-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== PlaceObj('CharacterEffectCompositeDef', { 'Group', "Crosshair Statuses", 'Id', "AllyHit", 'Parameters', {}, 'object_class', "StatusEffect", 'DisplayName', T(395964222075, --[[CharacterEffectCompositeDef AllyHit DisplayName]] "Friendly Fire"), 'Description', T(483661615559, --[[CharacterEffectCompositeDef AllyHit Description]] "A friendly character may get hit by this attack."), 'type', "AttackBased", 'Icon', "UI/Hud/allyHit", })