File size: 44,206 Bytes
b6a38d7 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 |
-- ========== GENERATED BY BanterDef Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(413255806218, --[[BanterDef Fleatown_Foreman01_Approach Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman01_Approach voice:ThugForeman]] "We want no quarrel with you. We are <em>Syndicate</em>. We help people earn some money to feed their families."),
}),
},
Once = true,
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman01_Approach",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(990978812882, --[[BanterDef Fleatown_Foreman02_NoDiamondRed Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman02_NoDiamondRed voice:ThugForeman]] "Working hands are always needed in one mine or another. <em>The Syndicate</em> can provide a work force for you if you need it, non?"),
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman02_NoDiamondRed",
})
PlaceObj('BanterDef', {
Comment = "triggered interaction >> +10% income",
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(229378743428, --[[BanterDef Fleatown_Foreman03_HaveDiamondRed_HireSuccess Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman03_HaveDiamondRed_HireSuccess triggered interaction >> +10% income voice:ThugForeman]] "Yes, we can work for you! The Syndicate bring you workers for good payment. Happy workers earn money, happy Syndicate get a share, happy you! Everyone happy, non?"),
'playOnce', true,
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman03_HaveDiamondRed_HireSuccess",
})
PlaceObj('BanterDef', {
Comment = "triggered interaction >> +5% income",
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(972271442335, --[[BanterDef Fleatown_Foreman04_HaveDiamondRed_HireFailure Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman04_HaveDiamondRed_HireFailure triggered interaction >> +5% income voice:ThugForeman]] "No problem. We do good work for you! Syndicate will find you workers for good payment. People may be scared, but they just don't know you yet! Some will come, no worry. We can always find desperate people who take any job."),
'playOnce', true,
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman04_HaveDiamondRed_HireFailure",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(925335182311, --[[BanterDef Fleatown_Foreman05_HaveDiamondRed_LoyaltyLow Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman05_HaveDiamondRed_LoyaltyLow voice:ThugForeman]] "Everything is fine. More people will come to work for you once they see how you protect them."),
}),
},
conditions = {
PlaceObj('CityHasLoyalty', {
Amount = 50,
City = "Fleatown",
Condition = "<",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "CorazonCaptureMine",
Vars = set( "FleatownSyndicate" ),
__eval = function ()
local quest = gv_Quests['CorazonCaptureMine'] or QuestGetState('CorazonCaptureMine')
return quest.FleatownSyndicate
end,
}),
PlaceObj('SectorCheckOwner', {
sector_id = "A2",
}),
PlaceObj('SectorHasDepletedMine', {
Negate = true,
sector_id = "A2",
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman05_HaveDiamondRed_LoyaltyLow",
})
PlaceObj('BanterDef', {
Comment = "after increasing Loyalty",
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(933656512649, --[[BanterDef Fleatown_Foreman06_HaveDiamondRed_LoyaltyHigh Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman06_HaveDiamondRed_LoyaltyHigh after increasing Loyalty voice:ThugForeman]] "Good news! People are happy working for you! No lashes, they say, good food and good money. More people will come, you will see!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('CityHasLoyalty', {
Amount = 50,
City = "Fleatown",
Condition = ">=",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "CorazonCaptureMine",
Vars = set( "FleatownSyndicate" ),
__eval = function ()
local quest = gv_Quests['CorazonCaptureMine'] or QuestGetState('CorazonCaptureMine')
return quest.FleatownSyndicate
end,
}),
PlaceObj('SectorCheckOwner', {
sector_id = "A2",
}),
PlaceObj('SectorHasDepletedMine', {
Negate = true,
sector_id = "A2",
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman06_HaveDiamondRed_LoyaltyHigh",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugForeman",
'Text', T(704247316403, --[[BanterDef Fleatown_Foreman07_HaveDiamondRed_LoyaltyHigh Text section:Banters_Local_Fleatown_Triggered/Fleatown_Foreman07_HaveDiamondRed_LoyaltyHigh voice:ThugForeman]] "Business is running well! People are happy working for you, and the Syndicate is happy too!"),
