "UI", id = "S47z50x6", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_Detonator_Proximity", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "25VSSNXs", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_Detonator_Remote", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "6hM2GTnP", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_Detonator_Time", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "-3VVS7fc", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_Kompositum58", Sound = "ui_itemkompositum58drop-ground", Source = "UI", group = "UI", id = "LIyE8Y9Q", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_Sharpener", Sound = "ui_itemstonedrop-ground", Source = "UI", group = "UI", id = "MYXaDV9s", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_Simple_fuse", Sound = "ui_itemfusedrop-ground", Source = "UI", group = "UI", id = "P3qdlVQh", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Combination_WeavePadding", Sound = "ui_itemweavepaddingdrop-ground", Source = "UI", group = "UI", id = "g79cKK9R", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ConcussiveGrenade", Sound = "ui_itemgrenadeconcussivedrop-ground", Source = "UI", group = "UI", id = "HUccmz7k", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Cookie", Sound = "ui_itemcookiedrop-ground", Source = "UI", group = "UI", id = "47G4Mr9h", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Crowbar", Sound = "ui_itemcrowbardrop-ground", Source = "UI", group = "UI", id = "WXkbW0ge", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Detonator", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "NaYEnXgb", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "DiamondBriefcase", Sound = "ui_itemdiamondcasedrop-ground", Source = "UI", group = "UI", id = "ii6A8Jj9", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "DiamondNecklace", Sound = "ui_itemdiamondnecklacedrop-ground", Source = "UI", group = "UI", id = "oXv5MY4C", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Diesel", Sound = "ui_itemdieseldrop-ground", Source = "UI", group = "UI", id = "_6Ea240E", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ExplosiveSubstance", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "ZG3G0CES", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "FineSteelPipe", Sound = "ui_itemfinesteelpipedrop-ground", Source = "UI", group = "UI", id = "z3hxNE96", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Firearm", Sound = "ui_itemgundrop-ground", Source = "UI", group = "UI", id = "9KxfyExQ", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "FirstAidKit", Sound = "ui_itemmeddrop-1stAID", Source = "UI", group = "UI", id = "Quxsno3n", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Flare", Sound = "ui_itemflarestickdrop-ground", Source = "UI", group = "UI", id = "xFqR3Qxy", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "FlareAmmo", Sound = "ui_itemammodrop-flare-inventory", Source = "UI", group = "UI", id = "dk-7lfew", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "FlareHandgun", Sound = "ui_itemgundrop-ground", Source = "UI", group = "UI", id = "xgFD6c1c", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "FlareStick", Sound = "ui_itemflarestickdrop-ground", Source = "UI", group = "UI", id = "HlvmQeTl", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "FragGrenade", Sound = "ui_itemgrenadefragdrop-ground", Source = "UI", group = "UI", id = "HjPBNwa3", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "GasMask", Sound = "ui_itemgasmaskdrop-ground", Source = "UI", group = "UI", id = "HxXkDPly", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "GlowStick", Sound = "ui_itemglowstickdrop-ground", Source = "UI", group = "UI", id = "1hXfkCA6", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "GoldBar", Sound = "ui_itemgoldbardrop-ground", Source = "UI", group = "UI", id = "gy0NIuau", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "GoldenWatch", Sound = "ui_itemwatchdrop-ground", Source = "UI", group = "UI", id = "m10sWGc4", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "HE_Grenade", Sound = "ui_itemgrenadedrop-ground", Source = "UI", group = "UI", id = "WJRQD3RQ", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "HerbalMedicine", Sound = "ui_itemmeddrop-herbs-ground", Source = "UI", group = "UI", id = "QAdEnhm7", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Knife", Sound = "ui_itemknifedrop-ground", Source = "UI", group = "UI", id = "03ZI72e7", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Knife_Balanced", Sound = "ui_itemknifedrop-ground", Source = "UI", group = "UI", id = "5ZNe9VBl", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Knife_Balanced", Sound = "ui_itemkompositum58drop-ground", Source = "UI", group = "UI", id = "CmYsRmBw", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Knife_Sharpened", Sound = "ui_itemknifedrop-ground", Source = "UI", group = "UI", id = "HvgDWv34", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Lockpick", Sound = "ui_itemlockpickdrop-ground", Source = "UI", group = "UI", id = "Y2vQrQNA", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Machete", Sound = "ui_itembladedrop-ground", Source = "UI", group = "UI", id = "HPesJmJ0", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Machete_Balanced", Sound = "ui_itembladedrop-ground", Source = "UI", group = "UI", id = "f0RpNriF", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Machete_Crafted", Sound = "ui_itembladedrop-ground", Source = "UI", group = "UI", id = "RdLqgH5s", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Machete_Sharpened", Sound = "ui_itembladedrop-ground", Source = "UI", group = "UI", id = "z6SHSrJC", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Magazines", DetailLevel = 100, Sound = "ui_itemmagazinedrop-ground", Source = "UI", group = "UI", id = "Y7G2oMmC", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "MedicalReport", Sound = "ui_itembookdrop-ground", Source = "UI", group = "UI", id = "hEKRv62j", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Medicine", Sound = "ui_itemmeddrop-medkit-ground", Source = "UI", group = "UI", id = "n9fhthh2", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Medkit", Sound = "ui_itemmeddrop-medkit-ground", Source = "UI", group = "UI", id = "XF6Z-cZp", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Meds", Sound = "ui_itemmeddrop-meds-ground", Source = "UI", group = "UI", id = "tO_djJZ-", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "MetaviraShot", Sound = "ui_itemmeddrop-syringe-ground", Source = "UI", group = "UI", id = "2-D-gQjL", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Microchip", Sound = "ui_itemmicrochipdrop-ground", Source = "UI", group = "UI", id = "SExsiN0Q", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Molotov", DetailLevel = 100, Sound = "ui_itemmolotovdrop-ground", Source = "UI", group = "UI", id = "hCBpLB9y", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "MoneyBag", Sound = "ui_itemmoneybagdrop-ground", Source = "UI", group = "UI", id = "qRc1qjlf", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "MortarShell_Gas", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "zZfFlLI6", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "MortarShell_HE", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "2wnOpCxz", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "MortarShell_Smoke", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "eHxNaBmJ", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "NightVisionGoggles", Sound = "ui_itemnightgooglesdrop-ground", Source = "UI", group = "UI", id = "3h90hpw9", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "OpticalLens", Sound = "ui_itemopticallensdrop-ground", Source = "UI", group = "UI", id = "QRmAXkVp", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "PETN", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "wasLB4Si", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "PaBaggzWill", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "7ebTZeWL", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Pamphlets", DetailLevel = 100, Sound = "ui_itemmagazinedrop-ground", Source = "UI", group = "UI", id = "nJZrsYkx", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Pamphlets_LysRouge", DetailLevel = 100, Sound = "ui_itemmagazinedrop-ground", Source = "UI", group = "UI", id = "1bV5014P", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Parts", Sound = "ui_itempartsdrop-ground", Source = "UI", group = "UI", id = "AoemSakf", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "PipeBomb", Sound = "ui_itempipebombdrop-ground", Source = "UI", group = "UI", id = "qR7o2XUU", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "PlasmaGun_Crowbar", Sound = "ui_itemcrowbardrop-ground", Source = "UI", group = "UI", id = "gvPAzLvo", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ProximityC4", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "KQ4m3eG_", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ProximityC4", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "eYTtVOG1", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ProximityPETN", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "3gW4Pmgj", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ProximityPETN", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "BUrq0fa7", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ProximityTNT", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "g-fTymlT", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ProximityTNT", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "J2-JghY6", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Reanimationsset", Sound = "ui_itemreanimationssetdrop-ground", Source = "UI", group = "UI", id = "YPvken9I", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "RemoteC4", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "RQI2LbzS", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "RemoteC4", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "2ADhcTEx", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "RemotePETN", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "EvgUYDGy", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "RemotePETN", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "qXWcUn_p", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "RemoteTNT", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "kNhlnzYv", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "RemoteTNT", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "wtuIA1cb", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ResourceItem", Sound = "ui_itemmeddrop-meds-ground", Source = "UI", group = "UI", id = "wOkr35PJ", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ResourceItem", Sound = "ui_itemreanimationssetdrop-ground", Source = "UI", group = "UI", id = "WGsHJmKe", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ShapedCharge", DetailLevel = 100, Sound = "ui_itemgrenadeshapedchargedrop-ground", Source = "UI", group = "UI", id = "TolEIOaR", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "SmokeGrenade", Sound = "ui_itemgrenadegasdrop-ground", Source = "UI", group = "UI", id = "-DMlKfcG", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Super_HE_Grenade", Sound = "ui_itemgrenadedrop-ground", Source = "UI", group = "UI", id = "DQP3yG7N", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TNT", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "g7SrUth7", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TearGasGrenade", Sound = "ui_itemgrenadegasdrop-ground", Source = "UI", group = "UI", id = "Xdyl2XFM", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TheGreenDiamond", Sound = "ui_itemdiamonddrop-ground", Source = "UI", group = "UI", id = "lpXtFZgM", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TheThing", Sound = "ui_itembladedrop-ground", Source = "UI", group = "UI", id = "x00wK7P3", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedC4", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "uUHUI089", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedC4", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "FWBrFCBs", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedC4", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "ixpl_12P", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedPETN", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "xlCFvAT0", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedPETN", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "S01-vKLo", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedTNT", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "iGSOTaQk", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TimedTNT", Sound = "ui_itemexplosivedrop-ground", Source = "UI", group = "UI", id = "fGitb3HN", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TinyDiamonds", Sound = "ui_itemdiamondsbagdrop-ground", Source = "UI", group = "UI", id = "u_j42Jaw", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ToolItem", Sound = "ui_itemtooldrop-ground", Source = "UI", group = "UI", id = "-SIZnB_a", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "ToxicGasGrenade", Sound = "ui_itemgrenadegasdrop-ground", Source = "UI", group = "UI", id = "6NXqYzxB", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TrapDetonator", Sound = "ui_itemdetonatordrop-ground", Source = "UI", group = "UI", id = "Ly_aEueK", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TreasureFigurine", Sound = "ui_itemgoldbardrop-ground", Source = "UI", group = "UI", id = "bwLemd53", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TreasureGoldenDog", Sound = "ui_itemgoldbardrop-ground", Source = "UI", group = "UI", id = "8oPF74qM", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TreasureIdol", Sound = "ui_itemidoldrop-ground", Source = "UI", group = "UI", id = "0o2ZpFpY", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TreasureMask", Sound = "ui_itemgoldbardrop-ground", Source = "UI", group = "UI", id = "8rUjo11k", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "TreasureTablet", Sound = "ui_itemstonedrop-ground", Source = "UI", group = "UI", id = "Z7ubEIb-", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Trophy", Sound = "ui_itemtrophydrop-ground", Source = "UI", group = "UI", id = "6s1gY-bk", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "VirusSample", Sound = "ui_itemvirusdrop-ground", Source = "UI", group = "UI", id = "jVw0gnOz", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Warhead_Frag", Sound = "ui_itemammodrop-warhead-inventory", Source = "UI", group = "UI", id = "qifuJu84", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WeirdosMap", Sound = "ui_itemmapdrop-ground", Source = "UI", group = "UI", id = "urUAk8ZP", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "Wirecutter", Sound = "ui_itemtooldrop-ground", Source = "UI", group = "UI", id = "1De4AGl7", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WorkerDiary", Sound = "ui_itembookdrop-ground", Source = "UI", group = "UI", id = "d2zuanKG", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterDiary", Sound = "ui_itembookdrop-ground", Source = "UI", group = "UI", id = "nYg8u83R", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterNote1", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "XVsYfNNy", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterNote2", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "tkKLBbmp", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterNote3", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "M5awbHO2", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterNote4", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "HRaLdn43", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterNote5", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "5YKDbecb", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "WriterPage", Sound = "ui_itempaperdrop-ground", Source = "UI", group = "UI", id = "yexclIl9", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "_40mmFlashbangGrenade", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "OhX-gbV3", }) PlaceObj('ActionFXSound', { Action = "DropItem", Actor = "_40mmFragGrenade", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "rokvIfTr", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Asphalt", group = "UI", id = "7327295519269451771", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Bone_Prop", group = "UI", id = "DEotncNL", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Bone_Solid", group = "UI", id = "zFW4JFUe", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Brick", group = "UI", id = "kAeTVcxM", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Brick_Solid", group = "UI", id = "ux6QyiU8", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Cardboard", group = "UI", id = "4KBr6AQX", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Carpet_Solid", group = "UI", id = "wcppVHfy", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:ClayBrick", group = "UI", id = "JPGtsvNs", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Cloth_Solid", group = "UI", id = "mR6l6yJw", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Concrete", group = "UI", id = "QJet7-Ri", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:ConcreteThin", group = "UI", id = "KzLsWCes", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Dirt", group = "UI", id = "AxfghM87", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-mud", Source = "UI", Target = "Surface:Flesh", group = "UI", id = "dIJYLvhP", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Grass", group = "UI", id = "_gODhe_Z", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Logs", group = "UI", id = "HQqKmJZ6", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-mud", Source = "UI", Target = "Surface:Meat", group = "UI", id = "TdS9yDfB", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metal", group = "UI", id = "0PHpewG5", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metal_Props", group = "UI", id = "COCbPPm6", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metal_Props_Hard", group = "UI", id = "sPtXvqGt", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metal_Solid", group = "UI", id = "AcFsWK3S", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metal_Solid_Hard", group = "UI", id = "m_UWXuYO", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metalrods", group = "UI", id = "c7jJeVSd", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Metalsheets", group = "UI", id = "FZ21ytf2", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-mud", Source = "UI", Target = "Surface:Mud", group = "UI", id = "yBL4U4hL", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Planks", group = "UI", id = "16v1SmLB", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Plywood", group = "UI", id = "KlIGSspo", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Rock", group = "UI", id = "93OFfuSf", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Sand", group = "UI", id = "Z2a5rvDr", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-water", Source = "UI", Target = "Surface:ShallowWater", group = "UI", id = "zozPKYXP", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Slats", group = "UI", id = "tGYk26W4", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Sticks", group = "UI", id = "aMtnsTMG", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Sticks_Solids", group = "UI", id = "u7GfQpgi", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Stone", group = "UI", id = "Tr-kMPEh", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-dirt", Source = "UI", Target = "Surface:Tiles", group = "UI", id = "vUwLsX1B", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Tin", group = "UI", id = "78UZdE2K", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Tin_Props", group = "UI", id = "P3OUpYRK", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-metal", Source = "UI", Target = "Surface:Tinplates", group = "UI", id = "4QGMf6o3", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-water", Source = "UI", Target = "Surface:Water", group = "UI", id = "Vd-1_mQ3", }) PlaceObj('ActionFXSound', { Action = "DropItem", Moment = "start", Sound = "ui_item_drop-wood", Source = "UI", Target = "Surface:Wood", group = "UI", id = "RKSyG5L8", }) PlaceObj('ActionFXSound', { Action = "EmailReceived", Moment = "start", Sound = "ui_newmail", Source = "UI", group = "UI", id = "833405899883015217", }) PlaceObj('ActionFXSound', { Action = "EmailUI buttons click sounds", Sound = "ui_clickmail", Source = "UI", group = "UI", id = "6805455750071073635", }) PlaceObj('ActionFXSound', { Action = "EndTurn", Moment = "start", Sound = "ui_endturn", Source = "UI", group = "UI", id = "3157961785128960912", }) PlaceObj('ActionFXSound', { Action = "EndTurnRollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "7793154750928925482", }) PlaceObj('ActionFXSound', { Action = "FloorButtonPress", Actor = "XButton", Moment = "start", Sound = "ui_selectgeneral", Source = "UI", group = "UI", id = "4833446010254649248", }) PlaceObj('ActionFXSound', { Action = "FloorButtonRollover", Actor = "XButton", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "4244910737181200157", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "12gauge", Moment = "start", Sound = "ui_itemammodrop-12gauge-inventory", Source = "UI", group = "UI", id = "ky4qp0Nh", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "44CAL", Moment = "start", Sound = "ui_itemammodrop-45cal-inventory", Source = "UI", group = "UI", id = "O6yP0DmO", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "50BMG", Moment = "start", Sound = "ui_itemammodrop-50BMG-inventory", Source = "UI", group = "UI", id = "l1zLLrxt", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "556", Moment = "start", Sound = "ui_itemammodrop-556-inventory", Source = "UI", group = "UI", id = "Q6sGTsxd", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "762NATO", Moment = "start", Sound = "ui_itemammodrop-762-inventory", Source = "UI", group = "UI", id = "O5u-pXw_", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "762WP", Moment = "start", Sound = "ui_itemammodrop-762-inventory", Source = "UI", group = "UI", id = "TIbz4pmj", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "9mm", Moment = "start", Sound = "ui_itemammodrop-9mm-inventory", Source = "UI", group = "UI", id = "7j9oH4vj", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ArmorHeavy", Moment = "start", Sound = "ui_itemarmorheavydrop-inventory", Source = "UI", group = "UI", id = "POb3Xdg6", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ArmorHelmet", Moment = "start", Sound = "ui_itemarmorhelmetdrop-inventory", Source = "UI", group = "UI", id = "_xnwDLQO", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ArmorLight", Moment = "start", Sound = "ui_itemarmorlightdrop-inventory", Source = "UI", group = "UI", id = "pPO7wxef", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "BigDiamond", Moment = "start", Sound = "ui_itemdiamonddrop-inventory", Source = "UI", group = "UI", id = "aSgjofxV", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "BlackPowder", Moment = "start", Sound = "ui_itemblackpowderdrop-inventory", Source = "UI", group = "UI", id = "LP9762X2", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "C4", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "Z_ooQUuw", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ChippedSapphire", Moment = "start", Sound = "ui_itemdiamonddrop-inventory", Source = "UI", group = "UI", id = "oSAYLPY8", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Coin", Moment = "start", Sound = "ui_itemcoindrop-inventory", Source = "UI", group = "UI", id = "7ghm1VUU", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "CombatStim", Moment = "start", Sound = "ui_itemmeddrop-syringe-inventory", Source = "UI", group = "UI", id = "O5582bDv", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_BalancingWeight", Moment = "start", Sound = "ui_itemstonedrop-inventory", Source = "UI", group = "UI", id = "CV9I4iW-", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_CeramicPlates", Moment = "start", Sound = "ui_itemceramicplatesdrop-inventory", Source = "UI", group = "UI", id = "3K4knhZC", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_Detonator_Proximity", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "iZdwWdg_", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_Detonator_Remote", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "BadDZTxC", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_Detonator_Time", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "TomYbFCn", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_Kompositum58", Moment = "start", Sound = "ui_itemkompositum58drop-inventory", Source = "UI", group = "UI", id = "snCyzTou", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_Sharpener", Moment = "start", Sound = "ui_itemstonedrop-inventory", Source = "UI", group = "UI", id = "qx3gttwf", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_Simple_fuse", Moment = "start", Sound = "ui_itemfusedrop-inventory", Source = "UI", group = "UI", id = "10rRVc-j", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Combination_WeavePadding", Moment = "start", Sound = "ui_itemweavepaddingdrop-inventory", Source = "UI", group = "UI", id = "-tGt0VDP", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ConcussiveGrenade", Moment = "start", Sound = "ui_itemgrenadeconcussivedrop-inventory", Source = "UI", group = "UI", id = "RV-V286O", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Cookie", Moment = "start", Sound = "ui_itemcookiedrop-inventory", Source = "UI", group = "UI", id = "GzkfMQKV", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Crowbar", Moment = "start", Sound = "ui_itemcrowbardrop-inventory", Source = "UI", group = "UI", id = "ogW5isIQ", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Detonator", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "GTmbZ9vW", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "DiamondBriefcase", Moment = "start", Sound = "ui_itemdiamondcasedrop-inventory", Source = "UI", group = "UI", id = "x7LkxJ1F", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "DiamondNecklace", Moment = "start", Sound = "ui_itemdiamondnecklacedrop-inventory", Source = "UI", group = "UI", id = "XGROUZpQ", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Diesel", Moment = "start", Sound = "ui_itemdieseldrop-inventory", Source = "UI", group = "UI", id = "vK8JHH7A", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ExplosiveSubstance", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "ehXDSMxp", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "FineSteelPipe", Moment = "start", Sound = "ui_itemfinesteelpipedrop-inventory", Source = "UI", group = "UI", id = "lpDHKjSj", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Firearm", Moment = "start", Sound = "ui_itemgundrop-inventory", Source = "UI", group = "UI", id = "CzfKaAAq", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "FirstAidKit", Moment = "start", Sound = "ui_itemmeddrop-1stAID", Source = "UI", group = "UI", id = "WsraADDd", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Flare", Moment = "start", Sound = "ui_itemflarestickdrop-inventory", Source = "UI", group = "UI", id = "YFm-jXvx", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "FlareAmmo", Moment = "start", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "zqjpn2Ea", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "FlareHandgun", Moment = "start", Sound = "ui_itemgundrop-inventory", Source = "UI", group = "UI", id = "oCwG8PUx", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "FlareStick", Moment = "start", Sound = "ui_itemflarestickdrop-inventory", Source = "UI", group = "UI", id = "ZZJ-cu3J", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "FragGrenade", Moment = "start", Sound = "ui_itemgrenadefragdrop-inventory", Source = "UI", group = "UI", id = "Toq9-bQg", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "GasMask", Moment = "start", Sound = "ui_itemgasmaskdrop-inventory", Source = "UI", group = "UI", id = "xfzB9cfE", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "GlowStick", Moment = "start", Sound = "ui_itemglowstickdrop-inventory", Source = "UI", group = "UI", id = "iNhwODSO", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "GoldBar", Moment = "start", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "fd3fy3M4", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "GoldenWatch", Moment = "start", Sound = "ui_itemwatchdrop-inventory", Source = "UI", group = "UI", id = "jTDna3Du", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "HE_Grenade", Moment = "start", Sound = "ui_itemgrenadedrop-inventory", Source = "UI", group = "UI", id = "jCwsTvwt", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "HerbalMedicine", Moment = "start", Sound = "ui_itemmeddrop-herbs-inventory", Source = "UI", group = "UI", id = "oH2jfJOm", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Knife", Moment = "start", Sound = "ui_itemknifedrop-inventory", Source = "UI", group = "UI", id = "0VaP5ccb", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Knife_Balanced", Moment = "start", Sound = "ui_itemknifedrop-inventory", Source = "UI", group = "UI", id = "mSjNB-2H", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Knife_Sharpened", Moment = "start", Sound = "ui_itemknifedrop-inventory", Source = "UI", group = "UI", id = "O5oQhxG4", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Lockpick", Moment = "start", Sound = "ui_itemlockpickdrop-inventory", Source = "UI", group = "UI", id = "yEcpgmQk", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Machete", Moment = "start", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "TTgJwfM4", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Machete_Balanced", Moment = "start", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "_gzznGxB", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Machete_Crafted", Moment = "start", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "NEQpYWHW", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Machete_Sharpened", Moment = "start", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "ZGt1Of1D", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Magazines", DetailLevel = 100, Moment = "start", Sound = "ui_itemmagazinedrop-inventory", Source = "UI", group = "UI", id = "12JcD-c3", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "MedicalReport", Moment = "start", Sound = "ui_itembookdrop-inventory", Source = "UI", group = "UI", id = "v5S10MkV", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Medicine", Moment = "start", Sound = "ui_itemmeddrop-medkit-inventory", Source = "UI", group = "UI", id = "tJBV0G6w", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Medkit", Moment = "start", Sound = "ui_itemmeddrop-medkit-inventory", Source = "UI", group = "UI", id = "hnM3CQxS", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Meds", Moment = "start", Sound = "ui_itemmeddrop-meds-inventory", Source = "UI", group = "UI", id = "n9FuM3Pf", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "MetaviraShot", Moment = "start", Sound = "ui_itemmeddrop-syringe-inventory", Source = "UI", group = "UI", id = "1a84UQY_", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Microchip", Moment = "start", Sound = "ui_itemmicrochipdrop-inventory", Source = "UI", group = "UI", id = "xEHP-wC-", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Molotov", DetailLevel = 100, Moment = "start", Sound = "ui_itemmolotovdrop-inventory", Source = "UI", group = "UI", id = "f3foQIZ6", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "MoneyBag", Moment = "start", Sound = "ui_itemmoneybagdrop-inventory", Source = "UI", group = "UI", id = "Y4NcCYb9", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "MortarShell_Gas", Moment = "start", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "J7dCMcxe", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "MortarShell_HE", Moment = "start", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "Z-Aw07eG", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "MortarShell_Smoke", Moment = "start", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "lRyC6nES", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "NightVisionGoggles", Moment = "start", Sound = "ui_itemnightgooglesdrop-inventory", Source = "UI", group = "UI", id = "ykQSiMlD", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "OpticalLens", Moment = "start", Sound = "ui_itemopticallensdrop-inventory", Source = "UI", group = "UI", id = "xruYv253", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "PETN", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "fUA-VwIu", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "PaBaggzWill", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "Aco4wDQJ", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Pamphlets", DetailLevel = 100, Moment = "start", Sound = "ui_itemmagazinedrop-inventory", Source = "UI", group = "UI", id = "lpMSs4x0", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Pamphlets_LysRouge", DetailLevel = 100, Moment = "start", Sound = "ui_itemmagazinedrop-inventory", Source = "UI", group = "UI", id = "5WiflJkl", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Parts", Moment = "start", Sound = "ui_itempartsdrop-inventory", Source = "UI", group = "UI", id = "PVSnF3Q6", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "PipeBomb", Moment = "start", Sound = "ui_itempipebombdrop-inventory", Source = "UI", group = "UI", id = "iCGx4BM9", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "PlasmaGun_Crowbar", Moment = "start", Sound = "ui_itemcrowbardrop-inventory", Source = "UI", group = "UI", id = "CUcKkuSc", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ProximityC4", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "kyq6xLr6", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ProximityC4", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "VxgakwTA", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ProximityPETN", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "1mwGFEX5", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ProximityPETN", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "qaKkdFmL", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ProximityTNT", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "Z32WHx2Y", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ProximityTNT", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "icjewJD6", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Reanimationsset", Moment = "start", Sound = "ui_itemreanimationssetdrop-inventory", Source = "UI", group = "UI", id = "bmDs6Cef", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "RemoteC4", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "7ygG4oty", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "RemoteC4", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "TyllfWuW", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "RemotePETN", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "twuQHyto", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "RemotePETN", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "Llx6yrdh", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "RemoteTNT", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "poRz-j5M", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "RemoteTNT", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "Xxdv-8SO", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ResourceItem", Moment = "start", Sound = "ui_itemmeddrop-meds-inventory", Source = "UI", group = "UI", id = "SM09zXEB", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ShapedCharge", DetailLevel = 100, Moment = "start", Sound = "ui_itemgrenadeshapedchargedrop-inventory", Source = "UI", group = "UI", id = "q2HLYfzC", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "SmokeGrenade", Moment = "start", Sound = "ui_itemgrenadegasdrop-inventory", Source = "UI", group = "UI", id = "82G3hAvT", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Super_HE_Grenade", Moment = "start", Sound = "ui_itemgrenadedrop-inventory", Source = "UI", group = "UI", id = "KaXJYhro", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TNT", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "S6PTM0G7", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TearGasGrenade", Moment = "start", Sound = "ui_itemgrenadegasdrop-inventory", Source = "UI", group = "UI", id = "SIeSA-ke", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TheGreenDiamond", Moment = "start", Sound = "ui_itemdiamonddrop-inventory", Source = "UI", group = "UI", id = "RACMuZ6d", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TheThing", Moment = "start", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "E-OjAwtC", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TimedC4", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "9TMlnVqs", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TimedC4", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "4fGFUKKK", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TimedPETN", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "SDoVLxBf", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TimedPETN", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "Z0IPyI4n", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TimedTNT", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "3ppqi6vs", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TimedTNT", Moment = "start", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "Dh18aHuB", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TinyDiamonds", Moment = "start", Sound = "ui_itemdiamondsbagdrop-inventory", Source = "UI", group = "UI", id = "4EW-Sqek", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ToolItem", Moment = "start", Sound = "ui_itemtooldrop-inventory", Source = "UI", group = "UI", id = "TqVPvY6j", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "ToxicGasGrenade", Moment = "start", Sound = "ui_itemgrenadegasdrop-inventory", Source = "UI", group = "UI", id = "nvb-lSrE", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TrapDetonator", Moment = "start", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "nwPWdtgW", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TreasureFigurine", Moment = "start", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "KH79qZm-", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TreasureGoldenDog", Moment = "start", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "mnxXJER8", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TreasureIdol", Moment = "start", Sound = "ui_itemidoldrop-inventory", Source = "UI", group = "UI", id = "1TPtGkky", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TreasureMask", Moment = "start", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "ZJGVyQfq", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "TreasureTablet", Moment = "start", Sound = "ui_itemstonedrop-inventory", Source = "UI", group = "UI", id = "3OOyCds-", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Trophy", Moment = "start", Sound = "ui_itemtrophydrop-inventory", Source = "UI", group = "UI", id = "TMhfvO5v", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "VirusSample", Moment = "start", Sound = "ui_itemvirusdrop-inventory", Source = "UI", group = "UI", id = "cMzxDhwX", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Warhead_Frag", Moment = "start", Sound = "ui_itemammodrop-warhead-inventory", Source = "UI", group = "UI", id = "30WlBdTn", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WeirdosMap", Moment = "start", Sound = "ui_itemmapdrop-inventory", Source = "UI", group = "UI", id = "7vkeNTSf", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "Wirecutter", Moment = "start", Sound = "ui_itemtooldrop-inventory", Source = "UI", group = "UI", id = "L0G9afMr", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WorkerDiary", Moment = "start", Sound = "ui_itembookdrop-inventory", Source = "UI", group = "UI", id = "qoq2UOqt", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterDiary", Moment = "start", Sound = "ui_itembookdrop-inventory", Source = "UI", group = "UI", id = "RF-J39Wd", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterNote1", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "5Lc8mdq7", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterNote2", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "sZ0EnDkt", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterNote3", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "fWdf22_L", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterNote4", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "3xfAYsGK", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterNote5", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "AjvAr4Af", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "WriterPage", Moment = "start", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "D3_iV7Bh", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "_40mmFlashbangGrenade", Moment = "start", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "kbhLA-nt", }) PlaceObj('ActionFXSound', { Action = "GiveItem", Actor = "_40mmFragGrenade", Moment = "start", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "KM_GqOPX", }) PlaceObj('ActionFXSound', { Action = "IactDisabled", Sound = "ui_disabled", Source = "UI", Time = 400, group = "UI", id = "150136652", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_empty", Moment = "start", Sound = "ui_item_use-empty", Source = "UI", group = "UI", id = "6939111199436964770", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_examine", Moment = "start", Sound = "ui_item_use-examine", Source = "UI", group = "UI", id = "3683426097129564066", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_fix", Moment = "start", Sound = "ui_item_use-fix", Source = "UI", group = "UI", id = "5697772438197228021", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_quest", Moment = "start", Sound = "ui_item_use-quest", Source = "UI", group = "UI", id = "3026117902749880762", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_travel", Moment = "start", Sound = "ui_item_use-travel", Source = "UI", group = "UI", id = "2263165425800032307", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_treat", Moment = "start", Sound = "ui_item_use-treat", Source = "UI", group = "UI", id = "5766012589719949852", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "UI/Hud/iw_try", Moment = "start", Sound = "ui_item_use-try", Source = "UI", group = "UI", id = "6997163053683622255", }) PlaceObj('ActionFXSound', { Action = "Interact", Actor = "Unit", Moment = "start", Sound = "ui_item_use-attack", Source = "UI", group = "UI", id = "7854321077862542540", }) PlaceObj('ActionFXSound', { Action = "Interact", Moment = "start", Sound = "ui_item_use-hack", Source = "UI", Target = "HackMarker", group = "UI", id = "3493059023334194639", }) PlaceObj('ActionFXSound', { Action = "Interact", Moment = "start", Sound = "ui_item_use-herbs", Source = "UI", Target = "HerbMarker", group = "UI", id = "8918139500161132038", }) PlaceObj('ActionFXSound', { Action = "Interact", Moment = "start", Sound = "ui_item_use-salvage", Source = "UI", Target = "SalvageMarker", group = "UI", id = "7197009212275733479", }) PlaceObj('ActionFXSound', { Action = "InteractGoto", Moment = "start", Sound = "ui_clickinteractable", Source = "UI", group = "UI", id = "8054838384227135264", }) PlaceObj('ActionFXSound', { Action = "Interact_LootUnit", Moment = "start", Sound = "loot_body", Source = "UI", group = "UI", id = "6179492762615724947", }) PlaceObj('ActionFXSound', { Action = "Interact_ManEmplacement", Delay = 1500, Moment = "start", Sound = "BrowningM2HMG_reload", Source = "UI", Target = "MachineGunEmplacement", group = "UI", id = "732493408284415170", }) PlaceObj('ActionFXSound', { Action = "Interact_ManEmplacement", Delay = 800, FadeIn = 500, Moment = "start", Sound = "belt_box-attach", Source = "UI", Target = "MachineGunEmplacement", group = "UI", id = "2703194634403552886", }) PlaceObj('ActionFXSound', { Action = "Interact_ManEmplacement", Delay = 2000, Moment = "start", Sound = "belt_machinegun-close", Source = "UI", Target = "MachineGunEmplacement", group = "UI", id = "8597574403235598082", }) PlaceObj('ActionFXSound', { Action = "Interact_ManEmplacement", Delay = 800, Moment = "start", Sound = "bullet_load-50BMG", Source = "UI", Target = "MachineGunEmplacement", group = "UI", id = "3739974931444446167", }) PlaceObj('ActionFXSound', { Action = "InventoryClose", Sound = "ui_inventoryclose", Source = "UI", group = "UI", id = "4098341450488458865", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "12gauge", Sound = "ui_itemammocollect-12gauge", Source = "UI", group = "UI", id = "958933967022512391", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "44CAL", Sound = "ui_itemammocollect-45cal", Source = "UI", group = "UI", id = "3702209832417193118", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "50BMG", Sound = "ui_itemammocollect-50BMG", Source = "UI", group = "UI", id = "8797629871280695607", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "556", Sound = "ui_itemammocollect-556", Source = "UI", group = "UI", id = "5477721715877435203", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "762NATO", Sound = "ui_itemammocollect-762", Source = "UI", group = "UI", id = "8710560657071797296", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "762WP", Sound = "ui_itemammocollect-762", Source = "UI", group = "UI", id = "186053813075576041", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "9mm", Sound = "ui_itemammocollect-9mm", Source = "UI", group = "UI", id = "3339612395801351590", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ArmorHeavy", Sound = "ui_itemarmorheavycollect", Source = "UI", group = "UI", id = "2000957825559392512", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ArmorHelmet", Sound = "ui_itemarmorhelmetcollect", Source = "UI", group = "UI", id = "2595219351304206472", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ArmorLight", Sound = "ui_itemarmorlightcollect", Source = "UI", group = "UI", id = "9064292330608883298", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "BigDiamond", Sound = "ui_itemdiamondcollect", Source = "UI", group = "UI", id = "7341064109959719626", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "BlackPowder", Sound = "ui_itemblackpowdercollect", Source = "UI", group = "UI", id = "8070033999944851027", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "C4", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "1808686395644883634", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ChippedSapphire", Sound = "ui_itemdiamondcollect", Source = "UI", group = "UI", id = "3445653621947443676", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Coin", Sound = "ui_itemcoincollect", Source = "UI", group = "UI", id = "8151760043682835306", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "CombatStim", Sound = "ui_itemmedcollect-syringe", Source = "UI", group = "UI", id = "3284096278308226161", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_BalancingWeight", Sound = "ui_itemstonecollect", Source = "UI", group = "UI", id = "5599993509530688470", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_CeramicPlates", Sound = "ui_itemceramicplatescollect", Source = "UI", group = "UI", id = "3621570263449152825", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_Detonator_Proximity", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "8087921676579231778", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_Detonator_Remote", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "6623262871606755652", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_Detonator_Time", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "8639548489944784146", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_Kompositum58", Sound = "ui_itemkompositum58collect", Source = "UI", group = "UI", id = "RLUsbPju", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_Sharpener", Sound = "ui_itemstonecollect", Source = "UI", group = "UI", id = "870179124090432104", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_Simple_fuse", Sound = "ui_itemfusecollect", Source = "UI", group = "UI", id = "5585013737286173385", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Combination_WeavePadding", Sound = "ui_itemweavepaddingcollect", Source = "UI", group = "UI", id = "5752510336579232849", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ConcussiveGrenade", Sound = "ui_itemgrenadeconcussivecollect", Source = "UI", group = "UI", id = "306662566461017329", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Cookie", Sound = "ui_itemcookiecollect", Source = "UI", group = "UI", id = "4648575885861733627", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Crowbar", Sound = "ui_itemcrowbarcollect", Source = "UI", group = "UI", id = "8360701546530241754", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Detonator", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "8143088330151119881", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "DiamondBriefcase", Sound = "ui_itemdiamondcasecollect", Source = "UI", group = "UI", id = "1674551327969115881", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "DiamondNecklace", Sound = "ui_itemdiamondnecklacecollect", Source = "UI", group = "UI", id = "9151181163768523371", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Diesel", Sound = "ui_itemdieselcollect", Source = "UI", group = "UI", id = "4303819309260499589", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ExplosiveSubstance", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "1579499214496319192", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "FineSteelPipe", Sound = "ui_itemfinesteelpipecollect", Source = "UI", group = "UI", id = "2349477893184434146", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Firearm", Sound = "ui_itemguncollect", Source = "UI", group = "UI", id = "2674541576435345399", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "FirstAidKit", Sound = "ui_itemmedcollect-1stAID", Source = "UI", group = "UI", id = "631887210456030507", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "FlareAmmo", Sound = "ui_itemammocollect-flare", Source = "UI", group = "UI", id = "5923193296439830829", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "FlareHandgun", Sound = "ui_itemguncollect", Source = "UI", group = "UI", id = "Nd8bVnhz", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "FlareStick", Sound = "ui_itemflarestickcollect", Source = "UI", group = "UI", id = "1153479990508667592", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "FragGrenade", Sound = "ui_itemgrenadefragcollect", Source = "UI", group = "UI", id = "7366440868841497616", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "GasMask", Sound = "ui_itemgasmaskcollect", Source = "UI", group = "UI", id = "6300685674020194543", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "GlowStick", Sound = "ui_itemglowstickcollect", Source = "UI", group = "UI", id = "3955053424952897591", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "GoldBar", Sound = "ui_itemgoldbarcollect", Source = "UI", group = "UI", id = "2447263975646326247", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "GoldenWatch", Sound = "ui_itemwatchcollect", Source = "UI", group = "UI", id = "6067530721908794874", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "HE_Grenade", Sound = "ui_itemgrenadecollect", Source = "UI", group = "UI", id = "8921712154698433157", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "HerbalMedicine", Sound = "ui_itemmedcollect-herbs", Source = "UI", group = "UI", id = "1200062935449550268", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Knife", Sound = "ui_itemknifecollect", Source = "UI", group = "UI", id = "7412571215169222682", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Knife_Balanced", Sound = "ui_itemknifecollect", Source = "UI", group = "UI", id = "4065875746201785722", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Knife_Sharpened", Sound = "ui_itemknifecollect", Source = "UI", group = "UI", id = "2870816826535066005", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Lockpick", Sound = "ui_itemlockpickcollect", Source = "UI", group = "UI", id = "7242442081547338864", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Machete", Sound = "ui_itembladecollect", Source = "UI", group = "UI", id = "441834007459722450", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Machete_Balanced", Sound = "ui_itembladecollect", Source = "UI", group = "UI", id = "3261510031416848875", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Machete_Crafted", Sound = "ui_itembladecollect", Source = "UI", group = "UI", id = "5047727647920540528", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Machete_Sharpened", Sound = "ui_itembladecollect", Source = "UI", group = "UI", id = "8165749078458206639", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Magazines", DetailLevel = 100, Sound = "ui_itemmagazinecollect", Source = "UI", group = "UI", id = "596071842678025802", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "MedicalReport", Sound = "ui_itembookcollect", Source = "UI", group = "UI", id = "2775670662628565835", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Medicine", Sound = "ui_itemmedcollect-medkit", Source = "UI", group = "UI", id = "7995783437512308209", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Medkit", Sound = "ui_itemmedcollect-medkit", Source = "UI", group = "UI", id = "7491400028289958681", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Meds", Sound = "ui_itemmedcollect-meds", Source = "UI", group = "UI", id = "6646246246604849950", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "MetaviraShot", Sound = "ui_itemmedcollect-syringe", Source = "UI", group = "UI", id = "23972504453446389", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Microchip", Sound = "ui_itemmicrochipcollect", Source = "UI", group = "UI", id = "4384317625187510713", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Molotov", DetailLevel = 100, Sound = "ui_itemmolotovcollect", Source = "UI", group = "UI", id = "2202147634128301390", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "MoneyBag", Sound = "ui_itemmoneybagcollect", Source = "UI", group = "UI", id = "7860107939980451965", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "MortarShell_Gas", Sound = "ui_itemammocollect-mortarshell", Source = "UI", group = "UI", id = "2968732252127870462", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "MortarShell_HE", Sound = "ui_itemammocollect-mortarshell", Source = "UI", group = "UI", id = "4365201342339024806", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "MortarShell_Smoke", Sound = "ui_itemammocollect-mortarshell", Source = "UI", group = "UI", id = "1950859499128494746", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "NightVisionGoggles", Sound = "ui_itemnightgooglescollect", Source = "UI", group = "UI", id = "1645020778334245652", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "OpticalLens", Sound = "ui_itemopticallenscollect", Source = "UI", group = "UI", id = "5675827821374361982", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "PETN", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "1401123382639140151", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "PaBaggzWill", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "6947126647412966801", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Pamphlets", DetailLevel = 100, Sound = "ui_itemmagazinecollect", Source = "UI", group = "UI", id = "5989296513485437106", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Pamphlets_LysRouge", DetailLevel = 100, Sound = "ui_itemmagazinecollect", Source = "UI", group = "UI", id = "4204793325493544532", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Parts", Sound = "ui_itempartscollect", Source = "UI", group = "UI", id = "3304953195828272012", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "PipeBomb", Sound = "ui_itempipebombcollect", Source = "UI", group = "UI", id = "5647350166989462132", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "PlasmaGun_Crowbar", Sound = "ui_itemcrowbarcollect", Source = "UI", group = "UI", id = "9015604482247137466", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ProximityC4", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "5394501371284245947", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ProximityC4", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "7240144062000411283", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ProximityPETN", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "653180131474047616", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ProximityPETN", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "7381394256284030827", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ProximityTNT", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "3044852822120391963", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ProximityTNT", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "53130399647945051", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Reanimationsset", Sound = "ui_itemreanimationssetcollect", Source = "UI", group = "UI", id = "3t_dOi0M", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "RemoteC4", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "8081957256422441859", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "RemoteC4", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "8819853143837718542", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "RemotePETN", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "9011760900397074147", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "RemotePETN", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "3641571803621977321", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "RemoteTNT", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "1825277237414792328", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "RemoteTNT", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "616413571782611462", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ResourceItem", Sound = "ui_itemmedcollect-meds", Source = "UI", group = "UI", id = "3437923788937925868", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ShapedCharge", DetailLevel = 100, Sound = "ui_itemgrenadeshapedchargecollect", Source = "UI", group = "UI", id = "8939597236024823812", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "SmokeGrenade", Sound = "ui_itemgrenadegascollect", Source = "UI", group = "UI", id = "7805948847991636284", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Super_HE_Grenade", Sound = "ui_itemgrenadecollect", Source = "UI", group = "UI", id = "4360967062737793343", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TNT", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "3475540254849825377", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TearGasGrenade", Sound = "ui_itemgrenadegascollect", Source = "UI", group = "UI", id = "5906966300606694572", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TheGreenDiamond", Sound = "ui_itemdiamondcollect", Source = "UI", group = "UI", id = "8867413590952760737", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TheThing", Sound = "ui_itembladecollect", Source = "UI", group = "UI", id = "630845052007849639", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TimedC4", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "7020703103656080895", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TimedC4", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "4783293349586836548", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TimedPETN", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "5915809623083215447", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TimedPETN", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "3464634959772202461", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TimedTNT", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "76722207085738999", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TimedTNT", Sound = "ui_itemexplosivecollect", Source = "UI", group = "UI", id = "7751605530529727837", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TinyDiamonds", Sound = "ui_itemdiamondsbagcollect", Source = "UI", group = "UI", id = "989164909497479312", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ToolItem", Sound = "ui_itemtoolcollect", Source = "UI", group = "UI", id = "7183536662698413014", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "ToxicGasGrenade", Sound = "ui_itemgrenadegascollect", Source = "UI", group = "UI", id = "3396429520697415309", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TrapDetonator", Sound = "ui_itemdetonatorcollect", Source = "UI", group = "UI", id = "4235114486813979646", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TreasureFigurine", Sound = "ui_itemgoldbarcollect", Source = "UI", group = "UI", id = "6310507459703025157", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TreasureGoldenDog", Sound = "ui_itemgoldbarcollect", Source = "UI", group = "UI", id = "5242949564837143414", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TreasureIdol", Sound = "ui_itemidolcollect", Source = "UI", group = "UI", id = "2226086812751992602", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TreasureMask", Sound = "ui_itemgoldbarcollect", Source = "UI", group = "UI", id = "1857321050683403736", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "TreasureTablet", Sound = "ui_itemstonecollect", Source = "UI", group = "UI", id = "992366396839835351", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Trophy", Sound = "ui_itemtrophycollect", Source = "UI", group = "UI", id = "4563062186318231003", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "VirusSample", Sound = "ui_itemviruscollect", Source = "UI", group = "UI", id = "3343601256613797659", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Warhead_Frag", Sound = "ui_itemammocollect-warhead", Source = "UI", group = "UI", id = "7076750850690664613", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WeirdosMap", Sound = "ui_itemmapcollect", Source = "UI", group = "UI", id = "2943713795424268973", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "Wirecutter", Sound = "ui_itemtoolcollect", Source = "UI", group = "UI", id = "3856707867537008986", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WorkerDiary", Sound = "ui_itembookcollect", Source = "UI", group = "UI", id = "6157930265931254641", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterDiary", Sound = "ui_itembookcollect", Source = "UI", group = "UI", id = "616507946901239486", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterNote1", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "1376919596142510195", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterNote2", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "7789931290801647428", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterNote3", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "8751442403131258341", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterNote4", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "788000405167603631", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterNote5", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "7480657070201265266", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "WriterPage", Sound = "ui_itempapercollect", Source = "UI", group = "UI", id = "1780859209529635891", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "_40mmFlashbangGrenade", Sound = "ui_itemammocollect-40mmGrenade", Source = "UI", group = "UI", id = "7666734529638300831", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrag", Actor = "_40mmFragGrenade", Sound = "ui_itemammocollect-40mmGrenade", Source = "UI", group = "UI", id = "7611566912127321111", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "12gauge", Sound = "ui_itemammodrop-12gauge-inventory", Source = "UI", group = "UI", id = "7510470116082215793", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "44CAL", Sound = "ui_itemammodrop-45cal-inventory", Source = "UI", group = "UI", id = "6633998367919227059", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "50BMG", Sound = "ui_itemammodrop-50BMG-inventory", Source = "UI", group = "UI", id = "1623709895374015734", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "556", Sound = "ui_itemammodrop-556-inventory", Source = "UI", group = "UI", id = "2921822912555537650", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "762NATO", Sound = "ui_itemammodrop-762-inventory", Source = "UI", group = "UI", id = "8262961966556438837", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "762WP", Sound = "ui_itemammodrop-762-inventory", Source = "UI", group = "UI", id = "5013095508737583918", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "9mm", Sound = "ui_itemammodrop-9mm-inventory", Source = "UI", group = "UI", id = "4059303423796762349", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ArmorHeavy", Sound = "ui_itemarmorheavydrop-inventory", Source = "UI", group = "UI", id = "2957898922542359594", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ArmorHelmet", Sound = "ui_itemarmorhelmetdrop-inventory", Source = "UI", group = "UI", id = "1182112367705264965", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ArmorLight", Sound = "ui_itemarmorlightdrop-inventory", Source = "UI", group = "UI", id = "4537192553620365942", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "BigDiamond", Sound = "ui_itemdiamonddrop-inventory", Source = "UI", group = "UI", id = "5542511009494742417", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "BlackPowder", Sound = "ui_itemblackpowderdrop-inventory", Source = "UI", group = "UI", id = "8995424409499965993", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "C4", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "5282191050860242347", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ChippedSapphire", Sound = "ui_itemdiamonddrop-inventory", Source = "UI", group = "UI", id = "3788803254573897238", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Coin", Sound = "ui_itemcoindrop-inventory", Source = "UI", group = "UI", id = "3475532151645289186", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "CombatStim", Sound = "ui_itemmeddrop-syringe-inventory", Source = "UI", group = "UI", id = "6367976794676989261", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_BalancingWeight", Sound = "ui_itemstonedrop-inventory", Source = "UI", group = "UI", id = "3648987571035879255", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_CeramicPlates", Sound = "ui_itemceramicplatesdrop-inventory", Source = "UI", group = "UI", id = "1896094070264973066", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_Detonator_Proximity", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "2317270583973797811", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_Detonator_Remote", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "8567933306932991641", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_Detonator_Time", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "1639363091234912410", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_Kompositum58", Sound = "ui_itemkompositum58drop-inventory", Source = "UI", group = "UI", id = "IeoDzXSi", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_Sharpener", Sound = "ui_itemstonedrop-inventory", Source = "UI", group = "UI", id = "3747529722896053899", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_Simple_fuse", Sound = "ui_itemfusedrop-inventory", Source = "UI", group = "UI", id = "3409372824106200766", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Combination_WeavePadding", Sound = "ui_itemweavepaddingdrop-inventory", Source = "UI", group = "UI", id = "3214273103418554901", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ConcussiveGrenade", Sound = "ui_itemgrenadeconcussivedrop-inventory", Source = "UI", group = "UI", id = "6890335420547665026", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Cookie", Sound = "ui_itemcookiedrop-inventory", Source = "UI", group = "UI", id = "3756461439449880629", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Crowbar", Sound = "ui_itemcrowbardrop-inventory", Source = "UI", group = "UI", id = "8644841299466166439", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Detonator", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "4299374124529788115", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "DiamondBriefcase", Sound = "ui_itemdiamondcasedrop-inventory", Source = "UI", group = "UI", id = "4866459657390005859", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "DiamondNecklace", Sound = "ui_itemdiamondnecklacedrop-inventory", Source = "UI", group = "UI", id = "7749562287909420882", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Diesel", Sound = "ui_itemdieseldrop-inventory", Source = "UI", group = "UI", id = "6029388774233733029", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ExplosiveSubstance", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "5183272981606434369", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "FineSteelPipe", Sound = "ui_itemfinesteelpipedrop-inventory", Source = "UI", group = "UI", id = "958495135890771592", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Firearm", Sound = "ui_itemgundrop-inventory", Source = "UI", group = "UI", id = "7140112042974316270", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "FirstAidKit", Sound = "ui_itemmeddrop-1stAID", Source = "UI", group = "UI", id = "4006967670342417387", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Flare", Sound = "ui_itemflarestickdrop-inventory", Source = "UI", group = "UI", id = "8990000956369299727", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "FlareAmmo", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "7979219106519598890", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "FlareHandgun", Sound = "ui_itemgundrop-inventory", Source = "UI", group = "UI", id = "Q_qITPwF", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "FlareStick", Sound = "ui_itemflarestickdrop-inventory", Source = "UI", group = "UI", id = "5980128099594164489", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "FragGrenade", Sound = "ui_itemgrenadefragdrop-inventory", Source = "UI", group = "UI", id = "5333476858323987410", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "GasMask", Sound = "ui_itemgasmaskdrop-inventory", Source = "UI", group = "UI", id = "1855414846819919022", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "GlowStick", Sound = "ui_itemglowstickdrop-inventory", Source = "UI", group = "UI", id = "332159040915549014", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "GoldBar", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "3622003418921252008", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "GoldenWatch", Sound = "ui_itemwatchdrop-inventory", Source = "UI", group = "UI", id = "1105016707803174477", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "HE_Grenade", Sound = "ui_itemgrenadedrop-inventory", Source = "UI", group = "UI", id = "5240720699629997735", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "HerbalMedicine", Sound = "ui_itemmeddrop-herbs-inventory", Source = "UI", group = "UI", id = "5450714134507525529", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Knife", Sound = "ui_itemknifedrop-inventory", Source = "UI", group = "UI", id = "3311703546111008565", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Knife_Balanced", Sound = "ui_itemknifedrop-inventory", Source = "UI", group = "UI", id = "7989330217042387403", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Knife_Sharpened", Sound = "ui_itemknifedrop-inventory", Source = "UI", group = "UI", id = "5220019928612662398", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Lockpick", Sound = "ui_itemlockpickdrop-inventory", Source = "UI", group = "UI", id = "3897327799237258541", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Machete", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "543903839808012162", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Machete_Balanced", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "893179273681937513", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Machete_Crafted", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "6485910312686990428", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Machete_Sharpened", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "8350777772188679585", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Magazines", DetailLevel = 100, Sound = "ui_itemmagazinedrop-inventory", Source = "UI", group = "UI", id = "7463079132170797381", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "MedicalReport", Sound = "ui_itembookdrop-inventory", Source = "UI", group = "UI", id = "7591512815281115738", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Medicine", Sound = "ui_itemmeddrop-medkit-inventory", Source = "UI", group = "UI", id = "296509452883912227", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Medkit", Sound = "ui_itemmeddrop-medkit-inventory", Source = "UI", group = "UI", id = "5418807751061978927", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Meds", Sound = "ui_itemmeddrop-meds-inventory", Source = "UI", group = "UI", id = "7068393586915350173", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "MetaviraShot", Sound = "ui_itemmeddrop-syringe-inventory", Source = "UI", group = "UI", id = "6335241588888356720", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Microchip", Sound = "ui_itemmicrochipdrop-inventory", Source = "UI", group = "UI", id = "1679396162657391931", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Molotov", DetailLevel = 100, Sound = "ui_itemmolotovdrop-inventory", Source = "UI", group = "UI", id = "3537488511127080038", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "MoneyBag", Sound = "ui_itemmoneybagdrop-inventory", Source = "UI", group = "UI", id = "3047030577364286903", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "MortarShell_Gas", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "486647025990948213", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "MortarShell_HE", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "6530412648659540193", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "MortarShell_Smoke", Sound = "ui_itemammodrop-mortarshell-inventory", Source = "UI", group = "UI", id = "2513310533403646552", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "NightVisionGoggles", Sound = "ui_itemnightgooglesdrop-inventory", Source = "UI", group = "UI", id = "6184163911686677439", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "OpticalLens", Sound = "ui_itemopticallensdrop-inventory", Source = "UI", group = "UI", id = "4035280636744550276", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "PETN", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "1566731830444999529", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "PaBaggzWill", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "8341988858752379678", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Pamphlets", DetailLevel = 100, Sound = "ui_itemmagazinedrop-inventory", Source = "UI", group = "UI", id = "4746297032918528381", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Pamphlets_LysRouge", DetailLevel = 100, Sound = "ui_itemmagazinedrop-inventory", Source = "UI", group = "UI", id = "4272406779382564562", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Parts", Sound = "ui_itempartsdrop-inventory", Source = "UI", group = "UI", id = "4041405834547978256", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "PipeBomb", Sound = "ui_itempipebombdrop-inventory", Source = "UI", group = "UI", id = "4322185829725744267", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "PlasmaGun_Crowbar", Sound = "ui_itemcrowbardrop-inventory", Source = "UI", group = "UI", id = "4255764362218620593", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ProximityC4", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "7447124585215924455", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ProximityC4", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "4435826312121904341", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ProximityPETN", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "1460567880764730078", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ProximityPETN", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "8050782296322499092", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ProximityTNT", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "3236540092413060681", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ProximityTNT", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "5607384079362304432", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Reanimationsset", Sound = "ui_itemreanimationssetdrop-inventory", Source = "UI", group = "UI", id = "qIayMyQp", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "RemoteC4", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "4026736806776312116", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "RemoteC4", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "4141968041321771535", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "RemotePETN", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "4507747318229119464", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "RemotePETN", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "7948609482837041552", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "RemoteTNT", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "842368578796353735", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "RemoteTNT", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "811185809802985506", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ResourceItem", Sound = "ui_itemmeddrop-meds-inventory", Source = "UI", group = "UI", id = "5884185200937599484", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ShapedCharge", DetailLevel = 100, Sound = "ui_itemgrenadeshapedchargedrop-inventory", Source = "UI", group = "UI", id = "46500129728353025", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "SmokeGrenade", Sound = "ui_itemgrenadegasdrop-inventory", Source = "UI", group = "UI", id = "5000468035937577602", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Super_HE_Grenade", Sound = "ui_itemgrenadedrop-inventory", Source = "UI", group = "UI", id = "1427658763306396385", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TNT", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "6733305720281866786", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TearGasGrenade", Sound = "ui_itemgrenadegasdrop-inventory", Source = "UI", group = "UI", id = "6758397490682043644", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TheGreenDiamond", Sound = "ui_itemdiamonddrop-inventory", Source = "UI", group = "UI", id = "5765471871257960394", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TheThing", Sound = "ui_itembladedrop-inventory", Source = "UI", group = "UI", id = "5552714665343105106", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TimedC4", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "4963074333981443743", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TimedC4", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "8173858300295295858", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TimedPETN", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "285568439747255593", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TimedPETN", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "558728830510419911", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TimedTNT", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "4075522323090145783", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TimedTNT", Sound = "ui_itemexplosivedrop-inventory", Source = "UI", group = "UI", id = "2530148866139128493", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TinyDiamonds", Sound = "ui_itemdiamondsbagdrop-inventory", Source = "UI", group = "UI", id = "7117806074839263950", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ToolItem", Sound = "ui_itemtooldrop-inventory", Source = "UI", group = "UI", id = "8711257909843371596", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "ToxicGasGrenade", Sound = "ui_itemgrenadegasdrop-inventory", Source = "UI", group = "UI", id = "8639790584621829399", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TrapDetonator", Sound = "ui_itemdetonatordrop-inventory", Source = "UI", group = "UI", id = "4424425842106352391", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TreasureFigurine", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "6992838395558269185", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TreasureGoldenDog", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "4690151303090861641", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TreasureIdol", Sound = "ui_itemidoldrop-inventory", Source = "UI", group = "UI", id = "2589351174687156129", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TreasureMask", Sound = "ui_itemgoldbardrop-inventory", Source = "UI", group = "UI", id = "1890912866230885258", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "TreasureTablet", Sound = "ui_itemstonedrop-inventory", Source = "UI", group = "UI", id = "4583205870172512675", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Trophy", Sound = "ui_itemtrophydrop-inventory", Source = "UI", group = "UI", id = "8451208146736977573", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "VirusSample", Sound = "ui_itemvirusdrop-inventory", Source = "UI", group = "UI", id = "921930034596554129", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Warhead_Frag", Sound = "ui_itemammodrop-warhead-inventory", Source = "UI", group = "UI", id = "9066879814939418059", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WeirdosMap", Sound = "ui_itemmapdrop-inventory", Source = "UI", group = "UI", id = "7201393697219765882", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "Wirecutter", Sound = "ui_itemtooldrop-inventory", Source = "UI", group = "UI", id = "7691524910964869357", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WorkerDiary", Sound = "ui_itembookdrop-inventory", Source = "UI", group = "UI", id = "6012675099363121508", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterDiary", Sound = "ui_itembookdrop-inventory", Source = "UI", group = "UI", id = "594969402073933828", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterNote1", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "6473877171971715476", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterNote2", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "8654024521145160798", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterNote3", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "3410919309601869925", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterNote4", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "613395936225652086", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterNote5", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "2871733252731646887", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "WriterPage", Sound = "ui_itempaperdrop-inventory", Source = "UI", group = "UI", id = "8862366641308639692", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "_40mmFlashbangGrenade", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "3771037401836302472", }) PlaceObj('ActionFXSound', { Action = "InventoryItemDrop", Actor = "_40mmFragGrenade", Sound = "ui_itemammodrop-40mmGrenade-inventory", Source = "UI", group = "UI", id = "3105963690951954293", }) PlaceObj('ActionFXSound', { Action = "InventoryPanelClose", Moment = "start", Sound = "ui_inventoryclose", Source = "UI", group = "UI", id = "617192830676383152", }) PlaceObj('ActionFXSound', { Action = "InventoryPanelOpen", Sound = "ui_inventoryopen", Source = "UI", group = "UI", id = "6124445531005622242", }) PlaceObj('ActionFXSound', { Action = "ItemRollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "1554808930677292056", }) PlaceObj('ActionFXSound', { Action = "Loadingscreen", Moment = "StartPopup", Sound = "ui_mainmenu-click", Source = "UI", group = "UI", id = "6774114147207826929", }) PlaceObj('ActionFXSound', { Action = "MainMenuButtonClick", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "8054944353550269726", }) PlaceObj('ActionFXSound', { Action = "MainMenuButtonRollover", Sound = "ui_mainmenu-hover", Source = "UI", group = "UI", id = "614728058177728130", }) PlaceObj('ActionFXSound', { Action = "MainMenuClose", Sound = "ui_mainmenu_pop2", Source = "UI", group = "UI", id = "7316728015834899706", }) PlaceObj('ActionFXSound', { Action = "MainMenuOpen", Sound = "ui_mainmenu_pop2", Source = "UI", group = "UI", id = "890677571081169767", }) PlaceObj('ActionFXSound', { Action = "MainMenuSliderClick", Moment = "start", Sound = "ui_mainmenu-click", Source = "UI", group = "UI", id = "162488324355550539", }) PlaceObj('ActionFXSound', { Action = "MercControlListSelected", Sound = "ui_selectlist", Source = "UI", group = "UI", id = "5466500610379248127", }) PlaceObj('ActionFXSound', { Action = "MercControlSelected", Sound = "ui_selectmerccontrol", Source = "UI", group = "UI", id = "4621393473561479864", }) PlaceObj('ActionFXSound', { Action = "MercDeath", Delay = 1000, Sound = "ui_AL_MercDead", Source = "UI", group = "UI", id = "3835154699914771788", }) PlaceObj('ActionFXSound', { Action = "MercDetectionThreshold", Moment = "start", Sound = "ui_sneakbeep", Source = "UI", group = "UI", id = "cX0VDwOF", }) PlaceObj('ActionFXSound', { Action = "MercDowned", Sound = "ui_AL_MercDowned", Source = "UI", group = "UI", id = "3669430923707361785", }) PlaceObj('ActionFXSound', { Action = "MercListPanelClose", Sound = "ui_AIMclose", Source = "UI", group = "UI", id = "6266023051082588183", }) PlaceObj('ActionFXSound', { Action = "MercListPanelOpen", Sound = "ui_AIMopen", Source = "UI", group = "UI", id = "3340435583447927380", }) PlaceObj('ActionFXSound', { Action = "MercMoveCommand", Moment = "start", Sound = "ui_MercsMoveCommandIngame_InCombat", Source = "UI", group = "UI", id = "5548481245762114842", }) PlaceObj('ActionFXSound', { Action = "MercPortraitPress", Actor = "PDASatelliteAIMMercClass", Moment = "start", Sound = "ui_AIMMercPortraitPress", Source = "UI", group = "UI", id = "3669451552380728646", }) PlaceObj('ActionFXSound', { Action = "MercPortraitPressPDA", Moment = "start", Sound = "ui_sateliteportrait", Source = "UI", group = "UI", id = "2452767932930492843", }) PlaceObj('ActionFXSound', { Action = "MercPortraitRollover", Actor = "HUDMercClass", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "4332417286780830342", }) PlaceObj('ActionFXSound', { Action = "MercPortraitRollover", Actor = "PDASatelliteAIMMercClass", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "1057298890232917786", }) PlaceObj('ActionFXSound', { Action = "MercPortraitRolloverPDA", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "8410668688998905107", }) PlaceObj('ActionFXSound', { Action = "MercSelected", Sound = "ui_selectlist", Source = "UI", group = "UI", id = "883196280672283433", }) PlaceObj('ActionFXSound', { Action = "MercSelectedDrop", Sound = "ui_selectlist", Source = "UI", group = "UI", id = "6945148018115261064", }) PlaceObj('ActionFXSound', { Action = "MercStatsPanelClose", Sound = "ui_panelclose", Source = "UI", group = "UI", id = "8449787347058800289", }) PlaceObj('ActionFXSound', { Action = "MercStatsPanelOpen", Sound = "ui_panelopen", Source = "UI", group = "UI", id = "5081535990671533719", }) PlaceObj('ActionFXSound', { Action = "NoEnemiesLeft", Sound = "ui_NoEnemiesLeft", Source = "UI", group = "UI", id = "2206330063902053910", }) PlaceObj('ActionFXSound', { Action = "ObjectivePress", Actor = "XButton", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "8813675265530070922", }) PlaceObj('ActionFXSound', { Action = "ObjectivePress", Actor = "XButton", Moment = "start", Sound = "ui_sateliteopen", Source = "UI", group = "UI", id = "5892694769582126104", }) PlaceObj('ActionFXSound', { Action = "ObjectiveRollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "6848969788388147599", }) PlaceObj('ActionFXSound', { Action = "OpenPDARollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "908676408409634481", }) PlaceObj('ActionFXSound', { Action = "OperationCompleted", Moment = "start", Sound = "ui_operations-finished", Source = "UI", group = "UI", id = "3256942544740034749", }) PlaceObj('ActionFXSound', { Action = "OperationsOpen", Moment = "start", Sound = "ui_operations-open", Source = "UI", group = "UI", id = "7573407351940397065", }) PlaceObj('ActionFXSound', { Action = "OpportunityAttack", Actor = "Unit", Moment = "start", Sound = "ui_interrupt", Source = "UI", group = "UI", id = "R9YUwDjs", }) PlaceObj('ActionFXSound', { Action = "OptionsClose", Sound = "ui_panelclose", Source = "UI", group = "UI", id = "7397042096641181583", }) PlaceObj('ActionFXSound', { Action = "OptionsOpen", Sound = "ui_panelopen", Source = "UI", group = "UI", id = "7652221126439170646", }) PlaceObj('ActionFXSound', { Action = "OverwatchActivate", Moment = "end", Sound = "ui_overwatch-deactivate", Source = "UI", group = "UI", id = "8540700531620246880", }) PlaceObj('ActionFXSound', { Action = "OverwatchActivate", Moment = "start", Sound = "ui_overwatch-activate", Source = "UI", group = "UI", id = "3852817747728386641", }) PlaceObj('ActionFXSound', { Action = "PerkRollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "5798991967005165402", }) PlaceObj('ActionFXSound', { Action = "Player2Ping", Actor = "Unit", Moment = "start", Sound = "ui_PlayerPing", Source = "UI", group = "UI", id = "tcrWea2q", }) PlaceObj('ActionFXSound', { Action = "PlayerPing", Actor = "Unit", Moment = "start", Sound = "ui_PlayerPing", Source = "UI", group = "UI", id = "MCnsZUL0", }) PlaceObj('ActionFXSound', { Action = "PopUp Tutorial Window", Sound = "ui_tutorialpopup", Source = "UI", group = "UI", id = "5955996378793419076", }) PlaceObj('ActionFXSound', { Action = "QuestLogHide", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "4635265936508263571", }) PlaceObj('ActionFXSound', { Action = "QuestLogShow", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "7493701011407913651", }) PlaceObj('ActionFXSound', { Action = "Reload", Moment = "start", Sound = "ui_reload", Source = "UI", group = "UI", id = "2015633521141064108", }) PlaceObj('ActionFXSound', { Action = "RiseFlag", Sound = "ui_riseflag", Source = "UI", group = "UI", id = "4813497369869370960", }) PlaceObj('ActionFXSound', { Action = "SatViewMoveCommand", Moment = "start", Sound = "ui_SatviewMovecommand", Source = "UI", group = "UI", id = "5099009749814668984", }) PlaceObj('ActionFXSound', { Action = "SatViewUndergroundlevel", Moment = "start", Sound = "ui_Undergroundlevel", Source = "UI", group = "UI", id = "1351293220384619752", }) PlaceObj('ActionFXSound', { Action = "SatelliteBadgeRollover", Moment = "start", Sound = "ui_satelitelocation", Source = "UI", group = "UI", id = "1333133184717703816", }) PlaceObj('ActionFXSound', { Action = "SatelliteClose", Sound = "ui_sateliteclose2", Source = "UI", group = "UI", id = "6694495927962246648", }) PlaceObj('ActionFXSound', { Action = "SatelliteFilterButton", Moment = "start", Sound = "ui_satelitefilterbutton", Source = "UI", group = "UI", id = "4001299598968313518", }) PlaceObj('ActionFXSound', { Action = "SatelliteOpen", Sound = "ui_sateliteopen2", Source = "UI", group = "UI", id = "544644963250190446", }) PlaceObj('ActionFXSound', { Action = "SectorPanelClose", Sound = "ui_panelclose", Source = "UI", group = "UI", id = "2200598587785310856", }) PlaceObj('ActionFXSound', { Action = "SectorPanelOpen", Sound = "ui_panelopen", Source = "UI", group = "UI", id = "3572297626545388396", }) PlaceObj('ActionFXSound', { Action = "SectorRollover", Moment = "start", Sound = "ui_hoversector", Source = "UI", group = "UI", id = "2983505391910741451", }) PlaceObj('ActionFXSound', { Action = "SectorSelected", Sound = "ui_selectsector", Source = "UI", group = "UI", id = "4493741247776966559", }) PlaceObj('ActionFXSound', { Action = "SelectObj", Actor = "Unit", GameStatesFilter = set( "Combat" ), Moment = "start", Sound = "ui_MercSelectIngame", Source = "UI", group = "UI", id = "8RWGM5yx", }) PlaceObj('ActionFXSound', { Action = "SelectedUnitCombatAlly", Sound = "ui_selectmerccontrol", Source = "UI", group = "UI", id = "6250650077912014766", }) PlaceObj('ActionFXSound', { Action = "SelectedUnitCombatAttack", Sound = "ui_selectcharacter", Source = "UI", group = "UI", id = "2153896174081296681", }) PlaceObj('ActionFXSound', { Action = "SelectedUnitCombatEnemy", Sound = "ui_selectcharacter", Source = "UI", group = "UI", id = "8447892461537356960", }) PlaceObj('ActionFXSound', { Action = "SelectedUnitCombatMove", Sound = "ui_clickterrain", Source = "UI", group = "UI", id = "2735453162943738126", }) PlaceObj('ActionFXSound', { Action = "SightAim", Sound = "ui_sightaim", Source = "UI", group = "UI", id = "5759694164812302115", }) PlaceObj('ActionFXSound', { Action = "SightSelect", Sound = "ui_sightselect", Source = "UI", group = "UI", id = "6849622147473488436", }) PlaceObj('ActionFXSound', { Action = "SpeedControl", Sound = "ui_speedswitch", Source = "UI", group = "UI", id = "4917226627148924924", }) PlaceObj('ActionFXSound', { Action = "SplitItem", Moment = "start", Sound = "ui_item_split-ammo-9mm", Source = "UI", group = "UI", id = "3661171604080573083", }) PlaceObj('ActionFXSound', { Action = "SquadEnterSectorRollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "952957501374787227", }) PlaceObj('ActionFXSound', { Action = "SquadSelected", Sound = "ui_selectlist", Source = "UI", group = "UI", id = "3633550545432808564", }) PlaceObj('ActionFXSound', { Action = "StanceButtonRollover", Actor = "XButton", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "5177308529425155088", }) PlaceObj('ActionFXSound', { Action = "StatIncreased", Moment = "start", Sound = "ui_StatsIncreased", Source = "UI", group = "UI", id = "8496168784289954066", }) PlaceObj('ActionFXSound', { Action = "ThrowGrenadeA", Moment = "start", Sound = "ui_grenade", Source = "UI", group = "UI", id = "2759175797044156867", }) PlaceObj('ActionFXSound', { Action = "ThrowGrenadeB", Moment = "start", Sound = "ui_grenade", Source = "UI", group = "UI", id = "997548621401397221", }) PlaceObj('ActionFXSound', { Action = "TimelineEventContractExpire", Moment = "start", Sound = "ui_ContractExpire-notification", Source = "UI", group = "UI", id = "1172391390681062262", }) PlaceObj('ActionFXSound', { Action = "TimelineEventPassed", Moment = "start", Sound = "ui_TimelineEventPassed", Source = "UI", group = "UI", id = "2276240267459244080", }) PlaceObj('ActionFXSound', { Action = "TradingNotEnough", Sound = "ui_TradingNotEnough", Source = "UI", group = "UI", id = "jV98039q", }) PlaceObj('ActionFXSound', { Action = "TradingPurchased", Sound = "ui_TradingPurchased", Source = "UI", group = "UI", id = "sFG80R6G", }) PlaceObj('ActionFXSound', { Action = "TradingSold", Sound = "ui_TradingSold", Source = "UI", group = "UI", id = "pGnATnbd", }) PlaceObj('ActionFXSound', { Action = "TravelPanelClose", Sound = "ui_panelclose", Source = "UI", group = "UI", id = "6998660364788053102", }) PlaceObj('ActionFXSound', { Action = "TravelPanelOpen", Sound = "ui_panelopen", Source = "UI", group = "UI", id = "7157693746665759751", }) PlaceObj('ActionFXSound', { Action = "Typing", Moment = "start", Sound = "ui_Typing", Source = "UI", group = "UI", id = "7772187300590949121", }) PlaceObj('ActionFXSound', { Action = "UnitOutOfAP", Moment = "start", Sound = "ui_UnitOutOfAP", Source = "UI", group = "UI", id = "567319006317396744", }) PlaceObj('ActionFXSound', { Action = "Unreachable", Sound = "ui_unreachable", Source = "UI", group = "UI", id = "4430091667263712703", }) PlaceObj('ActionFXSound', { Action = "UnreachableSatellite", Sound = "ui_unreachable", Source = "UI", group = "UI", id = "4319892131096595220", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AK47_Bipod", DetailLevel = 100, Moment = "start", Sound = "handling_snap-heavy", Source = "Camera", group = "UI", id = "8471771127781035892", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AK47_Handguard_basic", DetailLevel = 100, Moment = "start", Sound = "handling_snap-heavy", Source = "Camera", group = "UI", id = "5537332534947290205", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AK47_Launcher", DetailLevel = 100, Moment = "start", Sound = "handling_snap-heavy", Source = "Camera", group = "UI", id = "8045228032027968247", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AK47_TacGrip", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "9192734053649425923", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AK47_VerticalGrip", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "2053587555490429704", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AKSU_Hanguard_Basic", DetailLevel = 100, Moment = "start", Sound = "handling_snap-heavy", Source = "Camera", group = "UI", id = "444179687965080635", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AKSU_VerticalGrip", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "915975951922421878", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AUGCompensator_01", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "7043284523357230565", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AUGCompensator_03", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "8968282154161621186", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AUGMount", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "5931677900625109829", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "AUGScope_Default", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "3447665821376021034", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Barrel50BMG_DesertEagle", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "3964275311532180181", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Barrel50BMG_DesertEagle", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "6838342311788498531", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelHeavy", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "4063553303623482171", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelHeavy", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "400827805402902693", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelLong", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "4227406174080755734", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelLong", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "5298643543490566111", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelLongImproved", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "6724659523475023294", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelLongImproved", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "1187768754497913770", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelLongShotgun", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "7624819185879153670", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelLongShotgun", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "6830167706245626083", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelNormal", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "2491328671255785040", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelNormal", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "5976774545380498712", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelNormalImproved", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "7870925287310019320", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelNormalImproved", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "2477910925660451835", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelShort", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "2896589817559680578", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelShort", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "2337459538938346705", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelShortImproved", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "2585200469360296610", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelShortImproved", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "3366790222861322781", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelShortShotgun", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "40428721511876340", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BarrelShortShotgun", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "4792040089735729959", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "BaseIronsight_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "2451203757522099988", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Bipod", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "7955081395218312833", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Bipod_Under", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "792247413614484650", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Compensator", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "5943877401230153465", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Compensator_Glock", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "552374667610753337", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "DefaultMuzzle_HK21", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "1070697092858616121", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "DuckbillChoke", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "6594496547699656721", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Flashlight", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "6196814906938376709", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "FlashlightDot", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "3079419077543971621", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "FlashlightDot_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "2084375808666392731", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "FlashlightDot_PSG_M1", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "4185695615539927699", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "FlashlightDot_aa12", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "7027454543134511775", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Flashlight_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "2786232275120551013", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Flashlight_PSG_M1", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "2261345267735253109", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Flashlight_aa12", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "6550847326435932418", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "FullChoke", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "617486327398025471", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Galil_Brake_Default", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "1279930953636768006", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Galil_Gasblock", DetailLevel = 100, Moment = "start", Sound = "handling_attach-light", Source = "Camera", group = "UI", id = "691071513728622673", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Galil_Handguard_Default", DetailLevel = 100, Moment = "start", Sound = "handling_snap-heavy", Source = "Camera", group = "UI", id = "3977431555881038339", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "GewehrDefaultSight", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "7932361625189423199", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "GrenadeLauncher", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "8747932910450220994", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "GrenadeLauncher_Galil", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "8067781578863192182", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "GrenadeLauncher_M14", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "4093992907342985061", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ImprovedIronsight", DetailLevel = 100, Moment = "start", Sound = "handling_snap-heavy", Source = "Camera", group = "UI", id = "4138221167535728814", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ImprovisedSuppressor", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "6634376069298232761", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ImprovisedSuppressor_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "1198285966404283355", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LROptics", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "5022430402809129059", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LROpticsAdvanced", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "7829906894583397313", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LROptics_DragunovDefault", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "693598146794186440", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LaserDot", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "1702589858898781308", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LaserDot_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "7765267958688378353", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LaserDot_PSG_M1", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "4995303845741358671", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "LaserDot_aa12", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "199265345777681466", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "M14_Default_Muzzle", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "2579679458785885751", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "M24_Mount", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "4902260105895265392", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "M24_Mount_Front", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "298420014625245527", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "MuzzleBooster", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "7597317259829695147", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "PSG_DefaultScope", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "3797829740118502374", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "RPK74_VerticalGrip", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "3814494420935457494", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ReflexSight", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "2599541609102746737", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ReflexSightAdvanced", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "2396508740662933132", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ReflexSightAdvanced_Glock", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "1547327296661133771", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ScopeCOG", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "786567563951340510", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ScopeCOGQuick", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "98989901531621556", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockBump", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "2732024735022753883", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockHeavy", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "7508123433842730256", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockHeavy_AR_BurstOnly", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "318537664936482766", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockLight", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "9171693454057852448", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockLight_AR_BurstOnly", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "2932578913087278330", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockNormal", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "4093815489804031650", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "StockNormal_AR_BurstOnly", DetailLevel = 100, Moment = "start", Sound = "handling_attach-heavy", Source = "Camera", group = "UI", id = "3827614880773555206", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Suppressor", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "6129986243745871565", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "Suppressor_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_twist", Source = "Camera", group = "UI", id = "7642259993602867691", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "TacGrip", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "8630846475394991479", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "TacGrip_M14", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "7313311212286632894", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "ThermalScope", DetailLevel = 100, Moment = "start", Sound = "handling_snap-optics", Source = "Camera", group = "UI", id = "3360171412832548466", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "UVDot", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "4956211529399250287", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "UVDot_Anaconda", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "2636458970702538513", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "UVDot_PSG_M1", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "8850062280610546962", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "UVDot_aa12", DetailLevel = 100, Moment = "start", Sound = "handling_snap-light", Source = "Camera", group = "UI", id = "1001499463601917512", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "VerticalGrip", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "3194364038582563784", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentAttached", Actor = "VerticalGrip_M14", DetailLevel = 100, Moment = "start", Sound = "handling_snap-grip", Source = "Camera", group = "UI", id = "6909700322949073166", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentDetached", Actor = "BarrelLong", DetailLevel = 100, Moment = "start", Sound = "handling_detach-light", Source = "Camera", group = "UI", id = "4275430163600609052", }) PlaceObj('ActionFXSound', { Action = "WeaponComponentDetached", Actor = "BarrelLongImproved", DetailLevel = 100, Moment = "start", Sound = "handling_detach-heavy", Source = "Camera", group = "UI", id = "1851921050872394647", }) PlaceObj('ActionFXSound', { Action = "activityAddPress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "1687862469559073058", }) PlaceObj('ActionFXSound', { Action = "activityAssignChangeHover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "4769732845604936786", }) PlaceObj('ActionFXSound', { Action = "activityAssignChangePress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "1610968822739187347", }) PlaceObj('ActionFXSound', { Action = "activityAssignCloseHover", Moment = "start", Sound = "ui_mainmenu-hover2", Source = "UI", group = "UI", id = "3413506789218950302", }) PlaceObj('ActionFXSound', { Action = "activityAssignInterruptHover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "5442162621019573171", }) PlaceObj('ActionFXSound', { Action = "activityAssignInterruptPress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "25444373351666347", }) PlaceObj('ActionFXSound', { Action = "activityAssignSelectDisabled", Moment = "start", Sound = "ui_disabled", Source = "UI", group = "UI", id = "7744435938933124005", }) PlaceObj('ActionFXSound', { Action = "activityAssignSelectHover", Moment = "start", Sound = "ui_mainmenu-hover2", Source = "UI", group = "UI", id = "8092241049495139230", }) PlaceObj('ActionFXSound', { Action = "activityAssignSelectPress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "4455820836958133667", }) PlaceObj('ActionFXSound', { Action = "activityAssignStartHover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "2398649082231711828", }) PlaceObj('ActionFXSound', { Action = "activityAssignStartPress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "1975218194049796737", }) PlaceObj('ActionFXSound', { Action = "activityButtonHover_GatherIntel", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "51110408054482821", }) PlaceObj('ActionFXSound', { Action = "activityButtonHover_RepairItems", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "2967697569119914309", }) PlaceObj('ActionFXSound', { Action = "activityButtonHover_TrainMercs", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "2263077704628650343", }) PlaceObj('ActionFXSound', { Action = "activityButtonHover_TreatWounds", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "4470183093163264124", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_AboutPopUp", Sound = "ui_aboutus-popup", Source = "UI", group = "UI", id = "1655838097468067161", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_Browsing", Sound = "ui_emailnotes-browsing", Source = "UI", group = "UI", id = "4695083883205083573", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_ConversationSelect", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "4756010475375391776", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_EndTurn", Moment = "start", Sound = "ui_endturn", Source = "UI", group = "UI", id = "1852238865173489696", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_GatherIntel", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "4159312872582804199", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_ModUINext", Moment = "start", Sound = "ui_wepmod-next", Source = "UI", group = "UI", id = "5750578386896598356", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_ModUIPrev", Moment = "start", Sound = "ui_wepmod-prev", Source = "UI", group = "UI", id = "8889393822264459726", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_ModUIResetRot", Moment = "start", Sound = "ui_wepmod-resetrotation", Source = "UI", group = "UI", id = "368892121167168584", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_MoreInfo", Moment = "start", Sound = "ui_satelite-info", Source = "UI", group = "UI", id = "4102835167547970034", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_RepairItems", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "2572193807775465646", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_Sneak", Moment = "start", Sound = "ui_Sneak", Source = "UI", group = "UI", id = "2572193807775465647", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_TrainMercs", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "9040242659619264215", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_TreatWounds", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "5430591729562232212", }) PlaceObj('ActionFXSound', { Action = "activityButtonPress_UndoSneak", Moment = "start", Sound = "ui_UndoSneak", Source = "UI", group = "UI", id = "FfMpVsQG", }) PlaceObj('ActionFXSound', { Action = "activityHover_Conversation", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "2853570679776981073", }) PlaceObj('ActionFXSound', { Action = "activityMercHover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "8726563346778410242", }) PlaceObj('ActionFXSound', { Action = "activityMercLevelup", Moment = "start", Sound = "ui_MercLevelup", Source = "UI", group = "UI", id = "3921199287268982389", }) PlaceObj('ActionFXSound', { Action = "activityMercSelect", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "807356121923001529", }) PlaceObj('ActionFXSound', { Action = "activityPerkLevelup", Moment = "start", Sound = "ui_PerkLevelup", Source = "UI", group = "UI", id = "6180454295628109939", }) PlaceObj('ActionFXSound', { Action = "activityTrainingHover", Moment = "start", Sound = "ui_mainmenu-hover", Source = "UI", group = "UI", id = "3037545781083731091", }) PlaceObj('ActionFXSound', { Action = "activityTrainingPress", Moment = "start", Sound = "ui_mainmenu-click1", Source = "UI", group = "UI", id = "7096375970126264970", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "HUDButton", Moment = "start", Sound = "ui_overwatch-start", Source = "UI", Target = "Overwatch", group = "UI", id = "4484114764034511266", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idClose", group = "UI", id = "5127554455148671361", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idCloseABout", group = "UI", id = "8155120860887562896", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idPDACloseOrBackTab", group = "UI", id = "893704859672694531", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idactionClose", group = "UI", id = "5356223704241815553", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idactionClosePanel", group = "UI", id = "2165834034999592142", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididClose", group = "UI", id = "2886949282682773985", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididContact", group = "UI", id = "9133969614974281308", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididContinue", group = "UI", id = "323012775738142855", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididExplore", group = "UI", id = "6166734764747749787", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididHideBio", group = "UI", id = "5428032681739258470", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididOk", group = "UI", id = "2152214946297293695", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "ididSeeBio", group = "UI", id = "6604184756354485246", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "PDACommonButtonClass", Moment = "start", Sound = "ui_satelitesquad", Source = "UI", Target = "ididSquadManagement", group = "UI", id = "6237721198742972713", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XSelectableTextButton", Moment = "start", Sound = "ui_satelitetab", Source = "UI", Target = "idAIMTab", group = "UI", id = "9099783880837995533", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XSelectableTextButton", Moment = "start", Sound = "ui_satelitetab", Source = "UI", Target = "idSatelliteTab", group = "UI", id = "1627241379846384025", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_aboutus-popup", Source = "UI", Target = "idAbout", group = "UI", id = "1196240300111713721", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_sateliteoverlay", Source = "UI", Target = "idAll", group = "UI", id = "2275747273331855811", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_sateliteoverlay", Source = "UI", Target = "idControlOverlay", group = "UI", id = "5505035698713933243", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_sateliteoverlay", Source = "UI", Target = "idIntelOverlay", group = "UI", id = "6828445645120514497", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_panelclose", Source = "UI", Target = "idactionClosePanel", group = "UI", id = "1603731441148467578", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idactionNext", group = "UI", id = "5499021042475212107", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idactionPrev", group = "UI", id = "8579039645450407987", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Actor = "XTextButton", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idactionResetRotation", group = "UI", id = "5793184199935579398", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", group = "UI", id = "6423036424563758324", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Moment = "start", Sound = "ui_AIMErrorPop", Source = "UI", Target = "idAboutUs", group = "UI", id = "4631624577748828423", }) PlaceObj('ActionFXSound', { Action = "buttonPress", Moment = "start", Sound = "ui_AIMErrorPop", Source = "UI", Target = "idTermsOfService", group = "UI", id = "2723906116644252415", }) PlaceObj('ActionFXSound', { Action = "buttonPressGeneric", Actor = "XTextButton", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idClose", group = "UI", id = "4451926407856560283", }) PlaceObj('ActionFXSound', { Action = "buttonPressGeneric", Actor = "XTextButton", Moment = "start", Sound = "ui_clickgeneral", Source = "UI", Target = "idMenuButton", group = "UI", id = "208370492542139081", }) PlaceObj('ActionFXSound', { Action = "buttonPressNotesList", Moment = "start", Sound = "ui_emailnotes-browsing", Source = "UI", group = "UI", id = "6605728940545234945", }) PlaceObj('ActionFXSound', { Action = "buttonRollover", Moment = "start", Sound = "ui_hovergeneral", Source = "UI", group = "UI", id = "6408432775555859430", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Asphalt", group = "Utility - Grenade - FlareStick SFX", id = "7492552018249248803", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Bone_Prop", group = "Utility - Grenade - FlareStick SFX", id = "8172967183469170991", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Bone_Solid", group = "Utility - Grenade - FlareStick SFX", id = "7464231320076263587", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Brick", group = "Utility - Grenade - FlareStick SFX", id = "2929787582498354097", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Brick_Inv", group = "Utility - Grenade - FlareStick SFX", id = "8073118132752761105", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Brick_Prop", group = "Utility - Grenade - FlareStick SFX", id = "5950667110722087126", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Brick_Solid", group = "Utility - Grenade - FlareStick SFX", id = "2551127975303289754", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Carpet_Solid", group = "Utility - Grenade - FlareStick SFX", id = "8075254860142183151", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Utility - Grenade - FlareStick SFX", id = "8200238223303674926", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:ClayBrick", group = "Utility - Grenade - FlareStick SFX", id = "5580608310140029719", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Concrete", group = "Utility - Grenade - FlareStick SFX", id = "2045860516026240860", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:ConcreteThin", group = "Utility - Grenade - FlareStick SFX", id = "8532601469696271050", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Debris", group = "Utility - Grenade - FlareStick SFX", id = "3931448511847506453", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Dirt", group = "Utility - Grenade - FlareStick SFX", id = "5818946688555337023", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Fencewire", group = "Utility - Grenade - FlareStick SFX", id = "7762020951371214937", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Grain", group = "Utility - Grenade - FlareStick SFX", id = "6015448216027760343", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Grass", group = "Utility - Grenade - FlareStick SFX", id = "7905875370620409059", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Logs", group = "Utility - Grenade - FlareStick SFX", id = "590528893301382380", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-mud", Target = "Surface:Meat", group = "Utility - Grenade - FlareStick SFX", id = "3233433085659272433", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal", group = "Utility - Grenade - FlareStick SFX", id = "6286167967402375464", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Utility - Grenade - FlareStick SFX", id = "8980221810257154810", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Utility - Grenade - FlareStick SFX", id = "511197874696390127", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal_Props", group = "Utility - Grenade - FlareStick SFX", id = "7414069538419075604", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Utility - Grenade - FlareStick SFX", id = "1028465820690977566", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal_Solid", group = "Utility - Grenade - FlareStick SFX", id = "2918823096073587586", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Utility - Grenade - FlareStick SFX", id = "9210240707035794954", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metalrods", group = "Utility - Grenade - FlareStick SFX", id = "905863063268306571", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Metalsheets", group = "Utility - Grenade - FlareStick SFX", id = "4464081020841605752", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-mud", Target = "Surface:Mud", group = "Utility - Grenade - FlareStick SFX", id = "1092317011639739255", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Planks", group = "Utility - Grenade - FlareStick SFX", id = "8825631060312960134", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Plywood", group = "Utility - Grenade - FlareStick SFX", id = "6335834204827100788", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Rock", group = "Utility - Grenade - FlareStick SFX", id = "5936457405888826397", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Sand", group = "Utility - Grenade - FlareStick SFX", id = "7852652026766816304", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Sandbag", group = "Utility - Grenade - FlareStick SFX", id = "2964456941226915203", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-water", Target = "Surface:ShallowWater", group = "Utility - Grenade - FlareStick SFX", id = "gGab5kXy", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Slats", group = "Utility - Grenade - FlareStick SFX", id = "7526731077078309511", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Sticks", group = "Utility - Grenade - FlareStick SFX", id = "7946444247224252179", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Sticks_Props", group = "Utility - Grenade - FlareStick SFX", id = "6695709713599581056", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Sticks_Solids", group = "Utility - Grenade - FlareStick SFX", id = "6160585402391074220", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Stone", group = "Utility - Grenade - FlareStick SFX", id = "6764730975671642839", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-dirt", Target = "Surface:Tiles", group = "Utility - Grenade - FlareStick SFX", id = "8418768190068505989", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Tin", group = "Utility - Grenade - FlareStick SFX", id = "6409918308734009248", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-metal", Target = "Surface:Tin_Props", group = "Utility - Grenade - FlareStick SFX", id = "3884866479439561638", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Trees", group = "Utility - Grenade - FlareStick SFX", id = "4062759050054853927", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-water", Target = "Surface:Water", group = "Utility - Grenade - FlareStick SFX", id = "3607733144854392281", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Wood", group = "Utility - Grenade - FlareStick SFX", id = "8540881821117786391", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Wood_Props", group = "Utility - Grenade - FlareStick SFX", id = "4400313589598915494", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "FlareStick", Moment = "start", Sound = "GrenadeFlareStick_drop-wood", Target = "Surface:Wood_inv", group = "Utility - Grenade - FlareStick SFX", id = "6741357120030012322", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "FlareStick", Delay = 100, GameTime = true, Moment = "start", Sound = "GrenadeFlareStick_activate", Source = "ActionPos", group = "Utility - Grenade - FlareStick SFX", id = "2527359659513984796", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "FlareStick", AttachToObj = true, Delay = 100, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "Spawn", 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, GameTime = true, Moment = "start", Sound = "GrenadeFlareStick_burning", group = "Utility - Grenade - FlareStick SFX", id = "8825156428384590884", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "FlareStick_OnGround", AttachToObj = true, Delay = 100, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "Spawn", 'EndMoment', "end", }), }, FadeIn = 500, FadeOut = 500, GameTime = true, Moment = "start", Sound = "GrenadeFlareStick_burning", group = "Utility - Grenade - FlareStick SFX", id = "kirslAig", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Asphalt", group = "Utility - Grenade - GlowStick SFX", id = "8537739688915827026", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Bone_Prop", group = "Utility - Grenade - GlowStick SFX", id = "2774554417494337143", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Bone_Solid", group = "Utility - Grenade - GlowStick SFX", id = "2424144169779604618", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Brick", group = "Utility - Grenade - GlowStick SFX", id = "6910606142794542128", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Brick_Inv", group = "Utility - Grenade - GlowStick SFX", id = "7346447022675073355", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Brick_Prop", group = "Utility - Grenade - GlowStick SFX", id = "5623288263151967011", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Brick_Solid", group = "Utility - Grenade - GlowStick SFX", id = "2658246992905391493", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Carpet_Solid", group = "Utility - Grenade - GlowStick SFX", id = "3322929082705107224", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Utility - Grenade - GlowStick SFX", id = "3295278774312001210", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:ClayBrick", group = "Utility - Grenade - GlowStick SFX", id = "1298589818336672948", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Concrete", group = "Utility - Grenade - GlowStick SFX", id = "3501571643385544577", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:ConcreteThin", group = "Utility - Grenade - GlowStick SFX", id = "851771580351161461", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Debris", group = "Utility - Grenade - GlowStick SFX", id = "4576728434180412485", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Dirt", group = "Utility - Grenade - GlowStick SFX", id = "3183171769662749301", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Fencewire", group = "Utility - Grenade - GlowStick SFX", id = "8327685605522227975", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Grain", group = "Utility - Grenade - GlowStick SFX", id = "5215294117399095480", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Grass", group = "Utility - Grenade - GlowStick SFX", id = "2119738971294027192", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Logs", group = "Utility - Grenade - GlowStick SFX", id = "5874152993028091427", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-mud", Target = "Surface:Meat", group = "Utility - Grenade - GlowStick SFX", id = "6144381955537523512", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal", group = "Utility - Grenade - GlowStick SFX", id = "2628815796476829029", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Utility - Grenade - GlowStick SFX", id = "1115126543800799604", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Utility - Grenade - GlowStick SFX", id = "4767292111609516498", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal_Props", group = "Utility - Grenade - GlowStick SFX", id = "185479568572358307", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Utility - Grenade - GlowStick SFX", id = "2909919031570688680", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal_Solid", group = "Utility - Grenade - GlowStick SFX", id = "5210436771955127459", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Utility - Grenade - GlowStick SFX", id = "2662046280081183644", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metalrods", group = "Utility - Grenade - GlowStick SFX", id = "3278186750976227925", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Metalsheets", group = "Utility - Grenade - GlowStick SFX", id = "8273070407028475888", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-mud", Target = "Surface:Mud", group = "Utility - Grenade - GlowStick SFX", id = "3197026605999217081", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Planks", group = "Utility - Grenade - GlowStick SFX", id = "2417228304144768145", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Plywood", group = "Utility - Grenade - GlowStick SFX", id = "7321837354799426481", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Rock", group = "Utility - Grenade - GlowStick SFX", id = "7051406882081119721", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Sand", group = "Utility - Grenade - GlowStick SFX", id = "7172427065456921156", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Sandbag", group = "Utility - Grenade - GlowStick SFX", id = "6224988566934305143", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-water", Target = "Surface:ShallowWater", group = "Utility - Grenade - GlowStick SFX", id = "SzKiE9ZR", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Slats", group = "Utility - Grenade - GlowStick SFX", id = "98569728396574430", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Sticks", group = "Utility - Grenade - GlowStick SFX", id = "1683677505832109370", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Sticks_Props", group = "Utility - Grenade - GlowStick SFX", id = "1486847642476302767", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Sticks_Solids", group = "Utility - Grenade - GlowStick SFX", id = "1038178295230614449", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Stone", group = "Utility - Grenade - GlowStick SFX", id = "8271764320379933273", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-dirt", Target = "Surface:Tiles", group = "Utility - Grenade - GlowStick SFX", id = "1624344693197503937", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Tin", group = "Utility - Grenade - GlowStick SFX", id = "5876732453383254637", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-metal", Target = "Surface:Tin_Props", group = "Utility - Grenade - GlowStick SFX", id = "3020111515309733504", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Trees", group = "Utility - Grenade - GlowStick SFX", id = "5964428735545244326", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-water", Target = "Surface:Water", group = "Utility - Grenade - GlowStick SFX", id = "5743645500322060833", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Wood", group = "Utility - Grenade - GlowStick SFX", id = "6713546603360843859", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Wood_Props", group = "Utility - Grenade - GlowStick SFX", id = "1663963572871716300", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_drop-wood", Target = "Surface:Wood_inv", group = "Utility - Grenade - GlowStick SFX", id = "330676567138665434", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "GlowStick", Moment = "start", Sound = "GrenadeGlowStick_activate", Source = "ActionPos", group = "Utility - Grenade - GlowStick SFX", id = "5554443804131868790", }) PlaceObj('ActionFXSound', { Action = "ExplosionGas", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeGas_explosion", Source = "ActionPos", group = "Utility - Grenade - Smoke SFX", id = "3420885882274890758", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_activate", Source = "ActionPos", group = "Utility - Grenade - Smoke SFX", id = "561681589227619489", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Asphalt", group = "Utility - Grenade - Smoke SFX", id = "928331507031745228", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Prop", group = "Utility - Grenade - Smoke SFX", id = "6150281968958263611", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Solid", group = "Utility - Grenade - Smoke SFX", id = "7451315934445227374", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick", group = "Utility - Grenade - Smoke SFX", id = "5520996223805237939", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Inv", group = "Utility - Grenade - Smoke SFX", id = "1616393099897732082", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Prop", group = "Utility - Grenade - Smoke SFX", id = "4755622092920801578", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Solid", group = "Utility - Grenade - Smoke SFX", id = "5617287025917184013", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Utility - Grenade - Smoke SFX", id = "5481885029884120797", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ClayBrick", group = "Utility - Grenade - Smoke SFX", id = "3887821779457365113", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Concrete", group = "Utility - Grenade - Smoke SFX", id = "6921941950838671564", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ConcreteThin", group = "Utility - Grenade - Smoke SFX", id = "3562121786690110441", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Debris", group = "Utility - Grenade - Smoke SFX", id = "6427098137549260598", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt", group = "Utility - Grenade - Smoke SFX", id = "3267139171417511426", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt_Props", group = "Utility - Grenade - Smoke SFX", id = "4382243039387093470", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Fencewire", group = "Utility - Grenade - Smoke SFX", id = "2715644424298209801", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grain", group = "Utility - Grenade - Smoke SFX", id = "974407691446345257", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grass", group = "Utility - Grenade - Smoke SFX", id = "6608624136745581587", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Leaves", group = "Utility - Grenade - Smoke SFX", id = "6181602585270599888", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Logs", group = "Utility - Grenade - Smoke SFX", id = "1011143848258759197", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Meat", group = "Utility - Grenade - Smoke SFX", id = "6251769391666114539", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal", group = "Utility - Grenade - Smoke SFX", id = "6476356133600286326", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Utility - Grenade - Smoke SFX", id = "4095663094402822742", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Utility - Grenade - Smoke SFX", id = "8395855268333005804", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props", group = "Utility - Grenade - Smoke SFX", id = "7796406779583000967", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Utility - Grenade - Smoke SFX", id = "6461690440488592184", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Rods", group = "Utility - Grenade - Smoke SFX", id = "6770491926870091914", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid", group = "Utility - Grenade - Smoke SFX", id = "8117942715379824778", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Utility - Grenade - Smoke SFX", id = "590314266562168501", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalrods", group = "Utility - Grenade - Smoke SFX", id = "850021488383531603", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalsheets", group = "Utility - Grenade - Smoke SFX", id = "5210464511710982898", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Mud", group = "Utility - Grenade - Smoke SFX", id = "4055889610836864820", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Planks", group = "Utility - Grenade - Smoke SFX", id = "6067657177552160204", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Plywood", group = "Utility - Grenade - Smoke SFX", id = "2984031392077656452", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Rock", group = "Utility - Grenade - Smoke SFX", id = "8817319583175889918", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sand", group = "Utility - Grenade - Smoke SFX", id = "1444490663689258031", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sandbag", group = "Utility - Grenade - Smoke SFX", id = "8224767297446512164", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:ShallowWater", group = "Utility - Grenade - Smoke SFX", id = "48jKI4Ga", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Slats", group = "Utility - Grenade - Smoke SFX", id = "4237487044583870288", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks", group = "Utility - Grenade - Smoke SFX", id = "4008955743591647802", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Props", group = "Utility - Grenade - Smoke SFX", id = "3704270722766429221", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Solids", group = "Utility - Grenade - Smoke SFX", id = "8877874196017576180", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Stone", group = "Utility - Grenade - Smoke SFX", id = "3806712236358549589", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Tiles", group = "Utility - Grenade - Smoke SFX", id = "7417867613544871112", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin", group = "Utility - Grenade - Smoke SFX", id = "5639355949408899309", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin_Props", group = "Utility - Grenade - Smoke SFX", id = "6796307139050125433", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Trees", group = "Utility - Grenade - Smoke SFX", id = "4313209001149936833", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:Water", group = "Utility - Grenade - Smoke SFX", id = "1455291156043084802", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood", group = "Utility - Grenade - Smoke SFX", id = "8475431315936855579", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_Props", group = "Utility - Grenade - Smoke SFX", id = "6142479472957722454", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "SmokeGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_inv", group = "Utility - Grenade - Smoke SFX", id = "3472108960254390132", }) PlaceObj('ActionFXSound', { Action = "SmokeZone", Actor = "SmokeZone", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "SmokeZone", 'EndMoment', "end", }), }, FadeIn = 300, FadeOut = 1000, Moment = "start", Sound = "GrenadeSmoke_spray", Target = "smoke", group = "Utility - Grenade - Smoke SFX", id = "7646409872179410944", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeGas_activate", group = "Utility - Grenade - Teargas SFX", id = "3965707194620589421", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_activate", Source = "ActionPos", group = "Utility - Grenade - Teargas SFX", id = "4326756564978292091", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Asphalt", group = "Utility - Grenade - Teargas SFX", id = "2561098917068990426", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Prop", group = "Utility - Grenade - Teargas SFX", id = "2361299031884902156", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Solid", group = "Utility - Grenade - Teargas SFX", id = "790278879098863176", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick", group = "Utility - Grenade - Teargas SFX", id = "6177996726324098541", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Inv", group = "Utility - Grenade - Teargas SFX", id = "1659130685418423236", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Prop", group = "Utility - Grenade - Teargas SFX", id = "4860878563362646409", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Solid", group = "Utility - Grenade - Teargas SFX", id = "5570962856169543460", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Utility - Grenade - Teargas SFX", id = "6548466805307668102", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ClayBrick", group = "Utility - Grenade - Teargas SFX", id = "8266417186438078302", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Concrete", group = "Utility - Grenade - Teargas SFX", id = "4359270922119049972", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ConcreteThin", group = "Utility - Grenade - Teargas SFX", id = "3055342191516722251", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Debris", group = "Utility - Grenade - Teargas SFX", id = "644544859104822109", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt", group = "Utility - Grenade - Teargas SFX", id = "2200055039949399302", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt_Props", group = "Utility - Grenade - Teargas SFX", id = "5316614452144758949", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Fencewire", group = "Utility - Grenade - Teargas SFX", id = "8186508686018475157", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grain", group = "Utility - Grenade - Teargas SFX", id = "331323058187745964", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grass", group = "Utility - Grenade - Teargas SFX", id = "4800308373971060243", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Leaves", group = "Utility - Grenade - Teargas SFX", id = "1715808393638321175", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Logs", group = "Utility - Grenade - Teargas SFX", id = "7055188375887286121", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Meat", group = "Utility - Grenade - Teargas SFX", id = "4365101674364997610", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal", group = "Utility - Grenade - Teargas SFX", id = "7224807527621484621", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Utility - Grenade - Teargas SFX", id = "8856813138322683440", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Utility - Grenade - Teargas SFX", id = "2011042386894537876", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props", group = "Utility - Grenade - Teargas SFX", id = "3336352529431223660", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Utility - Grenade - Teargas SFX", id = "5353769151821957990", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid", group = "Utility - Grenade - Teargas SFX", id = "179306932768805367", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Utility - Grenade - Teargas SFX", id = "713595081611953956", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalrods", group = "Utility - Grenade - Teargas SFX", id = "2683670677980060695", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalsheets", group = "Utility - Grenade - Teargas SFX", id = "7437649556901201219", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Mud", group = "Utility - Grenade - Teargas SFX", id = "7419132511109276842", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Planks", group = "Utility - Grenade - Teargas SFX", id = "7266739382694715611", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Rock", group = "Utility - Grenade - Teargas SFX", id = "4776985126586763219", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sand", group = "Utility - Grenade - Teargas SFX", id = "7293372548679741338", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sandbag", group = "Utility - Grenade - Teargas SFX", id = "1225752308469442218", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:ShallowWater", group = "Utility - Grenade - Teargas SFX", id = "JN1Dbmu3", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Slats", group = "Utility - Grenade - Teargas SFX", id = "6232751886975957269", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks", group = "Utility - Grenade - Teargas SFX", id = "2722166583859886828", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Props", group = "Utility - Grenade - Teargas SFX", id = "2383760946901893382", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Solids", group = "Utility - Grenade - Teargas SFX", id = "3335989035264193855", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Stone", group = "Utility - Grenade - Teargas SFX", id = "403097953334787619", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Tiles", group = "Utility - Grenade - Teargas SFX", id = "5674632681386371208", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin", group = "Utility - Grenade - Teargas SFX", id = "1803856114181556921", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin_Props", group = "Utility - Grenade - Teargas SFX", id = "3727844746402643015", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Trees", group = "Utility - Grenade - Teargas SFX", id = "3003256608772075628", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:Water", group = "Utility - Grenade - Teargas SFX", id = "383497454118077009", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood", group = "Utility - Grenade - Teargas SFX", id = "6049153898586888158", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_Props", group = "Utility - Grenade - Teargas SFX", id = "8170730708597204233", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "TearGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_inv", group = "Utility - Grenade - Teargas SFX", id = "3132472525669409773", }) PlaceObj('ActionFXSound', { Action = "SmokeZone", Actor = "SmokeZone", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "SmokeZone", 'EndMoment', "end", }), }, FadeIn = 300, FadeOut = 1000, Moment = "start", Sound = "GrenadeTear_spray", Target = "teargas", group = "Utility - Grenade - Teargas SFX", id = "9044250119596463265", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "TearGasGrenadeSpinner", Moment = "start", Sound = "GrenadeGas_explosion", Source = "ActionPos", group = "Utility - Grenade - Teargas SFX", id = "7928731320234188997", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeGas_activate", group = "Utility - Grenade - ToxicGas SFX", id = "6013115431444843853", }) PlaceObj('ActionFXSound', { Action = "GrenadeActivate", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_activate", Source = "ActionPos", group = "Utility - Grenade - ToxicGas SFX", id = "1277263793823744052", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Asphalt", group = "Utility - Grenade - ToxicGas SFX", id = "2378985691319908726", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Prop", group = "Utility - Grenade - ToxicGas SFX", id = "4521824386090697126", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Bone_Solid", group = "Utility - Grenade - ToxicGas SFX", id = "3852585831697170583", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick", group = "Utility - Grenade - ToxicGas SFX", id = "7113466420954467738", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Inv", group = "Utility - Grenade - ToxicGas SFX", id = "3225143526836514589", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Prop", group = "Utility - Grenade - ToxicGas SFX", id = "99169069371919235", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Brick_Solid", group = "Utility - Grenade - ToxicGas SFX", id = "8209319761445380685", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Ceramic_Prop", group = "Utility - Grenade - ToxicGas SFX", id = "8448948397126628861", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ClayBrick", group = "Utility - Grenade - ToxicGas SFX", id = "8517283454398649570", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Concrete", group = "Utility - Grenade - ToxicGas SFX", id = "3507323637843211644", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:ConcreteThin", group = "Utility - Grenade - ToxicGas SFX", id = "7200535814621949576", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Debris", group = "Utility - Grenade - ToxicGas SFX", id = "8700705518302278739", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt", group = "Utility - Grenade - ToxicGas SFX", id = "7039979780276339749", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Dirt_Props", group = "Utility - Grenade - ToxicGas SFX", id = "321868142334176705", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Fencewire", group = "Utility - Grenade - ToxicGas SFX", id = "329774136627104312", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grain", group = "Utility - Grenade - ToxicGas SFX", id = "9075181025178081059", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Grass", group = "Utility - Grenade - ToxicGas SFX", id = "7710347847275324233", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Leaves", group = "Utility - Grenade - ToxicGas SFX", id = "78899578986738806", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Logs", group = "Utility - Grenade - ToxicGas SFX", id = "3524184792592212312", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Meat", group = "Utility - Grenade - ToxicGas SFX", id = "8656756144618914009", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal", group = "Utility - Grenade - ToxicGas SFX", id = "6114337171408282201", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Imp", group = "Utility - Grenade - ToxicGas SFX", id = "7951236611905058103", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Inv_Penetrable", group = "Utility - Grenade - ToxicGas SFX", id = "7472790699265558217", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props", group = "Utility - Grenade - ToxicGas SFX", id = "3397232279096717950", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Props_Hard", group = "Utility - Grenade - ToxicGas SFX", id = "8991385041961401906", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid", group = "Utility - Grenade - ToxicGas SFX", id = "7326780154824597256", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metal_Solid_Hard", group = "Utility - Grenade - ToxicGas SFX", id = "550507067070280984", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalrods", group = "Utility - Grenade - ToxicGas SFX", id = "7113512020076600512", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Metalsheets", group = "Utility - Grenade - ToxicGas SFX", id = "1901562338417800489", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-mud", Target = "Surface:Mud", group = "Utility - Grenade - ToxicGas SFX", id = "7587087095381815313", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Planks", group = "Utility - Grenade - ToxicGas SFX", id = "8755417543658414731", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Plywood", group = "Utility - Grenade - ToxicGas SFX", id = "8467299663975113633", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Rock", group = "Utility - Grenade - ToxicGas SFX", id = "5999007951648420297", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sand", group = "Utility - Grenade - ToxicGas SFX", id = "6052751330645072255", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Sandbag", group = "Utility - Grenade - ToxicGas SFX", id = "8627528385756654206", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:ShallowWater", group = "Utility - Grenade - ToxicGas SFX", id = "AFKzD8i6", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Slats", group = "Utility - Grenade - ToxicGas SFX", id = "5634187916508881760", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks", group = "Utility - Grenade - ToxicGas SFX", id = "797806122897940306", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Props", group = "Utility - Grenade - ToxicGas SFX", id = "1151511733128053515", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Sticks_Solids", group = "Utility - Grenade - ToxicGas SFX", id = "1812572089553295033", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Stone", group = "Utility - Grenade - ToxicGas SFX", id = "2376715306791969135", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-dirt", Target = "Surface:Tiles", group = "Utility - Grenade - ToxicGas SFX", id = "5697657286635948903", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin", group = "Utility - Grenade - ToxicGas SFX", id = "242903896328750364", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-metal", Target = "Surface:Tin_Props", group = "Utility - Grenade - ToxicGas SFX", id = "2115984990631882595", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Trees", group = "Utility - Grenade - ToxicGas SFX", id = "5956636622300118562", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-water", Target = "Surface:Water", group = "Utility - Grenade - ToxicGas SFX", id = "4549762941188064612", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood", group = "Utility - Grenade - ToxicGas SFX", id = "7507775560110929373", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_Props", group = "Utility - Grenade - ToxicGas SFX", id = "4399843597891889189", }) PlaceObj('ActionFXSound', { Action = "GrenadeDrop", Actor = "ToxicGasGrenade", Moment = "start", Sound = "GrenadeStun_drop-wood", Target = "Surface:Wood_inv", group = "Utility - Grenade - ToxicGas SFX", id = "8943744699661426624", }) PlaceObj('ActionFXSound', { Action = "SmokeZone", Actor = "SmokeZone", AttachToObj = true, EndRules = { PlaceObj('ActionFXEndRule', { 'EndAction', "SmokeZone", 'EndMoment', "end", }), }, FadeIn = 300, FadeOut = 1000, Moment = "start", Sound = "GrenadeToxic_spray", Target = "toxicgas", group = "Utility - Grenade - ToxicGas SFX", id = "3912308054447525294", }) PlaceObj('ActionFXSound', { Action = "Spawn", Actor = "ToxicGasGrenadeSpinner", Moment = "start", Sound = "GrenadeGas_explosion", Source = "ActionPos", group = "Utility - Grenade - ToxicGas SFX", id = "1759022501410184346", }) PlaceObj('ActionFXSound', { Action = "FlareHandgun_Fire", Actor = "FlareHandgun", Moment = "start", Sound = "FlareHandgun_shot", Source = "UI", group = "Utility - Weapon - FlareGun SFX", id = "W4Zb5tB7", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "AK47_shot_single", Source = "Target", Target = "AssaultRifle", group = "Weapons SFX", id = "6076745524412641604", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "MGLGrenadeLauncher_shot", Source = "Target", Target = "GrenadeLauncher", group = "Weapons SFX", id = "328223503606565025", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "HK21_shot_single", Source = "Target", Target = "MachineGun", group = "Weapons SFX", id = "8676237206921650749", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "Mortar_shot", Source = "Target", Target = "Mortar", group = "Weapons SFX", id = "476736928826894519", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "Glock18_shot_single", Source = "Target", Target = "Pistol", group = "Weapons SFX", id = "1341237531242525356", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "ColtPeacemaker_shot", Source = "Target", Target = "Revolver", group = "Weapons SFX", id = "7037005639587977175", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Delay = 500, Moment = "hit", Sound = "RPGRocketLauncher_missile", Source = "Target", Target = "RocketLauncher", group = "Weapons SFX", id = "8875907710385547935", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "RPGRocketLauncher_shot", Source = "Target", Target = "RocketLauncher", group = "Weapons SFX", id = "6976484626971594400", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "ShotgunDouble_shot", Source = "Target", Target = "Shotgun", group = "Weapons SFX", id = "8881518088954454591", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "Gewehr98_shot", Source = "Target", Target = "SniperRifle", group = "Weapons SFX", id = "4427811483423494312", }) PlaceObj('ActionFXSound', { Action = "AwarenessAnim", Moment = "hit", Sound = "MP40_shot_single", Source = "Target", Target = "SubmachineGun", group = "Weapons SFX", id = "6895340172467575415", })