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|
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PlaceObj('InventoryItemCompositeDef', { |
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'Group', "Other - Meds", |
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'Id', "CombatStim", |
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'object_class', "MiscItem", |
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'Repairable', false, |
|
'Icon', "UI/Icons/Items/combat_stim", |
|
'DisplayName', T(634691805568, "Combat Stim"), |
|
'DisplayNamePlural', T(713501369682, "Combat Stims"), |
|
'AdditionalHint', T(717527540232, "<bullet_point> Used through the Item Menu\n<bullet_point> Single use\n<bullet_point> Gain extra AP until the end of next turn\n<bullet_point> Lose Energy after the effect wears off"), |
|
'Cost', 400, |
|
'CanAppearInShop', true, |
|
'Tier', 2, |
|
'MaxStock', 6, |
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'RestockWeight', 25, |
|
'CategoryPair', "Medicine", |
|
'effect_moment', "on_use", |
|
'Effects', { |
|
PlaceObj('UnitAddStatusEffect', { |
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Status = "Stimmed", |
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}), |
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}, |
|
'action_name', T(767441148476, "USE"), |
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'destroy_item', true, |
|
'onlyOnMap', true, |
|
}) |
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|
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