}),
},
conditions = {
PlaceObj('CityHasLoyalty', {
Amount = 50,
City = "Fleatown",
Condition = ">=",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "CorazonCaptureMine",
Vars = set( "FleatownSyndicate" ),
__eval = function ()
local quest = gv_Quests['CorazonCaptureMine'] or QuestGetState('CorazonCaptureMine')
return quest.FleatownSyndicate
end,
}),
PlaceObj('SectorCheckOwner', {
sector_id = "A2",
}),
PlaceObj('SectorHasDepletedMine', {
Negate = true,
sector_id = "A2",
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Foreman07_HaveDiamondRed_LoyaltyHigh",
})
PlaceObj('BanterDef', {
FX = "CheckFail",
Lines = {
PlaceObj('BanterLine', {
'Text', T(677313387991, --[[BanterDef Fleatown_LaBoue_CarSkillCheck_Failure Text]] "<strength-f>\nThe car is too heavy to lift."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_LaBoue_CarSkillCheck_Failure",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(145151484738, --[[BanterDef Fleatown_LaBoue_CarSkillCheck_Initial Text]] "Someone tried to fix this thing once. It looks like various tools and parts are still trapped underneath the rusting hulk."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_LaBoue_CarSkillCheck_Initial",
})
PlaceObj('BanterDef', {
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Text', T(120515867671, --[[BanterDef Fleatown_LaBoue_CarSkillCheck_Success Text]] "<strength-s>"),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_LaBoue_CarSkillCheck_Success",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(663414041042, --[[BanterDef Fleatown_Smiley_01_LaBoue Text section:Banters_Local_Fleatown_Triggered/Fleatown_Smiley_01_LaBoue voice:SmileyNPC]] "I told you - never stand in a merc's way! Now, before I go and find my girl, I have one question to ask you, Padre."),
'playOnce', true,
}),
},
conditions = {
PlaceObj('PlayerIsInSectors', {
Sectors = {
"H8",
},
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Smiley_01_LaBoue",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(791052867809, --[[BanterDef Fleatown_Smiley_01_PastorKilled Text section:Banters_Local_Fleatown_Triggered/Fleatown_Smiley_01_PastorKilled voice:SmileyNPC]] "Served you right, liar. Time to go and find my girl in <em>Rimville</em>, and God help anyone else who stands in my way!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('PlayerIsInSectors', {
Sectors = {
"H8",
},
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Smiley_01_PastorKilled",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(657416732432, --[[BanterDef Fleatown_Smiley_02_PastorDead Text section:Banters_Local_Fleatown_Triggered/Fleatown_Smiley_02_PastorDead voice:SmileyNPC]] "Time to go and find my girl in <em>Rimville</em>, and God help anyone else who stands in my way!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('PlayerIsInSectors', {
Sectors = {
"H8",
},
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Smiley_02_PastorDead",
})
PlaceObj('BanterDef', {
Comment = "Start of Church fight, Boss not dead - CUSTOM ACTORS",
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugGrenadier",
'Text', T(107180440744, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:ThugGrenadier]] "We got you now, loverboy. Come out, or we're coming in!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Pastor",
'Text', T(291941862741, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:Pastor]] "Non-non! I made a deal with the Boss! The girl for the boy's life!"),
'Optional', true,
}),
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(678228506519, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:SmileyNPC]] "You had a <em>deal</em> with the Boss?! Tell me, what have you done with my fiancée, all of you!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "ThugGrenadier",
'Text', T(409914682079, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:ThugGrenadier]] "Don't worry, she's fine! She's having a great time with <em>Boss Blaubert</em> in <em>Rimville</em>!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "ThugSniper",
'Text', T(396547582995, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:ThugSniper]] "And we'll have a great time with you!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "ThugGrenadier",
