File size: 74,837 Bytes
b6a38d7 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 |
-- ========== GENERATED BY Conversation Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('Conversation', {
AssignToGroup = "Bounce",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
DieselBounce = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.DieselBounce
end,
}),
},
DefaultActor = "Bounce",
disabledInConflict = true,
group = "Highlands - Landsbach",
id = "Bounce_1",
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = "maybe it needs rework",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.Completed
end,
}),
},
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Bounce_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(773289430319, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting]] "This here club is members only, and I don't remember making you one. How did you even get in here? Give me a good reason why I shouldn't throw you out."),
}),
},
NoBackOption = true,
id = "Greeting",
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "Coin" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.Coin
end,
}),
PlaceObj('UnitSquadHasItem', {
ItemId = "Coin",
}),
},
GoTo = "GreetingResponse",
Keyword = "Take a look at this coin",
KeywordT = T(726312814828, --[[Conversation Bounce_1 KeywordT]] "Take a look at this coin"),
StoryBranchIcon = "conversation_arrow",
id = "Takealookatthiscoin",
}),
PlaceObj('ConversationPhrase', {
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "Given" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.Given
end,
}),
},
GoTo = "GreetingResponse",
Keyword = "Siegfried sent us",
KeywordT = T(784070271771, --[[Conversation Bounce_1 KeywordT]] "Siegfried sent us"),
StoryBranchIcon = "conversation_arrow",
id = "Takealookatthiscoin2",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = 'maybe add interjections with "psycho" mercs',
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "BreakAndEnter" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BreakAndEnter
end,
}),
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Psycho",
}),
},
GoTo = "GreetingResponse2",
Keyword = 'The good old "break and enter"',
KeywordT = T(329630712662, --[[Conversation Bounce_1 KeywordT]] 'The good old "break and enter"'),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Meltdown",
Text = T(401331650084, --[[Conversation Bounce_1 Text voice:Meltdown section:Bounce_1 keyword:The good old "break and enter"]] "I go where I damn well want to go and do what I damn well please. You got a problem with that?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fidel",
Text = T(226539027276, --[[Conversation Bounce_1 Text voice:Fidel section:Bounce_1 keyword:The good old "break and enter"]] "It was easy. Fidel break. Fidel enter. Now Fidel wants to break more - people or things, it make no difference to Fidel."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(986539763419, --[[Conversation Bounce_1 Text voice:Nails section:Bounce_1 keyword:The good old "break and enter"]] "I'm not real big on rules. If there's a place I want to get into, I invite myself. That's not a problem for you, is it?"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(773146067077, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:The good old "break and enter"]] "Well, you got some balls on you... Alright. If you came looking for a fight, you came to the right place. We got some good fighters here, but we could always use some more."),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "Takealookatthiscoin3",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "BreakAndEnter" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BreakAndEnter
end,
}),
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Psycho",
Negate = true,
}),
},
Effects = {
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Bounce",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Fighters",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Bounce",
}),
PlaceObj('GroupAlert', {
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Fighters",
}),
},
GoTo = "<end conversation>",
Keyword = 'The good old "break and enter"',
KeywordT = T(329630712662, --[[Conversation Bounce_1 KeywordT]] 'The good old "break and enter"'),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(967594052434, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:The good old "break and enter"]] "Oh, you making some kind of joke? <em>Night Club</em> is MY house. You don't break into my house and then laugh about it in my face. Imma show you what I do to bitch ass clowns who disrespect me."),
}),
},
StoryBranchIcon = "conversation_arrow",
id = "Thegoodoldbreakandenter",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = 'maybe rework and add "negotioator" merc interjections',
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "BreakAndEnter" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BreakAndEnter
end,
}),
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Negotiator",
}),
},
GoTo = "GreetingResponse2",
Keyword = "This was the only way to reach you",
KeywordT = T(538391269081, --[[Conversation Bounce_1 KeywordT]] "This was the only way to reach you"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(326943984037, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:This was the only way to reach you]] "There's a reason I'm not within everyone's reach, cuz. But after all, it turned out this didn't apply to you. "),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "Thegoodoldbreakandenter2",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "BreakAndEnter" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BreakAndEnter
end,
}),
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Negotiator",
Negate = true,
}),
},
Effects = {
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Bounce",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Fighters",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Bounce",
}),
PlaceObj('GroupAlert', {
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Fighters",
}),
},
GoTo = "<end conversation>",
Keyword = "This was the only way to reach you",
KeywordT = T(538391269081, --[[Conversation Bounce_1 KeywordT]] "This was the only way to reach you"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(169419307011, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:This was the only way to reach you]] "I don't have time for this crap, cuz. There's a reason I'm not within everyone's reach. Now, let me show you how we handle unwelcome guests. Guards!"),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "Thiswastheonlywaytoreachyou",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = 'maybe add interjections of "high wisdom" mercs',
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "BreakAndEnter", "DieselMention" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BreakAndEnter and quest.DieselMention
