|
|
|
|
|
PlaceObj('Conversation', { |
|
AssignToGroup = "Bounce", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
DieselBounce = false, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.DieselBounce |
|
end, |
|
}), |
|
}, |
|
DefaultActor = "Bounce", |
|
disabledInConflict = true, |
|
group = "Highlands - Landsbach", |
|
id = "Bounce_1", |
|
PlaceObj('ConversationPhrase', { |
|
AutoRemove = true, |
|
Comment = "maybe it needs rework", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
Completed = false, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.Completed |
|
end, |
|
}), |
|
}, |
|
Keyword = "Greeting", |
|
KeywordT = T(774381032385, "Greeting"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(773289430319, "This here club is members only, and I don't remember making you one. How did you even get in here? Give me a good reason why I shouldn't throw you out."), |
|
}), |
|
}, |
|
NoBackOption = true, |
|
id = "Greeting", |
|
PlaceObj('ConversationPhrase', { |
|
AutoRemove = true, |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "Coin" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.Coin |
|
end, |
|
}), |
|
PlaceObj('UnitSquadHasItem', { |
|
ItemId = "Coin", |
|
}), |
|
}, |
|
GoTo = "GreetingResponse", |
|
Keyword = "Take a look at this coin", |
|
KeywordT = T(726312814828, "Take a look at this coin"), |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Takealookatthiscoin", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "Given" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.Given |
|
end, |
|
}), |
|
}, |
|
GoTo = "GreetingResponse", |
|
Keyword = "Siegfried sent us", |
|
KeywordT = T(784070271771, "Siegfried sent us"), |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Takealookatthiscoin2", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Comment = 'maybe add interjections with "psycho" mercs', |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "BreakAndEnter" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BreakAndEnter |
|
end, |
|
}), |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasPerk = "Psycho", |
|
}), |
|
}, |
|
GoTo = "GreetingResponse2", |
|
Keyword = 'The good old "break and enter"', |
|
KeywordT = T(329630712662, 'The good old "break and enter"'), |
|
Lines = { |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Meltdown", |
|
Text = T(401331650084, "I go where I damn well want to go and do what I damn well please. You got a problem with that?"), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Fidel", |
|
Text = T(226539027276, "It was easy. Fidel break. Fidel enter. Now Fidel wants to break more - people or things, it make no difference to Fidel."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Nails", |
|
Text = T(986539763419, "I'm not real big on rules. If there's a place I want to get into, I invite myself. That's not a problem for you, is it?"), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(773146067077, "Well, you got some balls on you... Alright. If you came looking for a fight, you came to the right place. We got some good fighters here, but we could always use some more."), |
|
}), |
|
}, |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Takealookatthiscoin3", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "BreakAndEnter" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BreakAndEnter |
|
end, |
|
}), |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasPerk = "Psycho", |
|
Negate = true, |
|
}), |
|
}, |
|
Effects = { |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "Bounce", |
|
}), |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "NightClubThug", |
|
}), |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "Fighters", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "Bounce", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "NightClubThug", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "Fighters", |
|
}), |
|
}, |
|
GoTo = "<end conversation>", |
|
Keyword = 'The good old "break and enter"', |
|
KeywordT = T(329630712662, 'The good old "break and enter"'), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(967594052434, "Oh, you making some kind of joke? <em>Night Club</em> is MY house. You don't break into my house and then laugh about it in my face. Imma show you what I do to bitch ass clowns who disrespect me."), |
|
}), |
|
}, |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Thegoodoldbreakandenter", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Comment = 'maybe rework and add "negotioator" merc interjections', |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "BreakAndEnter" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BreakAndEnter |
|
end, |
|
}), |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasPerk = "Negotiator", |
|
}), |
|
}, |
|
GoTo = "GreetingResponse2", |
|
Keyword = "This was the only way to reach you", |
|
KeywordT = T(538391269081, "This was the only way to reach you"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(326943984037, "There's a reason I'm not within everyone's reach, cuz. But after all, it turned out this didn't apply to you. "), |
|
}), |
|
}, |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Thegoodoldbreakandenter2", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "BreakAndEnter" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BreakAndEnter |
|
end, |
|
}), |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasPerk = "Negotiator", |
|
Negate = true, |
|
}), |
|
}, |
|
Effects = { |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "Bounce", |
|
}), |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "NightClubThug", |
|
}), |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "Fighters", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "Bounce", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "NightClubThug", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "Fighters", |