'Text', T(116355439150, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:ThugGrenadier]] "Not like that, you idiot."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(607212167792, --[[BanterDef Fleatown_Thugs_01 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_01 Start of Church fight, Boss not dead - CUSTOM ACTORS voice:SmileyNPC]] "I'm gonna kill you - all of you!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = {
BossDead = false,
},
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.BossDead
end,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Thugs_01",
})
PlaceObj('BanterDef', {
Comment = "Start of Church fight, Boss dead - CUSTOM ACTORS",
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugGrenadier",
'Text', T(586914181961, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:ThugGrenadier]] "We got you now, loverboy. Come out, or we're coming in!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Pastor",
'Text', T(455503618085, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:Pastor]] "Non-non! I made a deal with the Boss! The girl for the boy's life!"),
'Optional', true,
}),
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(954701518691, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:SmileyNPC]] "You had a <em>deal</em> with the Boss?! Tell me, what have you done with my fiancée, all of you!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "ThugGrenadier",
'Text', T(186900101093, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:ThugGrenadier]] "The Boss is dead. Somebody killed him while he was playing with his little girlfriend down in <em>Rimville</em>."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "ThugSniper",
'Text', T(923224918834, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:ThugSniper]] "And now we'll play with you!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "ThugGrenadier",
'Text', T(972853453700, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:ThugGrenadier]] "Not like that, you idiot."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(291867481020, --[[BanterDef Fleatown_Thugs_02 Text section:Banters_Local_Fleatown_Triggered/Fleatown_Thugs_02 Start of Church fight, Boss dead - CUSTOM ACTORS voice:SmileyNPC]] "I'm gonna kill you - all of you!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = {
BossDead = true,
},
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return quest.BossDead
end,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Fleatown_Thugs_02",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(643808143659, --[[BanterDef Jungle_BusGang_initial Text]] "This bus stop is propriété of le <em>BUS GANG</em>!! No wait here or we come & kill U!"),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Jungle_BusGang_initial",
})
PlaceObj('BanterDef', {
Comment = "supported Luigi and killed the Boss together >> $10000, loot LuigiReward, Completed",
Lines = {
PlaceObj('BanterLine', {
'Character', "Luigi",
'Text', T(220772089622, --[[BanterDef LuigiBoss_01_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_01_approach supported Luigi and killed the Boss together >> $10000, loot LuigiReward, Completed voice:Luigi]] "Thank you, ragazzi. You sided with me and now you are part of the family, and the family rewards loyalty. Joseph, gimme the <em>Thing</em>!"),
}),
PlaceObj('BanterLine', {
'Character', "PrisonerJoseph",
'Text', T(733713819963, --[[BanterDef LuigiBoss_01_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_01_approach supported Luigi and killed the Boss together >> $10000, loot LuigiReward, Completed voice:PrisonerJoseph]] "Here it is, Boss."),
'Optional', true,
}),
PlaceObj('BanterLine', {
'Character', "Luigi",
'Text', T(574705788684, --[[BanterDef LuigiBoss_01_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_01_approach supported Luigi and killed the Boss together >> $10000, loot LuigiReward, Completed voice:Luigi]] "Here, take this. When you bust somebody's knee with it, think of me, eh? Hehehe... All right. Now, please excuse me, but Mister Blaubert needs a proper funeral. He was part of the family after all."),
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set( "LuigiAndMollieDone", "SupportLuigi" ),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return quest.LuigiAndMollieDone and quest.SupportLuigi
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = set( "BossDead" ),
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return quest.BossDead
end,
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "LuigiBoss_01_approach",
})
PlaceObj('BanterDef', {
Comment = "killed the Boss in advance >> $2000, Failed",