end,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Scoundrel",
}),
PlaceObj('UnitSquadHasMerc', {
HasStat = "Wisdom",
StatValue = 85,
}),
},
}),
},
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "Landsbach",
SpecialConversationMessage = T(674716019301, --[[Conversation Bounce_1 SpecialConversationMessage]] "good impression on <em>Bounce</em>"),
}),
},
GoTo = "GreetingResponse2",
Keyword = "Here's your reason: <em>Diesel</em>",
KeywordT = T(750895494963, --[[Conversation Bounce_1 KeywordT]] "Here's your reason: <em>Diesel</em>"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Gus",
Text = T(578623917106, --[[Conversation Bounce_1 Text voice:Gus section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "We're looking for information about stolen Diesel, Woodward. We didn't figure that asking at the front door was the best way to go about it."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scully",
Text = T(267282380237, --[[Conversation Bounce_1 Text voice:Scully section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "We're looking for information on stolen Diesel, mate. We got the feeling it's not the type of thing you get by walking in the front door."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Thor",
Text = T(270870152689, --[[Conversation Bounce_1 Text voice:Thor section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "We sensed that stolen Diesel is a sensitive subject, so we decided to try to talk to you as discreetly as possible."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fox",
Text = T(754313496845, --[[Conversation Bounce_1 Text voice:Fox section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "Sorry about sneaking in. I just prefer the back door, especially if I'm looking for something naughty... like stolen Diesel, for instance."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Livewire",
Text = T(833087603812, --[[Conversation Bounce_1 Text voice:Livewire section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "I find it is generally a good idea to avoid the front door when trying to acquire information on stolen goods... like Diesel, for instance."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Magic",
Text = T(491636238903, --[[Conversation Bounce_1 Text voice:Magic section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "Word on the street is you the man to talk to about stolen Diesel. Didn't figure asking at the front door was gonna get us an invitation."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(775929282817, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "Yo, let's keep it on the down-low, alright? This place may be mine, but the walls got ears, know what I'm saying? Just relax. We'll talk."),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "Thiswastheonlywaytoreachyou2",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "BreakAndEnter", "DieselMention" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BreakAndEnter and quest.DieselMention
end,
}),
PlaceObj('UnitSquadHasMerc', {
HasStat = "Wisdom",
Negate = true,
StatValue = 85,
}),
},
Effects = {
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Bounce",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Fighters",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Bounce",
}),
PlaceObj('GroupAlert', {
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Fighters",
}),
},
GoTo = "<end conversation>",
Keyword = "Here's your reason: <em>Diesel</em>",
KeywordT = T(750895494963, --[[Conversation Bounce_1 KeywordT]] "Here's your reason: <em>Diesel</em>"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(125949580188, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Here's your reason: <em>Diesel</em>]] "That right? That crazy old German send you? Yeah, I figured he'd try to take me out. What? You think I ain't prepared?! You just a bunch of bitch ass clowns who about to FIND OUT!"),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "HeresyourreasonemDieselem",
}),
}),
PlaceObj('ConversationPhrase', {
Comment = "",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Completed = false,
FightWon = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.Completed and not quest.FightWon
end,
}),
},
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Bounce_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(466435346206, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting2]] "You having a good time, cuz? Walk around, talk to the girls. If you want to fight, you just pick someone and I'll set it up."),
}),
},
id = "Greeting2",
}),
PlaceObj('ConversationPhrase', {
Comment = "maybe add interjections",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
BouncePartners = false,
Completed = false,
Failed = false,
FightWon = true,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.BouncePartners and not quest.Completed and not quest.Failed and quest.FightWon
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BouncePartners",
QuestId = "Landsbach",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "MadMax",
QuestId = "Landsbach",
}),
},
GoTo = "<end conversation>",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Bounce_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(136618209942, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting4]] "Nice moves, cuz. You just net me a lot of dough. Most people here thought you were fresh meat, but I knew you were a killer. I cleaned up! That means I owe you that information you been looking for."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Thor",
Text = T(245897915274, --[[Conversation Bounce_1 Text voice:Thor section:Bounce_1 keyword:Greeting4]] "This was about money?! Mein Gott... sometimes this country really tests my faith in humanity."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Ice",
Text = T(970061374392, --[[Conversation Bounce_1 Text voice:Ice section:Bounce_1 keyword:Greeting4]] "You had us kill a dude just to win a bet? Damn, that's cold."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scope",
Text = T(657564963179, --[[Conversation Bounce_1 Text voice:Scope section:Bounce_1 keyword:Greeting4]] "You bet on us? That's sweet. Bloodthirsty and sociopathic, but sweet."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(406766467637, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting4]] "I saw a van with some canisters strapped to the roof hauling ass away from Siegfried's place the other day. I could swear I've seen the same van down near <em>the abandoned gas station</em> a few times before that."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(561392540075, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting4]] "Tell you what, cuz... If you do find the stolen <em>Diesel</em>, do me a solid and come back here before giving it to <em>Siegfried</em>. I'm gonna make you an offer you can't refuse."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Tex",
