-- ========== GENERATED BY AppearancePreset Editor DO NOT EDIT MANUALLY! ========== PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 3, 2, 255), 'EditableColor2', RGBA(55, 73, 78, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Artillery", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(90, 38, 24, 255), 'EditableColor2', RGBA(55, 73, 78, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), Chest = "Faction_Acc_Demolition_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(55, 73, 78, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Demolition", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 38, 28, 255), 'EditableColor2', RGBA(55, 73, 78, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "EquipmentRaider_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 13, 13, 255), 'EditableColor2', RGBA(13, 13, 13, 255), 'EditableColor3', RGBA(13, 13, 13, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Heavy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_Camo_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 29, 22, 255), 'EditableColor2', RGBA(45, 58, 62, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "FactionMale_Hat_07", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(55, 73, 78, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(86, 109, 24, 255), 'EditableColor2', RGBA(33, 24, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 58, 62, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Marksman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 4, 3, 255), 'EditableColor2', RGBA(55, 73, 78, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_10", Hat2AttachOffsetX = 21, Hat2AttachOffsetZ = -7, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(25, 97, 21, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(241, 224, 206, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Medic", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 29, 22, 255), 'EditableColor2', RGBA(158, 217, 232, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 6, 6, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(158, 217, 232, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Officer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_Camo_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 18, 13, 255), 'EditableColor2', RGBA(22, 29, 31, 255), 'EditableColor3', RGBA(37, 35, 35, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 54, 198, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_Camo_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 29, 31, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Recon", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 23, 14, 255), 'EditableColor2', RGBA(55, 73, 78, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Soldier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Adonis_Top_Camo_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 12, 9, 255), 'EditableColor2', RGBA(45, 58, 62, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_12", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 58, 62, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(12, 12, 12, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Adonis", id = "Adonis_Stormer", }) PlaceObj('AppearancePreset', { group = "Adonis", id = "NewAppearancePreset_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Crocodile", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(58, 52, 44, 255), 'EditableColor2', RGBA(80, 75, 41, 255), 'EditableColor3', RGBA(8, 6, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Crocodile", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Crocodile_Base", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Crocodile", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 72, 69, 255), 'EditableColor2', RGBA(8, 5, 3, 255), 'EditableColor3', RGBA(26, 28, 16, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Crocodile", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Crocodile_Base_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Crocodile", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(97, 78, 52, 255), 'EditableColor2', RGBA(8, 5, 3, 255), 'EditableColor3', RGBA(15, 10, 8, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Crocodile", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Crocodile_Base_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(160, 138, 107, 255), 'EditableColor2', RGBA(80, 62, 52, 255), 'EditableColor3', RGBA(8, 6, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Hyena", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 62, 52, 255), 'EditableColor2', RGBA(181, 148, 119, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Hyena_Base", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(107, 45, 28, 255), 'EditableColor2', RGBA(73, 49, 26, 255), 'EditableColor3', RGBA(11, 8, 7, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Hyena", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 38, 32, 255), 'EditableColor2', RGBA(45, 30, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Hyena_Base_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(160, 138, 107, 255), 'EditableColor2', RGBA(111, 51, 31, 255), 'EditableColor3', RGBA(14, 10, 6, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Hyena", Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Animal_HyenaCollar_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(138, 107, 74, 255), 'EditableColor2', RGBA(14, 53, 8, 255), 'EditableColor3', RGBA(7, 4, 1, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(131, 78, 78, 255), 'EditableColor2', RGBA(167, 102, 70, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Hyena_Base_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(160, 138, 107, 255), 'EditableColor2', RGBA(80, 62, 52, 255), 'EditableColor3', RGBA(8, 6, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Hyena", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Animal_HyenaMuzzle_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(92, 46, 36, 255), 'EditableColor2', RGBA(62, 35, 35, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 62, 52, 255), 'EditableColor2', RGBA(181, 148, 119, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Hyena_Base_4", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(205, 149, 118, 255), 'EditableColor3', RGBA(22, 12, 7, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Hyena", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(92, 46, 36, 255), 'EditableColor2', RGBA(62, 35, 35, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Animal_HyenaCollar_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 11, 10, 255), 'EditableColor2', RGBA(109, 91, 91, 255), 'EditableColor3', RGBA(99, 6, 6, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 22, 20, 255), 'EditableColor2', RGBA(192, 159, 133, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Hyena_Base_5", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(205, 149, 118, 255), 'EditableColor3', RGBA(22, 12, 7, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Base Hyena", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(92, 46, 36, 255), 'EditableColor2', RGBA(62, 35, 35, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Animal_HyenaCollar_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(235, 0, 0, 255), 'EditableColor2', RGBA(195, 189, 172, 255), 'EditableColor3', RGBA(195, 189, 172, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 22, 20, 255), 'EditableColor2', RGBA(192, 159, 133, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Animals", id = "Hyena_Base_6", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 19, 10, 255), 'EditableColor2', RGBA(74, 129, 180, 255), 'EditableColor3', RGBA(74, 129, 180, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Abraham Van Tassel - head of the Van Tassel family in the Twin Manors", Hair = "NPCMale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 58, 38, 255), 'EditableMetallic1', 26, 'EditableColor2', RGBA(53, 38, 31, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -25, }), HairParam2 = 18, HairParam3 = 181, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_06", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 11, 2, 255), 'EditableColor2', RGBA(67, 50, 27, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Abraham", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMollie_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(67, 25, 14, 255), 'EditableColor2', RGBA(141, 17, 17, 255), 'EditableColor3', RGBA(236, 178, 39, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Baronne Des Ordures", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 29, 11, 255), 'EditableRoughness1', -5, 'EditableMetallic1', -58, 'EditableColor2', RGBA(160, 24, 24, 255), 'EditableRoughness2', -5, 'EditableMetallic2', -58, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -5, 'EditableMetallic3', -58, }), HairParam1 = 179, HairParam2 = 29, Hat = "NPCCostumeFemale_Scarf", Hat2 = "NPCCostumeFemale_Hat_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(71, 9, 9, 255), 'EditableColor2', RGBA(153, 0, 0, 255), 'EditableColor3', RGBA(236, 178, 39, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(131, 22, 22, 255), 'EditableColor2', RGBA(110, 39, 39, 255), 'EditableColor3', RGBA(236, 178, 39, 255), }), HatSpot = "Origin", Head = "Head_F_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(67, 25, 14, 255), 'EditableColor2', RGBA(141, 6, 0, 255), 'EditableColor3', RGBA(207, 17, 17, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Baronne", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCBella_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 19, 9, 255), 'EditableColor2', RGBA(177, 107, 107, 255), 'EditableColor3', RGBA(224, 10, 10, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 21, 21, 255), 'EditableRoughness1', 72, 'EditableMetallic1', -60, 'EditableColor2', RGBA(78, 32, 32, 255), 'EditableMetallic2', -128, 'EditableRoughness3', -32, 'EditableMetallic3', 127, }), HairParam1 = 255, HairParam2 = 7, HairParam3 = 59, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_As_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCBella_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 19, 9, 255), 'EditableColor2', RGBA(171, 87, 87, 255), 'EditableColor3', RGBA(224, 10, 10, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Bella", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCBellaLover_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 15, 7, 255), 'EditableColor2', RGBA(117, 97, 97, 255), 'EditableColor3', RGBA(88, 79, 79, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(177, 110, 110, 255), 'EditableColor2', RGBA(38, 25, 25, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCBellaLover_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(116, 51, 26, 255), 'EditableColor2', RGBA(72, 66, 65, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "BellaLover", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 9, 6, 255), 'EditableColor2', RGBA(1, 3, 6, 255), 'EditableColor3', RGBA(7, 6, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCBastien_Hat", Hat2 = "EquipmentGrunty_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(184, 157, 138, 255), 'EditableColor2', RGBA(118, 19, 19, 255), 'EditableColor3', RGBA(29, 17, 17, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentSmiley_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "BillyBoy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCBonecrusher_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 10, 6, 255), 'EditableRoughness1', 43, }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -2, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -3, }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 6, 9, 255), 'EditableColor2', RGBA(166, 78, 57, 255), 'EditableColor3', RGBA(58, 50, 50, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Bonecrusher", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 9, 4, 255), 'EditableRoughness1', -19, 'EditableColor2', RGBA(45, 45, 45, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Bouncer", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 12, 19, 255), 'EditableColor2', RGBA(12, 16, 29, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentBouncer_Neckless_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Bulldozer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 20, 10, 255), 'EditableColor2', RGBA(105, 67, 67, 255), 'EditableColor3', RGBA(255, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "BUTCHER LOUIS", Hair = "EquipmentIce_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(67, 57, 47, 255), 'EditableRoughness1', 53, 'EditableColor2', RGBA(46, 39, 33, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -61, 'EditableMetallic3', 127, }), HairParam2 = 18, HairParam3 = 245, Hat = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 7, 7, 255), 'EditableColor2', RGBA(11, 17, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(84, 74, 72, 255), 'EditableColor2', RGBA(21, 45, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Butcher", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(193, 89, 48, 255), 'EditableColor2', RGBA(224, 224, 224, 255), 'EditableColor3', RGBA(25, 65, 193, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "CAPTAIN JACQUES PIERROT", Hair = "EquipmentFidel_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 8, 7, 255), 'EditableRoughness1', 35, 'EditableMetallic1', -96, 'EditableColor2', RGBA(38, 20, 20, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, 'EditableMetallic3', 127, }), Hat = "FactionMale_Hat_13", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 14, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(172, 75, 37, 255), 'EditableColor2', RGBA(40, 113, 23, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Captain_Pierrot", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 18, 9, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Caroline Le Domas - head of the Le Domas family in the Twin Manors", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_Hat_01", Hat2AttachOffsetX = -20, Hat2AttachOffsetZ = 0, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = 0, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(169, 169, 169, 255), 'EditableColor2', RGBA(39, 20, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Ca_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentBuns_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(126, 19, 19, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Caroline", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 89, 52, 255), 'EditableColor2', RGBA(186, 85, 172, 255), 'EditableColor3', RGBA(23, 8, 21, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hyena Special", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Animal_HyenaCollar_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(182, 39, 169, 255), 'EditableColor2', RGBA(182, 39, 169, 255), 'EditableColor3', RGBA(79, 28, 74, 255), }), Shirt = "Animal_HyenaFur_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(144, 71, 134, 255), 'EditableColor2', RGBA(144, 71, 134, 255), 'EditableColor3', RGBA(144, 71, 134, 255), }), group = "Banter NPC", id = "Courage", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "MilitiaCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 41, 22, 255), 'EditableColor2', RGBA(79, 29, 16, 255), 'EditableColor3', RGBA(47, 23, 11, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "An'ri", Hair = "EquipmentBiff_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, 'EditableMetallic3', 127, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(116, 55, 55, 255), 'EditableColor2', RGBA(59, 61, 62, 255), 'EditableColor3', RGBA(93, 18, 18, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "DirtyHenri", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 4, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Doorknob", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 18, 8, 255), 'EditableColor2', RGBA(80, 11, 11, 255), 'EditableColor3', RGBA(15, 6, 9, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Bouncer", Hair = "NPCMale_Hair_02", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 35, 15, 255), 'EditableColor2', RGBA(136, 96, 33, 255), 'EditableColor3', RGBA(42, 34, 34, 255), }), Shirt = "EquipmentBouncer_Neckless_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(229, 144, 12, 255), 'EditableColor2', RGBA(4, 19, 32, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "DrFracture", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 10, 6, 255), 'EditableColor2', RGBA(27, 17, 17, 255), 'EditableColor3', RGBA(138, 93, 93, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Bouncer", Hair = "NPCMale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 11, 8, 255), 'EditableColor2', RGBA(26, 13, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 12, 6, 255), 'EditableColor2', RGBA(114, 8, 8, 255), 'EditableColor3', RGBA(22, 7, 2, 255), }), Shirt = "EquipmentBouncer_Neckless_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(185, 14, 14, 255), 'EditableColor2', RGBA(6, 5, 5, 255), 'EditableColor3', RGBA(33, 7, 7, 255), }), group = "Banter NPC", id = "EraserHead", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 20, 8, 255), 'EditableColor2', RGBA(165, 165, 165, 255), 'EditableColor3', RGBA(177, 177, 177, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFidel_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 49, 49, 255), 'EditableRoughness1', 94, 'EditableMetallic1', -128, 'EditableColor2', RGBA(24, 24, 24, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, 'EditableMetallic3', 127, }), HairParam1 = 94, HairParam2 = 186, HairParam3 = 71, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(17, 10, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Fournier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 7, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_05", Hat2 = "NPCDeedee_Glasses_01", Hat2AttachOffsetX = 20, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 15, 8, 255), 'EditableColor2', RGBA(37, 25, 17, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 0, 255), 'EditableColor2', RGBA(16, 12, 7, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 40, 25, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "FraBaggz", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 18, 10, 255), 'EditableColor2', RGBA(182, 86, 200, 255), 'EditableColor3', RGBA(97, 16, 115, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_05", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 16, 16, 255), 'EditableRoughness1', 6, 'EditableMetallic1', -128, 'EditableColor2', RGBA(17, 11, 3, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -92, }), HairParam1 = 94, HairParam2 = 20, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 3, 4, 255), 'EditableColor2', RGBA(75, 66, 46, 255), 'EditableColor3', RGBA(99, 37, 37, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Frederic", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 3, 2, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(89, 73, 55, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Serge", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 9, 6, 255), 'EditableColor2', RGBA(66, 56, 42, 255), 'EditableColor3', RGBA(80, 16, 16, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(84, 74, 72, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "GeorgeSenior", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuigy_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 16, 7, 255), 'EditableColor2', RGBA(12, 12, 14, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "GOUVERNEUR LE PINGOUIN", Hair = "NPCMale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 6, 6, 255), 'EditableRoughness1', 9, 'EditableMetallic1', -128, 'EditableColor2', RGBA(8, 2, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), HairParam1 = 151, HairParam2 = 28, Hat = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = -5, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 17, 2, 255), 'EditableColor2', RGBA(62, 62, 62, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Gouvernour", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCHerman_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 18, 9, 255), 'EditableColor2', RGBA(16, 19, 7, 255), 'EditableColor3', RGBA(189, 166, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_03", Hat2 = "EquipmentGrunty_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(124, 11, 11, 255), 'EditableColor2', RGBA(124, 11, 11, 255), 'EditableColor3', RGBA(124, 11, 11, 255), }), Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 1, 1, 255), 'EditableColor2', RGBA(13, 10, 7, 255), 'EditableColor3', RGBA(13, 9, 6, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Heinrich", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 5, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentKalyna_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(112, 112, 112, 255), 'EditableRoughness1', 95, 'EditableMetallic1', -83, 'EditableColor2', RGBA(59, 57, 57, 255), 'EditableRoughness2', 43, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat = "NPCDeedee_Glasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = -10, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Senior_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 6, 3, 255), 'EditableColor2', RGBA(255, 192, 0, 255), 'EditableColor3', RGBA(255, 192, 0, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(99, 42, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Justine", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuckyVeinard_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 2, 1, 255), 'EditableColor2', RGBA(135, 123, 111, 255), 'EditableColor3', RGBA(128, 124, 117, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 20, 11, 255), 'EditableColor2', RGBA(9, 7, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 2, 1, 255), 'EditableColor2', RGBA(41, 23, 11, 255), 'EditableColor3', RGBA(1, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "LuckiVernard", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCHerman_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 13, 8, 255), 'EditableColor2', RGBA(26, 42, 72, 255), 'EditableColor3', RGBA(143, 137, 122, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Greg Lurch Sanderson - Bartender", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "NPCMarioBaggz_Glass_01", Hat2AttachOffsetX = -1, Hat2AttachOffsetZ = -14, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(104, 89, 52, 255), 'EditableColor2', RGBA(60, 12, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Suit_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 25, 21, 255), 'EditableRoughness1', 36, 'EditableColor2', RGBA(15, 11, 11, 255), 'EditableRoughness2', 97, 'EditableColor3', RGBA(85, 37, 37, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Lurch", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 3, 1, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(167, 39, 39, 255), 'EditableRoughness1', 50, 'EditableMetallic1', -35, 'EditableColor2', RGBA(158, 67, 35, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), HairParam1 = 255, HairParam2 = 39, HairParam3 = 143, Hat = "EquipmentGrunty_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetX = -20, HatAttachOffsetZ = -10, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMarta_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 3, 1, 255), 'EditableColor2', RGBA(93, 11, 157, 255), 'EditableColor3', RGBA(142, 37, 232, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(97, 21, 80, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "MaBaggz", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMarta_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 6, 4, 255), 'EditableColor2', RGBA(101, 76, 1, 255), 'EditableColor3', RGBA(41, 20, 35, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Mother of Lurch", Hair = "EquipmentKalyna_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(177, 22, 14, 255), 'EditableRoughness1', -5, 'EditableMetallic1', -58, 'EditableColor2', RGBA(23, 4, 1, 255), 'EditableMetallic2', -128, 'EditableRoughness3', -66, 'EditableMetallic3', 127, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Senior_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMarta_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 6, 4, 255), 'EditableColor2', RGBA(51, 74, 82, 255), 'EditableColor3', RGBA(189, 128, 51, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "MaBaxter", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuigy_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 13, 8, 255), 'EditableColor2', RGBA(93, 82, 67, 255), 'EditableColor3', RGBA(72, 35, 16, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_02", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 11, 11, 255), 'EditableRoughness1', -32, 'EditableMetallic1', -128, 'EditableColor2', RGBA(29, 22, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam1 = 74, HairParam2 = 9, HairParam3 = 126, Hat2AttachOffsetX = 10, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 103, 68, 255), 'EditableColor2', RGBA(200, 109, 43, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 8, 8, 255), 'EditableColor2', RGBA(14, 10, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Manny", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMarioBaggz_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 2, 1, 255), 'EditableColor2', RGBA(122, 106, 54, 255), 'EditableColor3', RGBA(1, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "MARIO BAGGZ", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(93, 93, 93, 255), 'EditableColor2', RGBA(93, 93, 93, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCMarioBaggz_Hat_01", Hat2 = "NPCMarioBaggz_Glass_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetAngle = 0, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(131, 10, 7, 255), 'EditableColor2', RGBA(131, 10, 7, 255), 'EditableColor3', RGBA(15, 11, 10, 255), }), Head = "Head_M_Senior_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMarioBaggz_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 2, 1, 255), 'EditableColor2', RGBA(43, 54, 10, 255), 'EditableColor3', RGBA(14, 9, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(122, 106, 54, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Mario", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 1, 255), 'EditableColor2', RGBA(165, 165, 165, 255), 'EditableColor3', RGBA(177, 177, 177, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFidel_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 49, 49, 255), 'EditableRoughness1', 94, 'EditableMetallic1', -128, 'EditableColor2', RGBA(24, 24, 24, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -8, 'EditableMetallic3', 127, }), HairParam1 = 94, HairParam2 = 186, HairParam3 = 71, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(17, 10, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Mole", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 12, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "copy of fournier for test reasons", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2AttachOffsetY = -1, Hat2AttachOffsetZ = -5, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 7, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(81, 30, 30, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 17, 17, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 32, 32, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 12, 7, 255), 'EditableColor2', RGBA(12, 10, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(75, 9, 9, 255), 'EditableColor2', RGBA(152, 11, 11, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Molotov", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 1, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(29, 23, 18, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Monday The Drunk", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 49, 49, 255), 'EditableRoughness1', 91, 'EditableMetallic1', -63, 'EditableColor2', RGBA(44, 31, 15, 255), 'EditableRoughness2', 10, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -56, 'EditableMetallic3', -128, }), Hat = "NPCMarioBaggz_Glass_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetX = 5, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 1, 255), 'EditableColor2', RGBA(19, 18, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Monday", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuigy_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 14, 7, 255), 'EditableColor2', RGBA(168, 168, 168, 255), 'EditableColor3', RGBA(146, 8, 8, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_05", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 10, 10, 255), 'EditableColor2', RGBA(11, 2, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 7, 7, 255), 'EditableColor2', RGBA(51, 4, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "MrGattz", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 19, 10, 255), 'EditableColor2', RGBA(0, 71, 255, 255), 'EditableColor3', RGBA(0, 71, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "MRS. LE PINGOUIN", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_B_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 29, 0, 255), 'EditableColor2', RGBA(110, 10, 0, 255), 'EditableColor3', RGBA(15, 15, 17, 255), }), Head = "Head_F_As_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 19, 10, 255), 'EditableColor2', RGBA(216, 255, 0, 255), 'EditableColor3', RGBA(0, 64, 230, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "MrsGouvernour", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCShaman_Bracelets_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 5, 4, 255), 'EditableColor2', RGBA(2, 1, 0, 255), 'EditableColor3', RGBA(38, 75, 22, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 41, 41, 255), 'EditableRoughness1', 127, 'EditableMetallic1', -128, 'EditableColor2', RGBA(80, 79, 79, 255), 'EditableRoughness3', 48, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 46, 46, 255), 'EditableColor2', RGBA(9, 11, 15, 255), 'EditableColor3', RGBA(46, 118, 35, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Pangloom", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(65, 27, 14, 255), 'EditableColor2', RGBA(10, 13, 15, 255), 'EditableColor3', RGBA(18, 