File size: 20,348 Bytes
b6a38d7 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 |
-- ========== GENERATED BY BanterDef Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('BanterDef', {
FX = "CheckFail",
Lines = {
PlaceObj('BanterLine', {
'Text', T(550206936687, --[[BanterDef IlleMoratInt_ Jacuzzi_failure Text]] "<mechanical-f>\nWho knows what this mechanical monstrosity does."),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfTheseCount', 2,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Fox",
'Text', T(947195799401, --[[BanterDef IlleMoratInt_ Jacuzzi_failure Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_failure voice:Fox]] "I've spent enough time in jacuzzis to know one when I see one. Good thing I packed my bikini!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Mouse",
'Text', T(730324677378, --[[BanterDef IlleMoratInt_ Jacuzzi_failure Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_failure voice:Mouse]] "I hope this is a water filtration system. I'm getting tired of dumping tablets into my canteen!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Igor",
'Text', T(710225689167, --[[BanterDef IlleMoratInt_ Jacuzzi_failure Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_failure voice:Igor]] "What interesting moonshine still!"),
}),
},
'playOnce', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_ Jacuzzi_failure",
})
PlaceObj('BanterDef', {
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Text', T(555027307206, --[[BanterDef IlleMoratInt_ Jacuzzi_success Text]] "<mechanical-s>\nThis wonder of engineering turns out to be a Jacuzzi AND an oversized moonshine still at the same time!"),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Vicki",
'Text', T(560779076658, --[[BanterDef IlleMoratInt_ Jacuzzi_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_success voice:Vicki]] "This is a crazy idea, mon. I love it!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Magic",
'Text', T(614173867048, --[[BanterDef IlleMoratInt_ Jacuzzi_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_success voice:Magic]] "This is some nice work. I bet a lot of magic happens here."),
}),
PlaceObj('BanterLineThin', {
'Character', "Gus",
'Text', T(162997656136, --[[BanterDef IlleMoratInt_ Jacuzzi_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_success voice:Gus]] "This is genius, Woodruff. I think I'm looking at the perfect place to treat my leg pain."),
}),
},
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Wlad",
'Text', T(945085241438, --[[BanterDef IlleMoratInt_ Jacuzzi_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ Jacuzzi_success voice:Wlad]] "You like it? You should have seen my Autofisher™ that was also designed to rewind cassette tapes! But... Erm, the Legion broke it while trying to use it to pull their sunken boat out of the river."),
'Optional', true,
'playOnce', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_ Jacuzzi_success",
})
PlaceObj('BanterDef', {
FX = "CheckFail",
Lines = {
PlaceObj('BanterLine', {
'Text', T(815613838362, --[[BanterDef IlleMoratInt_ TrapDoor_failure Text]] "<health-f>\nThere is certainly something valuable deep in the waterlogged cellar, but who can hold their breath long enough to reach it?"),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_ TrapDoor_failure",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(693278682755, --[[BanterDef IlleMoratInt_ TrapDoor_noIntel Text]] "The trap door leads to the waterlogged cellar of the sunken mansion."),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'Annotation', "Lovecraft reference",
'Character', "Reaper",
'Text', T(790373039277, --[[BanterDef IlleMoratInt_ TrapDoor_noIntel Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_noIntel Lovecraft reference voice:Reaper]] "Who knows what otherworldly horrors slumber deep beneath the murky waters."),
'Optional', true,
'playOnce', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_ TrapDoor_noIntel",
})
PlaceObj('BanterDef', {
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Text', T(122649004330, --[[BanterDef IlleMoratInt_ TrapDoor_success Text]] "<health-s>\nHazardous junk clogs the watery depth, but like a pearl in an oyster, an open safe holds glittering diamonds."),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Steroid",
'Text', T(706065791668, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Steroid]] "A slimy monster tried to wrap its testicles around me! Let's get out of here! Now! "),
}),
PlaceObj('BanterLineThin', {
'Character', "Grizzly",
'Text', T(954143156931, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Grizzly]] "A loose rope got wrapped around my ankle. For a moment, I thought I wouldn't make it back to the surface."),
}),
PlaceObj('BanterLineThin', {
'Character', "Igor",
'Text', T(380006408724, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Igor]] "There is commendation for escaping watery death trap, yes?"),
}),
PlaceObj('BanterLineThin', {
'Character', "Ivan",
'Text', T(163043306147, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Ivan]] "Task is finish. Breath is also finish."),
}),
PlaceObj('BanterLineThin', {
'Character', "Magic",
'Text', T(709623100204, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Magic]] "That was some Houdini shit I just pulled, right there."),
}),
},
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Shadow",
'Text', T(525922618438, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Shadow]] "Perfect hiding spot. Dangerous, but perfect."),
}),
PlaceObj('BanterLineThin', {
