DefineClass.ActionFXVR = { | |
__parents = {"ActionFXObject"}, | |
properties = { | |
{category = "VR", id = "EventType", default = false, editor = "dropdownlist", items = PresetsCombo("VoiceResponseType") }, | |
{category = "VR", id = "Force", default = false, editor = "bool"}, | |
}, | |
fx_type = "VR", | |
} | |
function ActionFXVR:PlayFX(actor, target, action_pos, action_dir) | |
PlayVoiceResponse(actor, self.EventType) | |
end | |