Text = T(448244905331, --[[Conversation Bounce_1 Text voice:Tex section:Bounce_1 keyword:Greeting4]] "Oh, I know what kind of deal this is! Haha! It is... um, not a good one for us."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(779964944892, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting4]] "Chill, cuz. It'll be good for both of us."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Raven",
Text = T(196878114124, --[[Conversation Bounce_1 Text voice:Raven section:Bounce_1 keyword:Greeting4]] "You want to become a dealer or something? Has that become the Grand Chien Dream now?"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(126020922412, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting4]] "Nah, I got bigger plans than that."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "sarcastic",
Character = "Gus",
Text = T(496419180941, --[[Conversation Bounce_1 Text sarcastic voice:Gus section:Bounce_1 keyword:Greeting4]] "We'll think about it, Woodscrew. Enjoy your winnings."),
}),
},
}),
},
}),
},
PlayGoToPhrase = true,
id = "Greeting4",
}),
PlaceObj('ConversationPhrase', {
Comment = "maybe it needs rework",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
BouncePartners = true,
Completed = false,
DieselBounce = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.BouncePartners and not quest.Completed and not quest.DieselBounce
end,
}),
},
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Bounce_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(800777887342, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Greeting5]] "Hey there, cuz. Any luck finding that sweet <em>Diesel</em>?"),
}),
},
NoBackOption = true,
id = "Greeting5",
PlaceObj('ConversationPhrase', {
Align = "right",
GoTo = "<end conversation>",
Keyword = "Not yet",
KeywordT = T(326965499616, --[[Conversation Bounce_1 KeywordT]] "Not yet"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(128367635049, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Not yet]] "Check your map. The guys who stole the <em>Diesel</em> should be somewhere near that <em>abandoned gas station</em> I showed you. If you find it, come back here and we'll talk."),
}),
},
id = "Notyet",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Completed = false,
Diesel = true,
DieselSigfried = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.Completed and quest.Diesel and not quest.DieselSigfried and not quest.Failed
end,
}),
PlaceObj('ItemIsInMerc', {
ItemId = "Diesel",
Sector = "B13",
}),
},
Keyword = "Yes",
KeywordT = T(556648424716, --[[Conversation Bounce_1 KeywordT]] "Yes"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(442384412866, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Yes]] "That's what I'm talking about, cuz. I'll let you in on a little secret. I hired those <em>Legion</em> dudes to steal it from <em>Siegfried</em>. I knew the old man was doing some weird shit with it, but I couldn't risk stealing it myself."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Buns",
Text = T(770083315612, --[[Conversation Bounce_1 Text voice:Buns section:Bounce_1 keyword:Yes]] "And then you had us steal it back for you. That was a bit underhanded, but also quite clever."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(722822376914, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Yes]] "You don't last long in Landsbach unless you're underhanded and clever."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Grizzly",
Text = T(989844244783, --[[Conversation Bounce_1 Text voice:Grizzly section:Bounce_1 keyword:Yes]] "So, you used us. That's just great."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(508769984277, --[[Conversation Bounce_1 Text voice:Kalyna section:Bounce_1 keyword:Yes]] 'What kind of "weird shit"? I have read many books about weird things.'),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(557847130702, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Yes]] "Don't know what he's done to it, but imma find out. Anyway, I'm taking him down. I'm tired of everything being owned by some rich-old-white dude. Things around here are gonna change. You give me the <em>Diesel</em>, I give you my best gun. Then we go take out <em>Siegfried</em> and split the mine fifty-fifty. You in?"),
}),
},
NoBackOption = true,
id = "Notyet2",
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "",
Effects = {
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Bounce",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Fighters",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Bounce",
}),
PlaceObj('GroupAlert', {
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Fighters",
}),
},
GoTo = "<end conversation>",
Keyword = "No way. We're telling Siegfried",
KeywordT = T(303979859151, --[[Conversation Bounce_1 KeywordT]] "No way. We're telling Siegfried"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(893152805738, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:No way. We're telling Siegfried]] "Hahaha... And what makes you think imma let that happen?"),
}),
},
PhraseRolloverText = T(215125222852, --[[Conversation Bounce_1 PhraseRolloverText]] "This choice will have consequences"),
StoryBranchIcon = "conversation_arrow",
id = "NowayWeretellingSiegfried",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "maybe add interjections\nR: Too long",
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "DieselBounce",
QuestId = "Landsbach",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "BounceUseDiesel",
QuestId = "Landsbach",
}),
PlaceObj('SectorModifyMineProperties', {
DailyIncome = 50,
sector_id = "B12",
}),
PlaceObj('UnitTakeItem', {
AnySquad = true,
ItemId = "Diesel",
}),
PlaceObj('UnitGrantItem', {
ItemId = "PSG1",
}),
PlaceObj('UnitGrantItem', {
Amount = 10,
ItemId = "_762NATO_HP",
}),
},
GoTo = "<end conversation>",
Keyword = "Ok. Take the Diesel",
KeywordT = T(461885735881, --[[Conversation Bounce_1 KeywordT]] "Ok. Take the Diesel"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(672126985721, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Ok. Take the Diesel]] "I knew you were alright, cuz. Now let's get ready for some action. Meet me near the <em>diamond mine</em>. And this here is my best gun - the PSG1. I promise, you ain't never used a weapon like this before. It bites like a raptor."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(511092529539, --[[Conversation Bounce_1 Text voice:Larry section:Bounce_1 keyword:Ok. Take the Diesel]] "Get it away from me! It's looking at me!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "cockney expression, then she returns to formal British",
Character = "Scope",