'Character', "Thor",
'Text', T(322422407175, --[[BanterDef IlleMoratInt_ TrapDoor_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_ TrapDoor_success voice:Thor]] "Again we see that there is nothing that can't be accomplished with the power of positive thinking!"),
}),
},
'Optional', true,
'playOnce', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_ TrapDoor_success",
})
PlaceObj('BanterDef', {
FX = "CheckFail",
Lines = {
PlaceObj('BanterLine', {
'Text', T(501189638354, --[[BanterDef IlleMoratInt_DrawingBoard_failure Text]] "<wisdom-f>\nThe drawing board is full of schematics and formulas hastily scribbled all over each other. Only an expert could decipher any meaning here."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_DrawingBoard_failure",
})
PlaceObj('BanterDef', {
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Text', T(638786229279, --[[BanterDef IlleMoratInt_DrawingBoard_success Text]] "<wisdom-s>\nThe drawing board is a jumble of schematics and formulas. When carefully sorted out, they display evidence of genius-level engineering skills."),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Vicki",
'Text', T(315598229153, --[[BanterDef IlleMoratInt_DrawingBoard_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_DrawingBoard_success voice:Vicki]] "Whoa, mon! This one looks like a car with fangs!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Magic",
'Text', T(360102591286, --[[BanterDef IlleMoratInt_DrawingBoard_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_DrawingBoard_success voice:Magic]] "This one here looks like a safe-cracker that can also make bread. Um, the kind you eat, I mean."),
}),
PlaceObj('BanterLineThin', {
'Character', "Livewire",
'Text', T(642389519894, --[[BanterDef IlleMoratInt_DrawingBoard_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_DrawingBoard_success voice:Livewire]] "I have a confession to make, and I hate making those, but I think I am in love with whoever made these plans."),
}),
},
'playOnce', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_DrawingBoard_success",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(739094405184, --[[BanterDef IlleMoratInt_EffigyOff Text]] "There is a horrible <em>effigy</em> on the hill overlooking the village."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_EffigyOff",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(453915481552, --[[BanterDef IlleMoratInt_EffigyOn Text]] "Bathed in light, the <em>effigy</em> throws its ominous shadow on the canvas of the sky."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_EffigyOn",
})
PlaceObj('BanterDef', {
FX = "CheckFail",
Lines = {
PlaceObj('BanterLine', {
'Text', T(990658502833, --[[BanterDef IlleMoratInt_LightPylon_failure Text]] "<mechanical-f>\nThere is a powerful projector on top of the pylon, but there is no power switch in sight."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_LightPylon_failure",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(627727119039, --[[BanterDef IlleMoratInt_LightPylon_not_night Text]] "There doesn't seem to be any point in turning the light on in daylight."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_LightPylon_not_night",
})
PlaceObj('BanterDef', {
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Text', T(456977881128, --[[BanterDef IlleMoratInt_LightPylon_success Text]] "<mechanical-s>\nThere is a powerful projector on top of the pylon and a cable connects it to the grid. There is no switch, but snapping the cables together is an easy job."),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'Text', "",
'AnyOfTheseCount', 2,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Vicki",
'Text', T(725638413225, --[[BanterDef IlleMoratInt_LightPylon_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_LightPylon_success voice:Vicki]] "Whoa, mon, look at the sky!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Reaper",
'Text', T(371007269264, --[[BanterDef IlleMoratInt_LightPylon_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_LightPylon_success voice:Reaper]] "The deathly figure has painted its shadow on the pale sky."),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry",
'Text', T(891371018176, --[[BanterDef IlleMoratInt_LightPylon_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_LightPylon_success voice:Larry]] "Man, that's awesome! They have their own bat-signal here, but with horns! That's cool, man!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry_Clean",
'Text', T(665765518894, --[[BanterDef IlleMoratInt_LightPylon_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_LightPylon_success voice:Larry_Clean]] "Hey, man, is that... Is that something like a bat-signal, but with horns? I thought I was clean, but I think I might be hallucinating again."),
}),
PlaceObj('BanterLineThin', {
'Character', "Magic",
'Text', T(502277119976, --[[BanterDef IlleMoratInt_LightPylon_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_LightPylon_success voice:Magic]] "Well, now we got some David Copperfield shit goin' on."),
}),
PlaceObj('BanterLineThin', {
'Character', "Livewire",
'Text', T(503202836548, --[[BanterDef IlleMoratInt_LightPylon_success Text section:Banters_Local_IlleMorat_Triggered/IlleMoratInt_LightPylon_success voice:Livewire]] "Oh, I've seen this in a movie! That signal brings a vigilante who beats up all the criminals... Excuse me. I suddenly remembered I need to be somewhere else."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_LightPylon_success",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(884221966110, --[[BanterDef IlleMoratInt_LightPylon_turnon Text]] "Snapping the cables together powers up the projector and lights up the effigy."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratInt_LightPylon_turnon",