|
}), |
|
}, |
|
GoTo = "<end conversation>", |
|
Keyword = "This was the only way to reach you", |
|
KeywordT = T(538391269081, "This was the only way to reach you"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(169419307011, "I don't have time for this crap, cuz. There's a reason I'm not within everyone's reach. Now, let me show you how we handle unwelcome guests. Guards!"), |
|
}), |
|
}, |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Thiswastheonlywaytoreachyou", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Comment = 'maybe add interjections of "high wisdom" mercs', |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "BreakAndEnter", "DieselMention" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BreakAndEnter and quest.DieselMention |
|
end, |
|
}), |
|
PlaceObj('CheckOR', { |
|
Conditions = { |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasPerk = "Scoundrel", |
|
}), |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasStat = "Wisdom", |
|
StatValue = 85, |
|
}), |
|
}, |
|
}), |
|
}, |
|
Effects = { |
|
PlaceObj('CityGrantLoyalty', { |
|
Amount = 5, |
|
City = "Landsbach", |
|
SpecialConversationMessage = T(674716019301, "good impression on <em>Bounce</em>"), |
|
}), |
|
}, |
|
GoTo = "GreetingResponse2", |
|
Keyword = "Here's your reason: <em>Diesel</em>", |
|
KeywordT = T(750895494963, "Here's your reason: <em>Diesel</em>"), |
|
Lines = { |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Gus", |
|
Text = T(578623917106, "We're looking for information about stolen Diesel, Woodward. We didn't figure that asking at the front door was the best way to go about it."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Scully", |
|
Text = T(267282380237, "We're looking for information on stolen Diesel, mate. We got the feeling it's not the type of thing you get by walking in the front door."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Thor", |
|
Text = T(270870152689, "We sensed that stolen Diesel is a sensitive subject, so we decided to try to talk to you as discreetly as possible."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Fox", |
|
Text = T(754313496845, "Sorry about sneaking in. I just prefer the back door, especially if I'm looking for something naughty... like stolen Diesel, for instance."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Livewire", |
|
Text = T(833087603812, "I find it is generally a good idea to avoid the front door when trying to acquire information on stolen goods... like Diesel, for instance."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Magic", |
|
Text = T(491636238903, "Word on the street is you the man to talk to about stolen Diesel. Didn't figure asking at the front door was gonna get us an invitation."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(775929282817, "Yo, let's keep it on the down-low, alright? This place may be mine, but the walls got ears, know what I'm saying? Just relax. We'll talk."), |
|
}), |
|
}, |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "Thiswastheonlywaytoreachyou2", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "BreakAndEnter", "DieselMention" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BreakAndEnter and quest.DieselMention |
|
end, |
|
}), |
|
PlaceObj('UnitSquadHasMerc', { |
|
HasStat = "Wisdom", |
|
Negate = true, |
|
StatValue = 85, |
|
}), |
|
}, |
|
Effects = { |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "Bounce", |
|
}), |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "NightClubThug", |
|
}), |
|
PlaceObj('GroupSetSide', { |
|
Side = "enemy2", |
|
TargetUnit = "Fighters", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "Bounce", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "NightClubThug", |
|
}), |
|
PlaceObj('GroupAlert', { |
|
TargetUnit = "Fighters", |
|
}), |
|
}, |
|
GoTo = "<end conversation>", |
|
Keyword = "Here's your reason: <em>Diesel</em>", |
|
KeywordT = T(750895494963, "Here's your reason: <em>Diesel</em>"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(125949580188, "That right? That crazy old German send you? Yeah, I figured he'd try to take me out. What? You think I ain't prepared?! You just a bunch of bitch ass clowns who about to FIND OUT!"), |
|
}), |
|
}, |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_arrow", |
|
id = "HeresyourreasonemDieselem", |
|
}), |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Comment = "", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
Completed = false, |
|
FightWon = false, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.Completed and not quest.FightWon |
|
end, |
|
}), |
|
}, |
|
Keyword = "Greeting", |
|
KeywordT = T(774381032385, "Greeting"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(466435346206, "You having a good time, cuz? Walk around, talk to the girls. If you want to fight, you just pick someone and I'll set it up."), |
|
}), |
|
}, |
|
id = "Greeting2", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Comment = "maybe add interjections", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
BouncePartners = false, |
|
Completed = false, |
|
Failed = false, |
|
FightWon = true, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.BouncePartners and not quest.Completed and not quest.Failed and quest.FightWon |
|
end, |
|
}), |
|
}, |
|
Effects = { |
|
PlaceObj('QuestSetVariableBool', { |
|
Prop = "BouncePartners", |
|
QuestId = "Landsbach", |
|
}), |
|
PlaceObj('QuestSetVariableBool', { |
|
Prop = "MadMax", |
|
QuestId = "Landsbach", |
|
}), |
|
}, |
|
GoTo = "<end conversation>", |
|
Keyword = "Greeting", |
|