59, 91, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 110, 185, 255), 'EditableColor2', RGBA(56, 75, 173, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "NPCDeedee_Glasses_01", Hat2AttachOffsetZ = -10, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Ca_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 38, 20, 255), 'EditableColor2', RGBA(29, 10, 10, 255), 'EditableColor3', RGBA(151, 70, 70, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Peta", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 16, 10, 255), 'EditableColor2', RGBA(249, 249, 219, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Referee", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 6, 3, 255), 'EditableColor2', RGBA(17, 20, 33, 255), 'EditableColor3', RGBA(31, 25, 25, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Bouncer", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 19, 9, 255), 'EditableColor2', RGBA(48, 52, 28, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentBouncer_Neckless_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableRoughness1', -29, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -21, 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Sebastocrator", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(170, 135, 135, 255), }), Body = "NPCTedd_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 5, 3, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(214, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_06", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(178, 25, 18, 255), 'EditableRoughness1', -5, 'EditableMetallic1', -124, 'EditableColor2', RGBA(251, 29, 0, 255), 'EditableColor3', RGBA(131, 56, 48, 255), 'EditableRoughness3', -27, }), HairParam1 = 194, HairParam2 = 10, HairParam3 = 249, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 10, 10, 255), 'EditableColor2', RGBA(11, 2, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMarioBaggz_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 6, 5, 255), 'EditableColor2', RGBA(15, 26, 36, 255), 'EditableColor3', RGBA(28, 3, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Tedd", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 29, 4, 255), 'EditableColor2', RGBA(22, 8, 3, 255), 'EditableColor3', RGBA(19, 21, 6, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", Hair = "NPCFemale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 2, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "NPCDeedee_Glasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 14, 7, 255), 'EditableColor2', RGBA(23, 9, 3, 255), 'EditableRoughness2', 66, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "TheHogLady", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 21, 8, 255), 'EditableColor2', RGBA(94, 68, 13, 255), 'EditableColor3', RGBA(110, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "CLARKE THE TOUR GUIDE", Hair = "NPCFemale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(161, 26, 19, 255), 'EditableRoughness1', -18, 'EditableMetallic1', -30, 'EditableColor2', RGBA(161, 39, 19, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -39, }), Hat2AttachOffsetZ = -10, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_As_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 53, 20, 255), 'EditableColor2', RGBA(169, 0, 0, 255), 'EditableColor3', RGBA(148, 58, 58, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "TourGuide", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 19, 9, 255), 'EditableColor2', RGBA(54, 66, 73, 255), 'EditableColor3', RGBA(54, 66, 73, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam1 = 49, HairParam2 = 65, HairParam3 = 184, Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(138, 5, 5, 255), 'EditableColor2', RGBA(138, 5, 5, 255), 'EditableColor3', RGBA(138, 5, 5, 255), }), Head = "Head_M_Ca_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(9, 13, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Travis", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "MilitiaCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 9, 7, 255), 'EditableColor2', RGBA(8, 28, 6, 255), 'EditableColor3', RGBA(8, 3, 1, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 0, 255), 'EditableColor2', RGBA(37, 28, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "UncleBaggz", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 8, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_A_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 12, 29, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 7, 2, 255), 'EditableRoughness1', 32, 'EditableColor2', RGBA(2, 1, 1, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Wanda", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 110, 65, 255), 'EditableColor2', RGBA(164, 20, 20, 255), 'EditableColor3', RGBA(154, 136, 127, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "The “Restless Spirit”", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 45, 45, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(244, 243, 243, 255), }), HatSpot = "Origin", Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 110, 65, 255), 'EditableColor2', RGBA(128, 97, 71, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Weirdo", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 5, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", Hair = "NPCMale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(64, 62, 60, 255), 'EditableMetallic1', -128, 'EditableColor2', RGBA(71, 65, 65, 255), 'EditableColor3', RGBA(3, 3, 3, 255), 'EditableRoughness3', 31, }), HairParam1 = 96, HairParam3 = 53, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 9, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 38, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "Xavier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 9, 6, 255), 'EditableColor2', RGBA(88, 63, 9, 255), 'EditableColor3', RGBA(53, 9, 9, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 31, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam1 = 189, HairParam2 = 20, HairParam3 = 127, Hat2 = "EquipmentLen_Glasses", Hat2AttachOffsetZ = -5, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 13, 19, 255), 'EditableColor2', RGBA(22, 14, 7, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "civ_Antoine", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 8, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_02", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 26, 19, 255), 'EditableRoughness1', 24, 'EditableColor2', RGBA(33, 23, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), HairParam3 = 253, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Vicki", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 15, 15, 255), 'EditableColor2', RGBA(17, 17, 25, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 63, 9, 255), 'EditableColor2', RGBA(88, 63, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "civ_Claudette", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMollie_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 19, 8, 255), 'EditableColor2', RGBA(10, 18, 35, 255), 'EditableColor3', RGBA(15, 37, 45, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(129, 86, 31, 255), 'EditableRoughness1', -12, 'EditableMetallic1', -128, 'EditableColor2', RGBA(113, 76, 29, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam1 = 137, HairParam2 = 34, HairParam3 = 109, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(161, 136, 60, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Ca_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 19, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "civ_Karen", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuigy_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 13, 8, 255), 'EditableColor2', RGBA(93, 82, 67, 255), 'EditableColor3', RGBA(72, 35, 16, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 25, 25, 255), 'EditableRoughness1', -32, 'EditableMetallic1', -128, 'EditableColor2', RGBA(46, 36, 27, 255), 'EditableRoughness2', -32, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -32, 'EditableMetallic3', -128, }), HairParam1 = 74, HairParam2 = 9, Hat = "FactionMale_Hat_06", Hat2 = "EquipmentGrunty_Glasses", Hat2AttachOffsetX = 10, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 18, 0, 255), 'EditableColor2', RGBA(200, 109, 43, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 8, 8, 255), 'EditableColor2', RGBA(14, 10, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Banter NPC", id = "civ_Pepe", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Crocodile", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 88, 46, 255), 'EditableColor2', RGBA(75, 39, 10, 255), 'EditableColor3', RGBA(26, 22, 19, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Animal_Crocodile", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hen", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(180, 120, 90, 255), 'EditableColor2', RGBA(120, 50, 10, 255), 'EditableColor3', RGBA(120, 50, 10, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Animal_Hen_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hen", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(180, 120, 60, 255), 'EditableColor2', RGBA(180, 120, 70, 255), 'EditableColor3', RGBA(100, 50, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Animal_Hen_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hen", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(30, 30, 25, 255), 'EditableColor2', RGBA(70, 60, 50, 255), 'EditableColor3', RGBA(30, 30, 24, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Animal_Hen_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Animal_Hyena", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Animal_Hyena", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentSkeleton_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 102, 93, 255), 'EditableColor2', RGBA(125, 114, 88, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Skeleton", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 102, 93, 255), 'EditableColor2', RGBA(125, 114, 88, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentSkeleton_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 102, 93, 255), 'EditableColor2', RGBA(125, 114, 88, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Skeleton", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBurnedSkeleton_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 102, 93, 255), 'EditableColor2', RGBA(125, 114, 88, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "EquipmentBurnedSkeleton_Head", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 102, 93, 255), 'EditableColor2', RGBA(125, 114, 88, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentBurnedSkeleton_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(106, 102, 93, 255), 'EditableColor2', RGBA(125, 114, 88, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Beasts", id = "Skeleton_Burnt", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 14, 14, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(51, 45, 45, 255), }), Body = "Faction_Rebels_Top_Artillery", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 11, 6, 255), 'EditableColor2', RGBA(61, 78, 28, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 19, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 39, 24, 255), 'EditableColor2', RGBA(51, 85, 48, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(93, 177, 58, 255), 'EditableColor2', RGBA(20, 14, 6, 255), 'EditableColor3', RGBA(93, 177, 58, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(6, 5, 5, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(69, 58, 39, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(31, 19, 8, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Class Rebels", id = "Artillery_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 14, 14, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(51, 45, 45, 255), }), Body = "Faction_Rebels_Top_Artillery", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 25, 13, 255), 'EditableColor2', RGBA(23, 38, 29, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 19, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 21, 15, 255), 'EditableColor2', RGBA(51, 85, 48, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(93, 177, 58, 255), 'EditableColor2', RGBA(20, 14, 6, 255), 'EditableColor3', RGBA(93, 177, 58, 255), }), Head = "Head_M_As_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(6, 5, 5, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 56, 39, 255), 'EditableColor2', RGBA(192, 103, 55, 255), 'EditableRoughness2', 74, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(31, 19, 8, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Class Rebels", id = "Artillery_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 14, 14, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(51, 45, 45, 255), }), Body = "Faction_Rebels_Top_Artillery", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(84, 42, 15, 255), 'EditableColor2', RGBA(46, 39, 21, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 19, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 37, 26, 255), 'EditableColor2', RGBA(51, 85, 48, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(93, 177, 58, 255), 'EditableColor2', RGBA(20, 14, 6, 255), 'EditableColor3', RGBA(93, 177, 58, 255), }), Head = "Head_M_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(6, 5, 5, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 35, 25, 255), 'EditableColor2', RGBA(44, 38, 29, 255), 'EditableRoughness2', 65, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(31, 19, 8, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Class Rebels", id = "Artillery_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Comander", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 8, 5, 255), 'EditableColor2', RGBA(43, 38, 32, 255), 'EditableColor3', RGBA(9, 7, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 25, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 47, 45, 255), 'EditableColor2', RGBA(26, 24, 23, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_05", Hat2 = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(75, 10, 5, 255), 'EditableColor2', RGBA(75, 10, 5, 255), 'EditableColor3', RGBA(75, 10, 5, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 24, 24, 255), 'EditableColor2', RGBA(28, 24, 21, 255), 'EditableColor3', RGBA(10, 6, 4, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Commander_Rebels", }) PlaceObj('AppearancePreset', { Body = "Faction_Rebels_Top_Demolution", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(121, 49, 33, 255), 'EditableColor2', RGBA(83, 110, 44, 255), 'EditableColor3', RGBA(3, 2, 2, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 85, 85, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(62, 8, 8, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(26, 23, 23, 255), }), group = "Class Rebels", id = "Demolitions_Rebels", }) PlaceObj('AppearancePreset', { Body = "Faction_Rebels_Top_Demolution", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(76, 32, 14, 255), 'EditableColor2', RGBA(72, 85, 53, 255), 'EditableColor3', RGBA(3, 2, 2, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 85, 85, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(62, 25, 8, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 46, 34, 255), 'EditableColor2', RGBA(113, 96, 78, 255), 'EditableRoughness2', 74, 'EditableColor3', RGBA(26, 23, 23, 255), }), group = "Class Rebels", id = "Demolitions_Rebels_02", }) PlaceObj('AppearancePreset', { Body = "Faction_Rebels_Top_Demolution", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 16, 12, 255), 'EditableColor2', RGBA(99, 103, 47, 255), 'EditableColor3', RGBA(3, 2, 2, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 85, 85, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 30, 15, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 36, 29, 255), 'EditableColor2', RGBA(167, 203, 132, 255), 'EditableRoughness2', 82, 'EditableColor3', RGBA(26, 23, 23, 255), }), group = "Class Rebels", id = "Demolitions_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Heavy", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(115, 48, 27, 255), 'EditableColor2', RGBA(46, 60, 39, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 12, 12, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Heavy_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Heavy", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(115, 48, 27, 255), 'EditableColor2', RGBA(60, 58, 39, 255), 'EditableColor3', RGBA(21, 20, 18, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(30, 27, 27, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 58, 39, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Heavy_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Heavy", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(115, 48, 27, 255), 'EditableColor2', RGBA(29, 31, 20, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 35, 24, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 37, 24, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Heavy_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Faction_Rebels_Top_Marksman", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(107, 46, 25, 255), 'EditableColor2', RGBA(90, 51, 17, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_07", Hat2 = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 30, 13, 255), 'EditableColor2', RGBA(17, 30, 13, 255), 'EditableColor3', RGBA(11, 32, 4, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 22, 13, 255), 'EditableColor2', RGBA(10, 4, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 16, 16, 255), 'EditableColor2', RGBA(17, 16, 16, 255), 'EditableColor3', RGBA(17, 16, 16, 255), }), group = "Class Rebels", id = "Marksman_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Faction_Rebels_Top_Marksman", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(107, 46, 25, 255), 'EditableColor2', RGBA(63, 51, 23, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_07", Hat2 = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 36, 18, 255), 'EditableColor2', RGBA(26, 20, 13, 255), 'EditableColor3', RGBA(11, 32, 4, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 23, 11, 255), 'EditableColor2', RGBA(10, 4, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 46, 38, 255), 'EditableColor2', RGBA(167, 104, 44, 255), 'EditableRoughness2', 35, 'EditableColor3', RGBA(13, 11, 11, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 16, 16, 255), 'EditableColor2', RGBA(17, 16, 16, 255), 'EditableColor3', RGBA(17, 16, 16, 255), }), group = "Class Rebels", id = "Marksman_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Faction_Rebels_Top_Marksman", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(107, 46, 25, 255), 'EditableColor2', RGBA(72, 65, 47, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_07", Hat2 = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(30, 19, 13, 255), 'EditableColor2', RGBA(60, 33, 19, 255), 'EditableColor3', RGBA(11, 32, 4, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 41, 20, 255), 'EditableColor2', RGBA(10, 4, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 25, 27, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 16, 16, 255), 'EditableColor2', RGBA(17, 16, 16, 255), 'EditableColor3', RGBA(17, 16, 16, 255), }), group = "Class Rebels", id = "Marksman_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Medic", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 9, 7, 255), 'EditableColor2', RGBA(151, 148, 140, 255), 'EditableColor3', RGBA(152, 16, 16, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(9, 40, 7, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), group = "Class Rebels", id = "Medic_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Medic", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 9, 7, 255), 'EditableColor2', RGBA(72, 78, 57, 255), 'EditableColor3', RGBA(152, 16, 16, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 190, 190, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(9, 40, 7, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 37, 31, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), group = "Class Rebels", id = "Medic_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Medic", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 9, 7, 255), 'EditableColor2', RGBA(80, 65, 50, 255), 'EditableColor3', RGBA(152, 16, 16, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(166, 160, 141, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(9, 40, 7, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(167, 47, 47, 255), 'EditableColor2', RGBA(236, 197, 197, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 46, 40, 255), 'EditableColor2', RGBA(166, 121, 77, 255), 'EditableColor3', RGBA(13, 11, 11, 255), 'EditableRoughness3', 101, }), group = "Class Rebels", id = "Medic_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Recon", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 6, 2, 255), 'EditableColor2', RGBA(34, 46, 27, 255), 'EditableColor3', RGBA(0, 66, 130, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 8, 8, 255), 'EditableColor2', RGBA(32, 26, 22, 255), 'EditableColor3', RGBA(22, 18, 15, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 33, 55, 255), }), HatSpot = "Origin", Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 4, 4, 255), 'EditableColor2', RGBA(22, 22, 22, 255), 'EditableColor3', RGBA(61, 61, 61, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Recon_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Recon", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(63, 33, 14, 255), 'EditableColor2', RGBA(44, 46, 27, 255), 'EditableColor3', RGBA(12, 46, 80, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 8, 8, 255), 'EditableColor2', RGBA(32, 26, 22, 255), 'EditableColor3', RGBA(22, 18, 15, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 35, 44, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 4, 4, 255), 'EditableColor2', RGBA(22, 22, 22, 255), 'EditableColor3', RGBA(61, 61, 61, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(30, 37, 27, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableRoughness2', 64, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Recon_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Recon", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 4, 2, 255), 'EditableColor2', RGBA(22, 21, 15, 255), 'EditableColor3', RGBA(27, 64, 101, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 8, 8, 255), 'EditableColor2', RGBA(32, 26, 22, 255), 'EditableColor3', RGBA(22, 18, 15, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 18, 26, 255), }), HatSpot = "Origin", Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 4, 4, 255), 'EditableColor2', RGBA(22, 22, 22, 255), 'EditableColor3', RGBA(61, 61, 61, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 29, 24, 255), 'EditableColor2', RGBA(105, 105, 105, 255), 'EditableRoughness2', 89, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Recon_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Soldier", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 31, 18, 255), 'EditableColor2', RGBA(34, 46, 27, 255), 'EditableColor3', RGBA(19, 7, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 28, 28, 255), 'EditableRoughness1', 101, 'EditableMetallic1', 61, 'EditableColor2', RGBA(110, 95, 91, 255), 'EditableMetallic2', 61, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 61, }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 143, 75, 255), 'EditableColor2', RGBA(28, 27, 27, 255), 'EditableColor3', RGBA(91, 143, 75, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 66, 34, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(11, 11, 11, 255), 'EditableColor3', RGBA(14, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Soldier_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Soldier", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 31, 18, 255), 'EditableColor2', RGBA(46, 42, 27, 255), 'EditableColor3', RGBA(19, 7, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 28, 28, 255), 'EditableRoughness1', 101, 'EditableMetallic1', 61, 'EditableColor2', RGBA(110, 95, 91, 255), 'EditableMetallic2', 61, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 61, }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 143, 75, 255), 'EditableColor2', RGBA(28, 27, 27, 255), 'EditableColor3', RGBA(91, 143, 75, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 29, 17, 255), }), HatSpot = "Origin", Head = "Head_M_As_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(54, 60, 39, 255), 'EditableRoughness1', 24, 'EditableColor2', RGBA(75, 30, 30, 255), 'EditableRoughness2', 33, 'EditableColor3', RGBA(14, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Soldier_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Soldier", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 31, 18, 255), 'EditableColor2', RGBA(27, 36, 22, 255), 'EditableColor3', RGBA(19, 7, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 28, 28, 255), 'EditableRoughness1', 101, 'EditableMetallic1', 61, 'EditableColor2', RGBA(110, 95, 91, 255), 'EditableMetallic2', 61, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 61, }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 143, 75, 255), 'EditableColor2', RGBA(28, 27, 27, 255), 'EditableColor3', RGBA(91, 143, 75, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 34, 17, 255), }), HatSpot = "Origin", Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 29, 20, 255), 'EditableColor2', RGBA(158, 114, 52, 255), 'EditableRoughness2', 90, 'EditableColor3', RGBA(14, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Soldier_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Rebels_Top_Soldier", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 16, 11, 255), 'EditableColor2', RGBA(33, 36, 22, 255), 'EditableColor3', RGBA(19, 7, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 28, 28, 255), 'EditableRoughness1', 101, 'EditableMetallic1', 61, 'EditableColor2', RGBA(110, 95, 91, 255), 'EditableMetallic2', 61, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 61, }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 143, 75, 255), 'EditableColor2', RGBA(28, 27, 27, 255), 'EditableColor3', RGBA(91, 143, 75, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 55, 16, 255), }), HatSpot = "Origin", Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 43, 27, 255), 'EditableColor2', RGBA(158, 114, 52, 255), 'EditableRoughness2', 90, 'EditableColor3', RGBA(14, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels", id = "Soldier_Rebels_04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 59, 38, 255), 'EditableColor2', RGBA(77, 59, 38, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Faction_Rebels_Top_Stormer", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(78, 34, 22, 255), 'EditableColor2', RGBA(85, 33, 17, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 6, 6, 255), 'EditableColor2', RGBA(57, 6, 6, 255), 'EditableColor3', RGBA(244, 243, 243, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 6, 6, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 60, 39, 255), 'EditableColor2', RGBA(26, 18, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Class Rebels", id = "Stormer_Rebels", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 59, 38, 255), 'EditableColor2', RGBA(77, 59, 38, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Faction_Rebels_Top_Stormer", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 21, 10, 255), 'EditableColor2', RGBA(60, 30, 19, 255), 'EditableColor3', RGBA(24, 16, 16, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 10, 6, 255), 'EditableColor2', RGBA(94, 35, 35, 255), 'EditableColor3', RGBA(244, 243, 243, 255), }), HatSpot = "Origin", Head = "Head_M_As_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 6, 6, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 60, 46, 255), 'EditableColor2', RGBA(26, 18, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Class Rebels", id = "Stormer_Rebels_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 59, 38, 255), 'EditableColor2', RGBA(77, 59, 38, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Faction_Rebels_Top_Stormer", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(78, 34, 22, 255), 'EditableColor2', RGBA(40, 25, 21, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 11, 10, 255), 'EditableColor2', RGBA(57, 6, 6, 255), 'EditableColor3', RGBA(244, 243, 243, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 6, 6, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 39, 24, 255), 'EditableColor2', RGBA(145, 122, 87, 255), 'EditableRoughness2', 89, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(25, 38, 18, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Class Rebels", id = "Stormer_Rebels_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_07", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 22, 13, 255), 'EditableColor2', RGBA(10, 4, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Vicki", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 8, 6, 255), 'EditableRoughness1', 37, 'EditableColor2', RGBA(34, 27, 26, 255), 'EditableColor3', RGBA(7, 7, 8, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 42, 13, 255), 'EditableColor2', RGBA(46, 60, 39, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels 2", id = "RebelFemaleSniper", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_07", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 23, 11, 255), 'EditableColor2', RGBA(10, 4, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Vicki", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 25, 27, 255), 'EditableColor2', RGBA(26, 23, 23, 255), 'EditableColor3', RGBA(13, 11, 11, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 31, 13, 255), 'EditableColor2', RGBA(60, 53, 39, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Class Rebels 2", id = "RebelFemaleSniper_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentDrGruselhaim_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 17, 9, 255), 'EditableColor2', RGBA(105, 113, 116, 255), 'EditableColor3', RGBA(105, 113, 116, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 51, 46, 255), 'EditableRoughness1', 