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-- ========== GENERATED BY BanterDef Editor DO NOT EDIT MANUALLY! ==========
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'Character', "Meltdown",
'Text', T(187442033423, --[[BanterDef NPC_VillagerFemale_09 Text section:Banters_Civilians/NPC_VillagerFemale_09 voice:Meltdown]] "I gotta explain every goddamn thing I do?!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Reaper",
'Text', T(250171248962, --[[BanterDef NPC_VillagerFemale_09 Text section:Banters_Civilians/NPC_VillagerFemale_09 voice:Reaper]] "Do not ask why death comes. It will come when it wishes, and no earthly logic will keep it away."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('CiviliansKilled', {
Amount = 7,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_09",
})
PlaceObj('BanterDef', {
Comment = "universal - President saved",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(385954343249, --[[BanterDef NPC_VillagerFemale_10 Text section:Banters_Civilians/NPC_VillagerFemale_10 universal - President saved voice:CivilianFemale_1]] "The TV said that our <em>President</em> was saved! I believe he will put everything back in order, and murderers like you will be punished!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "PresidentLeft" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.PresidentLeft
end,
}),
PlaceObj('CiviliansKilled', {
Amount = 3,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_10",
})
PlaceObj('BanterDef', {
Comment = "universal - Major defeated >> Proud (once)",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(141092326436, --[[BanterDef NPC_VillagerFemale_11 Text section:Banters_Civilians/NPC_VillagerFemale_11 universal - Major defeated >> Proud (once) voice:CivilianFemale_2]] "The TV said that horrible monster, <em>The Major</em>, got what he deserved! Finally!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Spike",
'Text', T(975055351435, --[[BanterDef NPC_VillagerFemale_11 Text section:Banters_Civilians/NPC_VillagerFemale_11 voice:Spike]] "I like to think he deserved even more than that."),
}),
PlaceObj('BanterLineThin', {
'Character', "PierreMerc",
'Text', T(883070377595, --[[BanterDef NPC_VillagerFemale_11 Text section:Banters_Civilians/NPC_VillagerFemale_11 voice:PierreMerc]] "He no longer tortures this country. That is all that matters."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "Completed" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.Completed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_11",
})
PlaceObj('BanterDef', {
Comment = "universal - >> give quest Prison (Luigi)",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(442496242801, --[[BanterDef NPC_VillagerFemale_12 Text section:Banters_Civilians/NPC_VillagerFemale_12 universal - >> give quest Prison (Luigi) voice:CivilianFemale_1]] "I will never see my husband again... He took a loan from <em>Jackhammer</em>. We missed one payment and they dragged him to the <em>Good Place</em>! This is wrong!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Luigi",
Vars = set({
JackhammerDead = false,
JackhammerExecution = false,
JackhammerPrisoner = false,
JackhammerRelease = false,
}),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return not quest.JackhammerDead and not quest.JackhammerExecution and not quest.JackhammerPrisoner and not quest.JackhammerRelease
end,
}),
PlaceObj('CheckGameState', {
GameState = "Day",
}),
PlaceObj('PlayerControlSectors', {
Amount = 15,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_12",
})
PlaceObj('BanterDef', {
Comment = "universal - Sanatorium given",
Lines = {
PlaceObj('BanterLine', {
'Annotation', "Clueless Padme meme reference",
'Character', "CivilianFemale_1",
'Text', T(676217744648, --[[BanterDef NPC_VillagerFemale_13 Text section:Banters_Civilians/NPC_VillagerFemale_13 Clueless Padme meme reference universal - Sanatorium given voice:CivilianFemale_1]] "I heard a silly rumor about <em>les Cadavérés</em> in the jungle. Haha, les Cadavérés do not exist, right?\n...They do not exist, right?"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Blood",
'Text', T(646439095229, --[[BanterDef NPC_VillagerFemale_13 Text section:Banters_Civilians/NPC_VillagerFemale_13 voice:Blood]] "Best to stick a knife into any corpse you find, just to be sure."),
}),
PlaceObj('BanterLineThin', {
'Character', "MD",
