myspace / Data /FXPreset /ActionFXInherit_Actor.lua
sirnii's picture
Upload 1816 files
b6a38d7 verified
-- ========== GENERATED BY FXPreset Editor (Ctrl-Alt-F) DO NOT EDIT MANUALLY! ==========
PlaceObj('ActionFXInherit_Actor', {
Actor = "RemoteC4_OnGround",
Inherit = "ProximityC4_OnGround",
group = "Explosion - Explosive - C4 VFX",
id = "Qo6Q5rks",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "TimedC4_OnGround",
Inherit = "ProximityC4_OnGround",
group = "Explosion - Explosive - C4 VFX",
id = "0th1sQ60",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "RemotePETN_OnGround",
Inherit = "ProximityPETN_OnGround",
group = "Explosion - Explosive - PETN VFX",
id = "v9wyZTUT",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "TimedPETN_OnGround",
Inherit = "ProximityPETN_OnGround",
group = "Explosion - Explosive - PETN VFX",
id = "fPpvIrX9",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "RemoteTNT_OnGround",
Inherit = "ProximityTNT_OnGround",
group = "Explosion - Explosive - TNT VFX",
id = "kBJPoT9q",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "TimedTNT_OnGround",
Inherit = "ProximityTNT_OnGround",
group = "Explosion - Explosive - TNT VFX",
id = "8dcnjCxf",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Shanty_WaterCistern_02",
Inherit = "Shanty_WaterCistern",
group = "Explosion - Vehicle - Cistern VFX",
id = "6140025565975346284",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Vehicle_LuxuryCar_Old",
Inherit = "Vehicle_LuxuryCar",
group = "Explosion - Vehicle - LuxuryCar VFX",
id = "4835787918004806918",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Vehicle_Moped_02",
Inherit = "Vehicle_Moped_01",
group = "Explosion - Vehicle - Moped VFX",
id = "7386725589119063125",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Vehicle_Moped_03",
Inherit = "Vehicle_Moped_01",
group = "Explosion - Vehicle - Moped VFX",
id = "8254457376816860738",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Vehicle_Moped_04",
Inherit = "Vehicle_Moped_01",
group = "Explosion - Vehicle - Moped VFX",
id = "1016840685961782789",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "PowerGenerator_Civilian_Rust",
Inherit = "PowerGenerator_Civilian",
group = "Explosion - Vehicle - PowerGenerator VFX",
id = "1703569057557285593",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Bottle",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Glass_VFX",
group = "FXInherit Glass Surface Materials",
id = "5187231343799762074",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Bottlecrate",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Glass_VFX",
group = "FXInherit Glass Surface Materials",
id = "544365460920904315",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Bulb",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Glass_VFX",
group = "FXInherit Glass Surface Materials",
id = "4590524873842041788",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Glass",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Glass_VFX",
group = "FXInherit Glass Surface Materials",
id = "9154013200210687007",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Window",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Glass_VFX",
group = "FXInherit Glass Surface Materials",
id = "1728108779323682521",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Explosive_Cistern",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "PbszMhRU",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Explosive_Vehicle",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "cFmfXzVO",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "2726603005365344592",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal_Inv_Imp",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "6672203788793374682",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal_Inv_Penetrable",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "6366928173820637126",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal_Props",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "3570120142415936021",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal_Props_Hard",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "4267460552326649009",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal_Solid",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "777519025777567854",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metal_Solid_Hard",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "4590794317684346891",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metalobject",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "3130227905030361896",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metalrods",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "6921573879893680088",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Metalsheets",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "1245116976302454447",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Pipes",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Metal_VFX",
group = "FXInherit Metal Surface Materials",
id = "7098389750897470144",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Cardboard",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Papers_VFX",
group = "FXInherit Paper Surface Materials",
id = "7247252419570039428",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Papers",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Papers_VFX",
group = "FXInherit Paper Surface Materials",
id = "5853659019821078764",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Fencewire",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Tin_VFX",
group = "FXInherit Tin Surface Materials",
id = "5226517076309706584",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Tin",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Tin_VFX",
group = "FXInherit Tin Surface Materials",
id = "88989717257756901",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Tin_Props",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Tin_VFX",
group = "FXInherit Tin Surface Materials",
id = "7383055485191179397",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Tinobjects",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Tin_VFX",
group = "FXInherit Tin Surface Materials",
id = "9013553629636401656",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Tinplates",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Tin_VFX",
group = "FXInherit Tin Surface Materials",