35, 'EditableMetallic1', -94, 'EditableColor2', RGBA(8, 7, 6, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 24, 'EditableMetallic3', 127, }), HairParam1 = 185, HairParam2 = 23, HairParam3 = 137, Hat2 = "NPCHerman_Glasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 21, 28, 255), 'EditableColor2', RGBA(32, 38, 49, 255), 'EditableColor3', RGBA(38, 40, 43, 255), }), Head = "Head_M_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentPresident_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor2', RGBA(5, 3, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "DLC NPC", id = "Dr_Gruselheim", }) PlaceObj('AppearancePreset', { Armor = "EquipmentMale_FlackVest", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 34, 17, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 4, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(100, 100, 100, 255), 'EditableColor2', RGBA(100, 100, 100, 255), 'EditableColor3', RGBA(100, 100, 100, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 28, 14, 255), 'EditableColor2', RGBA(18, 24, 6, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 28, 14, 255), 'EditableColor2', RGBA(18, 24, 6, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Default", id = "Commando_Foreign_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 24, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(208, 49, 37, 255), 'EditableColor2', RGBA(7, 35, 108, 255), 'EditableColor3', RGBA(7, 35, 108, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 35, 108, 255), 'EditableColor2', RGBA(7, 35, 108, 255), 'EditableColor3', RGBA(9, 10, 14, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(87, 14, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Default", id = "Legion_Jose", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 25, 16, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentMale_WW2Helmet", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(104, 70, 35, 255), 'EditableColor2', RGBA(31, 19, 8, 255), 'EditableColor3', RGBA(14, 14, 14, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(99, 18, 18, 255), 'EditableColor2', RGBA(31, 19, 8, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), id = "Raider_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(82, 44, 29, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentMale_WW2Helmet", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Head = "Female_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 68, 39, 255), 'EditableColor2', RGBA(29, 17, 16, 255), 'EditableColor3', RGBA(29, 17, 0, 255), }), Shirt = "EquipmentFemale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(61, 69, 20, 255), 'EditableColor2', RGBA(100, 100, 100, 255), 'EditableColor3', RGBA(100, 100, 100, 255), }), id = "Soldier_Local_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 8, 4, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 59, 38, 255), 'EditableColor2', RGBA(145, 110, 73, 255), 'EditableColor3', RGBA(145, 110, 73, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "MilitiaCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 59, 38, 255), 'EditableColor2', RGBA(13, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(189, 97, 23, 255), 'EditableColor2', RGBA(19, 7, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Default", id = "ThugAssault", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 24, 13, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentIvan_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 59, 38, 255), 'EditableColor2', RGBA(13, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 16, 11, 255), 'EditableColor2', RGBA(19, 7, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Default", id = "ThugElite", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 4, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", Hair = "EquipmentBarry_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 18, 255), 'EditableColor2', RGBA(13, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(230, 206, 160, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Default", id = "ThugMelee", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 24, 13, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used as PLACEHOLDER", Hair = "EquipmentSmiley_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(245, 122, 40, 255), 'EditableMetallic1', -66, 'EditableColor2', RGBA(134, 72, 34, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam2 = 18, Hat = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(230, 206, 160, 255), 'EditableColor2', RGBA(230, 206, 160, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 38, 25, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(189, 97, 23, 255), 'EditableColor2', RGBA(31, 19, 8, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Default", id = "ThugWeaponMaster", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBiff_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(95, 45, 25, 255), 'EditableColor2', RGBA(11, 15, 17, 255), 'EditableColor3', RGBA(41, 55, 28, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 47, 13, 255), 'EditableMetallic1', 50, 'EditableColor2', RGBA(22, 21, 20, 255), 'EditableMetallic2', 50, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 50, }), HairParam2 = 20, Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 35, 38, 255), 'EditableColor2', RGBA(43, 59, 64, 255), 'EditableColor3', RGBA(43, 59, 64, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Bag_01", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 17, 7, 255), 'EditableColor2', RGBA(17, 16, 7, 255), 'EditableColor3', RGBA(17, 14, 14, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 56, 26, 255), 'EditableColor2', RGBA(27, 29, 27, 255), 'EditableColor3', RGBA(31, 44, 26, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Foreign Mercenary", id = "ForeignMerc_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBiff_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 11, 6, 255), 'EditableColor2', RGBA(63, 61, 54, 255), 'EditableColor3', RGBA(27, 36, 19, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 48, 23, 255), 'EditableColor2', RGBA(35, 48, 23, 255), 'EditableColor3', RGBA(35, 48, 23, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 47, 13, 255), 'EditableMetallic1', 50, 'EditableColor2', RGBA(22, 21, 20, 255), 'EditableMetallic2', 50, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 50, }), HairParam2 = 20, Hat = "NPCCostumeMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 35, 38, 255), 'EditableColor2', RGBA(43, 59, 64, 255), 'EditableColor3', RGBA(43, 59, 64, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 20, 10, 255), 'EditableColor2', RGBA(6, 10, 3, 255), 'EditableColor3', RGBA(15, 20, 10, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 56, 26, 255), 'EditableColor2', RGBA(27, 29, 27, 255), 'EditableColor3', RGBA(31, 44, 26, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Foreign Mercenary", id = "ForeignMerc_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBiff_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 39, 19, 255), 'EditableColor2', RGBA(3, 6, 8, 255), 'EditableColor3', RGBA(27, 36, 19, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(76, 90, 62, 255), 'EditableColor2', RGBA(17, 22, 13, 255), 'EditableColor3', RGBA(36, 42, 30, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 47, 13, 255), 'EditableMetallic1', 50, 'EditableColor2', RGBA(22, 21, 20, 255), 'EditableMetallic2', 50, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 50, }), HairParam2 = 20, Hat = "EquipmentIvan_Glasses", Hat2 = "FactionMale_Hat_04", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 23, 26, 255), 'EditableColor2', RGBA(21, 23, 26, 255), 'EditableColor3', RGBA(21, 23, 26, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 35, 38, 255), 'EditableColor2', RGBA(43, 59, 64, 255), 'EditableColor3', RGBA(43, 59, 64, 255), }), Head = "Head_M_As_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 20, 10, 255), 'EditableColor2', RGBA(6, 10, 3, 255), 'EditableColor3', RGBA(15, 20, 10, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 44, 52, 255), 'EditableColor2', RGBA(27, 29, 27, 255), 'EditableColor3', RGBA(31, 44, 26, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Foreign Mercenary", id = "ForeignMerc_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(61, 33, 15, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentIce_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 29, 29, 255), 'EditableMetallic1', -128, 'EditableColor2', RGBA(45, 41, 37, 255), 'EditableRoughness2', 45, 'EditableMetallic2', -128, 'EditableColor3', RGBA(135, 125, 113, 255), 'EditableRoughness3', -128, 'EditableMetallic3', -128, }), HairParam1 = 12, HairParam2 = 12, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 5, 0, 255), 'EditableColor2', RGBA(123, 123, 123, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Doctor_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 20, 12, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(79, 12, 12, 255), 'EditableColor2', RGBA(123, 123, 123, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Doctor_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 5, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_SkullHat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 51, 26, 255), 'EditableColor2', RGBA(14, 12, 9, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 91, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "HunterHunted_DeadBody_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 24, 13, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_SkullHat_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 51, 26, 255), 'EditableColor2', RGBA(14, 12, 9, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 91, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "HunterHunted_DeadBody_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 8, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_SkullHat_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 26, 17, 255), 'EditableColor2', RGBA(11, 15, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 10, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 10, 6, 255), 'EditableColor2', RGBA(62, 42, 23, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Generic NPCs", id = "HunterHunted_DeadBody_03_Legion", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 7, 4, 255), 'EditableColor2', RGBA(41, 41, 68, 255), 'EditableColor3', RGBA(173, 123, 64, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_SkullHat_03", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 35, 108, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Recon_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 14, 9, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 7, 4, 255), 'EditableColor2', RGBA(166, 72, 56, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Generic NPCs", id = "HunterHunted_DeadBody_04_Legion", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMinerCaretaker_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 17, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(19, 19, 22, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 17, 8, 255), 'EditableColor2', RGBA(49, 34, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Miner_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMinerCaretaker_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 38, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(22, 20, 19, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 38, 24, 255), 'EditableColor2', RGBA(19, 19, 22, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Miner_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMinerCaretaker_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 12, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(76, 57, 41, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 12, 8, 255), 'EditableColor2', RGBA(22, 20, 19, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Miner_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCNurse_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 9, 5, 255), 'EditableColor2', RGBA(117, 105, 93, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFox_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat = "NPCNurse_Hat_01", Hat2 = "NPCNurse_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(180, 174, 168, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(156, 140, 122, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCNurse_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 9, 5, 255), 'EditableColor2', RGBA(82, 72, 63, 255), 'EditableColor3', RGBA(17, 8, 5, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Nurse_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCNurse_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 17, 8, 255), 'EditableColor2', RGBA(33, 50, 49, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCNurse_Hat_01", Hat2 = "NPCNurse_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(160, 180, 178, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(64, 92, 90, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_As_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCNurse_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 17, 8, 255), 'EditableColor2', RGBA(20, 36, 35, 255), 'EditableColor3', RGBA(34, 16, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Nurse_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 4, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 51, 26, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 51, 26, 255), 'EditableColor2', RGBA(14, 12, 9, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 91, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Poacher_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 24, 13, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 51, 26, 255), 'EditableColor2', RGBA(77, 51, 26, 255), 'EditableColor3', RGBA(44, 31, 11, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 51, 26, 255), 'EditableColor2', RGBA(14, 12, 9, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 91, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Poacher_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_10", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 111, 61, 255), 'EditableColor2', RGBA(248, 57, 6, 255), 'EditableColor3', RGBA(198, 198, 198, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(208, 92, 61, 255), 'EditableColor2', RGBA(126, 27, 1, 255), 'EditableColor3', RGBA(136, 107, 107, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_10", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 3, 255), 'EditableColor2', RGBA(235, 71, 27, 255), 'EditableColor3', RGBA(100, 114, 118, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 3, 255), 'EditableColor2', RGBA(126, 27, 1, 255), 'EditableColor3', RGBA(14, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 2, 0, 255), 'EditableColor2', RGBA(39, 35, 33, 255), 'EditableColor3', RGBA(61, 54, 49, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 3, 255), 'EditableColor2', RGBA(200, 56, 18, 255), 'EditableColor3', RGBA(27, 8, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_10", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 35, 11, 255), 'EditableColor2', RGBA(216, 52, 2, 255), 'EditableColor3', RGBA(198, 198, 198, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 35, 11, 255), 'EditableColor2', RGBA(167, 161, 149, 255), 'EditableColor3', RGBA(27, 21, 21, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_10", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(83, 29, 15, 255), 'EditableColor2', RGBA(216, 52, 2, 255), 'EditableColor3', RGBA(237, 96, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFidel_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 20, 20, 255), 'EditableColor2', RGBA(31, 29, 29, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(164, 140, 125, 255), 'EditableColor2', RGBA(181, 33, 33, 255), 'EditableColor3', RGBA(181, 33, 33, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 9, 5, 255), 'EditableColor2', RGBA(44, 35, 22, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_05", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 2, 0, 255), 'EditableColor2', RGBA(29, 37, 42, 255), 'EditableColor3', RGBA(56, 53, 52, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 3, 255), 'EditableColor2', RGBA(200, 56, 18, 255), 'EditableColor3', RGBA(27, 8, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_06", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 2, 0, 255), 'EditableColor2', RGBA(33, 26, 15, 255), 'EditableColor3', RGBA(61, 54, 49, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 3, 255), 'EditableColor2', RGBA(200, 56, 18, 255), 'EditableColor3', RGBA(27, 8, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_07", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 2, 0, 255), 'EditableColor2', RGBA(44, 13, 0, 255), 'EditableColor3', RGBA(37, 35, 34, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 49, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 3, 255), 'EditableColor2', RGBA(200, 56, 18, 255), 'EditableColor3', RGBA(27, 8, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "Prisoner_08", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(95, 36, 36, 255), 'EditableColor2', RGBA(31, 12, 6, 255), 'EditableColor3', RGBA(77, 110, 46, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_B_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(161, 136, 60, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(172, 139, 39, 255), 'EditableColor2', RGBA(31, 12, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 32, 54, 255), 'EditableColor2', RGBA(29, 11, 5, 255), 'EditableColor3', RGBA(133, 88, 30, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(226, 42, 28, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(63, 33, 89, 255), 'EditableColor2', RGBA(29, 11, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 8, 4, 255), 'EditableColor2', RGBA(59, 55, 55, 255), 'EditableColor3', RGBA(120, 112, 112, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(125, 87, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 8, 4, 255), 'EditableColor2', RGBA(59, 55, 55, 255), 'EditableColor3', RGBA(127, 120, 119, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 3, 1, 255), 'EditableColor2', RGBA(147, 102, 44, 255), 'EditableColor3', RGBA(97, 87, 75, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_A_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 10, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(44, 49, 40, 255), }), Head = "Head_F_Af_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 3, 1, 255), 'EditableColor2', RGBA(127, 120, 119, 255), 'EditableColor3', RGBA(88, 82, 81, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 10, 5, 255), 'EditableColor2', RGBA(121, 42, 38, 255), 'EditableColor3', RGBA(119, 99, 77, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 23, 7, 255), 'EditableColor2', RGBA(82, 30, 30, 255), 'EditableColor3', RGBA(87, 70, 70, 255), }), Head = "Head_F_Af_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 10, 5, 255), 'EditableColor2', RGBA(121, 42, 38, 255), 'EditableColor3', RGBA(119, 99, 77, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_05", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 8, 4, 255), 'EditableColor2', RGBA(36, 63, 25, 255), 'EditableColor3', RGBA(33, 55, 73, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_B_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(63, 42, 14, 255), 'EditableColor2', RGBA(9, 39, 62, 255), 'EditableColor3', RGBA(18, 41, 13, 255), }), Head = "Head_F_Af_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 8, 4, 255), 'EditableColor2', RGBA(36, 63, 25, 255), 'EditableColor3', RGBA(33, 55, 73, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_06", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 23, 50, 255), 'EditableColor2', RGBA(15, 6, 3, 255), 'EditableColor3', RGBA(50, 33, 9, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentRaven_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -58, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, 'EditableMetallic3', -128, }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(226, 42, 28, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 33, 9, 255), 'EditableColor2', RGBA(15, 6, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_07", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 39, 25, 255), 'EditableColor2', RGBA(31, 13, 8, 255), 'EditableColor3', RGBA(9, 20, 28, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 31, 22, 255), 'EditableColor2', RGBA(12, 8, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 52, 68, 255), 'EditableColor2', RGBA(17, 12, 6, 255), 'EditableColor3', RGBA(38, 25, 8, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 68, 33, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_08", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 6, 3, 255), 'EditableColor2', RGBA(16, 19, 15, 255), 'EditableColor3', RGBA(36, 44, 35, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 21, 10, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 6, 3, 255), 'EditableColor2', RGBA(16, 19, 15, 255), 'EditableColor3', RGBA(36, 44, 35, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_09", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 5, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_B_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 65, 1, 255), 'EditableColor2', RGBA(0, 2, 3, 255), 'EditableColor3', RGBA(6, 24, 32, 255), }), Head = "Head_F_Af_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 11, 5, 255), 'EditableColor2', RGBA(37, 40, 42, 255), 'EditableColor3', RGBA(92, 95, 98, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_10", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 10, 5, 255), 'EditableColor2', RGBA(227, 95, 60, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentKalyna_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -87, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), HairParam1 = 161, HairParam2 = 28, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(226, 42, 28, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 10, 5, 255), 'EditableColor2', RGBA(48, 62, 45, 255), 'EditableColor3', RGBA(72, 67, 61, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_11", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 9, 5, 255), 'EditableColor2', RGBA(160, 70, 39, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 29, 0, 255), 'EditableColor2', RGBA(11, 35, 98, 255), 'EditableColor3', RGBA(38, 4, 4, 255), }), Head = "Head_F_Af_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 9, 5, 255), 'EditableColor2', RGBA(35, 35, 35, 255), 'EditableColor3', RGBA(36, 90, 132, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_12", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(58, 22, 11, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_B_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 11, 6, 255), 'EditableColor2', RGBA(22, 66, 8, 255), 'EditableColor3', RGBA(125, 65, 11, 255), }), Head = "Head_F_Ca_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 72, 130, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(58, 22, 11, 255), 'EditableColor2', RGBA(45, 25, 22, 255), 'EditableColor3', RGBA(97, 55, 41, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_13", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(35, 65, 25, 255), 'EditableColor3', RGBA(33, 31, 31, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 35, 108, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(14, 25, 11, 255), 'EditableColor3', RGBA(59, 99, 45, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_14", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 18, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', -128, }), HairParam2 = 73, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 35, 108, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(90, 2, 0, 255), }), Head = "Head_F_Ca_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 18, 8, 255), 'EditableColor2', RGBA(38, 58, 111, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_15", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 7, 4, 255), 'EditableColor2', RGBA(25, 53, 20, 255), 'EditableColor3', RGBA(102, 63, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_A_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(108, 0, 0, 255), 'EditableColor2', RGBA(10, 32, 6, 255), 'EditableColor3', RGBA(102, 63, 14, 255), }), Head = "Head_F_Af_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 7, 4, 255), 'EditableColor2', RGBA(50, 43, 34, 255), 'EditableColor3', RGBA(214, 150, 67, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_16", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 17, 10, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_B_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 32, 6, 255), 'EditableColor2', RGBA(10, 32, 6, 255), 'EditableColor3', RGBA(10, 32, 6, 255), }), Head = "Head_F_Af_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 17, 10, 255), 'EditableColor2', RGBA(38, 22, 16, 255), 'EditableColor3', RGBA(127, 58, 58, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_17", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 4, 2, 255), 'EditableColor2', RGBA(18, 21, 16, 255), 'EditableColor3', RGBA(37, 68, 30, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_A_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 32, 6, 255), 'EditableColor2', RGBA(220, 140, 28, 255), 'EditableColor3', RGBA(220, 140, 28, 255), }), Head = "Head_F_Af_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 4, 2, 255), 'EditableColor2', RGBA(62, 50, 34, 255), 'EditableColor3', RGBA(219, 146, 51, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_18", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 6, 2, 255), 'EditableColor2', RGBA(35, 23, 17, 255), 'EditableColor3', RGBA(178, 62, 62, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(18, 17, 17, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), HairParam2 = 90, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(177, 22, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(70, 15, 12, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_19", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeFemale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 22, 10, 255), 'EditableColor2', RGBA(61, 21, 13, 255), 'EditableColor3', RGBA(33, 5, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 5, 5, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Ca_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 20, 12, 255), 'EditableColor2', RGBA(109, 93, 79, 255), 'EditableColor3', RGBA(109, 93, 79, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerFemale_20", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 9, 6, 255), 'EditableColor2', RGBA(30, 57, 78, 255), 'EditableColor3', RGBA(37, 43, 59, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "EquipmentIvan_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 21, 28, 255), 'EditableColor2', RGBA(32, 38, 49, 255), 'EditableColor3', RGBA(38, 40, 43, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(64, 55, 55, 255), 'EditableColor2', RGBA(15, 11, 7, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 3, 2, 255), 'EditableColor2', RGBA(4, 14, 4, 255), 'EditableColor3', RGBA(25, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBiff_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(23, 13, 5, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 24, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(62, 53, 45, 255), 'EditableColor2', RGBA(62, 53, 45, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_Pattern_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 14, 9, 255), 'EditableColor2', RGBA(22, 16, 12, 255), 'EditableColor3', RGBA(7, 3, 2, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(175, 37, 30, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 9, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(45, 14, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBiff_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 5, 1, 255), 'EditableColor2', RGBA(39, 21, 21, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', -49, }), HairParam1 = 32, HairParam2 = 0, Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(107, 45, 45, 255), 'EditableColor2', RGBA(53, 38, 38, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 75, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_Pattern_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 11, 6, 255), 'EditableColor2', RGBA(7, 9, 6, 255), 'EditableColor3', RGBA(20, 9, 6, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(62, 26, 13, 255), 'EditableColor2', RGBA(43, 20, 10, 255), 'EditableColor3', RGBA(241, 165, 91, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(140, 96, 66, 255), 'EditableColor2', RGBA(39, 21, 21, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam1 = 32, HairParam2 = 0, Hat = "NPCCostumeMale_Hat_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 29, 32, 255), 'EditableColor2', RGBA(24, 18, 16, 255), 'EditableColor3', RGBA(15, 8, 1, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 5, 2, 255), 'EditableColor2', RGBA(58, 47, 47, 255), 'EditableColor3', RGBA(46, 27, 22, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 38, 27, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_09", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 12, 5, 255), 'EditableColor2', RGBA(21, 33, 19, 255), 'EditableColor3', RGBA(14, 7, 4, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_05", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 6, 3, 255), 'EditableColor2', RGBA(79, 66, 53, 255), 'EditableColor3', RGBA(57, 39, 26, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentMagic_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, 'EditableMetallic3', -128, }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 27, 28, 255), 'EditableColor2', RGBA(37, 33, 32, 255), 'EditableColor3', RGBA(7, 4, 3, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_06", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 7, 2, 255), 'EditableColor2', RGBA(70, 63, 56, 255), 'EditableColor3', RGBA(120, 72, 16, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentFidel_Cigar", Hat2 = "NPCCostumeMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(92, 