if not Platform.ged then return end --[ Stubs for game specific functions and values needed by the Ged Tool ]-- TerrainTextures = {} GetTerrainNamesCombo = empty_func GedRebindRoot = empty_func AreCheatsEnabled = empty_func TryGetModDefFromObj = empty_func ShadowBias = { Disable = { clamp = "0.0", slope = "0.0", offset = "0.0", }, Small = { clamp = "0.0", slope = "0.0", offset = "0.0", }, Medium = { clamp = "0.0", slope = "0.0", offset = "0.0", }, Large = { clamp = "0.0", slope = "0.0", offset = "0.0", }, }