KeywordT = T(774381032385, "Greeting"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(136618209942, "Nice moves, cuz. You just net me a lot of dough. Most people here thought you were fresh meat, but I knew you were a killer. I cleaned up! That means I owe you that information you been looking for."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Thor", |
|
Text = T(245897915274, "This was about money?! Mein Gott... sometimes this country really tests my faith in humanity."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Ice", |
|
Text = T(970061374392, "You had us kill a dude just to win a bet? Damn, that's cold."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Scope", |
|
Text = T(657564963179, "You bet on us? That's sweet. Bloodthirsty and sociopathic, but sweet."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(406766467637, "I saw a van with some canisters strapped to the roof hauling ass away from Siegfried's place the other day. I could swear I've seen the same van down near <em>the abandoned gas station</em> a few times before that."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(561392540075, "Tell you what, cuz... If you do find the stolen <em>Diesel</em>, do me a solid and come back here before giving it to <em>Siegfried</em>. I'm gonna make you an offer you can't refuse."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Tex", |
|
Text = T(448244905331, "Oh, I know what kind of deal this is! Haha! It is... um, not a good one for us."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(779964944892, "Chill, cuz. It'll be good for both of us."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Raven", |
|
Text = T(196878114124, "You want to become a dealer or something? Has that become the Grand Chien Dream now?"), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(126020922412, "Nah, I got bigger plans than that."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Annotation = "sarcastic", |
|
Character = "Gus", |
|
Text = T(496419180941, "We'll think about it, Woodscrew. Enjoy your winnings."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
}, |
|
PlayGoToPhrase = true, |
|
id = "Greeting4", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Comment = "maybe it needs rework", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
BouncePartners = true, |
|
Completed = false, |
|
DieselBounce = false, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.BouncePartners and not quest.Completed and not quest.DieselBounce |
|
end, |
|
}), |
|
}, |
|
Keyword = "Greeting", |
|
KeywordT = T(774381032385, "Greeting"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(800777887342, "Hey there, cuz. Any luck finding that sweet <em>Diesel</em>?"), |
|
}), |
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}, |
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NoBackOption = true, |
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id = "Greeting5", |
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PlaceObj('ConversationPhrase', { |
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Align = "right", |
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GoTo = "<end conversation>", |
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Keyword = "Not yet", |
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KeywordT = T(326965499616, "Not yet"), |
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Lines = { |
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Character = "Bounce", |
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Text = T(128367635049, "Check your map. The guys who stole the <em>Diesel</em> should be somewhere near that <em>abandoned gas station</em> I showed you. If you find it, come back here and we'll talk."), |
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}), |
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id = "Notyet", |
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}), |
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__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.Completed and quest.Diesel and not quest.DieselSigfried and not quest.Failed |
|
end, |
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Character = "Bounce", |
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Text = T(442384412866, "That's what I'm talking about, cuz. I'll let you in on a little secret. I hired those <em>Legion</em> dudes to steal it from <em>Siegfried</em>. I knew the old man was doing some weird shit with it, but I couldn't risk stealing it myself."), |
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Character = "Buns", |
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Text = T(770083315612, "And then you had us steal it back for you. That was a bit underhanded, but also quite clever."), |
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}), |
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Character = "Bounce", |
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Text = T(722822376914, "You don't last long in Landsbach unless you're underhanded and clever."), |
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Lines = { |
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Character = "Grizzly", |
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Text = T(989844244783, "So, you used us. That's just great."), |
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}), |
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Character = "Kalyna", |
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Text = T(508769984277, 'What kind of "weird shit"? I have read many books about weird things.'), |
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}), |
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}, |
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}), |
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Character = "Bounce", |
