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-- ========== GENERATED BY XTemplate Editor (Alt-F3) DO NOT EDIT MANUALLY! ==========
PlaceObj('XTemplate', {
group = "Zulu Dev",
id = "ModEditorCheats",
save_in = "GameGed",
PlaceObj('XTemplateAction', {
'ActionId', "General",
'ActionTranslate', false,
'ActionName', "General",
'OnActionEffect', "popup",
'OnAction', function (self, host, source, ...)
local effect = self.OnActionEffect
local param = self.OnActionParam
if effect == "close" and host and host.window_state ~= "destroying" then
host:Close(param ~= "" and param or nil, source, ...)
elseif effect == "mode" and host then
assert(IsKindOf(host, "XDialog"))
host:SetMode(param)
elseif effect == "back" and host then
assert(IsKindOf(host, "XDialog"))
SetBackDialogMode(host)
elseif effect == "popup" then
local actions_view = GetParentOfKind(source, "XActionsView")
if actions_view then
actions_view:PopupAction(self.ActionId, host, source)
else
XShortcutsTarget:OpenPopupMenu(self.ActionId, terminal.GetMousePos())
end
else
--print(self.ActionId, "activated")
end
end,
}, {
PlaceObj('XTemplateAction', {
'ActionId', "NewGameMod",
'ActionTranslate', false,
'ActionName', "New game (mod testing)",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatNewModGame", "normal")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "QuickstartMod",
'ActionTranslate', false,
'ActionName', "New game (mod testing) - quickstart",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatNewModGame", "quickstart")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "TestExploration",
'ActionTranslate', false,
'ActionName', "Place test mercs",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatTestExploration")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "Teleport",
'ActionTranslate', false,
'ActionName', "Enable teleport (toggle) Ctrl-T",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatEnable", "Teleport")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "Money",
'ActionTranslate', false,
'ActionName', "Add money",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatActivate", "CheatGetMoney")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "LevelUp",
'ActionTranslate', false,
'ActionName', "Level up selected merc",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatActivate", "CheatLevelUp")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "AddAmmo",
'ActionTranslate', false,
'ActionName', "Add all ammo",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatActivate", "CheatAddAmmo")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "AddMerc",
'ActionTranslate', false,
'ActionName', "Add merc",
'OnActionEffect', "popup",
}, {
PlaceObj('XTemplateForEach', {
'array', function (parent, context) return GetActionsHost(parent).mercs end,
'__context', function (parent, context, item, i, n)
return context
end,
'run_after', function (child, context, item, i, n, last)
child.ActionId = item
child.ActionName = item
child.OnAction = function (self, host, source)
host:Op("GedOpTriggerCheat", "root", "CheatAddMerc", item)
end
end,
}, {
PlaceObj('XTemplateAction', {
'ActionTranslate', false,
}),
}),
}),
PlaceObj('XTemplateAction', {
'ActionId', "AddItem",
'ActionTranslate', false,
'ActionName', "Add inventory item",
'OnActionEffect', "popup",
}, {
PlaceObj('XTemplateForEach', {
'array', function (parent, context) return GetActionsHost(parent).items end,
'__context', function (parent, context, item, i, n)
return context
end,
'run_after', function (child, context, item, i, n, last)
child.ActionId = item
child.ActionName = item
child.OnAction = function (self, host, source)
host:Op("GedOpTriggerCheat", "root", "CheatAddItem", item)
end
end,
}, {
PlaceObj('XTemplateAction', {
'ActionTranslate', false,
}),
}),
}),
PlaceObj('XTemplateAction', {
'ActionId', "FlyCameraToggle",
'ActionTranslate', false,
'ActionName', "Fly camera (toggle) Shift-C",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatToggleFlyCamera")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "IsolatedScreenshot",
'ActionTranslate', false,
'ActionName', "Isolated object screenshot (Ctrl-Alt-PrtScr)",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatIsolatedScreenshot")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "ResetMap",
'ActionTranslate', false,
'ActionName', "Reset to mod editor map",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatResetMap")
end,
}),
}),
PlaceObj('XTemplateAction', {
'ActionId', "Combat",
'ActionTranslate', false,
'ActionName', "Combat",
'OnActionEffect', "popup",
'OnAction', function (self, host, source, ...)
local effect = self.OnActionEffect
local param = self.OnActionParam
if effect == "close" and host and host.window_state ~= "destroying" then
host:Close(param ~= "" and param or nil, source, ...)
elseif effect == "mode" and host then
assert(IsKindOf(host, "XDialog"))
host:SetMode(param)
elseif effect == "back" and host then
assert(IsKindOf(host, "XDialog"))
SetBackDialogMode(host)
elseif effect == "popup" then
local actions_view = GetParentOfKind(source, "XActionsView")
if actions_view then
actions_view:PopupAction(self.ActionId, host, source)
else
XShortcutsTarget:OpenPopupMenu(self.ActionId, terminal.GetMousePos())
end
else
--print(self.ActionId, "activated")
end
end,
}, {
PlaceObj('XTemplateAction', {
'ActionId', "GodMode",
'ActionTranslate', false,
'ActionName', "God mode (toggle)",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatEnable", "GodMode", "player1")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "InfiniteAP",
'ActionTranslate', false,
'ActionName', "Infinite AP (toggle)",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatEnable", "InfiniteAP", "player1")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "AlwaysHit",
'ActionTranslate', false,
'ActionName', "Always hit (toggle)",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatEnable", "AlwaysHit")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "AlwaysMiss",
'ActionTranslate', false,
'ActionName', "Always miss (toggle)",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatEnable", "AlwaysMiss")
end,
}),
PlaceObj('XTemplateAction', {
'ActionId', "SpawnEnemy",
'ActionTranslate', false,
'ActionName', "Spawn enemy",
'OnAction', function (self, host, source, ...)
host:Op("GedOpTriggerCheat", "root", "CheatSpawnEnemy")
end,
}),
}),
})
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