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UndefineClass('EndlessKnives') |
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DefineClass.EndlessKnives = { |
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__parents = { "MeleeWeapon" }, |
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__generated_by_class = "InventoryItemCompositeDef", |
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object_class = "MeleeWeapon", |
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Reliability = 50, |
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Icon = "UI/Icons/Weapons/EndlessKnives", |
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DisplayName = T(996476550790, "Endless Knives"), |
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DisplayNamePlural = T(262652558760, "Endless Knives"), |
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AdditionalHint = T(389124413877, "<bullet_point> Always available for throwing\n<bullet_point> Low attack costs\n<bullet_point> Increased bonus from Aiming"), |
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UnitStat = "Dexterity", |
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Cost = 150, |
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locked = true, |
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RestockWeight = 0, |
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BaseChanceToHit = 100, |
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BaseDamage = 12, |
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AimAccuracy = 20, |
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PenetrationClass = 4, |
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DamageMultiplier = 100, |
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CanThrow = true, |
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AttackAP = 3000, |
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MaxAimActions = 1, |
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Noise = 1, |
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Entity = "Weapon_FC_AMZ_Knife_01", |
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HolsterSlot = "Leg", |
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} |
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