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Text = T(557847130702, "Don't know what he's done to it, but imma find out. Anyway, I'm taking him down. I'm tired of everything being owned by some rich-old-white dude. Things around here are gonna change. You give me the <em>Diesel</em>, I give you my best gun. Then we go take out <em>Siegfried</em> and split the mine fifty-fifty. You in?"), |
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}), |
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id = "Notyet2", |
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Keyword = "No way. We're telling Siegfried", |
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Character = "Bounce", |
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Text = T(893152805738, "Hahaha... And what makes you think imma let that happen?"), |
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id = "NowayWeretellingSiegfried", |
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}), |
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Align = "right", |
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Comment = "maybe add interjections\nR: Too long", |
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Effects = { |
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Prop = "DieselBounce", |
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QuestId = "Landsbach", |
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}), |
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QuestId = "Landsbach", |
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DailyIncome = 50, |
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sector_id = "B12", |
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Amount = 10, |
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ItemId = "_762NATO_HP", |
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}), |
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Keyword = "Ok. Take the Diesel", |
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KeywordT = T(461885735881, "Ok. Take the Diesel"), |
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PlaceObj('ConversationLine', { |
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Character = "Bounce", |
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Text = T(672126985721, "I knew you were alright, cuz. Now let's get ready for some action. Meet me near the <em>diamond mine</em>. And this here is my best gun - the PSG1. I promise, you ain't never used a weapon like this before. It bites like a raptor."), |
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Character = "Larry", |
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Text = T(511092529539, "Get it away from me! It's looking at me!"), |
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}), |
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}), |
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Lines = { |
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Character = "Scope", |
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Text = T(680351595703, "Bloody 'ell!... Uh, that is to say... thanks, love."), |
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Lines = { |
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Character = "Reaper", |
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Text = T(973518760464, "Thy PSG-1 and ammo clip, they comfort me."), |
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PhraseRolloverText = T(215125222852, "This choice will have consequences"), |
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id = "OkTaketheDiesel", |
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}), |
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PlaceObj('QuestIsVariableBool', { |
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QuestId = "Landsbach", |
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Vars = set({ |
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DieselSigfried = false, |
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}), |
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__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.DieselSigfried and quest.SecretPlan |
|
end, |
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}), |
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Keyword = "This is not street Diesel. It's enhanced.", |
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KeywordT = T(644298551288, "This is not street Diesel. It's enhanced."), |
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Character = "Bounce", |
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Text = T(175199392619, "Well, it looks like you got some brains, cuz. Alright, let me deal you in. I already know this ain't the shit the <em>Legion</em>'s been poisoning our people with. <em>Siegfried</em> has been changing it into something that turns his soldiers into damn war machines."), |
|
}), |
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Character = "Bounce", |
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Text = T(384058872029, "I needed to steal some so I could turn the tables on him. So, I used you and the <em>Legion</em> to do it. Wish I could say I was sorry, but I'm not."), |
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}), |
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Text = T(920780515845, "You played us? That ain't right."), |
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}), |
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Character = "Bounce", |
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Text = T(354437790713, "No, it ain't. But it is how it is."), |
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}), |
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Text = T(114176906226, "I'm about ten seconds from MAKING you sorry, so you better start saying something I want to hear or there's gonna be a meltdown!"), |
