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-- ========== GENERATED BY ParticleSystemPreset Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('ParticleSystemPreset', {
group = "Shooting",
id = "Ammo_Shells",
PlaceObj('ParticleParam', {
'label', "AmmoType",
'type', "point",
'default_value', point(1, 1, 0),
}),
PlaceObj('ParticleEmitter', {
'label', "ammo",
'time_stop', 100,
'world_space', true,
'emit_detail_level', 100,
'max_live_count', 1,
'parts_per_sec', 2000,
'lifetime_max', 1000,
'size_min', 160,
'size_max', 160,
'texture', "Textures/Particles/bullet_shells.tga",
'normalmap', "Textures/Particles/bullet_shells.norm.tga",
'frames', point(4, 4),
'light_softness', 0,
'mat_roughness', 10,
'mat_metallic', 60,
'outlines', {
{
point(344, 936),
point(636, 936),
point(624, 184),
point(360, 184),
},
{
point(1368, 936),
point(1660, 936),
point(1648, 184),
point(1384, 184),
},
{
point(2392, 936),
point(2684, 936),
point(2672, 184),
point(2408, 184),
},
{
point(3352, 936),
point(3644, 936),
point(3628, 180),
point(3368, 180),
},
{
point(404, 1836),
point(580, 1836),
point(568, 1288),
point(412, 1288),
},
{
point(1428, 1836),
point(1604, 1836),
point(1592, 1288),
point(1436, 1288),
},
{
point(2460, 1836),
point(2616, 1836),
point(2608, 1444),
point(2468, 1444),
},
{
point(3420, 1836),
point(3576, 1836),
point(3568, 1444),
point(3428, 1444),
},
{
point(396, 2860),
point(588, 2860),
point(576, 2248),
point(408, 2248),
},
{
point(1420, 2860),
point(1612, 2860),
point(1600, 2248),
point(1432, 2248),
},
{
point(2468, 2860),
point(2612, 2860),
point(2604, 2652),
point(2476, 2652),
},
{
point(3428, 2860),
point(3572, 2860),
point(3564, 2652),
point(3436, 2652),
},
{
point(1020, 4092),
point(1020, 4092),
point(1020, 4092),
point(1020, 4092),
},
{
point(2044, 4092),
point(2044, 4092),
point(2044, 4092),
point(2044, 4092),
},
{
point(3068, 4092),
point(3068, 4092),
point(3068, 4092),
point(3068, 4092),
},
{
point(4092, 4092),
point(4092, 4092),
point(4092, 4092),
point(4092, 4092),
},
},
'texture_hash', 252483347714699183,
}, nil, nil),
PlaceObj('ParticleBehaviorFadeInOut', {
'fade_curve', {
range_y = 10,
scale = 1000,
point(0, 0, 0),
point(29, 1000, 1000),
point(925, 1000, 1000),
point(1000, 0, 0),
},
}, nil, nil),
PlaceObj('ParticleBehaviorPickFrame', {
'anim_type', "Fixed Frame",
'fixed_frame', "AmmoType",
}, nil, {
fixed_frame = point(2, 1),
}),
PlaceObj('ParticleBehaviorRotate', {
'rpm_curve', {
range_y = 10,
scale = 10,
point(0, 2200, 2200),
point(596, -2200, -2200),
point(939, -2200, -2200),
point(1000, -2200, -2200),
},
'rpm_curve_range', range(-2200, 2200),
}, nil, nil),
PlaceObj('FaceAlongMovement', {
'bins', set(),
'rotate', true,
}, nil, nil),
PlaceObj('ParticleBehaviorRandomSpeedSpray', {
'direction', point(0, 1000, 500),
'spread_angle', 500,
'vel_min', 2000,
'vel_max', 2000,
}, nil, nil),
PlaceObj('ParticleBehaviorGravityWind', {
'bins', set( "A", "B" ),
'direction', point(0, 0, -1000),
'acceleration', 8000,
}, nil, nil),
PlaceObj('ParticleBehaviorCollision', {
'friction', 350,
'xorbins', set( "B" ),
}, nil, nil),
PlaceObj('Oscillate', {
'bins', set( "B" ),
'probability', 50,
'range_min', 1000,
'range_max', 10000,
'x_period', 3000,
'x_strength', range(0, 500),
'y_period', 3000,
'y_strength', range(0, 100),
'z_period', 3000,
'z_strength', range(0, 250),
}, nil, nil),
PlaceObj('Oscillate', {
'bins', set( "B" ),
'probability', 50,
'range_min', 1000,
'range_max', 10000,
'x_period', 2000,
'x_strength', range(0, 500),
'y_period', 2000,
'y_strength', range(0, 100),
'z_period', 2000,
'z_strength', range(0, 100),
}, nil, nil),
PlaceObj('Oscillate', {
'bins', set( "B" ),
'probability', 50,
'range_min', 1000,
'range_max', 10000,
'x_strength', range(0, 500),
'y_strength', range(0, 100),
'z_strength', range(0, 250),
}, nil, nil),
PlaceObj('ParticleBehaviorRotate', {
'bins', set( "B" ),
'rpm_curve', {
range_y = 10,
scale = 10,
point(0, 0, 0),
point(291, -442, 581),
point(667, -808, 884),
point(1000, -1200, 1200),
},
}, nil, nil),
})