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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('CharacterEffectCompositeDef', {
'Group', "System",
'Id', "Darkness",
'object_class', "CharacterEffect",
'unit_reactions', {
PlaceObj('UnitReaction', {
Event = "OnUnitEnterMapVisual",
Handler = function (self, target)
target:SetHighlightReason("darkness", true)
end,
}),
},
'DisplayName', T(770333565093, --[[CharacterEffectCompositeDef Darkness DisplayName]] "In Darkness"),
'Description', "",
'OnAdded', function (self, obj)
if IsKindOf(obj, "Unit") then
obj:SetHighlightReason("darkness", true)
end
end,
'OnRemoved', function (self, obj)
if IsKindOf(obj, "Unit") then
obj:SetHighlightReason("darkness", nil)
end
end,
'Icon', "UI/Hud/Status effects/darkness",
})
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