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}), |
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Character = "Fauda", |
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Text = T(853912329620, "Do not be sorry. It would be sad if your last moments on earth were spent being sorry."), |
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}), |
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Character = "Bounce", |
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Text = T(654052990085, "Take the mine for yourself, I don't care about it. Just give me the <em>Diesel</em> and help me take down <em>Siegfried</em>. Otherwise, we don't stand a chance against his soldiers. If it makes the deal any sweeter, I'll throw in my favorite gun. You in?"), |
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}), |
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id = "OkTaketheDiesel2", |
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StoryBranchIcon = "conversation_arrow", |
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id = "NowayWeretellingSiegfried2", |
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Comment = "maybe another type of smooth joke", |
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Character = "Bounce", |
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Text = T(175951644166, "Stay out of trouble, cuz. I run <em>Night Club</em> nice and smooth, so I got people watching for trouble. If you start making things rough, you gonna find your ass out on the street."), |
|
}), |
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PlaceObj('ConversationInterjectionList', { |
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Interjections = { |
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PlaceObj('ConversationInterjection', { |
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Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Magic", |
|
Text = T(639142568066, "Be cool, man. Smooth is my middle name... uh, my other middle name. Maybe I should make it a hyphenated last name."), |
|
}), |
|
}, |
|
}), |
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PlaceObj('ConversationInterjection', { |
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Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Nails", |
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Text = T(788957906177, "Oh, yeah? Well, I'll build my own night club, then. With blackjack. And hookers. In fact, forget the night club."), |
|
}), |
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}, |
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}), |
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PlaceObj('ConversationInterjection', { |
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Lines = { |
|
PlaceObj('ConversationLine', { |
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Character = "Sidney", |
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Text = T(328440968044, "I assure you, we will be model guests. Now, point me in the direction of the nearest baccarat table."), |
|
}), |
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PlaceObj('ConversationLine', { |
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Character = "Bounce", |
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Text = T(588523759517, "Sorry, cuz. This ain't no place for no James Bond, but I like your style."), |
|
}), |
|
}, |
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}), |
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PlaceObj('ConversationInterjection', { |
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Lines = { |
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PlaceObj('ConversationLine', { |
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Annotation = "metagame joke", |
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Character = "Scully", |
|
Text = T(203575390361, "No worries, mate. We're just here to have a bit of fun and look for clues that won't make any sense to us until several days later."), |
|
}), |
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}, |
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}), |
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PlaceObj('ConversationInterjection', { |
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Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Fauda", |
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Text = T(238133803511, "I will find my ass exactly where it is. If anyone touches it, they will lose both hands and eyes."), |
|
}), |
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PlaceObj('ConversationLine', { |
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Character = "Bounce", |
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Text = T(305354243759, "Daaamn... Alright, be cool. I was just sayin' is all."), |
|
}), |
|
}, |
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}), |
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PlaceObj('ConversationInterjection', { |
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Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Shadow", |
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Text = T(618966326526, "Oh, I promise they won't see a thing."), |
|
}), |
|
}, |
|
}), |
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PlaceObj('ConversationInterjection', { |
|
Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Ice", |
|
Text = T(557887455878, "Be cool and just chill. Don't front. We ain't looking for no fight, but we ain't afraid of none neither."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(403109827835, "Oh, I'm chill, cuz. I'm chilly fucking Gonzales. If you wanna fight, you came to the right place. I'm just saying, if you go looking for problems, you gonna find one."), |
|
}), |
