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PlaceObj('InventoryItemCompositeDef', { |
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'Group', "Grenade - Throwable", |
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'Id', "ConcussiveGrenade_Mine", |
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'Comment', "Only used for mines", |
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'object_class', "Grenade", |
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'Repairable', false, |
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'Reliability', 100, |
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'Icon', "UI/Icons/Weapons/ConcussiveGrenade", |
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'ItemType', "Grenade", |
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'DisplayName', T(108430303610, "Flashbang"), |
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'DisplayNamePlural', T(330875154361, "Flashbangs"), |
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'UnitStat', "Explosives", |
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'Cost', 400, |
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'Tier', 2, |
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'RestockWeight', 25, |
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'CategoryPair', "Grenade", |
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'MinMishapChance', -2, |
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'MaxMishapChance', 18, |
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'MaxMishapRange', 6, |
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'CenterUnitDamageMod', 0, |
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'CenterObjDamageMod', 0, |
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'CenterAppliedEffects', { |
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"Suppressed", |
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"IncreaseTiredness", |
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"KnockDown", |
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}, |
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'AreaUnitDamageMod', 0, |
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'AreaObjDamageMod', 0, |
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'AreaAppliedEffects', { |
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"Suppressed", |
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"IncreaseTiredness", |
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}, |
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'PenetrationClass', 1, |
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'BurnGround', false, |
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'BaseDamage', 10, |
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'Scatter', 4, |
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'AttackAP', 4000, |
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'Noise', 0, |
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'Entity', "Weapon_StunGrenadeM84", |
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'ActionIcon', "UI/Icons/Hud/concussive_grenade", |
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}) |
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