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-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ==========

UndefineClass('Combination_Detonator_Time')
DefineClass.Combination_Detonator_Time = {
	__parents = { "MiscItem" },
	__generated_by_class = "InventoryItemCompositeDef",


	object_class = "MiscItem",
	ScrapParts = 1,
	Repairable = false,
	Icon = "UI/Icons/Items/combination_detonator_time",
	DisplayName = T(678463828027, --[[InventoryItemCompositeDef Combination_Detonator_Time DisplayName]] "Time Detonator"),
	DisplayNamePlural = T(118344798272, --[[InventoryItemCompositeDef Combination_Detonator_Time DisplayNamePlural]] "Time Detonators"),
	Description = T(719759920498, --[[InventoryItemCompositeDef Combination_Detonator_Time Description]] "Allows a <em>Set Explosive</em> to detonate after a chosen amount of time has passed."),
	AdditionalHint = T(847210825755, --[[InventoryItemCompositeDef Combination_Detonator_Time AdditionalHint]] "<bullet_point> Can be combined with TNT, C4, and PETN\n<bullet_point> Timed explosives detonate after 1 turn (or 5 seconds out of combat)"),
	Cost = 400,
	CanAppearInShop = true,
	Tier = 2,
	RestockWeight = 30,
	CategoryPair = "Components",
}