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}, |
|
}), |
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}, |
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MaxPlayed = 2, |
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}), |
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}, |
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StoryBranchIcon = "conversation_goodbye", |
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id = "Goodbye", |
|
}), |
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PlaceObj('ConversationPhrase', { |
|
Align = "right", |
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Comment = "maybe rewrite", |
|
Enabled = false, |
|
GoTo = "<end conversation>", |
|
Keyword = "Goodbye", |
|
KeywordT = T(557225474228, "Goodbye"), |
|
Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Bounce", |
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Text = T(856923201148, "Enjoy the fights, cuz. Let me know if you need anything. I'll hook you up."), |
|
}), |
|
}, |
|
StoryBranchIcon = "conversation_goodbye", |
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id = "Goodbye2", |
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}), |
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PlaceObj('ConversationPhrase', { |
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AutoRemove = true, |
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Comment = "add interjections", |
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Conditions = { |
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PlaceObj('QuestIsVariableBool', { |
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QuestId = "Landsbach", |
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Vars = set( "Given" ), |
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__eval = function () |
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local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.Given |
|
end, |
|
}), |
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}, |
|
Keyword = "Tell us about Siegfried", |
|
KeywordT = T(603203686424, "Tell us about Siegfried"), |
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Lines = { |
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PlaceObj('ConversationLine', { |
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Character = "Bounce", |
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Text = T(771989613643, "<em>Siegfried Von Essen</em>... Our holy führer. Fancy white suit, sharp tongue and a black heart. You can't miss him. He came to <em>Landsbach</em> several years ago. Didn't take him long to become the boss around here."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
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Interjections = { |
|
PlaceObj('ConversationInterjection', { |
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Lines = { |
|
PlaceObj('ConversationLine', { |
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Character = "Red", |
|
Text = T(560186342300, "Certainly hard to miss the mansion where he plants his arse!"), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
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Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "PierreMerc", |
|
Text = T(393654908468, "He is exactly the type of man this country doesn't need, but we always seem to get."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
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Lines = { |
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PlaceObj('ConversationLine', { |
|
Character = "Smiley", |
|
Text = T(283550944940, "I would love to have a house like his one day. I wonder why he has no wife... and several very beautiful daughters."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(263276972558, "He owns the land. He owns the mine. Hell, he owns this very <em>Night Club</em>. Everyone's working for the big white man, cuz. Even me."), |
|
}), |
|
}, |
|
id = "WhoisSiegfried", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
AutoRemove = true, |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set( "Mole" ), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.Mole |
|
end, |
|
}), |
|
}, |
|
Keyword = "Who is the Mole?", |
|
KeywordT = T(494963336927, "Who is the Mole?"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(545493259273, "Shit, cuz. If I were you, I'd stay away from that cockroach. The dude would sell his mother's liver for pocket change."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Ice", |
|
Text = T(194212604374, "Near as I can tell, that don't make him no different from most folks around here."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(215623372176, "True dat."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Grunty", |
|
Text = T(942412785526, "His own mother? That... is unbelievable!"), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(838474321010, "Just watch your back around him, cuz... And your liver."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Fidel", |
|
Text = T(548299832907, "This type of exchange is of interest to Fidel."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Flay", |
|
Text = T(598484235329, "Animal organs and skin are sold for pocket change all the time... some of them human."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "PierreMerc", |
|
Text = T(107931988014, "He sounds like the type of merchant the Legion enjoys working with."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Mouse", |
|
Text = T(599712859850, "Come to think of it, his pockets were jingling when we met him... I think I might be sick."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(202376105315, "Use the bucket near the fight ring."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
