-- ========== GENERATED BY Conversation Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('Conversation', {
AssignToGroup = "BiffNPC",
Conditions = {
PlaceObj('PlayerIsInSectors', {
Sectors = {
"A8",
},
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set({
SiegeCombatDone = false,
}),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return not quest.SiegeCombatDone
end,
}),
},
DefaultActor = "BiffNPC",
group = "Highlands",
id = "Biff_1",
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = "Biff is happy that someone comes to rescue him. But he is also have doubts that the rescue might turn out to be a death sentence.",
GoTo = "Redirect",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Biff_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(409201995668, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Greeting]] "Finally! The cavalry has arrived! Thank God, we're saved! You're here to save us, right?... Or... Did she give you some special orders?"),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(113767861334, --[[Conversation Biff_1 Text voice:Larry section:Biff_1 keyword:Greeting]] "We're here to shave you, man!"),
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(898248832064, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Greeting]] "Larry! Happy to see you! You mean to... um, save me? I'm... sorry we had to leave you back there in Diamond Red."),
}),
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(526538963320, --[[Conversation Biff_1 Text voice:Larry section:Biff_1 keyword:Greeting]] "No problemo. Guys, anybody got a razor?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry_Clean",
Text = T(693572960971, --[[Conversation Biff_1 Text voice:Larry_Clean section:Biff_1 keyword:Greeting]] "We're coming for you, man! Not leaving you behind like you did to me."),
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(994918132874, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Greeting]] "Larry! Happy to see you! I'm... sorry about that."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Smiley",
Text = T(116135999802, --[[Conversation Biff_1 Text voice:Smiley section:Biff_1 keyword:Greeting]] "Señor Apscott! It is so good to see that you are well."),
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(696575268677, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Greeting]] "Smiley! Where have you been?!"),
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(299607879291, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Greeting]] "It is a long story, my friend. But you will draw your last breath before you hear it from me."),
}),
},
}),
},
MaxPlayed = 2,
}),
},
PlayGoToPhrase = true,
id = "Greeting",
}),
PlaceObj('ConversationPhrase', {
Comment = "Biff is stressed because the enemy is attack at any moment.",
GoTo = "",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Biff_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(360476511362, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Greeting3]] "There is no time to talk! They are incoming! Mayday, mayday! DO SOMETHING!"),
}),
},
id = "Greeting3",
}),
PlaceObj('ConversationPhrase', {
Comment = "Biff is paranoid that everybody might turn out to be a traitor, even the player.",
Enabled = false,
Keyword = "Redirect",
KeywordT = T(328092960140, --[[Conversation Biff_1 KeywordT]] "Redirect"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(143543887196, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Redirect]] "You guys... You're not here to eliminate us, right?!"),
}),
},
NoBackOption = true,
id = "Redirect",
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "Biff is relieved but still scared at the same time.",
GoTo = "",
Keyword = "Of course not!",
KeywordT = T(208050529231, --[[Conversation Biff_1 KeywordT]] "Of course not!"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(873488756732, --[[Conversation Biff_1 Text voice:Nails section:Biff_1 keyword:Of course not!]] "Don't put ideas in my head."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Reaper",
Text = T(857098314573, --[[Conversation Biff_1 Text voice:Reaper section:Biff_1 keyword:Of course not!]] "If we had, you would already be dead."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Shadow",
Text = T(603556266524, --[[Conversation Biff_1 Text voice:Shadow section:Biff_1 keyword:Of course not!]] "If we had, you'd never have seen us coming."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(346730880915, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Of course not!]] "Sorry... I guess I am getting a little paranoid after all I've learned about her machinations with Spike."),
}),
},
StoryBranchIcon = "conversation_action",
id = "Ofcoursenot",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "Biff is scared that our former ally made a treason and he feels others might be traitors as well.",
GoTo = "",
Keyword = "Why would you think that?",
KeywordT = T(823387373938, --[[Conversation Biff_1 KeywordT]] "Why would you think that?"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Sidney",
Text = T(689884095940, --[[Conversation Biff_1 Text voice:Sidney section:Biff_1 keyword:Why would you think that?]] "If that was our mission, it would have been pointless. I cannot help but notice that the Legion is already doing a marvelous job on that account."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "DrQ",
Text = T(205101121200, --[[Conversation Biff_1 Text voice:DrQ section:Biff_1 keyword:Why would you think that?]] "Such a suggestion defies all logic. Perhaps you are in a delusional state?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Mouse",
Text = T(464714941412, --[[Conversation Biff_1 Text voice:Mouse section:Biff_1 keyword:Why would you think that?]] "Is someone trying to kill you? I mean, besides those Legion guys, of course."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(138462315369, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Why would you think that?]] "I know too much already. I know all about her machinations with Spike!"),
}),
},
StoryBranchIcon = "conversation_action",
id = "Whywouldyouthinkthat",
}),
}),
PlaceObj('ConversationPhrase', {
Comment = "Biff is feeling suspiscious about the coming of the Legion soldiers",