Text = T(680351595703, --[[Conversation Bounce_1 Text cockney expression, then she returns to formal British voice:Scope section:Bounce_1 keyword:Ok. Take the Diesel]] "Bloody 'ell!... Uh, that is to say... thanks, love."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "bible reference - Psalm 23:1-6",
Character = "Reaper",
Text = T(973518760464, --[[Conversation Bounce_1 Text bible reference - Psalm 23:1-6 voice:Reaper section:Bounce_1 keyword:Ok. Take the Diesel]] "Thy PSG-1 and ammo clip, they comfort me."),
}),
},
}),
},
}),
},
PhraseConditionRolloverText = T(788274426959, --[[Conversation Bounce_1 PhraseConditionRolloverText]] "10 x <em>7.62 x 51 Hollow Point</em> obtained\n1 x <em>PSG1</em> obtained\nDelivered 1 x <em>Gallons of Diesel</em>"),
PhraseRolloverText = T(215125222852, --[[Conversation Bounce_1 PhraseRolloverText]] "This choice will have consequences"),
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "OkTaketheDiesel",
}),
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "maybe add interjections\nR: Too long",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
DieselSigfried = false,
SecretPlan = true,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.DieselSigfried and quest.SecretPlan
end,
}),
PlaceObj('ItemIsInMerc', {
ItemId = "Diesel",
Sector = "B13",
}),
},
Keyword = "This is not street Diesel. It's enhanced.",
KeywordT = T(644298551288, --[[Conversation Bounce_1 KeywordT]] "This is not street Diesel. It's enhanced."),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(175199392619, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "Well, it looks like you got some brains, cuz. Alright, let me deal you in. I already know this ain't the shit the <em>Legion</em>'s been poisoning our people with. <em>Siegfried</em> has been changing it into something that turns his soldiers into damn war machines."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(384058872029, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "I needed to steal some so I could turn the tables on him. So, I used you and the <em>Legion</em> to do it. Wish I could say I was sorry, but I'm not."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Ice",
Text = T(920780515845, --[[Conversation Bounce_1 Text voice:Ice section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "You played us? That ain't right."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(354437790713, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "No, it ain't. But it is how it is."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Meltdown",
Text = T(114176906226, --[[Conversation Bounce_1 Text voice:Meltdown section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "I'm about ten seconds from MAKING you sorry, so you better start saying something I want to hear or there's gonna be a meltdown!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fauda",
Text = T(853912329620, --[[Conversation Bounce_1 Text voice:Fauda section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "Do not be sorry. It would be sad if your last moments on earth were spent being sorry."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(654052990085, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:This is not street Diesel. It's enhanced.]] "Take the mine for yourself, I don't care about it. Just give me the <em>Diesel</em> and help me take down <em>Siegfried</em>. Otherwise, we don't stand a chance against his soldiers. If it makes the deal any sweeter, I'll throw in my favorite gun. You in?"),
}),
},
NoBackOption = true,
PhraseRolloverText = T(810002859293, --[[Conversation Bounce_1 PhraseRolloverText]] "Try to negotiate a better deal, knowing the true nature of <em>Diesel</em>"),
StoryBranchIcon = "conversation_arrow",
id = "OkTaketheDiesel2",
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "",
Effects = {
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Bounce",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "Fighters",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Bounce",
}),
PlaceObj('GroupAlert', {
TargetUnit = "NightClubThug",
}),
PlaceObj('GroupAlert', {
TargetUnit = "Fighters",
}),
},
GoTo = "<end conversation>",
Keyword = "No way. We're telling Siegfried",
KeywordT = T(303979859151, --[[Conversation Bounce_1 KeywordT]] "No way. We're telling Siegfried"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(365753010777, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:No way. We're telling Siegfried]] "That ain't happening."),
}),
},
PhraseRolloverText = T(215125222852, --[[Conversation Bounce_1 PhraseRolloverText]] "This choice will have consequences"),
StoryBranchIcon = "conversation_arrow",
id = "NowayWeretellingSiegfried2",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "maybe add interjections\nR: Too long",
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "DieselBounce",
QuestId = "Landsbach",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "BounceUseDiesel",
QuestId = "Landsbach",
}),
PlaceObj('UnitTakeItem', {
AnySquad = true,
ItemId = "Diesel",
}),
PlaceObj('UnitGrantItem', {
ItemId = "PSG1",
}),
PlaceObj('UnitGrantItem', {
Amount = 10,
ItemId = "_762NATO_HP",
}),
},
GoTo = "<end conversation>",
Keyword = "It's a deal",
KeywordT = T(927391159916, --[[Conversation Bounce_1 KeywordT]] "It's a deal"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(672126985721, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:It's a deal]] "I knew you were alright, cuz. Now let's get ready for some action. Meet me near the <em>diamond mine</em>. And this here is my best gun - the PSG1. I promise, you ain't never used a weapon like this before. It bites like a raptor."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(511092529539, --[[Conversation Bounce_1 Text voice:Larry section:Bounce_1 keyword:It's a deal]] "Get it away from me! It's looking at me!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "cockney expression, then she returns to formal British",
Character = "Scope",
Text = T(680351595703, --[[Conversation Bounce_1 Text cockney expression, then she returns to formal British voice:Scope section:Bounce_1 keyword:It's a deal]] "Bloody 'ell!... Uh, that is to say... thanks, love."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "bible reference - Psalm 23:1-6",
Character = "Reaper",
Text = T(973518760464, --[[Conversation Bounce_1 Text bible reference - Psalm 23:1-6 voice:Reaper section:Bounce_1 keyword:It's a deal]] "Thy PSG-1 and ammo clip, they comfort me."),
}),
},
}),
},
}),
},
PhraseRolloverText = T(215125222852, --[[Conversation Bounce_1 PhraseRolloverText]] "This choice will have consequences"),
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_arrow",
id = "OkTaketheDiesel3",
}),
}),
}),
PlaceObj('ConversationPhrase', {
Enabled = false,
GoTo = "GreetingResponse2",
Keyword = "GreetingResponse",
