-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== PlaceObj('CharacterEffectCompositeDef', { 'Group', "Perk-Specialization", 'Id', "AutoWeapons", 'SortKey', 100, 'Parameters', { PlaceObj('PresetParamPercent', { 'Name', "automatics_penalty_reduction", 'Value', 50, 'Tag', "%", }), }, 'object_class', "Perk", 'unit_reactions', { PlaceObj('UnitReaction', { Event = "OnModifyCTHModifier", Handler = function (self, target, id, attacker, attack_target, action, weapon1, weapon2, data) if id == "Autofire" and target == attacker then data.mod_mul = AutoWeapons:ResolveValue("automatics_penalty_reduction") data.meta_text[#data.meta_text+1] = T{776394275735, "Perk: ", name = self.DisplayName} end end, }), }, 'DisplayName', T(971350457853, --[[CharacterEffectCompositeDef AutoWeapons DisplayName]] "Auto Weapons"), 'Description', T(938747433410, --[[CharacterEffectCompositeDef AutoWeapons Description]] "Reduced Accuracy penalty when using Burst Fire or Full Auto."), 'Icon', "UI/Icons/Perks/AutoWeapons", 'Tier', "Specialization", })