id = "6321268757447022603",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Basket",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "6675319688030510489",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Logs",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "4839224763641300643",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Piano",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "7721885570098466744",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Planks",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "5019811020758837066",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Plant_Props",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "2978152373988640786",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Plywood",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "3426797188338910951",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Slats",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "2442375315484882218",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Sticks",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "4728915169679222251",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Sticks_Props",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "5212073029124261631",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Sticks_Solids",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "2487232989135652009",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Trees",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "3157456082673692",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Wood",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "7493035236023219173",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Wood_Props",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "4039114031060303045",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Wood_inv",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "4431012564744842382",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Surface:Woodobject",
Comment = "Wood impact/destruction FX surface remap",
Inherit = "Surface:Wood_VFX",
group = "FXInherit Wood Surface Materials",
id = "3094118423811705048",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "machete",
Inherit = "knife",
group = "Weapons SFX",
id = "pcMSbNsr",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "AUGCompensator_01",
Inherit = "Basic",
group = "Weapons VFX",
id = "DGZ0-hLv",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "AUGCompensator_03",
Inherit = "Basic",
group = "Weapons VFX",
id = "Ax-tTZKr",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "AssaultRifle",
Inherit = "Basic",
group = "Weapons VFX",
id = "PobTUkt9",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Auto5_Basic_LMag",
Inherit = "Basic",
group = "Weapons VFX",
id = "XY4SaXZu",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Auto5_Basic_NMag",
Inherit = "Basic",
group = "Weapons VFX",
id = "lHdsltFt",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Auto5_Long_LMag",
Inherit = "Basic",
group = "Weapons VFX",
id = "QqPiHGLS",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Auto5_Long_NMag",
Inherit = "Basic",
group = "Weapons VFX",
id = "rRKdP39g",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Auto5_Short_NMag",
Inherit = "Basic",
group = "Weapons VFX",
id = "OVRVwFta",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Barrel50BMG_DesertEagle",
Inherit = "Basic",
group = "Weapons VFX",
id = "nGg1UNhX",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelHeavy",
Inherit = "Basic",
group = "Weapons VFX",
id = "JVh9igTo",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelLong",
Inherit = "Basic",
group = "Weapons VFX",
id = "6jxda2zP",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelLongImproved",
Inherit = "Basic",
group = "Weapons VFX",
id = "H_syGA2-",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelLongImproved_AUG",
Inherit = "Basic",
group = "Weapons VFX",
id = "2TwajvEG",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelLongShotgun",
Inherit = "Basic",
group = "Weapons VFX",
id = "GZ9mR9rH",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelLong_AUG",
Inherit = "Basic",
group = "Weapons VFX",
id = "wbUUD-CM",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelNormal",
Inherit = "Basic",
group = "Weapons VFX",
id = "imq_zJro",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelNormalImproved",
Inherit = "Basic",
group = "Weapons VFX",
id = "YdUq__ol",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShort",
Inherit = "Basic",
group = "Weapons VFX",
id = "6SFOn_jD",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShortImproved",
Inherit = "Basic",
group = "Weapons VFX",
id = "cVWxemqX",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShortImproved_AUG",
Inherit = "Basic",
group = "Weapons VFX",
id = "FqLbuK0x",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShortShotgun",
Inherit = "Basic",
group = "Weapons VFX",
id = "ZpV2qpyy",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShortShotgun_Benelli",
Inherit = "Basic",
group = "Weapons VFX",
id = "o0ajxiId",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShort_AUG",
Inherit = "Basic",
group = "Weapons VFX",
id = "zzyXBKt0",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "BarrelShort_Winchester",
Inherit = "Basic",
group = "Weapons VFX",
id = "Vyqwqt3E",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Compensator",
Inherit = "Basic",
group = "Weapons VFX",
id = "cuJNd3J9",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Compensator_Glock",
Inherit = "Basic",
group = "Weapons VFX",
id = "9cEn7b9z",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Compensator_cosmetic",
Inherit = "Basic",
group = "Weapons VFX",
id = "RK6v1v7T",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "DefaultMuzzle_HK21",
Inherit = "Basic",
group = "Weapons VFX",
id = "VEuSuvWX",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "DuckbillChoke",
Inherit = "Basic",
group = "Weapons VFX",
id = "5X6Q6-Ox",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "FullChoke",
Inherit = "Basic",
group = "Weapons VFX",
id = "5hual-uc",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Galil_Brake_Default",
Inherit = "Basic",
group = "Weapons VFX",
id = "TdRA1J64",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "ImprovisedSuppressor",
Inherit = "Silencer",
group = "Weapons VFX",
id = "Wregu5Ao",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "ImprovisedSuppressor_Anaconda",
Inherit = "Silencer",
group = "Weapons VFX",
id = "ruBdzPpt",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "M14_Default_Muzzle",
Inherit = "Basic",
group = "Weapons VFX",
id = "K6BQJFHS",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "MachineGun",
Inherit = "Basic",
group = "Weapons VFX",
id = "0qm2lXR3",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "MuzzleBooster",
Inherit = "Basic",
group = "Weapons VFX",
id = "nPF5gvxu",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Pistol",
Inherit = "Basic",
group = "Weapons VFX",
id = "kXP9ojPa",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Revolver",
Inherit = "Basic",
group = "Weapons VFX",
id = "WMs0BR3_",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "SniperRifle",
Inherit = "Basic",
group = "Weapons VFX",
id = "TG1bFaBy",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "SubmachineGun",
Inherit = "Basic",
group = "Weapons VFX",
id = "s-Ke2b33",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Suppressor",
Inherit = "Silencer",
group = "Weapons VFX",
id = "UczS1uR5",
})
PlaceObj('ActionFXInherit_Actor', {
Actor = "Suppressor_Anaconda",
Inherit = "Silencer",
group = "Weapons VFX",
id = "GbpnyJHF",
})