Lines = {
PlaceObj('BanterLine', {
'Character', "Luigi",
'Text', T(206982819726, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach killed the Boss in advance >> $2000, Failed voice:Luigi]] "I will admit, you saved me a lot of work by killing <em>Boss Blaubert</em>. I've been thinking about how to repay you..."),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Livewire",
'Text', T(788019497378, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach voice:Livewire]] "We take cash, certified checks, precious gems, gold, silver, and a wide variety of candies."),
}),
PlaceObj('BanterLineThin', {
'Character', "Reaper",
'Text', T(989858726586, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach voice:Reaper]] "Compensation is not necessary. We simply executed Death's will."),
}),
PlaceObj('BanterLineThin', {
'Character', "Vicki",
'Text', T(294988961591, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach voice:Vicki]] "How about a 1947 Cisitalia 202 SC Cabriolet?"),
}),
},
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Luigi",
'Text', T(337807924317, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach killed the Boss in advance >> $2000, Failed voice:Luigi]] "I'll tell you this. It was MY JOB to kill Boss Blaubert. He had grown soft. He neglected the business. He put shame on the face of the family! I was his right hand man, it should have been me who killed him, not you!"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Raven",
'Text', T(620513798650, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach voice:Raven]] "And now I'm asking myself why we didn't put Blaubert in prison with you so both of you could rot together."),
}),
PlaceObj('BanterLineThin', {
'Character', "Len",
'Text', T(369975676729, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach voice:Len]] "It's our job to clean up the filth in this country. I thought we were done here, but now I'm thinking maybe we aren't."),
}),
PlaceObj('BanterLineThin', {
'Character', "Flay",
'Text', T(424582731718, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach voice:Flay]] "You lost the opportunity to take your shot. You were not even in the hunt when we made the kill."),
}),
},
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Luigi",
'Text', T(487248033667, --[[BanterDef LuigiBoss_02_approach Text section:Banters_Local_Fleatown_Triggered/LuigiBoss_02_approach killed the Boss in advance >> $2000, Failed voice:Luigi]] "Here, take this money and get out of my sight. You are nothing but honorless mercenaries."),
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set({
LuigiAndMollieDone = true,
LuigiSaved = true,
SupportBlaubert = false,
SupportLuigi = false,
SupportNoOne = false,
}),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return quest.LuigiAndMollieDone and quest.LuigiSaved and not quest.SupportBlaubert and not quest.SupportLuigi and not quest.SupportNoOne
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = set( "BossDead" ),
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return quest.BossDead
end,
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "LuigiBoss_02_approach",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugMale_2",
'Text', T(473302057737, --[[BanterDef PiratesGold_FightThugs Text section:Banters_Local_Fleatown_Triggered/PiratesGold_FightThugs voice:ThugMale_2]] "Heh. Looks like we won't be goin' home empty handed after all. Get 'em!"),
'playOnce', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "PiratesGold_FightThugs",
})
PlaceObj('BanterDef', {
KillOnAnyActorAware = true,
Lines = {
PlaceObj('BanterLine', {
'Character', "RiverThugMale_1",
'Text', T(535485699956, --[[BanterDef PiratesGold_OverheardConversation_Thugs Text section:Banters_Local_Fleatown_Triggered/PiratesGold_OverheardConversation_Thugs voice:RiverThugMale_1]] "Where is the goddamned <em>gold</em>, man?"),
}),
PlaceObj('BanterLine', {
'Character', "RiverThugMale_2",
'Text', T(256109428743, --[[BanterDef PiratesGold_OverheardConversation_Thugs Text section:Banters_Local_Fleatown_Triggered/PiratesGold_OverheardConversation_Thugs voice:RiverThugMale_2]] "How can I fucking know? Make sure you ask the slippery bastard once we find him! Just follow the plan, okay?"),
}),
PlaceObj('BanterLine', {
'Character', "RiverThugMale_1",
