sirnii's picture
Upload 1816 files
b6a38d7 verified
raw
history blame
1.51 kB
-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('CharacterEffectCompositeDef', {
'Group', "Dexterity",
'Id', "Counterfire",
'SortKey', 4,
'Parameters', {
PlaceObj('PresetParamNumber', {
'Name', "hitsRequired",
'Value', 2,
'Tag', "<hitsRequired>",
}),
},
'object_class', "Perk",
'unit_reactions', {
PlaceObj('UnitReaction', {
Event = "OnUnitAttack",
Handler = function (self, target, attacker, action, attack_target, results, attack_args)
if target == attacker and attack_args and attack_args.opportunity_attack_type == "Overwatch" and not results.miss then
local count = self:ResolveValue("counter") + 1
if count >= self:ResolveValue("hitsRequired") then
target:AddStatusEffect("Inspired")
count = 0
end
self:SetParameter("counter", count)
end
end,
}),
PlaceObj('UnitReaction', {
Event = "OnBeginTurn",
Handler = function (self, target)
self:SetParameter("counter", 0)
end,
}),
},
'DisplayName', T(680739063564, --[[CharacterEffectCompositeDef Counterfire DisplayName]] "Fire Routine"),
'Description', T(857967049165, --[[CharacterEffectCompositeDef Counterfire Description]] "Become <GameTerm('Inspired')> after you land <em><hitsRequired> hits</em> while in <GameTerm('Overwatch')>."),
'OnAdded', function (self, obj)
self:SetParameter("counter", 0)
end,
'Icon', "UI/Icons/Perks/Counterfire",
'Tier', "Silver",
'Stat', "Dexterity",
'StatValue', 80,
})