KeywordT = T(675523495295, --[[Conversation Bounce_1 KeywordT]] "GreetingResponse"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(678804670685, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:GreetingResponse]] "You come from the old German Shepherd, huh? Make yourself at home, then. But you know the rules, cuz. If this is your first time in <em>Night Club</em>, you have to fight."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Gus",
Text = T(771703902035, --[[Conversation Bounce_1 Text voice:Gus section:Bounce_1 keyword:GreetingResponse]] "Oh, I had my share of nights and fights, Woodrow. Leave the old man alone, will ya?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Grizzly",
Text = T(973172880558, --[[Conversation Bounce_1 Text voice:Grizzly section:Bounce_1 keyword:GreetingResponse]] "Alright! Bring it on."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(420305048047, --[[Conversation Bounce_1 Text voice:Nails section:Bounce_1 keyword:GreetingResponse]] "You got a problem with me, Scooter?"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(999600198414, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:GreetingResponse]] "Not for now, cuz. You just make sure it's stays like that."),
}),
},
}),
},
}),
},
PlayGoToPhrase = true,
id = "GreetingResponse",
}),
PlaceObj('ConversationPhrase', {
Enabled = false,
Keyword = "GreetingResponse",
KeywordT = T(675523495295, --[[Conversation Bounce_1 KeywordT]] "GreetingResponse"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(505242355477, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:GreetingResponse]] "Anyways. Tell me what's on your mind, cuz."),
}),
},
NoBackOption = true,
id = "GreetingResponse2",
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Comment = "maybe another type of smooth joke",
GoTo = "<root>",
Keyword = "What is this place?",
KeywordT = T(548457863924, --[[Conversation Bounce_1 KeywordT]] "What is this place?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(575880577071, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:What is this place?]] "This fine establishment is called <em>Night Club</em>. Lots of folks come in here to loosen up a bit. After a full shift in Siegfried's mine, everybody needs something to take the edge off. I make sure that edge comes off real nice and smooth."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Magic",
Text = T(513390468993, --[[Conversation Bounce_1 Text voice:Magic section:Bounce_1 keyword:What is this place?]] "That's magic to my ears."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fox",
Text = T(927790699740, --[[Conversation Bounce_1 Text voice:Fox section:Bounce_1 keyword:What is this place?]] "Oh, it's one of THOSE clubs. I have a list of my favorite safe words if anyone needs one."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry_Clean",
Text = T(620723981346, --[[Conversation Bounce_1 Text voice:Larry_Clean section:Bounce_1 keyword:What is this place?]] "Oh god, I want my edge taken off... Nope. No, I'm okay. I'll just, um... get a seltzer."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Igor",
Text = T(352505663987, --[[Conversation Bounce_1 Text voice:Igor section:Bounce_1 keyword:What is this place?]] "Igor loves night clubs. But where are the cocktails and the dancing girls?"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(900758759859, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:What is this place?]] "Take a walk around, chat up the girls. If you want to join the fights, you just pick someone and I'll set it up. "),
}),
},
PlayGoToPhrase = true,
id = "tisthis",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
GoTo = "<root>",
Keyword = "What's the deal with Landsbach?",
KeywordT = T(874080637615, --[[Conversation Bounce_1 KeywordT]] "What's the deal with Landsbach?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(568820733350, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:What's the deal with Landsbach?]] "This here is Siegfried's company town, cuz. Everybody here works for him or owes him money, whether they know it or not. People with no place else to go come to <em>Landsbach</em>, and the German Shepherd makes them part of his flock."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Omryn",
Text = T(349456422190, --[[Conversation Bounce_1 Text voice:Omryn section:Bounce_1 keyword:What's the deal with Landsbach?]] "German Shepherd good with flock. Also good at hunting walrus. You ever cook walrus guts on spike? The best stuff you can eat in all of Chukotka."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = 'Music reference - "Sixteen Tons"',
Character = "Len",
Text = T(449435434890, --[[Conversation Bounce_1 Text Music reference - "Sixteen Tons" voice:Len section:Bounce_1 keyword:What's the deal with Landsbach?]] "They owe their souls to the company town, huh?"),
}),
PlaceObj('ConversationLine', {
Annotation = 'Music reference - "Sixteen Tons"',
Character = "Bounce",
Text = T(708225065360, --[[Conversation Bounce_1 Text Music reference - "Sixteen Tons" voice:Bounce section:Bounce_1 keyword:What's the deal with Landsbach?]] "Some of them don't get a day older, but they all get deeper in debt."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Red",
Text = T(437058073038, --[[Conversation Bounce_1 Text voice:Red section:Bounce_1 keyword:What's the deal with Landsbach?]] "Ye dunnae work the mines unless yer in debt to somebody, lad."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fauda",
Text = T(553032440037, --[[Conversation Bounce_1 Text voice:Fauda section:Bounce_1 keyword:What's the deal with Landsbach?]] "When you have no safe place to go, that is when Shaitan's arms look as warm as your own mother's."),
}),
},
}),
},
}),
},
PlayGoToPhrase = true,
id = "WhatsthedealwithLandsbach",
}),
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "",
GoTo = "<end conversation>",
Keyword = "Goodbye",
KeywordT = T(557225474228, --[[Conversation Bounce_1 KeywordT]] "Goodbye"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(175951644166, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Goodbye]] "Stay out of trouble, cuz. I run <em>Night Club</em> nice and smooth, so I got people watching for trouble. If you start making things rough, you gonna find your ass out on the street."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Magic",
Text = T(639142568066, --[[Conversation Bounce_1 Text voice:Magic section:Bounce_1 keyword:Goodbye]] "Be cool, man. Smooth is my middle name... uh, my other middle name. Maybe I should make it a hyphenated last name."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(788957906177, --[[Conversation Bounce_1 Text voice:Nails section:Bounce_1 keyword:Goodbye]] "Oh, yeah? Well, I'll build my own night club, then. With blackjack. And hookers. In fact, forget the night club."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Sidney",