'Text', T(918941714937, --[[BanterDef PiratesGold_OverheardConversation_Thugs Text section:Banters_Local_Fleatown_Triggered/PiratesGold_OverheardConversation_Thugs voice:RiverThugMale_1]] "Yeah. He can't be hiding forever!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "PiratesGold",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['PiratesGold'] or QuestGetState('PiratesGold')
return not quest.Completed
end,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "PiratesGold_OverheardConversation_Thugs",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Text', T(149050704750, --[[BanterDef PiratesGold_Writings Text]] 'Someone drew up a plan to capture the "restless spirit". It looks like it will require guarding the <em>roads out</em> of the sector.'),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'Character', "Buns",
'Text', T(785529053815, --[[BanterDef PiratesGold_Writings Text section:Banters_Local_Fleatown_Triggered/PiratesGold_Writings voice:Buns]] "Not a half-bad plan, considering the IQ of your average thug."),
'Optional', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'Text', "",
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Len",
'Text', T(699572236365, --[[BanterDef PiratesGold_Writings Text section:Banters_Local_Fleatown_Triggered/PiratesGold_Writings voice:Len]] "Looks like we need to change tactics and disperse."),
}),
PlaceObj('BanterLineThin', {
'Character', "Raider",
'Text', T(335253313055, --[[BanterDef PiratesGold_Writings Text section:Banters_Local_Fleatown_Triggered/PiratesGold_Writings voice:Raider]] "Team, we need to split up - here, here and here."),
}),
},
'Optional', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "PiratesGold_Writings",
})
PlaceObj('BanterDef', {
Comment = "before OR after Smiley",
Lines = {
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(604516008549, --[[BanterDef RimvilleApproach_Blaubert_Any_Luigi Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Blaubert_Any_Luigi before OR after Smiley voice:FleatownBoss]] "Luigi! My friend, my first mate, my strong right hand that causes me to sin!"),
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set({
LuigiSaved = true,
SupportBlaubert = false,
SupportLuigi = false,
SupportNoOne = false,
}),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return quest.LuigiSaved and not quest.SupportBlaubert and not quest.SupportLuigi and not quest.SupportNoOne
end,
}),
PlaceObj('CheckIsPersistentUnitDead', {
Negate = true,
per_ses_id = "NPC_Luigi",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = {
BossDead = false,
},
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.BossDead
end,
}),
PlaceObj('UnitIsOnMap', {
Negate = true,
TargetUnit = "SmileyNPC",
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Blaubert_Any_Luigi",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(560379293453, --[[BanterDef RimvilleApproach_Blaubert_BeforeSm_Intruders Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Blaubert_BeforeSm_Intruders voice:FleatownBoss]] "Who are these people? I have no business with them."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "InsideGuardsAll",
'Text', T(486432396110, --[[BanterDef RimvilleApproach_Blaubert_BeforeSm_Intruders Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Blaubert_BeforeSm_Intruders voice:InsideGuardsAll]] "Um... I don't know, Boss. We'll ask 'em good and proper."),
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(785354381023, --[[BanterDef RimvilleApproach_Blaubert_BeforeSm_Intruders Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Blaubert_BeforeSm_Intruders voice:FleatownBoss]] "Just get them out. If you see them again, shoot them. But if I see them again, I'll shoot you."),
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = set({
LaBouePartDone = false,
}),
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.LaBouePartDone
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "RimvilleGuardsLogic",
Vars = set({
BattlePositions = false,
}),
__eval = function ()
local quest = gv_Quests['RimvilleGuardsLogic'] or QuestGetState('RimvilleGuardsLogic')
return not quest.BattlePositions
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set({
BossInvited = false,
MentionFavor = false,
}),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return not quest.BossInvited and not quest.MentionFavor
end,
}),
PlaceObj('VillainIsDefeated', {
Group = "FleatownBoss",
Negate = true,
}),
