-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
UndefineClass('DanceForMe') | |
DefineClass.DanceForMe = { | |
__parents = { "Perk" }, | |
__generated_by_class = "CharacterEffectCompositeDef", | |
object_class = "Perk", | |
DisplayName = T(231015616821, --[[CharacterEffectCompositeDef DanceForMe DisplayName]] "Dance for Me"), | |
Description = T(336364017150, --[[CharacterEffectCompositeDef DanceForMe Description]] "<em>Ranged</em> attack against each enemy in a <em>cone</em>, targeting their <em>Legs</em>.\n\nApplies <GameTerm('Overwatch')> in the area afterwards."), | |
Icon = "UI/Icons/Perks/DanceForMe", | |
Tier = "Personal", | |
Stat = "Wisdom", | |
StatValue = 80, | |
} | |