Text = T(328440968044, --[[Conversation Bounce_1 Text voice:Sidney section:Bounce_1 keyword:Goodbye]] "I assure you, we will be model guests. Now, point me in the direction of the nearest baccarat table."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(588523759517, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Goodbye]] "Sorry, cuz. This ain't no place for no James Bond, but I like your style."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "metagame joke",
Character = "Scully",
Text = T(203575390361, --[[Conversation Bounce_1 Text metagame joke voice:Scully section:Bounce_1 keyword:Goodbye]] "No worries, mate. We're just here to have a bit of fun and look for clues that won't make any sense to us until several days later."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fauda",
Text = T(238133803511, --[[Conversation Bounce_1 Text voice:Fauda section:Bounce_1 keyword:Goodbye]] "I will find my ass exactly where it is. If anyone touches it, they will lose both hands and eyes."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(305354243759, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Goodbye]] "Daaamn... Alright, be cool. I was just sayin' is all."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Shadow",
Text = T(618966326526, --[[Conversation Bounce_1 Text voice:Shadow section:Bounce_1 keyword:Goodbye]] "Oh, I promise they won't see a thing."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Ice",
Text = T(557887455878, --[[Conversation Bounce_1 Text voice:Ice section:Bounce_1 keyword:Goodbye]] "Be cool and just chill. Don't front. We ain't looking for no fight, but we ain't afraid of none neither."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(403109827835, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Goodbye]] "Oh, I'm chill, cuz. I'm chilly fucking Gonzales. If you wanna fight, you came to the right place. I'm just saying, if you go looking for problems, you gonna find one."),
}),
},
}),
},
MaxPlayed = 2,
}),
},
StoryBranchIcon = "conversation_goodbye",
id = "Goodbye",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "maybe rewrite",
Enabled = false,
GoTo = "<end conversation>",
Keyword = "Goodbye",
KeywordT = T(557225474228, --[[Conversation Bounce_1 KeywordT]] "Goodbye"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(856923201148, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Goodbye]] "Enjoy the fights, cuz. Let me know if you need anything. I'll hook you up."),
}),
},
StoryBranchIcon = "conversation_goodbye",
id = "Goodbye2",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = "add interjections",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "Given" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.Given
end,
}),
},
Keyword = "Tell us about Siegfried",
KeywordT = T(603203686424, --[[Conversation Bounce_1 KeywordT]] "Tell us about Siegfried"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(771989613643, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Tell us about Siegfried]] "<em>Siegfried Von Essen</em>... Our holy führer. Fancy white suit, sharp tongue and a black heart. You can't miss him. He came to <em>Landsbach</em> several years ago. Didn't take him long to become the boss around here."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Red",
Text = T(560186342300, --[[Conversation Bounce_1 Text voice:Red section:Bounce_1 keyword:Tell us about Siegfried]] "Certainly hard to miss the mansion where he plants his arse!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "PierreMerc",
Text = T(393654908468, --[[Conversation Bounce_1 Text voice:PierreMerc section:Bounce_1 keyword:Tell us about Siegfried]] "He is exactly the type of man this country doesn't need, but we always seem to get."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Smiley",
Text = T(283550944940, --[[Conversation Bounce_1 Text voice:Smiley section:Bounce_1 keyword:Tell us about Siegfried]] "I would love to have a house like his one day. I wonder why he has no wife... and several very beautiful daughters."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(263276972558, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Tell us about Siegfried]] "He owns the land. He owns the mine. Hell, he owns this very <em>Night Club</em>. Everyone's working for the big white man, cuz. Even me."),
}),
},
id = "WhoisSiegfried",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set( "Mole" ),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.Mole
end,
}),
},
Keyword = "Who is the Mole?",
KeywordT = T(494963336927, --[[Conversation Bounce_1 KeywordT]] "Who is the Mole?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(545493259273, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who is the Mole?]] "Shit, cuz. If I were you, I'd stay away from that cockroach. The dude would sell his mother's liver for pocket change."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Ice",
Text = T(194212604374, --[[Conversation Bounce_1 Text voice:Ice section:Bounce_1 keyword:Who is the Mole?]] "Near as I can tell, that don't make him no different from most folks around here."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(215623372176, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who is the Mole?]] "True dat."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Grunty",
Text = T(942412785526, --[[Conversation Bounce_1 Text voice:Grunty section:Bounce_1 keyword:Who is the Mole?]] "His own mother? That... is unbelievable!"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(838474321010, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who is the Mole?]] "Just watch your back around him, cuz... And your liver."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fidel",
Text = T(548299832907, --[[Conversation Bounce_1 Text voice:Fidel section:Bounce_1 keyword:Who is the Mole?]] "This type of exchange is of interest to Fidel."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Flay",
Text = T(598484235329, --[[Conversation Bounce_1 Text voice:Flay section:Bounce_1 keyword:Who is the Mole?]] "Animal organs and skin are sold for pocket change all the time... some of them human."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "PierreMerc",
Text = T(107931988014, --[[Conversation Bounce_1 Text voice:PierreMerc section:Bounce_1 keyword:Who is the Mole?]] "He sounds like the type of merchant the Legion enjoys working with."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Mouse",
Text = T(599712859850, --[[Conversation Bounce_1 Text voice:Mouse section:Bounce_1 keyword:Who is the Mole?]] "Come to think of it, his pockets were jingling when we met him... I think I might be sick."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(202376105315, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who is the Mole?]] "Use the bucket near the fight ring."),
}),
},
}),
},
MaxPlayed = 2,