PlaceObj('SectorWarningReceived', {}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Blaubert_BeforeSm_Intruders",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(558358385724, --[[BanterDef RimvilleApproach_Blaubert_BeforeSm_Invited Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Blaubert_BeforeSm_Invited voice:FleatownBoss]] "Oh, good day to you! Thank you for stopping by. I was looking forward to seeing you."),
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set({
BossInvited = true,
MentionFavor = false,
}),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return quest.BossInvited and not quest.MentionFavor
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = set({
LaBouePartDone = false,
}),
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.LaBouePartDone
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "RimvilleGuardsLogic",
Vars = set({
BattlePositions = false,
}),
__eval = function ()
local quest = gv_Quests['RimvilleGuardsLogic'] or QuestGetState('RimvilleGuardsLogic')
return not quest.BattlePositions
end,
}),
PlaceObj('VillainIsDefeated', {
Group = "FleatownBoss",
Negate = true,
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Blaubert_BeforeSm_Invited",
})
PlaceObj('BanterDef', {
Comment = "whenever Mollie was killed",
Lines = {
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(356882619841, --[[BanterDef RimvilleApproach_Blaubert_MollieKilled Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Blaubert_MollieKilled whenever Mollie was killed voice:FleatownBoss]] "You will die now."),
}),
},
Once = true,
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Blaubert_MollieKilled",
})
PlaceObj('BanterDef', {
Comment = "Smiley just killed",
Lines = {
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(743259509420, --[[BanterDef RimvilleApproach_Mollie_AfterSm_SmileyDead Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Mollie_AfterSm_SmileyDead Smiley just killed voice:Mollie]] "No! Smiley! Don't die!..."),
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = {
LaBouePartDone = true,
SmileyDead = true,
},
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return quest.LaBouePartDone and quest.SmileyDead
end,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Mollie_AfterSm_SmileyDead",
})
PlaceObj('BanterDef', {
Comment = "Smiley just left",
Lines = {
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(487980242935, --[[BanterDef RimvilleApproach_Mollie_AfterSm_SmileyLeft Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Mollie_AfterSm_SmileyLeft Smiley just left voice:Mollie]] "Thank you! I've only just met my Booboo, and for a moment I thought I would lose him."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Buns",
'Text', T(444912211125, --[[BanterDef RimvilleApproach_Mollie_AfterSm_SmileyLeft Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Mollie_AfterSm_SmileyLeft Smiley just left voice:Buns]] "Shut up, girl. We did it because it was the right thing, not because it was what you wanted."),
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Mouse",
'Text', T(952963143077, --[[BanterDef RimvilleApproach_Mollie_AfterSm_SmileyLeft Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Mollie_AfterSm_SmileyLeft Smiley just left voice:Mouse]] "That's why we're here, apparently - making the world safe for gangsters and whores."),
'Optional', true,
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = {
BossDead = false,
Mollie_stay = true,
Smiley_leave = true,
},
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.BossDead and quest.Mollie_stay and quest.Smiley_leave
end,
}),
PlaceObj('CombatIsActive', {
Negate = true,
}),
},
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Mollie_AfterSm_SmileyLeft",
})
PlaceObj('BanterDef', {
Comment = "Boss just killed",
Lines = {
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(694757691904, --[[BanterDef RimvilleApproach_Mollie_BeforeSm_BossDead Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Mollie_BeforeSm_BossDead Boss just killed voice:Mollie]] "Nooo! Booboo, no!..."),
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = {
BossDead = true,
LaBouePartDone = false,
},
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return quest.BossDead and not quest.LaBouePartDone
end,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Mollie_BeforeSm_BossDead",
})
PlaceObj('BanterDef', {
Comment = "when Smiley is there",
Lines = {
