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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('CharacterEffectCompositeDef', {
'Group', "Crosshair Statuses",
'Id', "AttackUnpause",
'Parameters', {},
'object_class', "StatusEffect",
'DisplayName', T(154170935485, --[[CharacterEffectCompositeDef AttackUnpause DisplayName]] "Warning"),
'Description', T(995456510899, --[[CharacterEffectCompositeDef AttackUnpause Description]] "<color DescriptionTextRed>This action will unpause the game!</color>"),
'type', "AttackBased",
'Icon', "UI/Hud/attack_of_opportunity",
})
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