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(920219152557, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who is the Mole?]] "You gotta make a living if you want to survive in <em>Landsbach</em>, but you gotta be careful where you eat and where you shit. Understand what I'm saying? I can't ever tell when the <em>Mole</em> is lying or telling the truth. Safest to assume he's lying, otherwise you might get served a shit sandwich."),
}),
},
id = "WhoistheMole",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Completed = false,
Failed = false,
Given = true,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.Completed and not quest.Failed and quest.Given
end,
}),
},
Effects = {
PlaceObj('PhraseSetEnabled', {
Conversation = "Bounce_1",
PhraseId = "Youresayingweshouldnttrustyou",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Bounce_1",
PhraseId = "Whatssoimportantaboutthisdiesel",
}),
},
Keyword = "Who stole Siegfried's Diesel?",
KeywordT = T(146253279977, --[[Conversation Bounce_1 KeywordT]] "Who stole Siegfried's Diesel?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(472955285633, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "We both working for the same man, so I'm tempted to tell you what I know, but I ain't sure yet if that's the right thing to do. Trust don't come easy in <em>Landsbach</em>. Everyone in this town is just looking out for themselves."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Magic",
Text = T(647458165584, --[[Conversation Bounce_1 Text voice:Magic section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "No disrespect or nothing, but that's true all over the world."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(969242103387, --[[Conversation Bounce_1 Text voice:Nails section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "Then Landsbach's no different than my home town... and every other place I've ever been."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Livewire",
Text = T(999339772437, --[[Conversation Bounce_1 Text voice:Livewire section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "Yes, but in point of fact, we are not from here. Therefore, it is reasonable to trust us."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(736225282842, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "Nice try."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Shadow",
Text = T(726958838968, --[[Conversation Bounce_1 Text voice:Shadow section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "And you think mercenaries are any different?"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(346807324696, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Who stole Siegfried's Diesel?]] "No worries, then. You'll fit right in."),
}),
},
}),
},
MaxPlayed = 2,
}),
},
id = "WhotookSiegfriedsdiesel",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Comment = "maybe add interjections",
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "Rumor",
QuestId = "Landsbach",
}),
PlaceObj('QuestSetVariableNum', {
Amount = 1,
Prop = "Investigation Clues",
QuestId = "Landsbach",
}),
},
Enabled = false,
Keyword = "What's so important about this Diesel?",
KeywordT = T(663237075398, --[[Conversation Bounce_1 KeywordT]] "What's so important about this Diesel?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(925614618658, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:What's so important about this Diesel?]] "It's a street drug. Somebody must have given old <em>Siegfried</em> his own supply. Maybe he didn't want to buy from the local dealers. It's on every corner in <em>Landsbach</em>. Didn't you see the junkies? A few shots of happiness and then your brain turns into tapioca."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "MD",
Text = T(563812851389, --[[Conversation Bounce_1 Text voice:MD section:Bounce_1 keyword:What's so important about this Diesel?]] "Oh, I see. I guess he's self-medicating."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Wolf",
Text = T(818492169211, --[[Conversation Bounce_1 Text voice:Wolf section:Bounce_1 keyword:What's so important about this Diesel?]] "I guess the old-timer must be using it for his pain."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Omryn",
Text = T(831443678163, --[[Conversation Bounce_1 Text voice:Omryn section:Bounce_1 keyword:What's so important about this Diesel?]] "Tapioca is wonderful pudding... Now I am hungry."),
}),
},
}),
},
}),
},
PhraseConditionRolloverText = T(406941689187, --[[Conversation Bounce_1 PhraseConditionRolloverText]] "<em>+1 clue</em> gained"),
id = "Whatssoimportantaboutthisdiesel",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Fight = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.Fight
end,
}),
},
Enabled = false,
Keyword = "You're saying we shouldn't trust you?",
KeywordT = T(904823390620, --[[Conversation Bounce_1 KeywordT]] "You're saying we shouldn't trust you?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(378972525610, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "I'm just stating a fact, cuz. We got no relationship. See, I don't know you, so I might just tell you what you want to hear to make you go away. Or I might tell you the truth, but then I'd be breaking trust with somebody else."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(234368901979, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "Now, maybe I could be convinced to do that, but you got to earn my trust first. See the big fella in the back? That's <em>The Bonecrusher</em>, one of the champions here in <em>Night Club</em>. I want him out of the game, alright? Permanently. Take care of him for me and I'll do something good for you."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "faking italian mafia accent",
Character = "Hitman",
Text = T(827637886561, --[[Conversation Bounce_1 Text faking italian mafia accent voice:Hitman section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "Take care of him? What, are we in the mafia now? Should I get you some cannoli, Mr. Corleone?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Steroid",
Text = T(264100674642, --[[Conversation Bounce_1 Text voice:Steroid section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "Pff. He is no bone crusher. He does not even look big enough to crush tiny chicken bones."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "MD",
Text = T(963373591550, --[[Conversation Bounce_1 Text voice:MD section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "Em... Isn't there a high chance of a bone fracture in this plan?"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(856091447198, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "No offense, cuz, but it's probably better if you be the corner man rather than the fighter."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Vicki",