'Text', T(304997740688, --[[BanterDef NPC_VillagerFemale_13 Text section:Banters_Civilians/NPC_VillagerFemale_13 voice:MD]] "Who did you talk to? Were they sweating? Fevered? Would you be willing to give a blood sample?"),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('CheckGameState', {
GameState = "Night",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Sanatorium",
Vars = set({
Completed = false,
Failed = false,
Given = true,
}),
__eval = function ()
local quest = gv_Quests['Sanatorium'] or QuestGetState('Sanatorium')
return not quest.Completed and not quest.Failed and quest.Given
end,
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"H12",
},
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"I19",
},
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_13",
})
PlaceObj('BanterDef', {
Comment = "universal",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(412296870012, --[[BanterDef NPC_VillagerFemale_14 Text section:Banters_Civilians/NPC_VillagerFemale_14 universal voice:CivilianFemale_2]] "I never liked <em>Alphonse LaFontaine</em>. He just wants to take money from my pocket and look good doing it. Not MY president."),
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_14",
})
PlaceObj('BanterDef', {
Comment = "universal >> give lead to Elliot",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(746395745965, --[[BanterDef NPC_VillagerFemale_16 Text section:Banters_Civilians/NPC_VillagerFemale_16 universal >> give lead to Elliot voice:CivilianFemale_1]] "You mean to kill the <em>Major</em>, right? I know from a very reliable source that he is hiding in <em>Camp du Crocodile</em> deep in the swamps! Don't tell anyone I told you that."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Annotation', "sarcastic; Catch 22 reference",
'Character', "Spike",
'Text', T(822221076156, --[[BanterDef NPC_VillagerFemale_16 Text section:Banters_Civilians/NPC_VillagerFemale_16 sarcastic; Catch 22 reference universal >> give lead to Elliot voice:Spike]] "Ahahaha... that is THE Major, alright! He is a MAJOR Major!"),
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
MajorDead = false,
MajorJail = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return not quest.MajorDead and not quest.MajorJail
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Elliot",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Elliot'] or QuestGetState('Elliot')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckGameState', {
GameState = "Day",
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Jungle",
}),
PlaceObj('CheckGameState', {
GameState = "Farmlands",
}),
PlaceObj('CheckGameState', {
GameState = "Marshlands",
}),
PlaceObj('CheckGameState', {
GameState = "Coastal",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 7,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_16",
})
PlaceObj('BanterDef', {
Comment = "universal >> give quest RescueBiff",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(976064998950, --[[BanterDef NPC_VillagerFemale_17 Text section:Banters_Civilians/NPC_VillagerFemale_17 universal >> give quest RescueBiff voice:CivilianFemale_2]] "You are here to save those ridiculous <em>M.E.R.C.</em> commandos, right? Don't deny it, everyone knows it."),
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('PlayerControlSectors', {
Amount = 4,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_17",
})
PlaceObj('BanterDef', {
Comment = "universal - green diamond",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(948400892334, --[[BanterDef NPC_VillagerFemale_18 Text section:Banters_Civilians/NPC_VillagerFemale_18 universal - green diamond voice:CivilianFemale_1]] "I have heard your friends stole a <em>green diamond</em> the size of an ostrich egg! You foreigners have no right to it. It belongs to Grand Chien!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set({
Completed = false,
MERC_Diamond = true,
}),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return not quest.Completed and quest.MERC_Diamond
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_18",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Hermit",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(668526419450, --[[BanterDef NPC_VillagerFemale_19 Text section:Banters_Civilians/NPC_VillagerFemale_19 universal - give quest Hermit voice:CivilianFemale_2]] "There is a <em>Hermit</em> in the jungle who teaches how to live a more fulfilling and happy life! I stopped visiting him when I learned the old bastard is life-coaching the <em>Legion</em> as well."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Hermit",
