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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========

PlaceObj('CharacterEffectCompositeDef', {
	'Group', "Crosshair Statuses",
	'Id', "AttackUnpause",
	'Parameters', {},
	'object_class', "StatusEffect",
	'DisplayName', T(154170935485, --[[CharacterEffectCompositeDef AttackUnpause DisplayName]] "Warning"),
	'Description', T(995456510899, --[[CharacterEffectCompositeDef AttackUnpause Description]] "<color DescriptionTextRed>This action will unpause the game!</color>"),
	'type', "AttackBased",
	'Icon', "UI/Hud/attack_of_opportunity",
})