Text = T(331563537569, --[[Conversation Bounce_1 Text voice:Vicki section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "I be crushin' your lazy bones, mon, if you be trying to get us into some nasty scheme of yours."),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(125582903823, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "I like your style, sister. If you ever think of switching professions, don't hesitate to call me."),
}),
PlaceObj('ConversationLine', {
Character = "Vicki",
Text = T(689566130029, --[[Conversation Bounce_1 Text voice:Vicki section:Bounce_1 keyword:You're saying we shouldn't trust you?]] "In your dreams, mon."),
}),
},
}),
},
MaxPlayed = 2,
}),
},
NoBackOption = true,
id = "Youresayingweshouldnttrustyou",
PlaceObj('ConversationPhrase', {
Align = "right",
GoTo = "Notgunhim",
Keyword = "Why don't you shoot him yourself?",
KeywordT = T(890726218015, --[[Conversation Bounce_1 KeywordT]] "Why don't you shoot him yourself?"),
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_action",
id = "Whydontyoushoothimyourself",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
GoTo = "Notgunhim",
Keyword = "You want us to gun him?",
KeywordT = T(852385559588, --[[Conversation Bounce_1 KeywordT]] "You want us to gun him?"),
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_action",
id = "Whydontyoushoothimyourself2",
}),
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Fight = true,
FightWon = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return quest.Fight and not quest.FightWon
end,
}),
},
GoTo = "Redirect",
Keyword = "About this Bonecrusher...",
KeywordT = T(557446134861, --[[Conversation Bounce_1 KeywordT]] "About this Bonecrusher..."),
PlayGoToPhrase = true,
TagT = "",
id = "AboutthisBonecrusher",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "maybe more interjections",
Enabled = false,
Keyword = "Not gun him",
KeywordT = T(585421137194, --[[Conversation Bounce_1 KeywordT]] "Not gun him"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(247868457129, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Not gun him]] "I need his ass beat in the ring, cuz. It needs to look clean. I can't have people thinking they might get shot if they become the next champion. It ain't like that. Just go challenge him to a fight and nail him into the ground - as in, six feet under it."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(328160164124, --[[Conversation Bounce_1 Text voice:Nails section:Bounce_1 keyword:Not gun him]] "Don't tell me how to nail someone, Scooter. I've been nailing people my whole life."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Wolf",
Text = T(649618825343, --[[Conversation Bounce_1 Text voice:Wolf section:Bounce_1 keyword:Not gun him]] "What's your problem with him anyhow? Been champ too long? Won't accept retirement?"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(549632918830, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Not gun him]] "It's personal."),
}),
PlaceObj('ConversationLine', {
Character = "Wolf",
Text = T(145645833376, --[[Conversation Bounce_1 Text voice:Wolf section:Bounce_1 keyword:Not gun him]] "Got it. A woman, then."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Sidney",
Text = T(709428944018, --[[Conversation Bounce_1 Text voice:Sidney section:Bounce_1 keyword:Not gun him]] "Now this sounds like a proper tavern brawl! A bit of bare knuckle fisticuffs, eh? You know, I used to be quite the boxer at university."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Igor",
Text = T(436791834354, --[[Conversation Bounce_1 Text voice:Igor section:Bounce_1 keyword:Not gun him]] "This will be fun! If I win, you will put picture of Igor on wall, yes?"),
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(152951442449, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Not gun him]] "Uh... sure, cuz. Whatever you want."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(746577342939, --[[Conversation Bounce_1 Text voice:Len section:Bounce_1 keyword:Not gun him]] "Not sure we really need to get involved in this."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Raider",
Text = T(147333361027, --[[Conversation Bounce_1 Text voice:Raider section:Bounce_1 keyword:Not gun him]] "Setting aside the fact that this is highly illegal and unethical, I'm not so sure this is a good idea."),
}),
},
}),
},
MaxPlayed = 2,
}),
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(843738996007, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Not gun him]] "One last thing, cuz. He's one tough motherfucker. I'd suggest challenging some of the other fighters first to see how you stack up against the competition."),
}),
},
NoBackOption = true,
id = "Notgunhim",
PlaceObj('ConversationPhrase', {
Align = "right",
GoTo = "Redirect",
Keyword = "We'll think about it",
KeywordT = T(798748048845, --[[Conversation Bounce_1 KeywordT]] "We'll think about it"),
StoryBranchIcon = "conversation_action",
id = "Wellthinkaboutit2",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
GoTo = "Redirect",
Keyword = "We'll do it",
KeywordT = T(481224451548, --[[Conversation Bounce_1 KeywordT]] "We'll do it"),
StoryBranchIcon = "conversation_action",
id = "Welldoit2",
}),
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "more interjections",
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "Fight",
QuestId = "Landsbach",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Bounce_1",
Enabled = false,
PhraseId = "Goodbye",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Bounce_1",
PhraseId = "Goodbye2",
}),
},
Enabled = false,
GoTo = "<root>",
Keyword = "Redirect",
KeywordT = T(328092960140, --[[Conversation Bounce_1 KeywordT]] "Redirect"),
Lines = {
PlaceObj('ConversationLine', {
Character = "Bounce",
Text = T(263366668771, --[[Conversation Bounce_1 Text voice:Bounce section:Bounce_1 keyword:Redirect]] "Remember, no weapons. It has to be a fair fight... with an unfair ending for <em>Bonecrusher</em>."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Tex",
Text = T(379490927595, --[[Conversation Bounce_1 Text voice:Tex section:Bounce_1 keyword:Redirect]] "Would be better to have shootout. Much more dramatic!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fidel",
Text = T(554880525590, --[[Conversation Bounce_1 Text voice:Fidel section:Bounce_1 keyword:Redirect]] "Hijole... What about grenades? Give Fidel something to work with."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Blood",
Text = T(177160728965, --[[Conversation Bounce_1 Text voice:Blood section:Bounce_1 keyword:Redirect]] "If we need to do this, I'm ready. I'll make it quick."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Steroid",
Text = T(707158385140, --[[Conversation Bounce_1 Text voice:Steroid section:Bounce_1 keyword:Redirect]] "We will see who will be the one crushing the bones and who will be boning the... crush."),
}),
},
}),
},
}),
},
id = "Redirect",
}),
})
|