Vars = set({
Completed = false,
Failed = false,
HermitName = false,
HermitReunion = false,
}),
__eval = function ()
local quest = gv_Quests['Hermit'] or QuestGetState('Hermit')
return not quest.Completed and not quest.Failed and not quest.HermitName and not quest.HermitReunion
end,
}),
PlaceObj('CheckGameState', {
GameState = "Day",
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Jungle",
}),
PlaceObj('CheckGameState', {
GameState = "Farmlands",
}),
PlaceObj('CheckGameState', {
GameState = "Marshlands",
}),
PlaceObj('CheckGameState', {
GameState = "Coastal",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 8,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_19",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Twin Manors",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(247592533014, --[[BanterDef NPC_VillagerFemale_20 Text section:Banters_Civilians/NPC_VillagerFemale_20 universal - give quest Twin Manors voice:CivilianFemale_1]] "My father wants me to marry one of those creepy <em>Van Tassels</em> at the <em>Twin Manors</em>, but I would rather run away than settle in that cursed place! I have no wish to be murdered by vengeful spirits, thank you very much!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "TwinManors",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['TwinManors'] or QuestGetState('TwinManors')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Jungle",
}),
PlaceObj('CheckGameState', {
GameState = "Farmlands",
}),
PlaceObj('CheckGameState', {
GameState = "Marshlands",
}),
PlaceObj('CheckGameState', {
GameState = "Coastal",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 9,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_20",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Beast",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(789126430667, --[[BanterDef NPC_VillagerFemale_21 Text section:Banters_Civilians/NPC_VillagerFemale_21 universal - give quest Beast voice:CivilianFemale_2]] "Those Legion bandits may be dangerous, but at least they are flesh and blood. Out there in the <em>Cursed Forest</em> lurks a <em>Beast</em> that eats your soul and turns your bones into an effigy of pure evil!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckGameState', {
GameState = "CursedForest",
Negate = true,
}),
PlaceObj('CheckGameState', {
GameState = "Savanna",
Negate = true,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Sunset",
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 10,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_21",
})
PlaceObj('BanterDef', {
Comment = "universal - Abusers quest done",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(318890279713, --[[BanterDef NPC_VillagerFemale_22 Text section:Banters_Civilians/NPC_VillagerFemale_22 universal - Abusers quest done voice:CivilianFemale_1]] "I heard you killed those men who were abusing the girls from the <em>Lys Rouge</em>. It's nice to know someone is looking out for those ladies - their work is dangerous enough as it is!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableNum', {
Amount = 3,
Prop = "BrothelAbusersKilled",
QuestId = "NeverHitAGirl",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_22",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Middle of X-Where",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(507624260206, --[[BanterDef NPC_VillagerFemale_23 Text section:Banters_Civilians/NPC_VillagerFemale_23 universal - give quest Middle of X-Where voice:CivilianFemale_2]] "You think you're rich, but you are nothing compared to old farmer <em>Baggz</em>! He owns all those <em>Middle of Wherever</em> farms, among other things. I'm sure he buried his money on one of them."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "MiddleOfXWhere",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['MiddleOfXWhere'] or QuestGetState('MiddleOfXWhere')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('PlayerControlSectors', {
Amount = 1,
Condition = ">=",
POIs = "Mine",
}),
PlaceObj('PlayerHasMoney', {
Amount = 30000,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_23",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Landsbach",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(868902338950, --[[BanterDef NPC_VillagerFemale_24 Text section:Banters_Civilians/NPC_VillagerFemale_24 universal - give quest Landsbach voice:CivilianFemale_1]] "I've heard they have a lot of <em>\"Diesel\"</em> in <em>Landsbach</em>, but it is not the normal kind."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Landsbach",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Landsbach'] or QuestGetState('Landsbach')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('PlayerControlSectors', {