MaxPlayed = 2, |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(920219152557, "You gotta make a living if you want to survive in <em>Landsbach</em>, but you gotta be careful where you eat and where you shit. Understand what I'm saying? I can't ever tell when the <em>Mole</em> is lying or telling the truth. Safest to assume he's lying, otherwise you might get served a shit sandwich."), |
|
}), |
|
}, |
|
id = "WhoistheMole", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
AutoRemove = true, |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
Completed = false, |
|
Failed = false, |
|
Given = true, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.Completed and not quest.Failed and quest.Given |
|
end, |
|
}), |
|
}, |
|
Effects = { |
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PlaceObj('PhraseSetEnabled', { |
|
Conversation = "Bounce_1", |
|
PhraseId = "Youresayingweshouldnttrustyou", |
|
}), |
|
PlaceObj('PhraseSetEnabled', { |
|
Conversation = "Bounce_1", |
|
PhraseId = "Whatssoimportantaboutthisdiesel", |
|
}), |
|
}, |
|
Keyword = "Who stole Siegfried's Diesel?", |
|
KeywordT = T(146253279977, "Who stole Siegfried's Diesel?"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(472955285633, "We both working for the same man, so I'm tempted to tell you what I know, but I ain't sure yet if that's the right thing to do. Trust don't come easy in <em>Landsbach</em>. Everyone in this town is just looking out for themselves."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Magic", |
|
Text = T(647458165584, "No disrespect or nothing, but that's true all over the world."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Nails", |
|
Text = T(969242103387, "Then Landsbach's no different than my home town... and every other place I've ever been."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Livewire", |
|
Text = T(999339772437, "Yes, but in point of fact, we are not from here. Therefore, it is reasonable to trust us."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(736225282842, "Nice try."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Shadow", |
|
Text = T(726958838968, "And you think mercenaries are any different?"), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(346807324696, "No worries, then. You'll fit right in."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
MaxPlayed = 2, |
|
}), |
|
}, |
|
id = "WhotookSiegfriedsdiesel", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
AutoRemove = true, |
|
Comment = "maybe add interjections", |
|
Effects = { |
|
PlaceObj('QuestSetVariableBool', { |
|
Prop = "Rumor", |
|
QuestId = "Landsbach", |
|
}), |
|
PlaceObj('QuestSetVariableNum', { |
|
Amount = 1, |
|
Prop = "Investigation Clues", |
|
QuestId = "Landsbach", |
|
}), |
|
}, |
|
Enabled = false, |
|
Keyword = "What's so important about this Diesel?", |
|
KeywordT = T(663237075398, "What's so important about this Diesel?"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(925614618658, "It's a street drug. Somebody must have given old <em>Siegfried</em> his own supply. Maybe he didn't want to buy from the local dealers. It's on every corner in <em>Landsbach</em>. Didn't you see the junkies? A few shots of happiness and then your brain turns into tapioca."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "MD", |
|
Text = T(563812851389, "Oh, I see. I guess he's self-medicating."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Wolf", |
|
Text = T(818492169211, "I guess the old-timer must be using it for his pain."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Omryn", |
|
Text = T(831443678163, "Tapioca is wonderful pudding... Now I am hungry."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
}, |
|
PhraseConditionRolloverText = T(406941689187, "<em>+1 clue</em> gained"), |
|
id = "Whatssoimportantaboutthisdiesel", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
AutoRemove = true, |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
Fight = false, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return not quest.Fight |
|
end, |
|
}), |
|
}, |
|
Enabled = false, |
|
Keyword = "You're saying we shouldn't trust you?", |
|
KeywordT = T(904823390620, "You're saying we shouldn't trust you?"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(378972525610, "I'm just stating a fact, cuz. We got no relationship. See, I don't know you, so I might just tell you what you want to hear to make you go away. Or I might tell you the truth, but then I'd be breaking trust with somebody else."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(234368901979, "Now, maybe I could be convinced to do that, but you got to earn my trust first. See the big fella in the back? That's <em>The Bonecrusher</em>, one of the champions here in <em>Night Club</em>. I want him out of the game, alright? Permanently. Take care of him for me and I'll do something good for you."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Annotation = "faking italian mafia accent", |
|
Character = "Hitman", |
|
Text = T(827637886561, "Take care of him? What, are we in the mafia now? Should I get you some cannoli, Mr. Corleone?"), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Steroid", |
|
Text = T(264100674642, "Pff. He is no bone crusher. He does not even look big enough to crush tiny chicken bones."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "MD", |
|
Text = T(963373591550, "Em... Isn't there a high chance of a bone fracture in this plan?"), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(856091447198, "No offense, cuz, but it's probably better if you be the corner man rather than the fighter."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Vicki", |
|
Text = T(331563537569, "I be crushin' your lazy bones, mon, if you be trying to get us into some nasty scheme of yours."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(125582903823, "I like your style, sister. If you ever think of switching professions, don't hesitate to call me."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Vicki", |