Keyword = "What machinations?",
KeywordT = T(178877002155, --[[Conversation Biff_1 KeywordT]] "What machinations?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(598948175956, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What machinations?]] 'Ever wondered why this "Legion" is all over the valley? A couple of years ago this country wasn\'t all sunshine and roses, but at least the civil war was over and things were getting better.'),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "PierreMerc",
Text = T(184863820878, --[[Conversation Biff_1 Text voice:PierreMerc section:Biff_1 keyword:What machinations?]] "Is that so? I have lived here my entire life and I have not seen anything get better."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Flay",
Text = T(184348388215, --[[Conversation Biff_1 Text voice:Flay section:Biff_1 keyword:What machinations?]] "Nothing got better. Only a buckhead foreigner would suggest such a thing."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(797891321988, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What machinations?]] "Then people got greedy. They wanted the diamond mines for themselves, that's why she needed chaos. And boom, now these bandits are everywhere..."),
}),
},
id = "Whatmachinations",
}),
PlaceObj('ConversationPhrase', {
Comment = "Biff makes a big reveal anouncing that the main villain of the game, The Major, is a former merc hired by the traitor Corazon Santiago.",
Conditions = {
PlaceObj('UnitSquadHasMerc', {
Name = "Spike",
Negate = true,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "MERC_Scallion",
QuestId = "RescueBiff",
}),
},
Keyword = "Spike?",
KeywordT = T(645401616136, --[[Conversation Biff_1 KeywordT]] "Spike?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(275687320857, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Spike?]] "Major Spike Scallion, known around here as the Major."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(228726245359, --[[Conversation Biff_1 Text voice:Len section:Biff_1 keyword:Spike?]] "Spike is the Major? You gotta be kidding me. Come on, Biff... Spike is a good man!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Gus",
Text = T(859692391646, --[[Conversation Biff_1 Text voice:Gus section:Biff_1 keyword:Spike?]] "You telling me Spike's gone rogue? You better be dang sure about this, Apscott!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fox",
Text = T(286237267564, --[[Conversation Biff_1 Text voice:Fox section:Biff_1 keyword:Spike?]] "Spike is that creepy Major guy? Well, I guess that explains why he's never called."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(705147622396, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Spike?]] "I don't know what happened to him in North Korea, but he's not the man I once knew. She hired him to put together this Legion outfit and he completely lost his mind."),
}),
},
id = "Spike",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Comment = "Biff reveals more information about the traitor Corazon Santiago",
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "MERC_LegionAdonis",
QuestId = "RescueBiff",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Biff_1",
PhraseId = "AdoniscreatedtheLegion",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Biff_1",
PhraseId = "Whatisyourroleinallthis",
}),
},
Keyword = "Who is “she”?",
KeywordT = T(365878291678, --[[Conversation Biff_1 KeywordT]] "Who is “she”?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(728673385632, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Who is “she”?]] "Corazon Santiago from Adonis Corporation! My employer... and I'm guessing yours as well. "),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Buns",
Text = T(768693311716, --[[Conversation Biff_1 Text voice:Buns section:Biff_1 keyword:Who is “she”?]] "As a matter of fact, she did hire us."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scope",
Text = T(132996525464, --[[Conversation Biff_1 Text voice:Scope section:Biff_1 keyword:Who is “she”?]] "Spot on, love. You're sharp as a tack I see."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(953119581438, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Who is “she”?]] "They paid Spike to create the Legion and take the mines so they could exploit them without any government interference. But then Spike stopped cooperating and Corazon had to hire us mercs to clean up the mess."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Red",
Text = T(692997732858, --[[Conversation Biff_1 Text voice:Red section:Biff_1 keyword:Who is “she”?]] "I'd make a note of that in my \"List of Women Who Are Up Ta Nae Good\" except I cannae, because my LIST BE ALREADY FULL!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Magic",
Text = T(289921008900, --[[Conversation Biff_1 Text voice:Magic section:Biff_1 keyword:Who is “she”?]] "Sounds to me like she got all kinds of plates spinning."),
}),
},
}),
},
}),
},
StoryBranchIcon = "conversation_arrow",
id = "Whoarethey",
}),
PlaceObj('ConversationPhrase', {
Comment = "Biff gives more information about the Adonis army",
Enabled = false,
Keyword = "Adonis created the Legion?!",
KeywordT = T(246057283902, --[[Conversation Biff_1 KeywordT]] "Adonis created the Legion?!"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(614779429525, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Adonis created the Legion?!]] "Adonis only provided the money and the mission. Spike created it for them, but then he decided to work for himself or something. I have this creepy feeling he just enjoys terrorizing people who get in his way. "),
}),
},
id = "AdoniscreatedtheLegion",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "Biff explains how he got played by the traitor Corazon Santiago",
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "MERC_Crimes",
QuestId = "RescueBiff",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "MERC_Diamond",
QuestId = "RescueBiff",
}),
},
Enabled = false,
Keyword = "What is your role in all this?",
