-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
UndefineClass('Armored') | |
DefineClass.Armored = { | |
__parents = { "StatusEffect" }, | |
__generated_by_class = "CharacterEffectCompositeDef", | |
object_class = "StatusEffect", | |
DisplayName = T(875810041456, --[[CharacterEffectCompositeDef Armored DisplayName]] "Armored"), | |
Description = T(364508849577, --[[CharacterEffectCompositeDef Armored Description]] "The attack's Penetration is too low to break through the Armor. You will deal <em>less damage</em> and there is <em>no Crit chance</em> for this attack."), | |
type = "AttackBased", | |
} | |