File size: 1,598 Bytes
b6a38d7
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========

UndefineClass('Choking')
DefineClass.Choking = {
	__parents = { "CharacterEffect" },
	__generated_by_class = "CharacterEffectCompositeDef",


	object_class = "CharacterEffect",
	unit_reactions = {
		PlaceObj('UnitReaction', {
			Event = "OnBeginTurn",
			Handler = function (self, target)
				if target:IsMerc() then
					PlayVoiceResponse(target, "GasAreaSelection")
				else
					PlayVoiceResponse(target, "AIGasAreaSelection")
				end
			end,
		}),
		PlaceObj('UnitReaction', {
			Event = "OnEndTurn",
			Handler = function (self, target)
				if not target:IsDead() then
					EnvEffectToxicGasTick(target, nil, "end turn")
				end
			end,
		}),
	},
	DisplayName = T(720153419307, --[[CharacterEffectCompositeDef Choking DisplayName]] "Choking"),
	Description = T(120652127957, --[[CharacterEffectCompositeDef Choking Description]] "This character will <em>take <damage> damage</em> at the end of their turn. The character also <em>loses Energy</em>."),
	AddEffectText = T(478064574365, --[[CharacterEffectCompositeDef Choking AddEffectText]] "<em><DisplayName></em> is choking"),
	OnAdded = function (self, obj)
		self:SetParameter("choking_start_time", GameTime())
		if obj:IsMerc() then
			PlayVoiceResponse(obj, "GasAreaSelection")
		else
			PlayVoiceResponse(obj, "AIGasAreaSelection")
		end
	end,
	type = "Debuff",
	Icon = "UI/Hud/Status effects/choking",
	RemoveOnEndCombat = true,
	RemoveOnSatViewTravel = true,
	RemoveOnCampaignTimeAdvance = true,
	Shown = true,
	HasFloatingText = true,
}