-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== PlaceObj('CharacterEffectCompositeDef', { 'Group', "Crosshair Statuses", 'Id', "AttackUnpause", 'Parameters', {}, 'object_class', "StatusEffect", 'DisplayName', T(154170935485, --[[CharacterEffectCompositeDef AttackUnpause DisplayName]] "Warning"), 'Description', T(995456510899, --[[CharacterEffectCompositeDef AttackUnpause Description]] "This action will unpause the game!"), 'type', "AttackBased", 'Icon', "UI/Hud/attack_of_opportunity", })