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(956878823689, --[[BanterDef RimvilleApproach_Smiley_BossAlive Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Smiley_BossAlive when Smiley is there voice:SmileyNPC]] "Boss Blaubert! You think you can kidnap my girl and live? Think again! You are so dead!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(737688267420, --[[BanterDef RimvilleApproach_Smiley_BossAlive Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Smiley_BossAlive when Smiley is there voice:Mollie]] "Oh, you silly little boy!... Please, Booboo, he's not serious..."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(193670132670, --[[BanterDef RimvilleApproach_Smiley_BossAlive Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Smiley_BossAlive when Smiley is there voice:FleatownBoss]] "I have been lenient, but now this boy of yours has crossed the line."),
'playOnce', true,
}),
},
Once = true,
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Smiley_BossAlive",
})
PlaceObj('BanterDef', {
Comment = "when Smiley is there",
Lines = {
PlaceObj('BanterLine', {
'Character', "SmileyNPC",
'Text', T(671669781368, --[[BanterDef RimvilleApproach_Smiley_BossDead Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Smiley_BossDead when Smiley is there voice:SmileyNPC]] "Mollie! My love! Look, I'm coming to save you!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(522015225828, --[[BanterDef RimvilleApproach_Smiley_BossDead Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Smiley_BossDead when Smiley is there voice:Mollie]] "Smiley! Did YOU send those... murderers?!"),
'playOnce', true,
}),
},
Once = true,
disabledInConflict = true,
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Smiley_BossDead",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "InsideGuardsAll",
'Text', T(625786296921, --[[BanterDef RimvilleApproach_Thugs_BeforeSm_Intruders Text section:Banters_Local_Fleatown_Triggered/RimvilleApproach_Thugs_BeforeSm_Intruders voice:InsideGuardsAll]] "Hey, you! What the fuck are you doing in here? Get out, now!"),
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = set({
LaBouePartDone = false,
}),
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.LaBouePartDone
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "RimvilleGuardsLogic",
Vars = set({
BattlePositions = false,
}),
__eval = function ()
local quest = gv_Quests['RimvilleGuardsLogic'] or QuestGetState('RimvilleGuardsLogic')
return not quest.BattlePositions
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set({
BossInvited = false,
MentionFavor = false,
}),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return not quest.BossInvited and not quest.MentionFavor
end,
}),
PlaceObj('VillainIsDefeated', {
Group = "FleatownBoss",
Negate = true,
}),
PlaceObj('SectorWarningReceived', {}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleApproach_Thugs_BeforeSm_Intruders",
})
PlaceObj('BanterDef', {
FX = "CheckFail",
Lines = {
PlaceObj('BanterLine', {
'Text', T(267709377592, --[[BanterDef RimvilleGlobeLock_failure Text]] "<wisdom-f>\nThere is no visible lock or password panel on the decorative globe. Perhaps Mollie is mistaken?"),
'Voiced', false,
'FloatUp', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Red",
'Text', T(266863033414, --[[BanterDef RimvilleGlobeLock_failure Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_failure voice:Red]] 'I knew the whole "Hollow Earth" thing was a load of shite!'),
}),
PlaceObj('BanterLineThin', {
'Character', "Shadow",
'Text', T(382421358784, --[[BanterDef RimvilleGlobeLock_failure Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_failure voice:Shadow]] "Well, it's a small world after all... What? Someone had to say it."),
}),
PlaceObj('BanterLineThin', {
'Character', "Scope",
'Text', T(827093770343, --[[BanterDef RimvilleGlobeLock_failure Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_failure voice:Scope]] "I should call my kids. I gave them one of these for Christmas one year. It only took them two hours to completely break it apart."),
}),
},
'playOnce', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleGlobeLock_failure",
})
PlaceObj('BanterDef', {
Lines = {
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(718899148797, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Mollie]] "What's in there? Let me see! Oh... Photos of nude girls? And there are pictures of me, too! Heeey! He told me I was the only one who had ever posed nude for him!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Hitman",
'Text', T(832535862620, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Hitman]] "Let me take a look! Holy... Wow, these are hot! I mean, um... Yeah. What a real pervert."),