Amount = 11,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_24",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Grimer Hamlet",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(994697240393, --[[BanterDef NPC_VillagerFemale_25 Text section:Banters_Civilians/NPC_VillagerFemale_25 universal - give quest Grimer Hamlet voice:CivilianFemale_2]] "I hope the army intervenes and stops those Big Pharma experiments in our country! We don't want a zombie outbreak in our town like in the <em>Grimer Hamlet</em>."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "GrimerHamlet",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['GrimerHamlet'] or QuestGetState('GrimerHamlet')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('PlayerControlSectors', {
Amount = 14,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_25",
})
PlaceObj('BanterDef', {
Comment = 'universal - fought "cadaveres" at the Grimer Hamlet or Sanatorium',
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_1",
'Text', T(449707206784, --[[BanterDef NPC_VillagerFemale_26 Text section:Banters_Civilians/NPC_VillagerFemale_26 universal - fought "cadaveres" at the Grimer Hamlet or Sanatorium voice:CivilianFemale_1]] "I heard you've been fighting les cadavérés... Get away from me! If you bite me, I will scream!"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Hitman",
'Text', T(266318644336, --[[BanterDef NPC_VillagerFemale_26 Text section:Banters_Civilians/NPC_VillagerFemale_26 voice:Hitman]] "I only bite women who ask me to."),
}),
PlaceObj('BanterLineThin', {
'Character', "Mouse",
'Text', T(897348348071, --[[BanterDef NPC_VillagerFemale_26 Text section:Banters_Civilians/NPC_VillagerFemale_26 voice:Mouse]] "Well, how else are we supposed to eat your braiiiiiiiins? Hehehe... Sorry, I guess that's not funny."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('QuestIsVariableBool', {
Condition = "or",
QuestId = "GrimerHamlet",
Vars = set( "TCE_InfectedKilled", "TCE_LoversKilled" ),
__eval = function ()
local quest = gv_Quests['GrimerHamlet'] or QuestGetState('GrimerHamlet')
return quest.TCE_InfectedKilled or quest.TCE_LoversKilled
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Sanatorium",
Vars = set( "ClinicCombat" ),
__eval = function ()
local quest = gv_Quests['Sanatorium'] or QuestGetState('Sanatorium')
return quest.ClinicCombat
end,
}),
},
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"I19",
},
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_26",
})
PlaceObj('BanterDef', {
Comment = "universal - give quest Ted",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianFemale_2",
'Text', T(543407097553, --[[BanterDef NPC_VillagerFemale_27 Text section:Banters_Civilians/NPC_VillagerFemale_27 universal - give quest Ted voice:CivilianFemale_2]] "Whatever you do, stay away from those murderous <em>teddy bears</em>. They come alive at night and kill people!"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Larry",
'Text', T(669729078710, --[[BanterDef NPC_VillagerFemale_27 Text section:Banters_Civilians/NPC_VillagerFemale_27 voice:Larry]] "I knew it! They're out of control!... Ted, we have to find them and talk some sense into them."),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry_Clean",
'Text', T(335348090052, --[[BanterDef NPC_VillagerFemale_27 Text section:Banters_Civilians/NPC_VillagerFemale_27 voice:Larry_Clean]] "Oh, I've been where you are right now. It's just a bad trip. Drink some water and think happy thoughts."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Ted",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Ted'] or QuestGetState('Ted')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckGameState', {
GameState = "Farmlands",
}),
PlaceObj('PlayerControlSectors', {
Amount = 12,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerFemale_27",
})
PlaceObj('BanterDef', {
Comment = "universal - 1+ mines",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(204241914462, --[[BanterDef NPC_VillagerMale_01 Text section:Banters_Civilians/NPC_VillagerMale_01 universal - 1+ mines voice:CivilianMale_1]] "I hear you are actually paying miners? I mean, with money, not food. Can I work for you?"),
}),