|
Text = T(689566130029, "In your dreams, mon."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
MaxPlayed = 2, |
|
}), |
|
}, |
|
NoBackOption = true, |
|
id = "Youresayingweshouldnttrustyou", |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
GoTo = "Notgunhim", |
|
Keyword = "Why don't you shoot him yourself?", |
|
KeywordT = T(890726218015, "Why don't you shoot him yourself?"), |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_action", |
|
id = "Whydontyoushoothimyourself", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
GoTo = "Notgunhim", |
|
Keyword = "You want us to gun him?", |
|
KeywordT = T(852385559588, "You want us to gun him?"), |
|
PlayGoToPhrase = true, |
|
StoryBranchIcon = "conversation_action", |
|
id = "Whydontyoushoothimyourself2", |
|
}), |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Conditions = { |
|
PlaceObj('QuestIsVariableBool', { |
|
QuestId = "Landsbach", |
|
Vars = set({ |
|
Fight = true, |
|
FightWon = false, |
|
}), |
|
__eval = function () |
|
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach') |
|
return quest.Fight and not quest.FightWon |
|
end, |
|
}), |
|
}, |
|
GoTo = "Redirect", |
|
Keyword = "About this Bonecrusher...", |
|
KeywordT = T(557446134861, "About this Bonecrusher..."), |
|
PlayGoToPhrase = true, |
|
TagT = "", |
|
id = "AboutthisBonecrusher", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Comment = "maybe more interjections", |
|
Enabled = false, |
|
Keyword = "Not gun him", |
|
KeywordT = T(585421137194, "Not gun him"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(247868457129, "I need his ass beat in the ring, cuz. It needs to look clean. I can't have people thinking they might get shot if they become the next champion. It ain't like that. Just go challenge him to a fight and nail him into the ground - as in, six feet under it."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Nails", |
|
Text = T(328160164124, "Don't tell me how to nail someone, Scooter. I've been nailing people my whole life."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Wolf", |
|
Text = T(649618825343, "What's your problem with him anyhow? Been champ too long? Won't accept retirement?"), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(549632918830, "It's personal."), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Wolf", |
|
Text = T(145645833376, "Got it. A woman, then."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Sidney", |
|
Text = T(709428944018, "Now this sounds like a proper tavern brawl! A bit of bare knuckle fisticuffs, eh? You know, I used to be quite the boxer at university."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Igor", |
|
Text = T(436791834354, "This will be fun! If I win, you will put picture of Igor on wall, yes?"), |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(152951442449, "Uh... sure, cuz. Whatever you want."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Len", |
|
Text = T(746577342939, "Not sure we really need to get involved in this."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Raider", |
|
Text = T(147333361027, "Setting aside the fact that this is highly illegal and unethical, I'm not so sure this is a good idea."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
MaxPlayed = 2, |
|
}), |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(843738996007, "One last thing, cuz. He's one tough motherfucker. I'd suggest challenging some of the other fighters first to see how you stack up against the competition."), |
|
}), |
|
}, |
|
NoBackOption = true, |
|
id = "Notgunhim", |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
GoTo = "Redirect", |
|
Keyword = "We'll think about it", |
|
KeywordT = T(798748048845, "We'll think about it"), |
|
StoryBranchIcon = "conversation_action", |
|
id = "Wellthinkaboutit2", |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
GoTo = "Redirect", |
|
Keyword = "We'll do it", |
|
KeywordT = T(481224451548, "We'll do it"), |
|
StoryBranchIcon = "conversation_action", |
|
id = "Welldoit2", |
|
}), |
|
}), |
|
PlaceObj('ConversationPhrase', { |
|
Align = "right", |
|
Comment = "more interjections", |
|
Effects = { |
|
PlaceObj('QuestSetVariableBool', { |
|
Prop = "Fight", |
|
QuestId = "Landsbach", |
|
}), |
|
PlaceObj('PhraseSetEnabled', { |
|
Conversation = "Bounce_1", |
|
Enabled = false, |
|
PhraseId = "Goodbye", |
|
}), |
|
PlaceObj('PhraseSetEnabled', { |
|
Conversation = "Bounce_1", |
|
PhraseId = "Goodbye2", |
|
}), |
|
}, |
|
Enabled = false, |
|
GoTo = "<root>", |
|
Keyword = "Redirect", |
|
KeywordT = T(328092960140, "Redirect"), |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Bounce", |
|
Text = T(263366668771, "Remember, no weapons. It has to be a fair fight... with an unfair ending for <em>Bonecrusher</em>."), |
|
}), |
|
PlaceObj('ConversationInterjectionList', { |
|
Interjections = { |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Tex", |
|
Text = T(379490927595, "Would be better to have shootout. Much more dramatic!"), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Fidel", |
|
Text = T(554880525590, "Hijole... What about grenades? Give Fidel something to work with."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Blood", |
|
Text = T(177160728965, "If we need to do this, I'm ready. I'll make it quick."), |
|
}), |
|
}, |
|
}), |
|
PlaceObj('ConversationInterjection', { |
|
Lines = { |
|
PlaceObj('ConversationLine', { |
|
Character = "Steroid", |
|
Text = T(707158385140, "We will see who will be the one crushing the bones and who will be boning the... crush."), |
|
}), |
|
}, |
|
}), |
|
}, |
|
}), |
|
}, |
|
id = "Redirect", |
|
}), |
|
}) |
|
|
|
|