File size: 1,372 Bytes
b6a38d7
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========

PlaceObj('CharacterEffectCompositeDef', {
	'Group', "Health",
	'Id', "BattleFocus",
	'SortKey', 9,
	'Parameters', {
		PlaceObj('PresetParamNumber', {
			'Name', "battleFocusAP",
			'Value', 2,
			'Tag', "<battleFocusAP>",
		}),
	},
	'object_class', "Perk",
	'unit_reactions', {
		PlaceObj('UnitReaction', {
			Event = "OnDamageTaken",
			Handler = function (self, target, attacker, dmg, hit_descr)
				self:SetParameter("activated", true)
			end,
		}),
		PlaceObj('UnitReaction', {
			Event = "OnCombatEnd",
			Handler = function (self, target)
				self:SetParameter("activated", false)
			end,
		}),
		PlaceObj('UnitReaction', {
			Event = "OnCalcStartTurnAP",
			Handler = function (self, target, value)
				if self:ResolveValue("activated") then
					return value + self:ResolveValue("battleFocusAP") * const.Scale.AP
				end
			end,
		}),
	},
	'DisplayName', T(822626767198, --[[CharacterEffectCompositeDef BattleFocus DisplayName]] "Battle Focus"),
	'Description', T(235322784555, --[[CharacterEffectCompositeDef BattleFocus Description]] "Gain <em><battleFocusAP></em> <em>AP</em> when <em>hit</em> by an enemy for the <em>first</em> time.\n\nEnds at the end of combat."),
	'Icon', "UI/Icons/Perks/BattleFocus",
	'Tier', "Gold",
	'Stat', "Health",
	'StatValue', 90,
})