76, 57, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(92, 76, 57, 255), }), HatAttachOffsetAngle = 0, HatAttachOffsetX = 0, HatAttachOffsetY = 20, HatAttachOffsetZ = 0, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 38, 8, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "MilitiaCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 38, 8, 255), 'EditableColor2', RGBA(12, 8, 3, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_07", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_Pattern_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 22, 12, 255), 'EditableColor2', RGBA(51, 39, 30, 255), 'EditableColor3', RGBA(13, 6, 1, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_01", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 41, 27, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 45, 20, 255), 'EditableColor2', RGBA(7, 13, 26, 255), 'EditableColor3', RGBA(19, 52, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_08", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 21, 11, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 35, 22, 255), 'EditableRoughness1', 33, 'EditableMetallic1', 45, 'EditableColor2', RGBA(47, 18, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -78, }), HairParam2 = 22, HairParam3 = 0, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetAngle = 0, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 6, 6, 255), 'EditableColor2', RGBA(42, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 16, 15, 255), 'EditableColor2', RGBA(17, 16, 15, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 68, 72, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_09", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 5, 2, 255), 'EditableColor2', RGBA(10, 10, 17, 255), 'EditableColor3', RGBA(37, 42, 58, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBiff_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2AttachOffsetZ = 20, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 52, 9, 255), 'EditableColor2', RGBA(77, 52, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetAngle = 600, HatAttachOffsetX = 0, HatAttachOffsetY = 10, HatAttachOffsetZ = 0, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 5, 1, 255), 'EditableColor2', RGBA(23, 29, 19, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_10", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 4, 2, 255), 'EditableColor2', RGBA(19, 22, 31, 255), 'EditableColor3', RGBA(73, 51, 24, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentDrQ_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "MilitiaCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 34, 6, 255), 'EditableColor2', RGBA(4, 9, 11, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_11", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 17, 11, 255), 'EditableColor2', RGBA(67, 60, 51, 255), 'EditableColor3', RGBA(47, 24, 11, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentRed_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 113, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_09", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 13, 12, 255), 'EditableColor2', RGBA(15, 24, 27, 255), 'EditableColor3', RGBA(51, 20, 12, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_12", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 6, 5, 255), 'EditableColor2', RGBA(42, 33, 33, 255), 'EditableColor3', RGBA(49, 21, 21, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentOmryn_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 22, 22, 255), 'EditableMetallic1', -102, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -46, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_Pattern_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 11, 11, 255), 'EditableColor2', RGBA(39, 23, 7, 255), 'EditableColor3', RGBA(22, 15, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_13", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 2, 1, 255), 'EditableColor2', RGBA(100, 116, 95, 255), 'EditableColor3', RGBA(31, 45, 26, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentDrQ_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat = "NPCTraditionalMale_Hat_Pattern_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = 30, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 26, 15, 255), 'EditableColor2', RGBA(5, 7, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_06", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 8, 6, 255), 'EditableColor2', RGBA(31, 26, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_14", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 6, 3, 255), 'EditableColor2', RGBA(151, 20, 13, 255), 'EditableColor3', RGBA(15, 34, 8, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(151, 20, 13, 255), 'EditableColor2', RGBA(15, 34, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_Pattern_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(151, 20, 13, 255), 'EditableColor2', RGBA(15, 34, 8, 255), 'EditableColor3', RGBA(23, 13, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_15", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 21, 14, 255), 'EditableColor2', RGBA(135, 90, 38, 255), 'EditableColor3', RGBA(55, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBiff_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 25, 17, 255), 'EditableColor2', RGBA(25, 19, 15, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_16", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 7, 4, 255), 'EditableColor2', RGBA(39, 10, 9, 255), 'EditableColor3', RGBA(39, 10, 9, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalMale_Hat_02", Hat2 = "EquipmentIvan_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = 10, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 10, 9, 255), 'EditableColor2', RGBA(39, 10, 9, 255), 'EditableColor3', RGBA(39, 10, 9, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 37, 25, 255), 'EditableColor2', RGBA(60, 44, 27, 255), 'EditableColor3', RGBA(5, 3, 2, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_17", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 4, 3, 255), 'EditableColor2', RGBA(99, 39, 20, 255), 'EditableColor3', RGBA(24, 21, 19, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 23, 22, 255), 'EditableColor2', RGBA(7, 9, 11, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_18", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 5, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentHitman_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 5, 2, 255), 'EditableColor2', RGBA(13, 13, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 36, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_19", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 17, 11, 255), 'EditableColor2', RGBA(35, 45, 53, 255), 'EditableColor3', RGBA(35, 45, 53, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentShadow_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_10", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 22, 22, 255), 'EditableColor2', RGBA(24, 29, 33, 255), 'EditableColor3', RGBA(9, 4, 2, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 36, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_20", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 23, 13, 255), 'EditableColor2', RGBA(67, 71, 77, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(89, 101, 116, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 55, 55, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(89, 101, 116, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Generic NPCs", id = "VillagerMale_Drowned", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(124, 50, 34, 255), 'EditableColor2', RGBA(16, 16, 16, 255), 'EditableColor3', RGBA(36, 36, 36, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(157, 122, 57, 255), 'EditableColor2', RGBA(80, 67, 44, 255), }), Hat = "FactionMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = 8, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 49, 7, 255), }), Head = "Head_Faucheux", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 6, 6, 255), 'EditableColor2', RGBA(16, 16, 16, 255), 'EditableColor3', RGBA(31, 31, 31, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "GrandChienArmy", id = "Faucheux", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 5, 3, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(14, 14, 15, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 24, 16, 255), 'EditableColor2', RGBA(37, 31, 28, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(111, 72, 47, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), group = "GrandChienArmy", id = "GrandChien_Artillery", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 5, 3, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(14, 14, 15, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 24, 16, 255), 'EditableColor2', RGBA(37, 31, 28, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(111, 72, 47, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), group = "GrandChienArmy", id = "GrandChien_Artillery_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 6, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used in specific places", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(79, 57, 44, 255), 'EditableColor2', RGBA(79, 57, 44, 255), 'EditableColor3', RGBA(79, 57, 44, 255), }), Head = "Head_Vicki", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 21, 15, 255), 'EditableColor2', RGBA(7, 6, 6, 255), 'EditableRoughness2', 86, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 60, }), Shirt = "EquipmentFemale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 12, 13, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "GrandChienArmy", id = "GrandChien_CommanderFemale", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 6, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "used in specific places", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(79, 57, 44, 255), 'EditableColor2', RGBA(79, 57, 44, 255), 'EditableColor3', RGBA(79, 57, 44, 255), }), Head = "Faction_GasMask_F_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(29, 27, 27, 255), 'EditableColor3', RGBA(9, 8, 8, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 21, 15, 255), 'EditableColor2', RGBA(7, 6, 6, 255), 'EditableRoughness2', 86, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 60, }), Shirt = "EquipmentFemale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 12, 13, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "GrandChienArmy", id = "GrandChien_CommanderFemale_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 13, 8, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Demolition_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Demolition", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 13, 8, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Demolition_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Demolition_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 18, 10, 255), 'EditableColor2', RGBA(169, 110, 74, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "EquipmentRaider_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 9, 9, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 9, 9, 255), 'EditableColor2', RGBA(11, 10, 10, 255), 'EditableColor3', RGBA(16, 15, 15, 255), }), group = "GrandChienArmy", id = "GrandChien_Heavy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 18, 10, 255), 'EditableColor2', RGBA(169, 110, 74, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "EquipmentRaider_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 9, 9, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 9, 9, 255), 'EditableColor2', RGBA(11, 10, 10, 255), 'EditableColor3', RGBA(16, 15, 15, 255), }), group = "GrandChienArmy", id = "GrandChien_Heavy_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_10", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 13, 7, 255), 'EditableColor2', RGBA(113, 70, 49, 255), 'EditableColor3', RGBA(12, 11, 10, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "FactionMale_Hat_07", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(117, 103, 87, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(117, 103, 87, 255), 'EditableColor2', RGBA(29, 25, 22, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(159, 100, 74, 255), 'EditableColor3', RGBA(159, 100, 74, 255), }), group = "GrandChienArmy", id = "GrandChien_Marksman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_10", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 13, 7, 255), 'EditableColor2', RGBA(113, 70, 49, 255), 'EditableColor3', RGBA(12, 11, 10, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "FactionMale_Hat_07", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(117, 103, 87, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(117, 103, 87, 255), 'EditableColor2', RGBA(29, 25, 22, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(159, 100, 74, 255), 'EditableColor3', RGBA(159, 100, 74, 255), }), group = "GrandChienArmy", id = "GrandChien_Marksman_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 10, 7, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(217, 222, 241, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(232, 216, 198, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(22, 67, 19, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 91, 91, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(121, 123, 130, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Medic", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 17, 11, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(217, 222, 241, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 190, 190, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(22, 67, 19, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(121, 123, 130, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Medic_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 5, 4, 255), 'EditableColor2', RGBA(21, 20, 20, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 54, 54, 255), 'EditableColor2', RGBA(19, 15, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Officer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 5, 4, 255), 'EditableColor2', RGBA(21, 20, 20, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 54, 54, 255), 'EditableColor2', RGBA(19, 15, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Officer_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(110, 45, 30, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_05", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_Camo_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 37, 37, 255), 'EditableColor2', RGBA(50, 48, 48, 255), 'EditableColor3', RGBA(50, 48, 48, 255), }), group = "GrandChienArmy", id = "GrandChien_Recon", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(110, 45, 30, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_05", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 37, 37, 255), 'EditableColor2', RGBA(50, 48, 48, 255), 'EditableColor3', RGBA(50, 48, 48, 255), }), group = "GrandChienArmy", id = "GrandChien_Recon_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 8, 4, 255), 'EditableColor2', RGBA(113, 70, 49, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_09", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(7, 7, 7, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Soldier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 8, 4, 255), 'EditableColor2', RGBA(113, 70, 49, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_09", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(7, 7, 7, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "GrandChienArmy", id = "GrandChien_Soldier_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_11", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 12, 8, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(113, 70, 49, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_03", Hat2 = "FactionMale_Hat_12", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(26, 24, 24, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), HatSpot = "Origin", Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 20, 15, 255), 'EditableColor2', RGBA(67, 44, 35, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "GrandChienArmy", id = "GrandChien_Stormer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_11", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 12, 8, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(113, 70, 49, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_03", Hat2 = "FactionMale_Hat_12", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(26, 24, 24, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), HatSpot = "Origin", Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 40, 37, 255), 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableColor3', RGBA(15, 15, 15, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 20, 15, 255), 'EditableColor2', RGBA(67, 44, 35, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "GrandChienArmy", id = "GrandChien_Stormer_GasMask", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIMPTrooper_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 9, 5, 255), 'EditableColor2', RGBA(73, 43, 27, 255), 'EditableColor3', RGBA(14, 12, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = '"Trooper"', Hair = "EquipmentBuns_Hair_Hat", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_05", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 77, 53, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentIMPTrooper_Pants", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 26, 18, 255), 'EditableColor2', RGBA(2, 3, 2, 255), 'EditableColor3', RGBA(8, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 14, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "IMP", id = "IMP_Female_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIMPTroublemaker_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 21, 11, 255), 'EditableColor2', RGBA(21, 5, 4, 255), 'EditableColor3', RGBA(14, 16, 13, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = '"Troublemaker"', Hair = "EquipmentCorazon_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 11, 9, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 127, 'EditableMetallic3', -128, }), HairParam1 = 150, HairParam2 = 36, HairParam3 = 124, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 200, 43, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_As_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 14, 23, 255), 'EditableColor2', RGBA(12, 11, 11, 255), 'EditableColor3', RGBA(19, 18, 18, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 14, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "IMP", id = "IMP_Female_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 15, 15, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentCorazon_Top_BattleMod", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 19, 10, 255), 'EditableColor2', RGBA(74, 81, 67, 255), 'EditableColor3', RGBA(56, 44, 34, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = '"Vengeance"', Hair = "NPCFemale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(201, 171, 92, 255), 'EditableColor2', RGBA(57, 45, 29, 255), 'EditableColor3', RGBA(34, 30, 30, 255), }), HairParam1 = 106, HairParam2 = 0, HairParam3 = 197, Hat = "EquipmentCorazon_Glasses_BattleMod", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 77, 53, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Female_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentCorazon_Bottom_BattleMod", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 12, 10, 255), 'EditableColor2', RGBA(80, 46, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 14, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "IMP", id = "IMP_Female_03", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 92, 68, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIMPFixer_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 22, 10, 255), 'EditableColor2', RGBA(139, 141, 81, 255), 'EditableColor3', RGBA(11, 9, 7, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 45, 45, 255), 'EditableColor2', RGBA(26, 26, 26, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = '"Fixer"', HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 36, 31, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentIvan_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(84, 74, 72, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), Head = "Head_M_IMP_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentIMPFixer_Pants", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableRoughness1', 95, 'EditableColor2', RGBA(8, 9, 4, 255), 'EditableRoughness2', 110, 'EditableColor3', RGBA(22, 22, 22, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 9, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "IMP", id = "IMP_Male_01", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 92, 68, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIMPGunny_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 20, 10, 255), 'EditableColor2', RGBA(20, 28, 47, 255), 'EditableColor3', RGBA(148, 149, 148, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(102, 102, 108, 255), 'EditableColor2', RGBA(8, 8, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = '"Gunny"', HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 36, 31, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(109, 6, 1, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 200, 43, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentIMPGunny_Pants", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 11, 9, 255), 'EditableColor2', RGBA(4, 3, 3, 255), 'EditableRoughness2', -28, 'EditableColor3', RGBA(10, 9, 9, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 14, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "IMP", id = "IMP_Male_02", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 92, 68, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(156, 67, 29, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(19, 20, 19, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(102, 102, 108, 255), 'EditableColor2', RGBA(8, 8, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = '"Junsuke"', Hair = "IMP_male03_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 36, 31, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(109, 6, 1, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), Head = "Head_M_As_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 200, 43, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Bag_01", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 23, 9, 255), 'EditableColor2', RGBA(28, 16, 6, 255), 'EditableColor3', RGBA(18, 22, 17, 255), }), Pants = "EquipmentIMPGunny_Pants", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 27, 11, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableRoughness2', -28, 'EditableColor3', RGBA(10, 9, 8, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(69, 41, 20, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "IMP", id = "IMP_Male_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_F_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(80, 81, 77, 255), 'EditableColor3', RGBA(61, 67, 41, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_F_HeadBandage_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_F_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(196, 107, 73, 255), 'EditableColor2', RGBA(196, 107, 73, 255), 'EditableColor3', RGBA(69, 58, 39, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_F_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(38, 31, 29, 255), 'EditableColor3', RGBA(33, 21, 17, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Female_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_F_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(80, 81, 77, 255), 'EditableColor3', RGBA(61, 67, 41, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_F_Ca_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(196, 107, 73, 255), 'EditableColor2', RGBA(196, 107, 73, 255), 'EditableColor3', RGBA(69, 58, 39, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_F_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(38, 31, 29, 255), 'EditableColor3', RGBA(33, 21, 17, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Female_01_SetPiece", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_F_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(71, 57, 48, 255), 'EditableColor3', RGBA(71, 57, 48, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_F_HeadBandage_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_F_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(187, 109, 119, 255), 'EditableColor3', RGBA(117, 164, 187, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_F_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(49, 55, 42, 255), 'EditableColor3', RGBA(29, 31, 20, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Female_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_F_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(57, 52, 36, 255), 'EditableColor3', RGBA(57, 52, 36, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_F_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(182, 58, 52, 255), 'EditableColor3', RGBA(75, 48, 37, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_F_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(32, 22, 18, 255), 'EditableColor3', RGBA(19, 12, 9, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Female_02_SetPiece", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_F_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(57, 52, 36, 255), 'EditableColor3', RGBA(57, 52, 36, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_F_HeadBandage_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_F_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(182, 58, 52, 255), 'EditableColor3', RGBA(75, 48, 37, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_F_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 91, 52, 255), 'EditableColor2', RGBA(32, 22, 18, 255), 'EditableColor3', RGBA(19, 12, 9, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Female_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 97, 83, 255), 'EditableColor2', RGBA(122, 124, 117, 255), 'EditableColor3', RGBA(88, 92, 68, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_M_HeadBandage_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 97, 83, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 97, 83, 255), 'EditableColor2', RGBA(55, 46, 43, 255), 'EditableColor3', RGBA(33, 26, 23, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 69, 44, 255), 'EditableColor2', RGBA(80, 81, 77, 255), 'EditableColor3', RGBA(59, 64, 40, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 69, 44, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 69, 44, 255), 'EditableColor2', RGBA(32, 38, 26, 255), 'EditableColor3', RGBA(32, 38, 26, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_01_SetPiece", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 69, 44, 255), 'EditableColor2', RGBA(80, 81, 77, 255), 'EditableColor3', RGBA(59, 64, 40, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_M_HeadBandage_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 69, 44, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(134, 69, 44, 255), 'EditableColor2', RGBA(32, 38, 26, 255), 'EditableColor3', RGBA(32, 38, 26, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 24, 19, 255), 'EditableRoughness1', -6, 'EditableMetallic1', -27, 'EditableColor2', RGBA(95, 51, 35, 255), 'EditableColor3', RGBA(102, 67, 55, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_M_HeadBandage_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(69, 38, 31, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 16, 13, 255), 'EditableColor2', RGBA(49, 55, 42, 255), 'EditableColor3', RGBA(29, 31, 20, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 24, 19, 255), 'EditableRoughness1', -6, 'EditableMetallic1', -27, 'EditableColor2', RGBA(95, 51, 35, 255), 'EditableColor3', RGBA(102, 67, 55, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(69, 38, 31, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 16, 13, 255), 'EditableColor2', RGBA(49, 55, 42, 255), 'EditableColor3', RGBA(29, 31, 20, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_03_SetPiece", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 24, 19, 255), 'EditableRoughness1', -6, 'EditableMetallic1', -27, 'EditableColor2', RGBA(102, 67, 55, 255), 'EditableColor3', RGBA(102, 67, 55, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_M_HeadBandage_03", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 73, 78, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(126, 73, 62, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(126, 73, 62, 255), 'EditableColor2', RGBA(95, 51, 35, 255), 'EditableColor3', RGBA(122, 76, 60, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_M_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(192, 106, 69, 255), 'EditableRoughness1', -6, 'EditableMetallic1', -27, 'EditableColor2', RGBA(57, 52, 36, 255), 'EditableColor3', RGBA(84, 76, 54, 255), }), Chest = "", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 15, 8, 255), 'EditableColor2', RGBA(13, 15, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Infected_M_HeadBandage_01", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(33, 2, 2, 255), }), HatSpot = "Origin", Head = "Head_Infected_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(192, 106, 69, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Infected_Bottom_M_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(192, 106, 69, 255), 'EditableColor2', RGBA(32, 22, 18, 255), 'EditableColor3', RGBA(52, 36, 30, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Infected", id = "Faction_Infected_Male_05", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 6, 4, 255), 'EditableColor2', RGBA(2, 2, 2, 255), 'EditableColor3', RGBA(9, 9, 9, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 15, 15, 255), 'EditableColor2', RGBA(1, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 13, 13, 255), 'EditableColor2', RGBA(13, 13, 13, 255), 'EditableColor3', RGBA(13, 13, 13, 255), }), Head = "Faction_Legion_Head_Marksman_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(16, 16, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Landsbach", id = "Landsbach_SuperSoldier_Assault", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 6, 4, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(13, 13, 13, 255), }), Chest = "Faction_Acc_Demolition_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 15, 15, 255), 'EditableColor2', RGBA(1, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 13, 13, 255), 'EditableColor2', RGBA(13, 13, 13, 255), 'EditableColor3', RGBA(13, 13, 13, 255), }), Head = "Faction_Legion_Head_Heavy_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Landsbach", id = "Landsbach_SuperSoldier_Skirmisher", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 6, 4, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(13, 13, 13, 255), }), Chest = "Faction_Knife_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 13, 13, 255), 'EditableColor2', RGBA(13, 13, 13, 255), 'EditableColor3', RGBA(13, 13, 13, 255), }), Head = "Faction_Legion_Head_Recon_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 4, 4, 255), 'EditableColor2', RGBA(8, 8, 8, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(12, 12, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Landsbach", id = "Landsbach_SuperSoldier_Stormer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 8, 5, 255), 'EditableColor2', RGBA(145, 88, 63, 255), 'EditableColor3', RGBA(173, 123, 64, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 39, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Artillery_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 15, 9, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 11, 7, 255), 'EditableColor2', RGBA(51, 56, 61, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Artillery", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 17, 9, 255), 'EditableColor2', RGBA(145, 117, 63, 255), 'EditableColor3', RGBA(73, 102, 104, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 34, 20, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 50, 47, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Artillery_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 32, 18, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 10, 6, 255), 'EditableColor2', RGBA(26, 21, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 17, 9, 255), 'EditableColor2', RGBA(51, 52, 61, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Artillery02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 19, 12, 255), 'EditableColor2', RGBA(128, 58, 58, 255), 'EditableColor3', RGBA(144, 149, 75, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 50, 36, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 46, 50, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Artillery_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(78, 37, 26, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 12, 7, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 21, 15, 255), 'EditableColor2', RGBA(44, 54, 42, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Artillery03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 18, 14, 255), 'EditableColor2', RGBA(26, 35, 43, 255), 'EditableColor3', RGBA(120, 57, 57, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Demolition_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 32, 25, 255), 'EditableColor2', RGBA(33, 16, 8, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 18, 14, 255), 'EditableColor2', RGBA(62, 75, 55, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Demolishion", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(54, 20, 8, 255), 'EditableColor2', RGBA(32, 35, 47, 255), 'EditableColor3', RGBA(173, 123, 64, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Demolition_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 32, 14, 255), 'EditableColor2', RGBA(33, 16, 8, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(54, 20, 8, 255), 'EditableColor2', RGBA(67, 70, 38, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Demolishion02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 31, 20, 255), 'EditableColor2', RGBA(49, 48, 66, 255), 'EditableColor3', RGBA(120, 83, 41, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Demolition_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(103, 45, 29, 255), 'EditableColor2', RGBA(33, 16, 8, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(73, 31, 20, 255), 'EditableColor2', RGBA(75, 70, 55, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Demolishion03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 18, 6, 255), 'EditableColor2', RGBA(9, 10, 13, 255), 'EditableColor3', RGBA(173, 123, 64, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 12, 13, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Heavy_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(74, 29, 11, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 18, 6, 255), 'EditableColor2', RGBA(27, 24, 32, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 13, 14, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Heavy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 13, 9, 255), 'EditableColor2', RGBA(9, 10, 13, 255), 'EditableColor3', RGBA(109, 133, 72, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 14, 7, 255), 'EditableColor2', RGBA(36, 33, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 11, 12, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Heavy_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 25, 17, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 14, 7, 255), 'EditableColor2', RGBA(36, 33, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 13, 9, 255), 'EditableColor2', RGBA(47, 43, 32, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Heavy02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 18, 13, 255), 'EditableColor2', RGBA(9, 10, 13, 255), 'EditableColor3', RGBA(47, 95, 83, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(8, 10, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 11, 12, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Heavy_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(58, 32, 24, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(8, 10, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 18, 13, 255), 'EditableColor2', RGBA(30, 30, 36, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Heavy03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 9, 6, 255), 'EditableColor2', RGBA(190, 173, 153, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(79, 44, 29, 255), 'EditableColor2', RGBA(128, 78, 57, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Marksman_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 18, 13, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 9, 6, 255), 'EditableColor2', RGBA(50, 30, 20, 255), 'EditableColor3', RGBA(9, 10, 11, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Marksman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 14, 10, 255), 'EditableColor2', RGBA(190, 173, 153, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(79, 66, 36, 255), 'EditableColor2', RGBA(11, 6, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Marksman_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 28, 19, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 6, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 14, 10, 255), 'EditableColor2', RGBA(50, 41, 19, 255), 'EditableColor3', RGBA(9, 10, 11, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Marksman02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 9, 4, 255), 'EditableColor2', RGBA(190, 173, 153, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 88, 64, 255), 'EditableColor2', RGBA(27, 49, 34, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Marksman_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 18, 10, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 19, 16, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 9, 4, 255), 'EditableColor2', RGBA(22, 44, 30, 255), 'EditableColor3', RGBA(9, 10, 11, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Marksman03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 7, 4, 255), 'EditableColor2', RGBA(41, 41, 68, 255), 'EditableColor3', RGBA(173, 123, 64, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 35, 108, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Recon_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 14, 9, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 7, 4, 255), 'EditableColor2', RGBA(166, 72, 56, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Recon", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 7, 5, 255), 'EditableColor2', RGBA(35, 43, 53, 255), 'EditableColor3', RGBA(110, 119, 49, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 44, 102, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Recon_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 13, 10, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 6, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 10, 7, 255), 'EditableColor2', RGBA(157, 86, 67, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Recon02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 13, 9, 255), 'EditableColor2', RGBA(27, 26, 35, 255), 'EditableColor3', RGBA(66, 117, 98, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 63, 128, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Recon_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 24, 17, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 19, 15, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 13, 9, 255), 'EditableColor2', RGBA(126, 64, 53, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Recon03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 21, 12, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(233, 229, 218, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Shaman_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(196, 171, 149, 255), 'EditableColor2', RGBA(46, 37, 25, 255), 'EditableColor3', RGBA(24, 195, 52, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 21, 12, 255), 'EditableColor2', RGBA(88, 92, 68, 255), 'EditableColor3', RGBA(39, 26, 22, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Shaman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 10, 8, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(233, 229, 218, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Shaman_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(193, 164, 140, 255), 'EditableColor2', RGBA(199, 137, 6, 255), 'EditableColor3', RGBA(23, 64, 183, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 10, 8, 255), 'EditableColor2', RGBA(47, 86, 83, 255), 'EditableColor3', RGBA(28, 22, 21, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Shaman02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(61, 34, 18, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(233, 229, 218, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Shaman_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(62, 43, 27, 255), 'EditableColor2', RGBA(205, 78, 40, 255), 'EditableColor3', RGBA(90, 141, 9, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(61, 34, 18, 255), 'EditableColor2', RGBA(68, 70, 92, 255), 'EditableColor3', RGBA(39, 26, 22, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Shaman03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 6, 3, 255), 'EditableColor2', RGBA(208, 192, 174, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 7, 7, 255), 'EditableColor2', RGBA(89, 17, 17, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 17, 10, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 5, 3, 255), 'EditableColor2', RGBA(62, 42, 23, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Soldier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 11, 7, 255), 'EditableColor2', RGBA(208, 192, 174, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 13, 13, 255), 'EditableColor2', RGBA(77, 13, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(70, 30, 20, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 13, 7, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 7, 5, 255), 'EditableColor2', RGBA(62, 54, 23, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Soldier02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 10, 5, 255), 'EditableColor2', RGBA(208, 192, 174, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 61, 83, 255), 'EditableColor2', RGBA(11, 15, 29, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 28, 15, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 11, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 10, 5, 255), 'EditableColor2', RGBA(35, 60, 56, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Soldier03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 23, 15, 255), 'EditableColor2', RGBA(208, 192, 174, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(114, 81, 31, 255), 'EditableColor2', RGBA(79, 20, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(124, 63, 39, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 15, 8, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 23, 15, 255), 'EditableColor2', RGBA(30, 50, 35, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Soldier04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 26, 13, 255), 'EditableColor2', RGBA(208, 192, 174, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 83, 43, 255), 'EditableColor2', RGBA(14, 28, 32, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(145, 72, 36, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(3, 4, 3, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 26, 13, 255), 'EditableColor2', RGBA(62, 100, 79, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Soldier05", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 9, 6, 255), 'EditableColor2', RGBA(208, 192, 174, 255), 'EditableColor3', RGBA(145, 88, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 52, 39, 255), 'EditableColor2', RGBA(85, 17, 17, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(47, 24, 18, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 16, 15, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 9, 6, 255), 'EditableColor2', RGBA(41, 53, 69, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Soldier06", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(71, 26, 10, 255), 'EditableColor2', RGBA(71, 60, 59, 255), 'EditableColor3', RGBA(48, 39, 36, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 78, 67, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Stormer_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(108, 45, 20, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(81, 32, 13, 255), 'EditableColor2', RGBA(28, 30, 32, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Stormer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 15, 8, 255), 'EditableColor2', RGBA(87, 85, 71, 255), 'EditableColor3', RGBA(48, 39, 36, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(99, 69, 59, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Stormer_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(68, 30, 17, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 12, 8, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 18, 10, 255), 'EditableColor2', RGBA(28, 30, 32, 255), 'EditableColor3', RGBA(71, 37, 24, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Stormer02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 8, 5, 255), 'EditableColor2', RGBA(71, 65, 59, 255), 'EditableColor3', RGBA(48, 39, 36, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 49, 45, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_Stormer_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 15, 9, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 11, 9, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 8, 5, 255), 'EditableColor2', RGBA(35, 45, 49, 255), 'EditableColor3', RGBA(32, 24, 14, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_Stormer03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 21, 12, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(233, 229, 218, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_WitchDoctor_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(122, 80, 39, 255), 'EditableColor2', RGBA(67, 42, 30, 255), 'EditableColor3', RGBA(37, 14, 6, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(59, 21, 12, 255), 'EditableColor2', RGBA(89, 82, 77, 255), 'EditableColor3', RGBA(13, 13, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_WitchDoctor", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 10, 8, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(233, 229, 218, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_WitchDoctor_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(124, 110, 76, 255), 'EditableColor2', RGBA(30, 47, 67, 255), 'EditableColor3', RGBA(35, 94, 53, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 10, 8, 255), 'EditableColor2', RGBA(68, 79, 61, 255), 'EditableColor3', RGBA(13, 13, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_WitchDoctor02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(81, 43, 30, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(233, 229, 218, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_Legion_Head_WitchDoctor_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(150, 137, 136, 255), 'EditableColor2', RGBA(33, 67, 30, 255), 'EditableColor3', RGBA(83, 99, 10, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(81, 43, 30, 255), 'EditableColor2', RGBA(48, 55, 60, 255), 'EditableColor3', RGBA(13, 13, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Legion", id = "Legion_WitchDoctor03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBarry_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(250, 93, 50, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBarry_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 20, 19, 255), 'EditableMetallic1', -47, 'EditableColor2', RGBA(25, 24, 23, 255), 'EditableMetallic2', -128, 'EditableRoughness3', -128, }), HairParam1 = 55, HairParam2 = 20, HairParam3 = 107, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Barry", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentBarry_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Barry", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBlood_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 8, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBlood_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 14, 12, 255), 'EditableRoughness1', 34, 'EditableColor2', RGBA(12, 14, 16, 255), 'EditableMetallic2', -128, 'EditableMetallic3', 127, }), HairParam1 = 26, HairParam2 = 26, HairParam3 = 80, Hat = "EquipmentBlood_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Blood", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentBlood_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Blood", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBuns_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(92, 48, 31, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBuns_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(246, 158, 95, 255), 'EditableColor2', RGBA(255, 213, 113, 255), 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -15, }), HairParam2 = 22, HairParam3 = 44, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Buns", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentBuns_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(172, 145, 145, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(171, 141, 71, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Buns", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentDrQ_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentDrQ_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(44, 42, 42, 255), 'EditableRoughness1', 33, 'EditableMetallic1', 33, 'EditableColor2', RGBA(15, 15, 15, 255), 'EditableRoughness2', -63, 'EditableMetallic2', -128, 'EditableRoughness3', -128, }), HairParam2 = 20, HairParam3 = 20, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_DrQ", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentDrQ_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "DrQ", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentFauda_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(79, 32, 19, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFauda_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableRoughness1', -25, 'EditableColor2', RGBA(2, 2, 2, 255), 'EditableRoughness2', -27, 'EditableMetallic2', -128, 'EditableRoughness3', -128, 'EditableMetallic3', -128, }), HairParam1 = 22, HairParam3 = 131, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Fauda", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFauda_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Fauda", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentFidel_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFidel_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 21, 19, 255), 'EditableMetallic1', -69, 'EditableColor2', RGBA(13, 10, 10, 255), 'EditableRoughness2', -83, 'EditableMetallic2', -128, 'EditableRoughness3', -128, 'EditableMetallic3', -128, }), HairParam2 = 26, HairParam3 = 83, Hat = "EquipmentFidel_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Fidel", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFidel_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Fidel", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentFlay_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFlay_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 38, 8, 255), 'EditableColor2', RGBA(84, 74, 72, 255), 'EditableMetallic2', -128, 'EditableRoughness3', -100, }), HairParam2 = 25, HairParam3 = 80, Hat = "EquipmentFlay_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Flay", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFlay_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Flay", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentFox_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentFox_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 11, 7, 255), 'EditableRoughness1', 10, 'EditableMetallic1', -70, 'EditableColor2', RGBA(29, 22, 18, 255), 'EditableRoughness2', -44, 'EditableMetallic2', -128, 'EditableColor3', RGBA(255, 255, 255, 255), 'EditableRoughness3', -25, 'EditableMetallic3', 127, }), HairParam1 = 61, HairParam2 = 16, Hat = "EquipmentFox_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Fox", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFox_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Fox", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentGrizzly_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(67, 29, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentGrizzly_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 31, 22, 255), 'EditableColor2', RGBA(19, 7, 1, 255), 'EditableRoughness2', 60, 'EditableMetallic2', -128, 'EditableRoughness3', 38, }), HairParam3 = 0, Hat = "EquipmentGrizzly_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Grizzly", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentGrizzly_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Grizzly", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentGrunty_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(118, 45, 45, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentGrunty_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(128, 88, 38, 255), 'EditableRoughness1', 20, 'EditableMetallic1', -119, 'EditableColor2', RGBA(77, 36, 6, 255), 'EditableMetallic2', -128, 'EditableMetallic3', 127, }), HairParam1 = 34, HairParam3 = 104, Hat = "EquipmentGrunty_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(242, 177, 84, 255), 'EditableColor2', RGBA(99, 32, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Grunty", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentGrunty_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Grunty", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentGus_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Gus", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentGus_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Gus", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentHitman_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentHitman_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 23, 23, 255), 'EditableRoughness1', 29, 'EditableColor2', RGBA(51, 47, 45, 255), 'EditableRoughness2', 33, 'EditableMetallic2', -128, 'EditableColor3', RGBA(33, 31, 30, 255), 'EditableRoughness3', 36, 'EditableMetallic3', 127, }), HairParam1 = 90, HairParam3 = 131, Hat = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Hitman", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentHitman_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Hitman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIce_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentIce_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 26, 26, 255), 'EditableRoughness1', 55, 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableMetallic2', -128, 'EditableRoughness3', 62, 'EditableMetallic3', 127, }), HairParam2 = 20, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Ice", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentIce_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Ice", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIgor_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentIgor_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 35, 30, 255), 'EditableMetallic1', -45, 'EditableColor2', RGBA(20, 12, 12, 255), 'EditableRoughness2', -85, 'EditableMetallic2', -128, 'EditableRoughness3', -75, }), HairParam3 = 32, Hat = "EquipmentIgor_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Igor", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentIgor_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Igor", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 19, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIvan_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(65, 24, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), }), Hat = "EquipmentIvan_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Ivan", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentIvan_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 21, 4, 255), 'EditableColor2', RGBA(72, 41, 7, 255), 'EditableColor3', RGBA(168, 146, 110, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(162, 142, 105, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Ivan", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentKalyna_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(70, 35, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentKalyna_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(103, 34, 10, 255), 'EditableRoughness1', 12, 'EditableMetallic1', -128, 'EditableColor2', RGBA(42, 14, 7, 255), 'EditableRoughness2', -66, 'EditableMetallic2', -128, 'EditableMetallic3', 127, }), HairParam1 = 69, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Kalyna", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentKalyna_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 38, 21, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(177, 22, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Kalyna", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentLarryClean_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentLarry_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(76, 32, 12, 255), 'EditableRoughness1', 19, 'EditableMetallic1', -83, 'EditableColor2', RGBA(43, 27, 22, 255), 'EditableRoughness2', 28, 'EditableMetallic2', -128, 'EditableRoughness3', -42, 'EditableMetallic3', 127, }), HairParam2 = 20, HairParam3 = 95, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Larry", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentLarryClean_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Larry", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentLarryAddicted_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentLarry_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(76, 32, 12, 255), 'EditableRoughness1', 19, 'EditableMetallic1', -83, 'EditableColor2', RGBA(43, 27, 22, 255), 'EditableMetallic2', -128, }), HairParam2 = 20, HairParam3 = 95, Hat = "EquipmentLarryAddicted_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Larry", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentLarryAddicted_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Larry_Addicted", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentLen_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 2, 1, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentLen_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 27, 27, 255), 'EditableRoughness1', 20, 'EditableMetallic1', 20, 'EditableColor2', RGBA(4, 4, 4, 255), 'EditableRoughness2', -70, 'EditableMetallic2', -128, 'EditableRoughness3', -128, 'EditableMetallic3', 127, }), HairParam3 = 108, Hat = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Len", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentLen_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 47, 20, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 47, 20, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Len", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentLivewire_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentLivewire_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(138, 14, 14, 255), 'EditableRoughness1', 43, 'EditableMetallic1', -109, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -56, 'EditableMetallic2', -128, }), Hat = "EquipmentLivewire_Glasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = -6, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Livewire", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentLivewire_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Livewire", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMD_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(67, 30, 12, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentMD_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 17, 17, 255), 'EditableColor2', RGBA(41, 41, 41, 255), 'EditableRoughness2', -15, 'EditableMetallic2', -128, 'EditableRoughness3', -128, 'EditableMetallic3', 127, }), HairParam2 = 11, HairParam3 = 110, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_MD", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMD_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "MD", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMagic_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentMagic_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(1, 0, 0, 255), 'EditableRoughness1', 29, 'EditableMetallic1', 4, 'EditableColor2', RGBA(23, 19, 18, 255), }), HairParam2 = 32, HairParam3 = 83, Hat = "EquipmentMagic_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Magic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMagic_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Magic", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMeltdown_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentMeltdown_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 7, 6, 255), 'EditableColor2', RGBA(49, 36, 13, 255), 'EditableMetallic2', -128, 'EditableRoughness3', -128, }), HairParam2 = 29, HairParam3 = 117, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Meltdown", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMeltdown_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Meltdown", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMouse_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentMouse_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(213, 169, 65, 255), 'EditableRoughness1', 88, 'EditableMetallic1', -128, 'EditableColor2', RGBA(152, 108, 65, 255), 'EditableMetallic2', -128, 'EditableMetallic3', 127, }), HairParam3 = 178, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Mouse", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMouse_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Mouse", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentNails_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentNails_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 25, 25, 255), 'EditableColor2', RGBA(45, 38, 38, 255), 'EditableRoughness2', -78, 'EditableMetallic2', -128, 'EditableRoughness3', -73, }), HairParam2 = 14, HairParam3 = 65, Hat = "EquipmentNails_Headband", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Nails", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentNails_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Nails", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentOmryn_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentOmryn_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 11, 11, 255), 'EditableRoughness1', 51, 'EditableMetallic1', 108, 'EditableColor2', RGBA(100, 97, 97, 255), 'EditableMetallic2', -128, 'EditableRoughness3', -128, 'EditableMetallic3', 127, }), HairParam1 = 49, HairParam2 = 32, HairParam3 = 72, Hat = "EquipmentOmryn_Headband", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Omryn", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentOmryn_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Omryn", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentRaider_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 69, 37, 255), 'EditableColor2', RGBA(16, 3, 3, 255), 'EditableColor3', RGBA(66, 38, 13, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentRaider_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 25, 20, 255), 'EditableMetallic1', 73, 'EditableColor2', RGBA(32, 18, 18, 255), 'EditableMetallic2', -128, }), HairParam2 = 25, HairParam3 = 101, Hat = "EquipmentRaider_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Raider", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentRaider_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 47, 25, 255), 'EditableColor2', RGBA(24, 24, 24, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Raider", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentRaven_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentRaven_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 44, 22, 255), 'EditableMetallic1', -66, 'EditableColor2', RGBA(26, 11, 3, 255), 'EditableRoughness2', -66, 'EditableMetallic2', -128, 'EditableMetallic3', 127, }), HairParam1 = 65, HairParam2 = 20, HairParam3 = 135, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Raven", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentRaven_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(171, 141, 71, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Raven", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentReaper_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentReaper_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(61, 26, 12, 255), 'EditableColor2', RGBA(133, 61, 35, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), HairParam2 = 25, HairParam3 = 215, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Reaper", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentReaper_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Reaper", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentRed_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentRed_Hair_Hat", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(156, 38, 23, 255), 'EditableRoughness1', 40, 'EditableMetallic1', -70, 'EditableColor2', RGBA(75, 32, 13, 255), 'EditableMetallic2', -80, 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam2 = 26, HairParam3 = 132, Hat = "EquipmentRed_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Red", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentRed_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Red", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentScope_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentScope_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(143, 111, 66, 255), 'EditableRoughness1', 41, 'EditableMetallic1', -70, 'EditableColor2', RGBA(207, 120, 19, 255), 'EditableRoughness2', 14, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 28, 'EditableMetallic3', 127, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Scope", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentScope_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Scope", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentScully_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(203, 101, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentScully_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(236, 154, 89, 255), 'EditableRoughness1', -6, 'EditableColor2', RGBA(171, 112, 50, 255), 'EditableRoughness2', -42, 'EditableMetallic2', -128, 'EditableColor3', RGBA(255, 255, 255, 255), 'EditableMetallic3', 127, }), HairParam1 = 219, HairParam2 = 44, HairParam3 = 127, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Scully", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentScully_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(203, 101, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Scully", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentShadow_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(221, 221, 221, 255), 'EditableColor2', RGBA(61, 74, 47, 255), 'EditableColor3', RGBA(255, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentShadow_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 63, 47, 255), 'EditableRoughness1', 29, 'EditableMetallic1', 48, 'EditableColor2', RGBA(60, 32, 30, 255), 'EditableRoughness2', -37, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -44, 'EditableMetallic3', 127, }), HairParam1 = 12, HairParam2 = 26, HairParam3 = 172, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Shadow", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentShadow_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(112, 90, 90, 255), 'EditableRoughness1', 56, 'EditableColor2', RGBA(61, 74, 47, 255), 'EditableColor3', RGBA(43, 36, 28, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Shadow", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentShadow_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(206, 206, 206, 255), 'EditableColor2', RGBA(102, 63, 30, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentShadow_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(88, 63, 47, 255), 'EditableRoughness1', 29, 'EditableMetallic1', 48, 'EditableColor2', RGBA(60, 32, 30, 255), 'EditableRoughness2', -37, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -44, 'EditableMetallic3', 127, }), HairParam1 = 12, HairParam2 = 26, HairParam3 = 172, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Shadow_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentShadow_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(112, 90, 90, 255), 'EditableRoughness1', 56, 'EditableColor2', RGBA(102, 63, 30, 255), 'EditableColor3', RGBA(43, 36, 28, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Shadow_Savanna", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentSidney_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentSidney_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(98, 83, 74, 255), 'EditableRoughness1', 48, 'EditableColor2', RGBA(57, 34, 16, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -25, 'EditableMetallic3', 127, }), HairParam2 = 16, HairParam3 = 78, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Sidney", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentSidney_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Sidney", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(77, 33, 33, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentSmiley_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 17, 16, 255), 'EditableRoughness1', -6, 'EditableMetallic1', -2, 'EditableColor2', RGBA(71, 78, 85, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam2 = 20, HairParam3 = 90, Hat = "EquipmentSmiley_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Smiley", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentSmiley_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Smiley", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentSteroid_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentSteroid_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 43, 18, 255), 'EditableRoughness1', 40, 'EditableMetallic1', -128, 'EditableColor2', RGBA(23, 12, 7, 255), 'EditableRoughness2', 28, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 74, 'EditableMetallic3', 127, }), HairParam3 = 128, Hat = "EquipmentSteroid_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Steroid", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentSteroid_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Steroid", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentTex_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(66, 29, 17, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 40, 35, 255), 'EditableColor2', RGBA(24, 20, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentTex_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Tex", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentTex_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Tex", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentThor_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentThor_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 48, 48, 255), 'EditableMetallic1', 52, 'EditableColor2', RGBA(26, 22, 21, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), HairParam1 = 30, HairParam2 = 15, HairParam3 = 126, Hat = "EquipmentThor_Headband", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Thor", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentThor_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Thor", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentVicki_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 2, 1, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentVicki_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 31, 31, 255), 'EditableColor2', RGBA(13, 13, 13, 255), 'EditableMetallic2', -34, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), HairParam3 = 0, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Vicki", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentVicki_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 64, 111, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 64, 111, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Vicki", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentWolf_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentWolf_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 49, 47, 255), 'EditableMetallic1', 50, 'EditableColor2', RGBA(22, 21, 20, 255), 'EditableRoughness2', -15, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), HairParam2 = 20, HairParam3 = 175, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Wolf", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentWolf_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Mercs", id = "Wolf", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 4, 2, 255), 'EditableColor2', RGBA(25, 59, 120, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 24, 16, 255), 'EditableColor2', RGBA(37, 31, 28, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_13", Hat2 = "Faction_Militia_Scarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(111, 72, 47, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), group = "Militia", id = "Militia_Artillery", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 19, 9, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), Chest = "Faction_Acc_Demolition_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_04", Hat2 = "Faction_Militia_Scarf_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Militia", id = "Militia_Demolition", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 7, 4, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "EquipmentRaider_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 9, 9, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 31, 31, 255), 'EditableColor2', RGBA(48, 46, 46, 255), 'EditableColor3', RGBA(48, 46, 46, 255), }), group = "Militia", id = "Militia_Heavy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 5, 3, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "FactionMale_Hat_07", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(10, 15, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(51, 25, 7, 255), 'EditableColor3', RGBA(117, 103, 87, 255), }), HatSpot = "Origin", Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(5, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 31, 31, 255), 'EditableColor2', RGBA(48, 46, 46, 255), 'EditableColor3', RGBA(48, 46, 46, 255), }), group = "Militia", id = "Militia_Marksman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 4, 2, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(128, 6, 6, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "Faction_Militia_Scarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(189, 171, 149, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(22, 67, 19, 255), }), Head = "Faction_Rebels_M_HeadMedic", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(189, 171, 149, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Militia", id = "Militia_Medic", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 13, 8, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2 = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(19, 15, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Militia", id = "Militia_Officer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 129, 119, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_05", Hat2 = "Faction_Militia_Scarf_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 60, 109, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 60, 109, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_Camo_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(25, 25, 25, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 37, 37, 255), 'EditableColor2', RGBA(50, 48, 48, 255), 'EditableColor3', RGBA(50, 48, 48, 255), }), group = "Militia", id = "Militia_Recon", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 20, 12, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_09", Hat2 = "Faction_Militia_Scarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(26, 25, 25, 255), 'EditableColor3', RGBA(130, 95, 42, 255), }), Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 16, 10, 255), 'EditableColor2', RGBA(69, 53, 38, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Militia", id = "Militia_Soldier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Militia_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 8, 5, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(205, 107, 28, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_03", Hat2 = "FactionMale_Hat_12", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 26, 16, 255), 'EditableColor2', RGBA(42, 62, 41, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Militia", id = "Militia_Stormer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCBastien_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 18, 11, 255), 'EditableColor2', RGBA(116, 16, 0, 255), 'EditableColor3', RGBA(250, 192, 15, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Legion Jose", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCBastien_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 14, 18, 255), 'EditableColor2', RGBA(21, 47, 11, 255), 'EditableColor3', RGBA(246, 242, 239, 255), }), Head = "Head_M_Ca_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 24, 14, 255), 'EditableColor2', RGBA(17, 14, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Bastien", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBiff_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(187, 64, 35, 255), 'EditableColor2', RGBA(73, 8, 8, 255), 'EditableColor3', RGBA(109, 83, 55, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 35, 25, 255), 'EditableColor2', RGBA(16, 13, 9, 255), 'EditableColor3', RGBA(109, 83, 55, 255), }), Hair = "EquipmentBiff_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(221, 66, 30, 255), 'EditableMetallic1', 50, 'EditableColor2', RGBA(227, 70, 22, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(169, 62, 62, 255), 'EditableMetallic3', 127, }), HairParam2 = 20, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(68, 48, 35, 255), 'EditableRoughness1', 60, 'EditableColor2', RGBA(40, 35, 25, 255), 'EditableColor3', RGBA(68, 48, 35, 255), }), HatAttachOffsetZ = -10, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Biff", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 8, 6, 255), 'EditableColor2', RGBA(11, 8, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_10", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 24, 26, 255), 'EditableColor2', RGBA(12, 8, 4, 255), 'EditableColor3', RGBA(24, 14, 4, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Biff", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 5, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 11, 11, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), HairParam2 = 12, Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 5, 2, 255), 'EditableColor2', RGBA(13, 13, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 36, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Bounce", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(203, 91, 70, 255), 'EditableColor2', RGBA(109, 93, 51, 255), 'EditableColor3', RGBA(63, 48, 79, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "LALEE THE BROKER", Hair = "EquipmentWolf_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(85, 34, 19, 255), 'EditableColor2', RGBA(99, 38, 22, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 20, 23, 255), 'EditableColor2', RGBA(135, 124, 124, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_09", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(27, 6, 3, 255), 'EditableColor2', RGBA(68, 46, 29, 255), 'EditableColor3', RGBA(68, 29, 15, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Broker", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(230, 229, 224, 255), 'EditableColor2', RGBA(7, 6, 6, 255), 'EditableColor3', RGBA(27, 34, 11, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "THE BUTLER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', nil), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(29, 21, 3, 255), 'EditableColor3', RGBA(42, 32, 25, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(146, 144, 20, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Butler", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(142, 134, 134, 255), }), Body = "NPCTraditionalMale_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 4, 2, 255), 'EditableColor2', RGBA(17, 2, 2, 255), 'EditableColor3', RGBA(97, 93, 93, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "THE BUTLER", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_SkullHat_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', nil), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(29, 21, 3, 255), 'EditableColor3', RGBA(42, 32, 25, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Butler_Ghost", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 9, 4, 255), 'EditableColor2', RGBA(8, 3, 0, 255), 'EditableColor3', RGBA(14, 22, 9, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentChimurenga_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 22, 22, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(76, 5, 5, 255), 'EditableColor2', RGBA(76, 5, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Chimurenga", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 17, 7, 255), 'EditableColor2', RGBA(1, 0, 0, 255), 'EditableColor3', RGBA(8, 3, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Chimurenga", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentCorazon_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 33, 19, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentCorazon_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 11, 10, 255), 'EditableColor2', RGBA(13, 12, 11, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 52, 35, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Corazon", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentCorazon_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(91, 87, 63, 255), 'EditableColor2', RGBA(67, 68, 52, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(66, 60, 45, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "CorazonSantiago", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCDeedee_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 13, 6, 255), 'EditableColor2', RGBA(64, 70, 66, 255), 'EditableColor3', RGBA(30, 30, 32, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBuns_Hair_Hat", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 79, 21, 255), 'EditableColor2', RGBA(60, 45, 11, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCDeedee_Glasses_01", Hat2 = "EquipmentFemale_WW2Helmet", Hat2AttachOffsetZ = 0, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = -10, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCDeedee_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 17, 13, 255), 'EditableColor2', RGBA(6, 5, 5, 255), 'EditableColor3', RGBA(8, 10, 11, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Deedee", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentDocRobert_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 22, 12, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "tasked", Hair = "EquipmentThor_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(136, 136, 136, 255), 'EditableMetallic1', -128, 'EditableColor2', RGBA(52, 45, 41, 255), 'EditableRoughness2', 45, 'EditableMetallic2', -128, 'EditableColor3', RGBA(143, 131, 118, 255), 'EditableRoughness3', -128, 'EditableMetallic3', -128, }), HairParam1 = 12, HairParam2 = 12, Hat = "", Hat2 = "EquipmentDocRobert_Glasses", Hat2AttachOffsetX = 6, Hat2AttachOffsetZ = -13, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 9, 2, 255), 'EditableRoughness1', 58, 'EditableColor2', RGBA(27, 7, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(222, 60, 75, 255), 'EditableColor2', RGBA(22, 66, 8, 255), 'EditableColor3', RGBA(8, 34, 0, 255), }), group = "NPC", id = "DocRobert", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentDrMangel_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 30, 14, 255), 'EditableColor2', RGBA(7, 8, 9, 255), 'EditableRoughness2', -128, 'EditableColor3', RGBA(95, 85, 74, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(29, 25, 22, 255), 'EditableRoughness1', 12, 'EditableMetallic1', -2, 'EditableColor2', RGBA(67, 25, 21, 255), 'EditableRoughness2', 12, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -107, }), HairParam1 = 158, HairParam2 = 38, HairParam3 = 177, Hat = "EquipmentDrMangel_Hat", Hat2 = "EquipmentDrMangel_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(33, 35, 37, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 9, 10, 255), 'EditableRoughness1', -128, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -128, 'EditableColor3', RGBA(11, 11, 12, 255), 'EditableRoughness3', -36, }), Head = "Head_F_Ca_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentDrMangel_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 30, 14, 255), 'EditableColor2', RGBA(7, 8, 9, 255), 'EditableRoughness2', -128, 'EditableColor3', RGBA(95, 85, 74, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "DoctorMangel", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentEmma_Top", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "La Fountine", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 27, 14, 255), 'EditableRoughness1', 9, 'EditableMetallic1', -25, 'EditableColor2', RGBA(6, 6, 8, 255), 'EditableRoughness2', 9, 'EditableMetallic2', -25, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 9, 'EditableMetallic3', -25, }), HairParam1 = 221, Hat = "EquipmentEmma_Hat", Hat2 = "EquipmentGrunty_Glasses", Hat2AttachOffsetX = -15, Hat2AttachOffsetZ = -10, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 35, 108, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Emma", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentEmma_Bottom", PantsColor = PlaceObj('ColorizationPropSet', nil), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Emma", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(72, 56, 20, 255), 'EditableColor2', RGBA(29, 35, 1, 255), 'EditableColor3', RGBA(29, 35, 1, 255), }), Body = "EquipmentMale_Suit_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(55, 24, 13, 255), 'EditableColor2', RGBA(170, 61, 23, 255), 'EditableColor3', RGBA(78, 66, 56, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "BOSS BLAUBERT", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Blaubert", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Suit_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 6, 7, 255), 'EditableColor2', RGBA(173, 12, 0, 255), 'EditableRoughness2', -21, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 16, 11, 255), 'EditableColor2', RGBA(19, 7, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "FleatownBoss", }) PlaceObj('AppearancePreset', { Armor = "EquipmentFemale_FlackVest", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 4, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), Body = "NPCTraditionalFemale_Shirt_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(31, 12, 6, 255), 'EditableColor3', RGBA(60, 38, 8, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), Head = "Head_F_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 38, 8, 255), 'EditableColor2', RGBA(60, 38, 8, 255), 'EditableColor3', RGBA(60, 38, 8, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(11, 0, 0, 255), }), group = "NPC", id = "GangHannah", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Infected_Top_F_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 6, 2, 255), 'EditableColor2', RGBA(31, 12, 6, 255), 'EditableColor3', RGBA(196, 175, 117, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentEmma_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 45, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTheBeast_Mask_Horns", Hat2 = "EquipmentReporter_Eyepatch", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), HatSpot = "Origin", Head = "Head_F_Af_NPC_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(16, 6, 7, 255), 'EditableColor3', RGBA(11, 0, 0, 255), }), group = "NPC", id = "GangKayla", }) PlaceObj('AppearancePreset', { Armor = "EquipmentFemale_FlackVest", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 4, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentVicki_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 6, 3, 255), 'EditableColor2', RGBA(127, 127, 134, 255), 'EditableColor3', RGBA(6, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBuns_Hair_Hat", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(130, 128, 120, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentFidel_Cigar", Hat2 = "NPCCostumeMale_Hat_rotate_04", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 4, 0, 255), 'EditableColor2', RGBA(12, 4, 0, 255), 'EditableColor3', RGBA(12, 4, 0, 255), }), HatAttachOffsetX = -50, HatAttachOffsetY = 15, HatAttachOffsetZ = -1, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), Head = "Head_F_Senior_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(11, 0, 0, 255), 'EditableColor3', RGBA(12, 4, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(161, 49, 1, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(33, 11, 3, 255), }), group = "NPC", id = "GangTrudy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalFemale_Shirt_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 17, 14, 255), 'EditableColor2', RGBA(60, 38, 8, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_02", Hat2 = "EquipmentLivewire_Glasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(54, 25, 15, 255), 'EditableColor2', RGBA(48, 25, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Senior_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 17, 14, 255), 'EditableColor2', RGBA(23, 1, 0, 255), 'EditableColor3', RGBA(11, 0, 0, 255), }), group = "NPC", id = "GangVinnie", }) PlaceObj('AppearancePreset', { Body = "NPCTraditionalFemale_Shirt_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 5, 2, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(48, 25, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2 = "NPCMarioBaggz_Glass_01", Hat2AttachOffsetX = -4, Hat2AttachOffsetY = -1, Hat2AttachOffsetZ = -25, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(194, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = -7, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 12, 8, 255), 'EditableColor2', RGBA(220, 140, 28, 255), 'EditableColor3', RGBA(10, 32, 6, 255), }), Head = "Head_F_Af_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 40, 25, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 5, 2, 255), 'EditableColor2', RGBA(218, 0, 0, 255), 'EditableColor3', RGBA(57, 7, 7, 255), }), group = "NPC", id = "GangWilma", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCGenessier_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(53, 29, 18, 255), 'EditableColor2', RGBA(1, 1, 2, 255), 'EditableColor3', RGBA(2, 2, 3, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "DR. GÉNESSIER L’ENFER", Hair = "NPCMale_Hair_07", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(157, 157, 157, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam2 = 26, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 35, 35, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCGenessier_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 20, 26, 255), 'EditableColor2', RGBA(69, 65, 62, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Genessier", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(4, 7, 3, 255), 'EditableColor2', RGBA(1, 2, 1, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCohani_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(69, 23, 12, 255), 'EditableColor2', RGBA(196, 175, 117, 255), 'EditableColor3', RGBA(196, 175, 117, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "GRANNY COHANI", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCohani_Hat_01", Hat2 = "EquipmentHitman_Glasses", Hat2AttachOffsetX = -20, Hat2AttachOffsetZ = -10, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 4, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCohani_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(48, 25, 14, 255), 'EditableColor2', RGBA(12, 4, 0, 255), 'EditableColor3', RGBA(196, 175, 117, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Granny", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCGreasyBasil_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 0, 0, 255), 'EditableColor2', RGBA(17, 7, 7, 255), 'EditableColor3', RGBA(77, 65, 52, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentShadow_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 1, 255), 'EditableColor2', RGBA(4, 2, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat = "NPCGreasyBasil_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCGreasyBasil_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 15, 13, 255), 'EditableColor2', RGBA(45, 38, 35, 255), 'EditableColor3', RGBA(7, 5, 5, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "GreasyBasil", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 81, 47, 255), 'EditableColor2', RGBA(151, 133, 112, 255), 'EditableColor3', RGBA(73, 18, 23, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentWolf_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(172, 172, 172, 255), 'EditableRoughness1', -48, 'EditableMetallic1', -117, 'EditableColor2', RGBA(162, 162, 162, 255), 'EditableRoughness2', -48, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -42, 'EditableMetallic3', 127, }), HairParam3 = 119, Hat = "EquipmentGrunty_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 13, 16, 255), 'EditableColor2', RGBA(47, 40, 33, 255), 'EditableColor3', RGBA(50, 28, 28, 255), 'EditableRoughness3', -1, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Gunther", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCCostumeMale_Shirt_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 4, 2, 255), 'EditableColor2', RGBA(41, 32, 23, 255), 'EditableColor3', RGBA(46, 39, 33, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCHeadshotHue_Bandage", Hat2 = "EquipmentHitman_Glasses", Hat2AttachOffsetX = -5, Hat2AttachOffsetZ = -17, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(192, 141, 141, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_Camo_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 19, 14, 255), 'EditableColor2', RGBA(27, 27, 27, 255), 'EditableColor3', RGBA(44, 23, 23, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "HeadshotHue", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCHerman_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 2, 255), 'EditableColor2', RGBA(255, 148, 84, 255), 'EditableColor3', RGBA(219, 151, 5, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCHerman_Hat_01", Hat2 = "NPCHerman_Glasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 25, 13, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(67, 112, 39, 255), 'EditableColor2', RGBA(26, 22, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCHerman_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 3, 2, 255), 'EditableColor2', RGBA(22, 20, 19, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Herman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCHyenaGilbert_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(98, 40, 19, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(109, 122, 158, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "HYENA GILBERT", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCHyenaGilbert_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(140, 128, 110, 255), 'EditableColor2', RGBA(20, 20, 20, 255), 'EditableColor3', RGBA(10, 10, 10, 255), }), Head = "Head_M_Senior_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(61, 44, 33, 255), 'EditableColor2', RGBA(38, 32, 27, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Hyena", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCItsadi_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 9, 6, 255), 'EditableRoughness1', -44, 'EditableColor2', RGBA(60, 54, 38, 255), 'EditableColor3', RGBA(50, 13, 11, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "ITSADI THE FISHER", Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(84, 74, 72, 255), 'EditableColor2', RGBA(166, 27, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableRoughness1', 6, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 7, 4, 255), 'EditableColor2', RGBA(5, 6, 5, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Itsadi", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCJackhammer_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 2, 0, 255), 'EditableColor2', RGBA(39, 30, 20, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Jackhammer", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCJackhammer_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(9, 5, 5, 255), 'EditableRoughness1', 51, 'EditableColor2', RGBA(22, 17, 12, 255), 'EditableColor3', RGBA(66, 56, 28, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Jackhammer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCKingChicken_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 6, 3, 255), 'EditableColor2', RGBA(123, 4, 96, 255), 'EditableColor3', RGBA(46, 41, 37, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(70, 64, 52, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCKingChicken_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(42, 39, 39, 255), 'EditableColor3', RGBA(88, 14, 118, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "KingChicken", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLami_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(149, 149, 149, 255), 'EditableColor2', RGBA(73, 63, 30, 255), 'EditableColor3', RGBA(26, 46, 27, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Lamite Witch", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeFemale_HeadScarf_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(90, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Lami", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(149, 149, 149, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalFemale_Skirt_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 11, 6, 255), 'EditableColor2', RGBA(41, 9, 3, 255), 'EditableColor3', RGBA(216, 15, 0, 255), 'EditableRoughness3', -104, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Lami", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Legion_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 8, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "(LEGION MARAUDER)", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "MilitiaCostumeMale_Mask_02", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 26, 17, 255), 'EditableColor2', RGBA(11, 15, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Faction_Legion_Head_Soldier_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 10, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Soldier", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 10, 6, 255), 'EditableColor2', RGBA(62, 42, 23, 255), 'EditableColor3', RGBA(13, 14, 15, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "NPC", id = "Legionraider", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_Pattern_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 8, 3, 255), 'EditableColor2', RGBA(25, 53, 60, 255), 'EditableColor3', RGBA(43, 88, 100, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalMale_Hat_Pattern_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(3, 14, 30, 255), 'EditableColor2', RGBA(10, 24, 30, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCTraditionalMale_Pants_Pattern_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 53, 60, 255), 'EditableColor2', RGBA(36, 74, 84, 255), 'EditableColor3', RGBA(23, 8, 3, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Luc", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(192, 78, 48, 255), 'EditableColor2', RGBA(186, 8, 8, 255), 'EditableColor3', RGBA(186, 186, 186, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "bloodthirsty melee dude", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCLuigy_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 11, 11, 255), 'EditableRoughness1', -1, 'EditableMetallic1', -2, 'EditableColor2', RGBA(140, 135, 131, 255), 'EditableRoughness2', 31, 'EditableMetallic2', -89, 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Suit_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(186, 8, 8, 255), 'EditableColor2', RGBA(60, 25, 25, 255), 'EditableColor3', RGBA(186, 8, 8, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Luigi", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(162, 69, 48, 255), 'EditableColor2', RGBA(27, 45, 27, 255), 'EditableColor3', RGBA(250, 40, 207, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Elliot Eliot", Hair = "EquipmentElliot_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(66, 48, 48, 255), 'EditableRoughness1', 80, 'EditableMetallic1', -24, 'EditableColor2', RGBA(8, 5, 5, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -87, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 54, 54, 255), 'EditableColor2', RGBA(19, 15, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Elliot", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_03", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 28, 19, 255), 'EditableColor2', RGBA(19, 20, 21, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "MajorOat", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMollie_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 4, 255), 'EditableColor2', RGBA(87, 7, 24, 255), 'EditableColor3', RGBA(187, 112, 16, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCMollie_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(87, 7, 24, 255), 'EditableColor2', RGBA(87, 7, 24, 255), 'EditableColor3', RGBA(87, 7, 24, 255), }), Head = "Head_F_Af_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMollie_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 4, 255), 'EditableColor2', RGBA(87, 7, 24, 255), 'EditableColor3', RGBA(187, 112, 16, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Maman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMarta_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(6, 77, 147, 255), 'EditableColor3', RGBA(0, 11, 21, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(96, 79, 21, 255), 'EditableColor2', RGBA(60, 45, 11, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_A_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 26, 47, 255), 'EditableColor2', RGBA(0, 26, 47, 255), 'EditableColor3', RGBA(0, 26, 47, 255), }), Head = "Head_F_Af_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMarta_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(1, 38, 79, 255), 'EditableColor3', RGBA(0, 11, 21, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Martha", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTraditionalMale_Top_A_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 17, 7, 255), 'EditableColor2', RGBA(71, 43, 1, 255), 'EditableColor3', RGBA(6, 32, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "THE HERMIT", Hair = "EquipmentFidel_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(74, 74, 74, 255), 'EditableRoughness1', 60, 'EditableMetallic1', -69, 'EditableColor2', RGBA(116, 114, 114, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, 'EditableMetallic3', -69, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Senior_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMinerCaretaker_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 18, 11, 255), 'EditableColor2', RGBA(13, 11, 28, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "MikeDitch", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMineForeman_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 7, 4, 255), 'EditableColor2', RGBA(155, 43, 9, 255), 'EditableColor3', RGBA(155, 19, 9, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentBarry_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat = "NPCMineForeman_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 4, 4, 255), 'EditableColor2', RGBA(64, 9, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "MineForeman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMollie_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 15, 7, 255), 'EditableColor2', RGBA(225, 153, 0, 255), 'EditableColor3', RGBA(38, 156, 23, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCFemale_Hair_01", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -128, }), Hat = "", Hat2 = "NPCMollie_Sunglasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(109, 80, 4, 255), 'EditableColor2', RGBA(109, 80, 4, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCMollie_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(37, 15, 7, 255), 'EditableColor2', RGBA(225, 153, 0, 255), 'EditableColor3', RGBA(38, 156, 23, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Mollie", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(83, 3, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentPierre_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 12, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(64, 59, 57, 255), 'EditableColor2', RGBA(26, 19, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam2 = 18, Hat = "EquipmentPierre_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(133, 9, 9, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Pierre", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentPierre_Bottom", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 47, 73, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Pierre", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentPresident_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 18, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(27, 10, 3, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentPresident_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(78, 72, 72, 255), 'EditableRoughness1', -9, 'EditableMetallic1', -93, 'EditableColor2', RGBA(38, 35, 35, 255), 'EditableRoughness2', -9, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), HairParam2 = 26, HairParam3 = 30, Hat = "EquipmentGrunty_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_President", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentPresident_Bottom", PantsColor = PlaceObj('ColorizationPropSet', nil), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "President", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentReporter_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(64, 21, 9, 255), 'EditableColor2', RGBA(82, 66, 26, 255), 'EditableColor3', RGBA(17, 17, 17, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "CARY VERDAD", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(99, 53, 20, 255), 'EditableMetallic1', -102, 'EditableColor2', RGBA(65, 47, 24, 255), 'EditableMetallic2', -102, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', -102, }), Hat = "EquipmentReporter_Eyepatch", Hat2 = "EquipmentReporter_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 48, 68, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), Head = "Head_F_Ca_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 20, 20, 255), 'EditableColor2', RGBA(16, 12, 10, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Reporter", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(190, 95, 93, 255), 'EditableColor2', RGBA(12, 6, 0, 255), 'EditableColor3', RGBA(7, 35, 108, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentWolf_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(75, 49, 15, 255), 'EditableRoughness1', -48, 'EditableMetallic1', -117, 'EditableColor2', RGBA(68, 48, 23, 255), 'EditableRoughness2', -48, 'EditableMetallic2', -128, 'EditableColor3', RGBA(40, 29, 16, 255), 'EditableRoughness3', -42, 'EditableMetallic3', -50, }), HairParam3 = 119, Hat = "EquipmentIvan_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 13, 16, 255), 'EditableColor2', RGBA(6, 3, 0, 255), 'EditableColor3', RGBA(50, 28, 28, 255), 'EditableRoughness3', -1, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Sample_Horatio", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCShamanSangoma_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 8, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "SANGOMA THE SHAMAN", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(60, 38, 8, 255), 'EditableColor2', RGBA(189, 171, 149, 255), 'EditableColor3', RGBA(25, 20, 18, 255), }), HatSpot = "Origin", Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Legion_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 7, 6, 255), 'EditableColor2', RGBA(48, 39, 26, 255), 'EditableColor3', RGBA(8, 6, 5, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Shaman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTheBeast_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(49, 23, 11, 255), 'EditableRoughness1', 43, 'EditableMetallic1', -128, 'EditableColor2', RGBA(10, 18, 7, 255), 'EditableRoughness2', -44, 'EditableMetallic2', -48, 'EditableColor3', RGBA(90, 67, 32, 255), 'EditableRoughness3', -44, 'EditableMetallic3', -41, }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTheBeast_Mask", Hat2 = "NPCTheBeast_Mask_Horns", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 4, 4, 255), 'EditableColor2', RGBA(29, 19, 10, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Head = "Head_F_Af_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableMetallic1', 7, 'EditableColor2', RGBA(24, 20, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 10, 10, 255), 'EditableRoughness1', 75, 'EditableColor2', RGBA(54, 44, 20, 255), 'EditableRoughness2', 48, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 8, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "TheBeast", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCTheBeast_Top_HoodDown_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(132, 61, 30, 255), 'EditableRoughness1', 43, 'EditableMetallic1', -128, 'EditableColor2', RGBA(10, 18, 7, 255), 'EditableRoughness2', -44, 'EditableMetallic2', -48, 'EditableColor3', RGBA(90, 67, 32, 255), 'EditableRoughness3', -44, 'EditableMetallic3', -41, }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCTraditionalFemale_Scarf_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(143, 0, 0, 255), 'EditableColor2', RGBA(196, 0, 0, 255), 'EditableColor3', RGBA(196, 110, 0, 255), }), Head = "Head_F_Senior_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableMetallic1', 7, 'EditableColor2', RGBA(24, 20, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeFemale_Pants_05", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 10, 10, 255), 'EditableRoughness1', 75, 'EditableColor2', RGBA(54, 44, 20, 255), 'EditableRoughness2', 48, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 8, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "TheBeast_Civilian", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentBiff_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(156, 62, 26, 255), 'EditableColor2', RGBA(9, 10, 9, 255), 'EditableColor3', RGBA(38, 38, 42, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 16, 12, 255), 'EditableColor2', RGBA(20, 17, 15, 255), 'EditableColor3', RGBA(29, 23, 16, 255), }), Comment = "Major SPIKE", Hair = "EquipmentMajor_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 14, 13, 255), 'EditableRoughness1', 34, 'EditableMetallic1', -48, 'EditableColor2', RGBA(24, 21, 19, 255), 'EditableRoughness2', 24, 'EditableMetallic2', -128, 'EditableColor3', RGBA(16, 14, 14, 255), 'EditableRoughness3', 26, 'EditableMetallic3', 84, }), HairParam1 = 145, HairParam2 = 0, Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(118, 6, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Major", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 16, 11, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(86, 58, 32, 255), }), Pants = "Faction_GrandChien_Bottom_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(16, 17, 20, 255), 'EditableColor2', RGBA(120, 98, 68, 255), 'EditableColor3', RGBA(59, 44, 32, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "TheMajor", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuigy_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 19, 10, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(21, 21, 21, 255), 'EditableRoughness1', 31, 'EditableMetallic1', 48, 'EditableColor2', RGBA(21, 21, 21, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', -56, }), HairParam2 = 26, HairParam3 = 0, Hat = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(3, 2, 2, 255), 'EditableColor2', RGBA(8, 7, 7, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 36, 18, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "TimTurtledove", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentWlad_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 18, 13, 255), 'EditableColor2', RGBA(18, 24, 28, 255), 'EditableColor3', RGBA(10, 13, 15, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "NPCMale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(56, 51, 46, 255), 'EditableRoughness1', 35, 'EditableMetallic1', -94, 'EditableColor2', RGBA(8, 7, 6, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 24, 'EditableMetallic3', 127, }), HairParam1 = 185, HairParam2 = 23, HairParam3 = 137, Hat2 = "EquipmentIvan_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(17, 21, 28, 255), 'EditableColor2', RGBA(32, 38, 49, 255), 'EditableColor3', RGBA(38, 40, 43, 255), }), Head = "Head_M_Ca_NPC_10", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 13, 12, 255), 'EditableColor2', RGBA(5, 3, 2, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 13, 7, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "NPC", id = "Wlad", }) PlaceObj('AppearancePreset', { Armor = "EquipmentMale_InterceptorVest_02", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 34, 17, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(18, 24, 6, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 20, 13, 255), 'EditableColor2', RGBA(100, 100, 100, 255), 'EditableColor3', RGBA(100, 100, 100, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(100, 100, 100, 255), 'EditableColor2', RGBA(100, 100, 100, 255), 'EditableColor3', RGBA(100, 100, 100, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 28, 14, 255), 'EditableColor2', RGBA(18, 24, 6, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 28, 14, 255), 'EditableColor2', RGBA(18, 24, 6, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Test", id = "Commando_Foreign_02", }) PlaceObj('AppearancePreset', { Armor = "EquipmentMale_InterceptorVest_02", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 34, 17, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(29, 17, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 5, 2, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 99, 40, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 99, 40, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Test", id = "Commando_Local_01", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(65, 22, 13, 255), 'EditableColor2', RGBA(0, 255, 47, 255), 'EditableColor3', RGBA(23, 0, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentMale_WW2Helmet", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 2, 2, 255), 'EditableColor2', RGBA(0, 255, 35, 255), 'EditableColor3', RGBA(0, 77, 255, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(254, 0, 0, 255), 'EditableColor2', RGBA(0, 255, 0, 255), 'EditableColor3', RGBA(0, 77, 255, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 99, 40, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(14, 12, 9, 255), }), Shirt = "EquipmentMale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 99, 40, 255), 'EditableColor2', RGBA(51, 34, 17, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), group = "Test", id = "Commando_Local_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(65, 24, 14, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "Gangster_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_GrandChien_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 20, 13, 255), 'EditableColor2', RGBA(22, 23, 24, 255), 'EditableColor3', RGBA(19, 17, 17, 255), }), Chest = "Faction_Acc_Demolition_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(111, 72, 47, 255), 'EditableColor2', RGBA(10, 9, 9, 255), 'EditableColor3', RGBA(111, 72, 47, 255), }), Head = "Faction_GasMask_M_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 12, 11, 255), 'EditableRoughness1', -15, 'EditableColor2', RGBA(54, 57, 38, 255), 'EditableRoughness2', -86, 'EditableMetallic2', 30, 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_GrandChien_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(10, 9, 9, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "GrandChien_Demolition_test", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 7, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(220, 124, 0, 255), 'EditableColor2', RGBA(220, 140, 28, 255), 'EditableColor3', RGBA(154, 116, 73, 255), }), Head = "Head_Vicki", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(220, 124, 0, 255), }), Shirt = "EquipmentFemale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "MilitiaRookie_Female_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Female_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 38, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentCorazon_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 60, 24, 255), 'EditableColor2', RGBA(116, 61, 25, 255), 'EditableRoughness2', -73, 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(220, 124, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_Buns", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentFemale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(220, 124, 0, 255), }), Shirt = "EquipmentFemale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "MilitiaRookie_Female_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(65, 29, 21, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_Hat_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(220, 124, 0, 255), 'EditableColor2', RGBA(154, 116, 73, 255), 'EditableColor3', RGBA(154, 116, 73, 255), }), Head = "Male_Head_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(220, 124, 0, 255), }), Shirt = "EquipmentMale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "MilitiaRookie_Male_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 7, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "EquipmentGrunty_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableMetallic2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableMetallic3', 127, }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(220, 140, 28, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Pants_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(220, 124, 0, 255), }), Shirt = "EquipmentMale_Shirt_02", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 64, 102, 255), 'EditableColor2', RGBA(40, 64, 102, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "MilitiaRookie_Male_02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCNurse_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 8, 4, 255), 'EditableColor2', RGBA(117, 105, 93, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentFemale_WW2Helmet", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(180, 174, 168, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetZ = -20, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(156, 140, 122, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Faction_GasMask_F_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 15, 15, 255), 'EditableColor2', RGBA(147, 147, 147, 255), 'EditableColor3', RGBA(164, 164, 164, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCNurse_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 8, 4, 255), 'EditableColor2', RGBA(82, 72, 63, 255), 'EditableColor3', RGBA(17, 8, 5, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "Nurse_Hazard_test", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCPastor_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(5, 2, 0, 255), 'EditableColor2', RGBA(104, 21, 147, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCPastor_Hat_01", Hat2 = "NPCPastor_Earrings_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(104, 21, 147, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCPastor_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 19, 19, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 19, 19, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), group = "Test", id = "Pastor", }) PlaceObj('AppearancePreset', { Armor = "", ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(83, 3, 3, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentPierre_Top_test", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 12, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentPierre_Hat", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(133, 9, 9, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentPierre_Bottom_test", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 47, 73, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "Pierre_Steroid", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "MilitiaCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 60, 25, 255), 'EditableColor2', RGBA(129, 139, 124, 255), 'EditableColor3', RGBA(56, 22, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 133, 122, 255), 'EditableColor2', RGBA(20, 20, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentMale_WW2Helmet", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(252, 148, 73, 255), 'EditableColor3', RGBA(107, 62, 32, 255), }), Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "MilitiaCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 23, 10, 255), 'EditableColor2', RGBA(4, 2, 0, 255), 'EditableColor3', RGBA(7, 5, 3, 255), 'EditableRoughness3', 3, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(86, 69, 47, 255), 'EditableColor2', RGBA(86, 69, 47, 255), 'EditableColor3', RGBA(86, 69, 47, 255), }), group = "Test", id = "TestSoldier_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentIgor_Top", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 60, 25, 255), 'EditableColor2', RGBA(129, 139, 124, 255), 'EditableColor3', RGBA(56, 22, 14, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 133, 122, 255), 'EditableColor2', RGBA(20, 20, 20, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentMale_WW2Helmet", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(255, 255, 255, 255), 'EditableColor2', RGBA(252, 148, 73, 255), 'EditableColor3', RGBA(107, 62, 32, 255), }), Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "MilitiaCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 23, 10, 255), 'EditableColor2', RGBA(4, 2, 0, 255), 'EditableColor3', RGBA(7, 5, 3, 255), 'EditableRoughness3', 3, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(86, 69, 47, 255), 'EditableColor2', RGBA(86, 69, 47, 255), 'EditableColor3', RGBA(86, 69, 47, 255), }), group = "Test", id = "TestSoldier_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 10, 0, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(51, 51, 51, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(104, 21, 147, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Suit_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 19, 19, 255), 'EditableColor2', RGBA(12, 10, 10, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 19, 19, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), group = "Test", id = "TestSuit", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 10, 0, 255), 'EditableColor2', RGBA(22, 32, 51, 255), 'EditableColor3', RGBA(47, 35, 22, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hair = "", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(104, 21, 147, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "EquipmentMale_Suit_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 32, 51, 255), 'EditableColor2', RGBA(12, 10, 10, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 19, 19, 255), 'EditableColor2', RGBA(19, 19, 19, 255), 'EditableColor3', RGBA(19, 19, 19, 255), }), group = "Test", id = "TestSuit_01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "MilitiaCostumeMale_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 50, 25, 255), 'EditableColor2', RGBA(57, 57, 57, 255), 'EditableColor3', RGBA(15, 4, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCCostumeMale_SkullHat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(119, 6, 6, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(121, 75, 75, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "MilitiaCostumeMale_Pants_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 50, 25, 255), 'EditableColor2', RGBA(22, 24, 26, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Test", id = "test_Militia", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(35, 12, 7, 255), 'EditableColor2', RGBA(32, 185, 70, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 39, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 15, 9, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 20, 24, 255), 'EditableColor2', RGBA(120, 200, 43, 255), 'EditableColor3', RGBA(118, 94, 94, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Artillery", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(15, 7, 5, 255), 'EditableColor2', RGBA(32, 156, 185, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 39, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 15, 9, 255), 'EditableColor2', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(18, 22, 24, 255), 'EditableColor2', RGBA(120, 200, 43, 255), 'EditableColor3', RGBA(72, 46, 46, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Artillery_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_04", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 19, 12, 255), 'EditableColor2', RGBA(7, 211, 34, 255), 'EditableColor3', RGBA(177, 56, 14, 255), }), Chest = "Faction_Binocular_01", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 39, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 15, 9, 255), 'EditableColor2', RGBA(177, 22, 14, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Artilery", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 27, 32, 255), 'EditableColor2', RGBA(120, 200, 43, 255), 'EditableColor3', RGBA(40, 42, 48, 255), }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Artillery_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 8, 4, 255), 'EditableColor2', RGBA(210, 16, 125, 255), 'EditableColor3', RGBA(29, 219, 18, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 32, 25, 255), 'EditableColor2', RGBA(33, 16, 8, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 22, 12, 255), 'EditableColor2', RGBA(149, 133, 87, 255), 'EditableColor3', RGBA(16, 6, 6, 255), 'EditableRoughness3', 36, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Demolishion", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 8, 4, 255), 'EditableColor2', RGBA(210, 16, 125, 255), 'EditableColor3', RGBA(225, 177, 14, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 32, 25, 255), 'EditableColor2', RGBA(33, 16, 8, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(51, 22, 12, 255), 'EditableColor2', RGBA(149, 107, 87, 255), 'EditableColor3', RGBA(16, 6, 6, 255), 'EditableRoughness3', 36, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Demolishion_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_06", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(43, 13, 7, 255), 'EditableColor2', RGBA(210, 16, 125, 255), 'EditableColor3', RGBA(211, 53, 53, 255), }), Chest = "Faction_Acc_Demolition_Legion_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(52, 32, 25, 255), 'EditableColor2', RGBA(33, 16, 8, 255), 'EditableColor3', RGBA(177, 22, 14, 255), }), Hip = "Faction_Acc_Demolition", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(75, 23, 13, 255), 'EditableColor2', RGBA(124, 120, 112, 255), 'EditableColor3', RGBA(16, 6, 6, 255), 'EditableRoughness3', 36, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Demolishion_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 5, 2, 255), 'EditableColor2', RGBA(234, 234, 234, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 12, 8, 255), 'EditableRoughness1', 44, 'EditableColor2', RGBA(22, 34, 19, 255), 'EditableRoughness2', 90, 'EditableColor3', RGBA(10, 12, 8, 255), 'EditableRoughness3', 46, }), Head = "Male_Head_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(74, 29, 11, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 23, 16, 255), 'EditableColor2', RGBA(27, 24, 32, 255), 'EditableColor3', RGBA(23, 16, 14, 255), 'EditableRoughness3', 56, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 13, 14, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Heavy", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(34, 11, 3, 255), 'EditableColor2', RGBA(214, 130, 50, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 35, 11, 255), 'EditableRoughness1', 44, 'EditableColor2', RGBA(9, 17, 7, 255), 'EditableRoughness2', 90, 'EditableColor3', RGBA(26, 35, 11, 255), 'EditableRoughness3', 46, }), Head = "Male_Head_06", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(74, 29, 11, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 21, 19, 255), 'EditableColor2', RGBA(27, 24, 32, 255), 'EditableColor3', RGBA(23, 16, 14, 255), 'EditableRoughness3', 56, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 13, 14, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Heavy_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_05", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(40, 12, 2, 255), 'EditableColor2', RGBA(43, 221, 0, 255), 'EditableColor3', RGBA(126, 190, 0, 255), }), Chest = "Faction_Acc_Heavy_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_08", Hat2 = "", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 34, 18, 255), 'EditableRoughness1', 44, 'EditableColor2', RGBA(63, 65, 53, 255), 'EditableRoughness2', 90, 'EditableColor3', RGBA(32, 34, 18, 255), 'EditableRoughness3', 46, }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(74, 29, 11, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 17, 8, 255), 'EditableColor2', RGBA(29, 36, 16, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 17, 15, 255), 'EditableColor2', RGBA(27, 24, 32, 255), 'EditableColor3', RGBA(23, 16, 14, 255), 'EditableRoughness3', 56, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 13, 14, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Heavy_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 14, 5, 255), 'EditableColor2', RGBA(208, 44, 44, 255), 'EditableColor3', RGBA(2, 90, 214, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2 = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 70, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(54, 66, 8, 255), 'EditableColor2', RGBA(182, 58, 52, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 18, 13, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 27, 14, 255), 'EditableColor2', RGBA(50, 30, 20, 255), 'EditableColor3', RGBA(26, 37, 10, 255), 'EditableRoughness3', 63, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Marksman", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 14, 5, 255), 'EditableColor2', RGBA(211, 102, 15, 255), 'EditableColor3', RGBA(0, 232, 63, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2 = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 100, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 82, 21, 255), 'EditableColor2', RGBA(182, 58, 52, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 18, 13, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 27, 14, 255), 'EditableColor2', RGBA(82, 49, 33, 255), 'EditableColor3', RGBA(45, 65, 17, 255), 'EditableRoughness3', 63, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Marksman_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_07", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(32, 14, 5, 255), 'EditableColor2', RGBA(76, 124, 37, 255), 'EditableColor3', RGBA(214, 180, 26, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_06", Hat2 = "MilitiaCostumeMale_Mask_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(113, 86, 49, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 47, 22, 255), 'EditableColor2', RGBA(182, 58, 52, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_02", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 18, 13, 255), 'EditableColor2', RGBA(7, 5, 5, 255), 'EditableColor3', RGBA(189, 171, 149, 255), }), Hip = "Faction_Acc_Marksman", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(6, 7, 6, 255), 'EditableColor2', RGBA(14, 14, 14, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(50, 27, 14, 255), 'EditableColor2', RGBA(40, 23, 15, 255), 'EditableColor3', RGBA(19, 28, 7, 255), 'EditableRoughness3', 63, }), Shirt = "", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Marksman_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(94, 36, 18, 255), 'EditableColor2', RGBA(95, 91, 64, 255), 'EditableColor3', RGBA(128, 6, 6, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Thugs_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 19, 15, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(8, 68, 4, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(25, 97, 21, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(24, 32, 36, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Medic", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(122, 47, 30, 255), 'EditableColor2', RGBA(125, 122, 103, 255), 'EditableColor3', RGBA(97, 8, 8, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Thugs_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 19, 15, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 97, 21, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(25, 97, 21, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(46, 44, 40, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(31, 31, 31, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Medic_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_02", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(97, 32, 19, 255), 'EditableColor2', RGBA(126, 109, 66, 255), 'EditableColor3', RGBA(129, 26, 18, 255), }), Chest = "Faction_Acc_Medic_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Thugs_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(120, 19, 15, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(26, 77, 23, 255), 'EditableColor2', RGBA(24, 22, 22, 255), 'EditableColor3', RGBA(25, 97, 21, 255), }), HatSpot = "Origin", Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Medic", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 27, 31, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(33, 33, 33, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Medic_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 13, 8, 255), 'EditableColor2', RGBA(172, 119, 51, 255), 'EditableColor3', RGBA(58, 87, 48, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2 = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(19, 15, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(30, 52, 24, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(15, 14, 14, 255), 'EditableRoughness3', 44, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Officer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_09", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 12, 7, 255), 'EditableColor2', RGBA(123, 97, 10, 255), 'EditableColor3', RGBA(207, 207, 207, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "FactionMale_Hat_01", Hat2 = "EquipmentLen_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(170, 89, 23, 255), 'EditableColor2', RGBA(19, 15, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Adonis_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(30, 40, 27, 255), 'EditableColor2', RGBA(29, 26, 26, 255), 'EditableColor3', RGBA(37, 34, 34, 255), 'EditableRoughness3', 44, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Officer_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(138, 63, 30, 255), 'EditableColor2', RGBA(212, 183, 85, 255), 'EditableColor3', RGBA(43, 89, 200, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 60, 109, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 60, 109, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_Camo_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableRoughness1', 76, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', 68, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 81, }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(25, 25, 25, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(168, 81, 44, 255), 'EditableColor2', RGBA(20, 19, 19, 255), 'EditableColor3', RGBA(6, 6, 6, 255), 'EditableRoughness3', 54, }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 37, 37, 255), 'EditableColor2', RGBA(50, 48, 48, 255), 'EditableColor3', RGBA(50, 48, 48, 255), }), group = "Thug faction", id = "Thug_Recon", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(31, 15, 10, 255), 'EditableRoughness1', -83, 'EditableColor2', RGBA(175, 212, 85, 255), 'EditableColor3', RGBA(43, 163, 200, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 60, 109, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 60, 109, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableRoughness1', 76, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', 68, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 81, }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(25, 25, 25, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(168, 81, 44, 255), 'EditableColor2', RGBA(37, 35, 35, 255), 'EditableColor3', RGBA(27, 26, 26, 255), 'EditableRoughness3', 54, }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 37, 37, 255), 'EditableColor2', RGBA(50, 48, 48, 255), 'EditableColor3', RGBA(50, 48, 48, 255), }), group = "Thug faction", id = "Thug_Recon_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(138, 63, 30, 255), 'EditableColor2', RGBA(212, 141, 85, 255), 'EditableColor3', RGBA(43, 174, 200, 255), }), Chest = "Faction_Acc_Recon_02", ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(2, 2, 2, 255), 'EditableColor2', RGBA(6, 6, 6, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(33, 60, 109, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(33, 60, 109, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableRoughness1', 76, 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', 68, 'EditableColor3', RGBA(0, 0, 0, 255), 'EditableRoughness3', 81, }), Hip = "Faction_Acc_Recon", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(7, 7, 7, 255), 'EditableColor2', RGBA(25, 25, 25, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(168, 81, 44, 255), 'EditableColor2', RGBA(15, 14, 14, 255), 'EditableColor3', RGBA(6, 6, 6, 255), 'EditableRoughness3', 54, }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 37, 37, 255), 'EditableColor2', RGBA(50, 48, 48, 255), 'EditableColor3', RGBA(50, 48, 48, 255), }), group = "Thug faction", id = "Thug_Recon_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(105, 40, 20, 255), 'EditableColor2', RGBA(186, 171, 51, 255), 'EditableColor3', RGBA(143, 67, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(26, 25, 25, 255), 'EditableColor3', RGBA(130, 95, 42, 255), }), Head = "Head_M_Ca_NPC_09", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 16, 10, 255), 'EditableColor2', RGBA(69, 53, 38, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 54, 28, 255), 'EditableColor2', RGBA(17, 30, 34, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Soldier", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(105, 38, 20, 255), 'EditableColor2', RGBA(51, 163, 186, 255), 'EditableColor3', RGBA(29, 130, 212, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(26, 25, 25, 255), 'EditableColor3', RGBA(130, 95, 42, 255), }), Head = "Head_M_Ca_NPC_07", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 16, 10, 255), 'EditableColor2', RGBA(69, 53, 38, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 54, 28, 255), 'EditableColor2', RGBA(25, 44, 50, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Soldier_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(107, 42, 25, 255), 'EditableColor2', RGBA(43, 174, 32, 255), 'EditableColor3', RGBA(255, 137, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(205, 107, 28, 255), 'EditableColor2', RGBA(49, 89, 163, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2Spot = "Origin", HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(26, 25, 25, 255), 'EditableColor3', RGBA(130, 95, 42, 255), }), Head = "Head_M_Ca_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Heavy", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(10, 16, 10, 255), 'EditableColor2', RGBA(69, 53, 38, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(141, 54, 28, 255), 'EditableColor2', RGBA(11, 20, 23, 255), 'EditableColor3', RGBA(7, 7, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Thug faction", id = "Thug_Soldier_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 17, 12, 255), 'EditableColor2', RGBA(255, 255, 255, 255), 'EditableColor3', RGBA(138, 62, 62, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Thugs_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(28, 46, 22, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(13, 11, 10, 255), 'EditableColor2', RGBA(9, 14, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 33, 24, 255), 'EditableColor2', RGBA(17, 26, 16, 255), 'EditableColor3', RGBA(7, 7, 7, 255), 'EditableRoughness3', 49, }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Stormer", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 17, 12, 255), 'EditableColor2', RGBA(255, 85, 236, 255), 'EditableColor3', RGBA(139, 255, 0, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Thugs_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 40, 47, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(12, 14, 12, 255), 'EditableColor2', RGBA(9, 14, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 33, 24, 255), 'EditableColor2', RGBA(22, 35, 21, 255), 'EditableColor3', RGBA(7, 7, 7, 255), 'EditableRoughness3', 49, }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Stormer_1", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Faction_Thugs_Top_08", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 17, 12, 255), 'EditableColor2', RGBA(196, 246, 246, 255), 'EditableColor3', RGBA(131, 30, 3, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "Faction_Thugs_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(42, 62, 41, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(25, 27, 12, 255), 'EditableColor2', RGBA(33, 33, 131, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatSpot = "Origin", Head = "Male_Head_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hip = "Faction_Acc_Stormer", HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 10, 8, 255), 'EditableColor2', RGBA(9, 14, 9, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "Faction_Thugs_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(80, 33, 24, 255), 'EditableColor2', RGBA(11, 17, 10, 255), 'EditableColor3', RGBA(7, 7, 7, 255), 'EditableRoughness3', 49, }), Shirt = "Faction_Gloves_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(22, 23, 24, 255), 'EditableColor2', RGBA(37, 38, 40, 255), 'EditableColor3', RGBA(22, 23, 24, 255), }), group = "Thug faction", id = "Thug_Stormer_2", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMollie_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(23, 11, 6, 255), 'EditableColor2', RGBA(52, 9, 77, 255), 'EditableColor3', RGBA(31, 74, 3, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "EquipmentCorazon_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCMollie_Sunglasses_02", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_As_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCWorkingGirl_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(14, 5, 3, 255), 'EditableRoughness1', 7, 'EditableColor2', RGBA(177, 17, 125, 255), 'EditableRoughness2', -119, 'EditableColor3', RGBA(0, 67, 54, 255), 'EditableRoughness3', 64, }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGirl01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCWorkingGirl_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(19, 8, 4, 255), 'EditableColor2', RGBA(11, 12, 11, 255), 'EditableRoughness2', -102, 'EditableColor3', RGBA(234, 14, 35, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "NPCFemale_Hair_04", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetX = -23, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Af_NPC_08", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCWorkingGirl_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(11, 4, 3, 255), 'EditableRoughness1', -5, 'EditableColor2', RGBA(116, 99, 13, 255), 'EditableColor3', RGBA(234, 14, 35, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGirl02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCWorkingGirl_Shirt_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 15, 6, 255), 'EditableColor2', RGBA(135, 3, 64, 255), 'EditableColor3', RGBA(62, 60, 56, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "NPCFemale_Hair_03", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCMollie_Sunglasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_Ca_NPC_05", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCWorkingGirl_Bottom_02", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(20, 12, 9, 255), 'EditableColor2', RGBA(116, 99, 13, 255), 'EditableColor3', RGBA(13, 74, 114, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGirl03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCMollie_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(45, 15, 6, 255), 'EditableColor2', RGBA(102, 5, 19, 255), 'EditableRoughness2', -21, 'EditableColor3', RGBA(117, 2, 93, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "EquipmentEmma_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat2 = "NPCNurse_Mask_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 50, 50, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_F_As_NPC_01", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCWorkingGirl_Bottom_01", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(39, 19, 8, 255), 'EditableColor2', RGBA(12, 8, 9, 255), 'EditableRoughness2', -128, 'EditableColor3', RGBA(4, 6, 7, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGirl04", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 18, 11, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "EquipmentEmma_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCMollie_Sunglasses_01", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 50, 50, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetX = 20, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_03", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(116, 5, 5, 255), 'EditableRoughness2', -83, 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(102, 3, 31, 255), 'EditableRoughness1', 91, 'EditableColor2', RGBA(82, 85, 162, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGuy01", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "Male_Body_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(36, 18, 11, 255), 'EditableColor3', RGBA(255, 255, 255, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "NPCMollie_Sunglasses_01", Hat2 = "FactionMale_Hat_03", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(133, 8, 96, 255), 'EditableRoughness1', -125, 'EditableColor2', RGBA(118, 79, 19, 255), 'EditableRoughness2', -125, 'EditableColor3', RGBA(181, 56, 56, 255), }), HatAttachOffsetX = 20, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_Ca_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableRoughness2', -81, 'EditableColor3', RGBA(0, 0, 0, 255), }), Shirt = "EquipmentMale_Shirt_01", ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(100, 2, 121, 255), 'EditableRoughness1', 57, 'EditableColor2', RGBA(82, 85, 162, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGuy02", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "NPCLuigy_Top_01", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(41, 17, 9, 255), 'EditableColor2', RGBA(175, 55, 161, 255), 'EditableRoughness2', 52, 'EditableColor3', RGBA(175, 55, 161, 255), 'EditableRoughness3', 52, }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "EquipmentRed_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(101, 86, 43, 255), 'EditableColor2', RGBA(53, 42, 12, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 50, 50, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetX = -7, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Head_M_As_NPC_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_04", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(145, 0, 0, 255), 'EditableColor2', RGBA(6, 1, 12, 255), 'EditableRoughness2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(102, 3, 31, 255), 'EditableRoughness1', -81, 'EditableColor2', RGBA(82, 85, 162, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGuy03", }) PlaceObj('AppearancePreset', { ArmorColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Body = "EquipmentMale_Suit_Top_03", BodyColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(38, 18, 12, 255), 'EditableColor2', RGBA(56, 21, 95, 255), 'EditableRoughness2', 89, 'EditableColor3', RGBA(10, 65, 2, 255), }), ChestColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Comment = "Hard working in Red Building", Hair = "EquipmentEmma_Hair", HairColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(84, 60, 20, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Hat = "EquipmentHitman_Glasses", Hat2Color = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(57, 50, 50, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HatAttachOffsetX = -7, HatAttachOffsetY = -9, HatColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(152, 23, 56, 255), 'EditableColor2', RGBA(144, 111, 13, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Head = "Male_Head_04", HeadColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), HipColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(0, 0, 0, 255), 'EditableColor2', RGBA(0, 0, 0, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), Pants = "NPCCostumeMale_Pants_07", PantsColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(145, 0, 0, 255), 'EditableColor2', RGBA(6, 1, 12, 255), 'EditableRoughness2', -128, 'EditableColor3', RGBA(0, 0, 0, 255), }), ShirtColor = PlaceObj('ColorizationPropSet', { 'EditableColor1', RGBA(102, 3, 31, 255), 'EditableRoughness1', -81, 'EditableColor2', RGBA(82, 85, 162, 255), 'EditableColor3', RGBA(0, 0, 0, 255), }), group = "Working NPCs", id = "WorkingGuy04", })