|
|
|
|
|
PlaceObj('InventoryItemCompositeDef', { |
|
'Group', "Firearm - Assault", |
|
'Id', "AK74", |
|
'Comment', "tier 5 heavy", |
|
'object_class', "AssaultRifle", |
|
'ScrapParts', 10, |
|
'RepairCost', 20, |
|
'Reliability', 95, |
|
'Icon', "UI/Icons/Weapons/AK74", |
|
'DisplayName', T(666934296336, "AK-74"), |
|
'DisplayNamePlural', T(604670724884, "AK-74s"), |
|
'Description', T(790591991065, "The Soviets revisited their emblematic design around 1974 and this beauty was born. It has sprouted many variations but keeps the long stroke gas piston system of the original design."), |
|
'AdditionalHint', T(193194644504, "<bullet_point> High damage\n<bullet_point> Improved armor penetration\n<bullet_point> Slower Condition loss"), |
|
'LargeItem', 1, |
|
'UnitStat', "Marksmanship", |
|
'Valuable', 1, |
|
'Cost', 8400, |
|
'CanAppearInShop', true, |
|
'Tier', 3, |
|
'RestockWeight', 40, |
|
'CategoryPair', "AssaultRifles", |
|
'Caliber', "762WP", |
|
'Damage', 30, |
|
'MagazineSize', 30, |
|
'PenetrationClass', 3, |
|
'WeaponRange', 24, |
|
'OverwatchAngle', 1440, |
|
'HandSlot', "TwoHanded", |
|
'Entity', "Weapon_AK74", |
|
'ComponentSlots', { |
|
PlaceObj('WeaponComponentSlot', { |
|
'SlotType', "Stock", |
|
'AvailableComponents', { |
|
"StockHeavy", |
|
"StockLight", |
|
}, |
|
'DefaultComponent', "StockHeavy", |
|
}), |
|
PlaceObj('WeaponComponentSlot', { |
|
'SlotType', "Magazine", |
|
'AvailableComponents', { |
|
"MagNormalFine", |
|
"MagLarge", |
|
"MagLargeFine", |
|
"MagQuick", |
|
}, |
|
'DefaultComponent', "MagNormalFine", |
|
}), |
|
PlaceObj('WeaponComponentSlot', { |
|
'SlotType', "Scope", |
|
'CanBeEmpty', true, |
|
'AvailableComponents', { |
|
"LROptics", |
|
"LROpticsAdvanced", |
|
"ReflexSight", |
|
"ReflexSightAdvanced", |
|
"ScopeCOG", |
|
"ScopeCOGQuick", |
|
"ThermalScope", |
|
}, |
|
}), |
|
PlaceObj('WeaponComponentSlot', { |
|
'SlotType', "Muzzle", |
|
'CanBeEmpty', true, |
|
'AvailableComponents', { |
|
"Compensator", |
|
"MuzzleBooster", |
|
"ImprovisedSuppressor", |
|
"Suppressor", |
|
}, |
|
}), |
|
PlaceObj('WeaponComponentSlot', { |
|
'SlotType', "Under", |
|
'CanBeEmpty', true, |
|
'AvailableComponents', { |
|
"GrenadeLauncher", |
|
"Bipod_Under", |
|
}, |
|
}), |
|
PlaceObj('WeaponComponentSlot', { |
|
'SlotType', "Side", |
|
'CanBeEmpty', true, |
|
'AvailableComponents', { |
|
"Flashlight", |
|
"FlashlightDot", |
|
"LaserDot", |
|
}, |
|
}), |
|
}, |
|
'HolsterSlot', "Shoulder", |
|
'AvailableAttacks', { |
|
"BurstFire", |
|
"AutoFire", |
|
"SingleShot", |
|
"CancelShot", |
|
}, |
|
'ShootAP', 6000, |
|
'ReloadAP', 3000, |
|
}) |
|
|
|
|