},
conditions = {
PlaceObj('PlayerControlSectors', {
Amount = 1,
Condition = ">=",
POIs = "Mine",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_01",
})
PlaceObj('BanterDef', {
Comment = "universal - 2+ mines",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_2",
'Text', T(652037510714, --[[BanterDef NPC_VillagerMale_02 Text section:Banters_Civilians/NPC_VillagerMale_02 universal - 2+ mines voice:CivilianMale_2]] "My wife told me that you hire workers and pay well. I'll come and sign up tomorrow! Tonight, I will celebrate my new job with my friends."),
}),
},
conditions = {
PlaceObj('PlayerControlSectors', {
Amount = 2,
Condition = ">=",
POIs = "Mine",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_02",
})
PlaceObj('BanterDef', {
Comment = "universal - 4+ mines",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(849185341958, --[[BanterDef NPC_VillagerMale_04 Text section:Banters_Civilians/NPC_VillagerMale_04 universal - 4+ mines voice:CivilianMale_3]] "I heard you already mined a trillion dollars worth of OUR diamonds! The whole Western world grows fat on our riches. How dare you!"),
}),
},
conditions = {
PlaceObj('PlayerControlSectors', {
Amount = 4,
Condition = ">=",
POIs = "Mine",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_04",
})
PlaceObj('BanterDef', {
Comment = "universal - have Militia and they have beaten the Legion",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(959778803386, --[[BanterDef NPC_VillagerMale_05 Text section:Banters_Civilians/NPC_VillagerMale_05 universal - have Militia and they have beaten the Legion voice:CivilianMale_3]] "I heard our Militia kicked the Legion's ass! I bet our fighters could beat anyone."),
}),
},
conditions = {
PlaceObj('SectorMilitiaNumber', {
Amount = 2,
Condition = ">=",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "LegionBeatenByMilitia" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.LegionBeatenByMilitia
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_05",
})
PlaceObj('BanterDef', {
Comment = "universal - killed Graaf",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(317288934979, --[[BanterDef NPC_VillagerMale_06 Text section:Banters_Civilians/NPC_VillagerMale_06 universal - killed Graaf voice:CivilianMale_1]] "Is it true the slave master of <em>Diamond Red</em> was a vampire who bathed in his workers' blood? Did you destroy him with wooden stakes and garlic?"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Kalyna",
'Text', T(825182373748, --[[BanterDef NPC_VillagerMale_06 Text section:Banters_Civilians/NPC_VillagerMale_06 voice:Kalyna]] "We used something even better! Our weapons are imbued with magical powers because our cause is noble."),
}),
PlaceObj('BanterLineThin', {
'Character', "Fauda",
'Text', T(462415193154, --[[BanterDef NPC_VillagerMale_06 Text section:Banters_Civilians/NPC_VillagerMale_06 voice:Fauda]] "He was a servant of Shaitan, but no vampire. The only thing he bathed in was misery."),
}),
PlaceObj('BanterLineThin', {
'Character', "Barry",
'Text', T(990823042568, --[[BanterDef NPC_VillagerMale_06 Text section:Banters_Civilians/NPC_VillagerMale_06 voice:Barry]] "My people know vampires - he was not one. We killed him in the usual way. His body is being very dead as of this moment."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "DiamondRed",
Vars = set( "GraafDead" ),
__eval = function ()
local quest = gv_Quests['DiamondRed'] or QuestGetState('DiamondRed')
return quest.GraafDead
end,
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"A2",
},
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_06",
})
PlaceObj('BanterDef', {
Comment = "universal - let Graaf live",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(280419347638, --[[BanterDef NPC_VillagerMale_07 Text section:Banters_Civilians/NPC_VillagerMale_07 universal - let Graaf live voice:CivilianMale_1]] "The slave master in <em>Diamond Red</em> is a vampire who bathes in the blood of his workers! Why did you let him live?! Stay away from me!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
Condition = "or",
QuestId = "DiamondRed",
Vars = set( "GraafForeman", "GraafLeave" ),
__eval = function ()
local quest = gv_Quests['DiamondRed'] or QuestGetState('DiamondRed')
return quest.GraafForeman or quest.GraafLeave
end,
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"A2",
},
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_07",
})
PlaceObj('BanterDef', {