})
PlaceObj('BanterDef', {
Comment = "interaction with a lonely grave in the Cursed Forest >> GraveFound",
Lines = {
PlaceObj('BanterLine', {
'Text', T(660253989867, --[[BanterDef IlleMoratOutskirts_01_GraveInitial Text]] "This lonely grave is overgrown with bushes and weeds."),
'Voiced', false,
'FloatUp', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set({
GraveGiven = false,
GraveReported = false,
}),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return not quest.GraveGiven and not quest.GraveReported
end,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratOutskirts_01_GraveInitial",
})
PlaceObj('BanterDef', {
Comment = "gloomy villager near a house with a skeleton and a portrait on the bed >> GraveGiven",
Lines = {
PlaceObj('BanterLine', {
'Character', "GloomyVillager",
'Text', T(622506399105, --[[BanterDef IlleMoratOutskirts_02_FrancisInitial Text section:Banters_Local_IlleMorat_Triggered/IlleMoratOutskirts_02_FrancisInitial gloomy villager near a house with a skeleton and a portrait on the bed >> GraveGiven voice:GloomyVillager]] "They told me that Mom wanted to see me, but... I came back home too late."),
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "GloomyVillager",
'Text', T(853053167152, --[[BanterDef IlleMoratOutskirts_02_FrancisInitial Text section:Banters_Local_IlleMorat_Triggered/IlleMoratOutskirts_02_FrancisInitial gloomy villager near a house with a skeleton and a portrait on the bed >> GraveGiven voice:GloomyVillager]] "She left a note saying that she wanted to be buried with dad, but I can't find his <em>grave</em> at all. "),
}),
PlaceObj('BanterLine', {
'Character', "GloomyVillager",
'Text', T(842300072229, --[[BanterDef IlleMoratOutskirts_02_FrancisInitial Text section:Banters_Local_IlleMorat_Triggered/IlleMoratOutskirts_02_FrancisInitial gloomy villager near a house with a skeleton and a portrait on the bed >> GraveGiven voice:GloomyVillager]] "I know his final resting place is somewhere in this forest, in view of the <em>river</em>."),
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set({
GraveDone = false,
GraveFound = false,
}),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return not quest.GraveDone and not quest.GraveFound
end,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratOutskirts_02_FrancisInitial",
})
PlaceObj('BanterDef', {
Comment = "lonely grave after speaking with the villager who is looking for his father's grave >> GraveFound",
Lines = {
PlaceObj('BanterLine', {
'Text', T(806585469973, --[[BanterDef IlleMoratOutskirts_03_GraveFound Text]] "The grave of <em>Francis's</em> father is overgrown with bushes and weeds. "),
'Voiced', false,
'FloatUp', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set({
GraveGiven = true,
GraveReported = false,
}),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return quest.GraveGiven and not quest.GraveReported
end,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratOutskirts_03_GraveFound",
})
PlaceObj('BanterDef', {
Comment = "grave found and interacted with >> gain Loyalty",
Lines = {
PlaceObj('BanterLine', {
'Character', "GloomyVillager",
'Text', T(114301658027, --[[BanterDef IlleMoratOutskirts_04_FrancisGraveFound Text section:Banters_Local_IlleMorat_Triggered/IlleMoratOutskirts_04_FrancisGraveFound grave found and interacted with >> gain Loyalty voice:GloomyVillager]] "THAT is where his grave is?"),
}),
PlaceObj('BanterLine', {
'Character', "GloomyVillager",
'Text', T(771552461870, --[[BanterDef IlleMoratOutskirts_04_FrancisGraveFound Text section:Banters_Local_IlleMorat_Triggered/IlleMoratOutskirts_04_FrancisGraveFound grave found and interacted with >> gain Loyalty voice:GloomyVillager]] "I guess it is for the best. The <em>Beast</em> and the spirits of the forest will guard it, so he can rest in peace."),
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set({
GraveBushesCut = true,
GraveDone = false,
GraveGiven = true,
}),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return quest.GraveBushesCut and not quest.GraveDone and quest.GraveGiven
end,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratOutskirts_04_FrancisGraveFound",
})
PlaceObj('BanterDef', {
Comment = "visiting the grave later >> gain Proud",
Lines = {
PlaceObj('BanterLine', {
'Text', T(373211009503, --[[BanterDef IlleMoratOutskirts_05_GravePayRespect Text]] '"Death did not do them part, because they wished to be together."'),
'Voiced', false,
'FloatUp', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set( "GraveReported" ),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return quest.GraveReported
end,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratOutskirts_05_GravePayRespect",
})
PlaceObj('BanterDef', {
Comment = "all done",
Lines = {
PlaceObj('BanterLine', {
'Character', "GloomyVillager",
'Text', T(742539108831, --[[BanterDef IlleMoratOutskirts_06_FrancisDone Text section:Banters_Local_IlleMorat_Triggered/IlleMoratOutskirts_06_FrancisDone all done voice:GloomyVillager]] "I guess I will sleep outside for now."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set( "GraveReported" ),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return quest.GraveReported
end,
}),
},
group = "Banters_Local_IlleMorat_Triggered",
id = "IlleMoratOutskirts_06_FrancisDone",
})
|