KeywordT = T(294085377196, --[[Conversation Biff_1 KeywordT]] "What is your role in all this?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(975617134361, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What is your role in all this?]] "Corazon hired us to get the mines for her. She told us they were in the hands of those Legion bandits."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Barry",
Text = T(829975419829, --[[Conversation Biff_1 Text voice:Barry section:Biff_1 keyword:What is your role in all this?]] "She gave to us very same story."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Grizzly",
Text = T(129670083808, --[[Conversation Biff_1 Text voice:Grizzly section:Biff_1 keyword:What is your role in all this?]] "Sounds familiar. Then what happened?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "411 is 80's-90's american slang for \"information.\"",
Character = "Ice",
Text = T(371714143840, --[[Conversation Biff_1 Text 411 is 80's-90's american slang for "information." voice:Ice section:Biff_1 keyword:What is your role in all this?]] "Yeah, she gave us the same 411."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(757218070959, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What is your role in all this?]] "Our first target was Diamond Red, but when we attacked we found it was still held by Grand Chien soldiers! We're probably war criminals by now... How could we have known?"),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "sarcastic",
Character = "Raven",
Text = T(400467110990, --[[Conversation Biff_1 Text sarcastic voice:Raven section:Biff_1 keyword:What is your role in all this?]] "Gee, I don't know, Biff. Maybe you could have asked someone?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = '"All your base are belong to us" reference',
Character = "Tex",
Text = T(103543984668, --[[Conversation Biff_1 Text "All your base are belong to us" reference voice:Tex section:Biff_1 keyword:What is your role in all this?]] "Sounds to me like someone set you up the bomb!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fauda",
Text = T(590777560936, --[[Conversation Biff_1 Text voice:Fauda section:Biff_1 keyword:What is your role in all this?]] "Scouting, observation, and intelligence gathering. Even a novice commander knows this. Have you no military training at all?"),
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(286500096874, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What is your role in all this?]] "Well, I... Um, no."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(438198901690, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What is your role in all this?]] "Anyway, that's how I got this cursed green diamond... And now Spike wants to kill me for it!"),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Steroid",
Text = T(194105246055, --[[Conversation Biff_1 Text voice:Steroid section:Biff_1 keyword:What is your role in all this?]] "Then you must kill him for it first! "),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fidel",
Text = T(953735238795, --[[Conversation Biff_1 Text voice:Fidel section:Biff_1 keyword:What is your role in all this?]] "Fidel understand. Come. We kill him together. I let you pick which eyeball you want. Is only right."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
SoundBefore = "Sounds/ConversationEffects/scene-radio_distantshots3.wav",
Text = T(669601423698, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:What is your role in all this?]] "...Wait. Did you hear that?! Not again! Mayday! I mean, I request immediate combat support! Please..."),
}),
},
StoryBranchIcon = "conversation_arrow",
id = "Whatisyourroleinallthis",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "Biff expresses a big attachment to the green diamond he obtained.",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set( "MERC_Diamond" ),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return quest.MERC_Diamond
end,
}),
},
Keyword = "Show us the green diamond",
KeywordT = T(822089412106, --[[Conversation Biff_1 KeywordT]] "Show us the green diamond"),
Lines = {
PlaceObj('ConversationLine', {
Annotation = "LOTR reference",
Character = "BiffNPC",
Text = T(506543965752, --[[Conversation Biff_1 Text LOTR reference voice:BiffNPC section:Biff_1 keyword:Show us the green diamond]] "No! We found it! It is ours! Ours!..."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Thor",
Text = T(934442819392, --[[Conversation Biff_1 Text voice:Thor section:Biff_1 keyword:Show us the green diamond]] "Wow... Biff, I don't mean to alarm you, but your chakra is twisted up like a pretzel."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scully",
Text = T(115640723889, --[[Conversation Biff_1 Text voice:Scully section:Biff_1 keyword:Show us the green diamond]] "Easy there, mate. We just wanted to take a gander."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Grunty",
Text = T(558652665941, --[[Conversation Biff_1 Text voice:Grunty section:Biff_1 keyword:Show us the green diamond]] "It seems like it is very... precious to you."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "BiffNPC",
Text = T(665593307884, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Show us the green diamond]] "I mean... This is not the time. The goddamn Legion could attack any moment! Spike wants it for himself, and he... he said he will kill me and take it, whether I give it to him or not."),
}),
},
id = "Showusthegreendiamond",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "Biff is panicked because the enemy is attacking at any moment",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set( "MERC_Crimes" ),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return quest.MERC_Crimes
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "TriggerSiegeCombat",
QuestId = "RescueBiff",
}),
PlaceObj('GrantExperienceSector', {}),
},
GoTo = "",
Keyword = "Time to face the Legion!",
KeywordT = T(212585486988, --[[Conversation Biff_1 KeywordT]] "Time to face the Legion!"),
Lines = {
PlaceObj('ConversationLine', {
Character = "BiffNPC",
SoundBefore = "Sounds/ConversationEffects/scene-radio_distantshots2.wav",
Text = T(801563989547, --[[Conversation Biff_1 Text voice:BiffNPC section:Biff_1 keyword:Time to face the Legion!]] "Oh no, no, no!... Mayday! Do something!..."),
}),
},
StoryBranchIcon = "conversation_attack",
id = "TimeToFaceTheLegion",
}),
})