|
|
|
|
|
PlaceObj('AnimIKLimbAdjust', { |
|
Limbs = { |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "HyenaLLegAnkle", |
|
'joint_bone', "HyenaLLeg3", |
|
'top_bone', "HyenaLLeg2", |
|
'fit_normal', point(0, -1000, 0), |
|
}), |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "HyenaRLegAnkle", |
|
'joint_bone', "HyenaRLeg3", |
|
'top_bone', "HyenaRLeg2", |
|
'fit_normal', point(0, -1000, 0), |
|
}), |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "HyenaFront_LLegAnkle", |
|
'joint_bone', "HyenaFront_LLeg2", |
|
'top_bone', "HyenaFront_LLeg1", |
|
'fit_normal', point(0, -1000, 0), |
|
}), |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "HyenaFront_RLegAnkle", |
|
'joint_bone', "HyenaFront_RLeg2", |
|
'top_bone', "HyenaFront_RLeg1", |
|
'fit_normal', point(0, -1000, 0), |
|
}), |
|
}, |
|
group = "Animal", |
|
id = "AnimIKFootPlant_Hyena", |
|
label = "FootPlantIK", |
|
max_target_speed = 2000, |
|
}) |
|
|
|
PlaceObj('AnimIKLookAt', { |
|
aim_bone = "HyenaHead", |
|
aim_up = point(0, 0, 1000), |
|
group = "Animal", |
|
id = "AnimIKLookAt_Hyena", |
|
label = "LookAtIK", |
|
max_horizontal_angle = 3240, |
|
max_vertical_angle = 1800, |
|
pivot_bone = "HyenaHead", |
|
}) |
|
|
|
PlaceObj('AnimIKLookAt', { |
|
aim_bone = "Bip001 RWeapon", |
|
aim_up = point(0, 0, 1000), |
|
group = "Default", |
|
id = "AnimIKAimAt_Bip001", |
|
label = "AimIK", |
|
max_angular_speed = 10800, |
|
max_horizontal_angle = 3000, |
|
max_vertical_angle = 3600, |
|
out_of_bound_vertical_snap = true, |
|
pivot_bone = "Bip001 Spine2", |
|
pivot_parents = 3, |
|
}) |
|
|
|
PlaceObj('AnimIKLookAt', { |
|
aim_bone = "Bip001 Prop1", |
|
aim_up = point(0, 0, 1000), |
|
group = "Default", |
|
id = "AnimIKAimAt_Male", |
|
label = "AimIK", |
|
max_angular_speed = 10800, |
|
max_horizontal_angle = 3000, |
|
max_vertical_angle = 3600, |
|
out_of_bound_vertical_snap = true, |
|
pivot_bone = "Bip001 Spine2", |
|
pivot_parents = 2, |
|
}) |
|
|
|
PlaceObj('AnimIKLimbAdjust', { |
|
Limbs = { |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "Bip001 L Foot", |
|
'joint_bone', "Bip001 L Calf", |
|
'top_bone', "Bip001 L Thigh", |
|
'joint_axis', point(0, 0, -1000), |
|
}), |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "Bip001 R Foot", |
|
'joint_bone', "Bip001 R Calf", |
|
'top_bone', "Bip001 R Thigh", |
|
'joint_axis', point(0, 0, -1000), |
|
}), |
|
}, |
|
adjust_root_to_reach_targets = true, |
|
group = "Default", |
|
id = "AnimIKFootPlant_Bip001", |
|
label = "FootPlantIK", |
|
max_target_speed = 2000, |
|
}) |
|
|
|
PlaceObj('AnimIKLimbAdjust', { |
|
Limbs = { |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "Bip001 L Foot", |
|
'joint_bone', "Bip001 L Calf", |
|
'joint_companion_bone', "Bip001 LCalfTwist", |
|
'top_bone', "Bip001 L Thigh", |
|
'top_companion_bone', "Bip001 LThighTwist", |
|
'joint_axis', point(0, 0, -1000), |
|
}), |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "Bip001 R Foot", |
|
'joint_bone', "Bip001 R Calf", |
|
'joint_companion_bone', "Bip001 RCalfTwist", |
|
'top_bone', "Bip001 R Thigh", |
|
'top_companion_bone', "Bip001 RThighTwist", |
|
'joint_axis', point(0, 0, -1000), |
|
}), |
|
}, |
|
group = "Default", |
|
id = "AnimIKFootPlant_Male", |
|
label = "FootPlantIK", |
|
max_target_speed = 2000, |
|
}) |
|
|
|
PlaceObj('AnimIKLookAt', { |
|
aim_bone = "Bip001 Head", |
|
aim_up = point(0, 0, 1000), |
|
group = "Default", |
|
id = "AnimIKLookAt_Bip001", |
|
label = "LookAtIK", |
|
pivot_bone = "Bip001 Head", |
|
}) |
|
|
|
PlaceObj('AnimIKLimbAdjust', { |
|
Limbs = { |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "Bip001 LWeapon", |
|
'joint_bone', "Bip001 L Forearm", |
|
'joint_companion_bone', "Bip001 L ForeTwist", |
|
'top_bone', "Bip001 L UpperArm", |
|
'top_companion_bone', "Bip001 LUpArmTwist", |
|
'joint_axis', point(0, 0, -1000), |
|
}), |
|
}, |
|
group = "Default", |
|
id = "AnimIK_LHandWeaponGrip_Female", |
|
label = "LHandWeaponGrip", |
|
max_target_speed = 1000, |
|
}) |
|
|
|
PlaceObj('AnimIKLimbAdjust', { |
|
Limbs = { |
|
PlaceObj('AnimLimbData', { |
|
'fit_bone', "Bip001 Prop2", |
|
'joint_bone', "Bip001 L Forearm", |
|
'joint_companion_bone', "Bip001 L ForeTwist", |
|
'top_bone', "Bip001 L UpperArm", |
|
'top_companion_bone', "Bip001 LUpArmTwist", |
|
'joint_axis', point(0, 0, -1000), |
|
}), |
|
}, |
|
group = "Default", |
|
id = "AnimIK_LHandWeaponGrip_Male", |
|
label = "LHandWeaponGrip", |
|
max_target_speed = 1000, |
|
}) |
|
|
|
|