}),
PlaceObj('BanterLineThin', {
'Character', "Fox",
'Text', T(820377988803, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Fox]] "If it's any consolation, you're not the only one who ever fell for that line."),
}),
PlaceObj('BanterLineThin', {
'Character', "Tex",
'Text', T(104835902073, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Tex]] "Ohhh... These girls should be in movies! I wonder if there is contact information somewhere."),
}),
PlaceObj('BanterLineThin', {
'Character', "Grunty",
'Text', T(362092339627, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Grunty]] "The girls in these photos seem to be in some distress. It looks like some of them have something stuck in their... Oh."),
}),
PlaceObj('BanterLineThin', {
'Character', "Mouse",
'Text', T(653131630832, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Mouse]] "Wow! Look at this one! She's so... bendy."),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry_Clean",
'Text', T(709269816419, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Larry_Clean]] "Hey look at this one! I have a lot of experience hiding bottles, but I never thought to try to hide one in there."),
}),
},
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(205767221311, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:FleatownBoss]] "What are you doing? That is my private collection!..."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(423198246632, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Mollie]] "Booboo! You told me I was the only one! Who are these girls? Know what? Never mind! I'm never speaking to you again!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "FleatownBoss",
'Text', T(548623535015, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:FleatownBoss]] "Honey, don't be like that. I forgot all about those old photos, I swear! I'll make it up to you. I'll buy you something nice."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "Mollie",
'Text', T(471180703729, --[[BanterDef RimvilleGlobeLock_quarrel Text section:Banters_Local_Fleatown_Triggered/RimvilleGlobeLock_quarrel voice:Mollie]] "Fine, but I'm still not speaking to you... for the rest of the day."),
'playOnce', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleGlobeLock_quarrel",
})
PlaceObj('BanterDef', {
FX = "CheckSuccess",
Lines = {
PlaceObj('BanterLine', {
'Text', T(863962213558, --[[BanterDef RimvilleGlobeLock_success Text]] "<wisdom-s>\nOn the decorative globe there is a password panel hidden under Africa. It opens when you press Grand Chien. The default password is on the back of the panel. Apparently, no one bothered to change it."),
'Voiced', false,
'FloatUp', true,
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "RimvilleGlobeLock_success",
})
PlaceObj('BanterDef', {
Comment = "CUSTOM ACTORS",
Lines = {
PlaceObj('BanterLine', {
'Character', "ThugActor_1",
'Text', T(366491851296, --[[BanterDef Shared_Conversation_Thugs_Rimville Text section:Banters_Local_Fleatown_Triggered/Shared_Conversation_Thugs_Rimville CUSTOM ACTORS voice:ThugActor_1]] "Do you have them in your sights?"),
}),
PlaceObj('BanterLine', {
'Character', "ThugActor_2",
'Text', T(350339163875, --[[BanterDef Shared_Conversation_Thugs_Rimville Text section:Banters_Local_Fleatown_Triggered/Shared_Conversation_Thugs_Rimville CUSTOM ACTORS voice:ThugActor_2]] "Oh yeah!"),
}),
PlaceObj('BanterLine', {
'Character', "ThugActor_1",
'Text', T(513220798851, --[[BanterDef Shared_Conversation_Thugs_Rimville Text section:Banters_Local_Fleatown_Triggered/Shared_Conversation_Thugs_Rimville CUSTOM ACTORS voice:ThugActor_1]] "Hey you! Get out of here! This is your last warning. I'm counting to ten!"),
}),
PlaceObj('BanterLine', {
'Character', "ThugActor_2",
'Text', T(476244691836, --[[BanterDef Shared_Conversation_Thugs_Rimville Text section:Banters_Local_Fleatown_Triggered/Shared_Conversation_Thugs_Rimville CUSTOM ACTORS voice:ThugActor_2]] "You can't count that high."),
}),
PlaceObj('BanterLine', {
'Character', "ThugActor_1",
'Text', T(454459201138, --[[BanterDef Shared_Conversation_Thugs_Rimville Text section:Banters_Local_Fleatown_Triggered/Shared_Conversation_Thugs_Rimville CUSTOM ACTORS voice:ThugActor_1]] "I'm counting to five twice!"),
}),
},
Once = true,
conditions = {
PlaceObj('PlayerIsInSectors', {
Sectors = {
"I9",
},
}),
},
group = "Banters_Local_Fleatown_Triggered",
id = "Shared_Conversation_Thugs_Rimville",
})
|