-- ========== GENERATED BY FXPreset Editor (Ctrl-Alt-F) DO NOT EDIT MANUALLY! ========== PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "ProximityC4_OnGround", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 50000, ShakeRadiusOutOfSight = 50000, Source = "ActionPos", group = "Explosion - Explosive - C4 VFX", id = "1272234617349971604", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "ProximityPETN_OnGround", Delay = 100, DetailLevel = 100, Duration = 1200, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 40, ShakeRadiusInSight = 50000, ShakeRadiusOutOfSight = 30000, Source = "ActionPos", group = "Explosion - Explosive - PETN VFX", id = "5977246607984699242", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "ProximityTNT_OnGround", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, Source = "ActionPos", group = "Explosion - Explosive - TNT VFX", id = "3400203746394691117", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "ConcussiveGrenade", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 10, GameTime = true, Moment = "start", ShakeOffset = 20, Source = "ActionPos", group = "Explosion - Grenade - Concussive VFX", id = "269895475545297192", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "FragGrenade", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Grenade - Frag VFX", id = "Ef42eaEY", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "HE_Grenade", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Grenade - HE_Grenade VFX", id = "5213118893073343191", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "PipeBomb_OnGround", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Grenade - Pipe Bomb VFX", id = "IxEAnqH2", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "ShapedCharge", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Grenade - ShapedCharge VFX", id = "nSTtwjQ-", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "_40mmFragGrenade", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Ordnance - 40mm Frag VFX", id = "g15Xq8kS", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "Shanty_WaterCistern", Delay = 100, DetailLevel = 100, Duration = 800, Frequency = 7, GameTime = true, Moment = "start", ShakeOffset = 60, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - Cistern VFX", id = "XARl09U7", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "GasStation_FuelTank", Delay = 100, DetailLevel = 100, Duration = 800, Frequency = 7, GameTime = true, Moment = "start", ShakeOffset = 60, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - FuelTank VFX", id = "QmIkud_A", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "Vehicle_LuxuryCar", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - LuxuryCar VFX", id = "6743952548358241725", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "MilitaryCamp_LightTower", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - Military LightTower VFX", id = "8J6eihuZ", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "Vehicle_Minivan", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - Minivan VFX", id = "3819224014753585741", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "Vehicle_Moped_01", Delay = 100, DetailLevel = 100, Duration = 400, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - Moped VFX", id = "TWVxYXNt", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "Vehicle_PickupTruck", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - Pickup Truck VFX", id = "7495122200693997913", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "PowerGenerator_Civilian", Delay = 100, DetailLevel = 100, Duration = 500, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - PowerGenerator VFX", id = "PC94SZgM", }) PlaceObj('ActionFXCameraShake', { Action = "Explosion", Actor = "Vehicle_UAZ", Delay = 100, DetailLevel = 100, Duration = 600, Frequency = 8, GameTime = true, Moment = "start", ShakeOffset = 30, ShakeRadiusInSight = 40000, ShakeRadiusOutOfSight = 20000, Source = "ActionPos", group = "Explosion - Vehicle - Uaz VFX", id = "8010407284770196470", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponBuckshot", Actor = "Shotgun", Delay = 50, DetailLevel = 100, Duration = 300, Frequency = 15, GameTime = true, Moment = "start", ShakeOffset = 140, Source = "ActionPos", group = "Weapons CameraShake", id = "7365879190990387853", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponFire", Actor = "AssaultRifle", Delay = 50, DetailLevel = 100, Duration = 200, Frequency = 50, GameTime = true, Moment = "start", ShakeOffset = 50, Source = "ActionPos", group = "Weapons CameraShake", id = "6052937771242872274", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponFire", Actor = "MachineGun", Delay = 50, DetailLevel = 100, Duration = 200, Frequency = 50, GameTime = true, Moment = "start", ShakeOffset = 50, Source = "ActionPos", group = "Weapons CameraShake", id = "846417640602483103", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponFire", Actor = "Pistol", Delay = 50, DetailLevel = 100, Duration = 200, GameTime = true, Moment = "start", ShakeOffset = 50, Source = "ActionPos", group = "Weapons CameraShake", id = "472121723262646348", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponFire", Actor = "Revolver", Delay = 50, DetailLevel = 100, Duration = 300, Frequency = 15, GameTime = true, Moment = "start", ShakeOffset = 50, Source = "ActionPos", group = "Weapons CameraShake", id = "4044788232500187865", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponFire", Actor = "SniperRifle", Delay = 50, DetailLevel = 100, Duration = 300, Frequency = 20, GameTime = true, Moment = "start", ShakeOffset = 100, Source = "ActionPos", group = "Weapons CameraShake", id = "2857328135653276175", }) PlaceObj('ActionFXCameraShake', { Action = "WeaponFire", Actor = "SubmachineGun", Delay = 50, DetailLevel = 100, Duration = 200, GameTime = true, Moment = "start", ShakeOffset = 50, Source = "ActionPos", group = "Weapons CameraShake", id = "5176679359475324724", })