Comment = "universal - not met Flay >> give quest Hunter, Hunted",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(421039204024, --[[BanterDef NPC_VillagerMale_08 Text section:Banters_Civilians/NPC_VillagerMale_08 universal - not met Flay >> give quest Hunter, Hunted voice:CivilianMale_3]] "Don't go to the <em>Poacher Camp</em>, it's cursed! A demon from hell is hunting the poachers for their sins. They say that when it kills and eats their souls, it nails horns on their heads!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "HunterHunted",
Vars = set({
FlaySpawned = false,
QuestLead = false,
}),
__eval = function ()
local quest = gv_Quests['HunterHunted'] or QuestGetState('HunterHunted')
return not quest.FlaySpawned and not quest.QuestLead
end,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Sunset",
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 7,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_08",
})
PlaceObj('BanterDef', {
Comment = "universal - Flay is hunting the Legion",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(977303837710, --[[BanterDef NPC_VillagerMale_09 Text section:Banters_Civilians/NPC_VillagerMale_09 universal - Flay is hunting the Legion voice:CivilianMale_3]] "You made a deal with the devil. Now a demon stalks the land, nailing horns to the heads of those Legion bastards! Good... Good!"),
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "HunterHunted",
Vars = set( "FlayHunting" ),
__eval = function ()
local quest = gv_Quests['HunterHunted'] or QuestGetState('HunterHunted')
return quest.FlayHunting
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_09",
})
PlaceObj('BanterDef', {
Comment = "universal - found M.E.R.C. boat",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(971174861759, --[[BanterDef NPC_VillagerMale_10 Text section:Banters_Civilians/NPC_VillagerMale_10 universal - found M.E.R.C. boat voice:CivilianMale_3]] "Last month, a brave pirate attacked an American battleship and almost sunk it! The filthy Americans showed no restraint and destroyed it with a nuke. That pirate was a real hero, fighting the good fight against the filthy imperialists!"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfTheseCount', 2,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Wolf",
'Text', T(735463973734, --[[BanterDef NPC_VillagerMale_10 Text section:Banters_Civilians/NPC_VillagerMale_10 voice:Wolf]] "He's certainly memorable, I'll give him that."),
}),
PlaceObj('BanterLineThin', {
'Character', "Scope",
'Text', T(824666847320, --[[BanterDef NPC_VillagerMale_10 Text section:Banters_Civilians/NPC_VillagerMale_10 voice:Scope]] "Yes, it's a wonder his \"irresistible charm\" didn't win him the fight."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set( "BoatFound" ),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return quest.BoatFound
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_10",
})
PlaceObj('BanterDef', {
Comment = "universal - have Larry",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(638417397782, --[[BanterDef NPC_VillagerMale_11 Text section:Banters_Civilians/NPC_VillagerMale_11 universal - have Larry voice:CivilianMale_3]] "Is it true what they say about the Christmas Elf in <em>Camp Savane</em>? The one making toys for the Legion?"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Larry_Clean",
'Text', T(683093283767, --[[BanterDef NPC_VillagerMale_11 Text section:Banters_Civilians/NPC_VillagerMale_11 voice:Larry_Clean]] "An elf making toys... Oh, you mean me! Hahaha, yeah they liked to put jingle bells on me to make sure I didn't wander off. Hmmm, that was kind of fun, actually."),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry",
'Text', T(166868884614, --[[BanterDef NPC_VillagerMale_11 Text section:Banters_Civilians/NPC_VillagerMale_11 voice:Larry]] "There is an elf in <em>Camp Savane</em>? I WANT TO GO BACK!!!"),
}),
},
'Optional', true,
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfTheseCount', 2,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Raider",
'Text', T(634467925018, --[[BanterDef NPC_VillagerMale_11 Text section:Banters_Civilians/NPC_VillagerMale_11 voice:Raider]] "Larry... no."),
}),
PlaceObj('BanterLineThin', {
'Character', "Len",
'Text', T(440910354609, --[[BanterDef NPC_VillagerMale_11 Text section:Banters_Civilians/NPC_VillagerMale_11 voice:Len]] "Larry, just... no."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('UnitSquadHasMerc', {
Name = "Larry",
}),
PlaceObj('UnitSquadHasMerc', {
Name = "Larry_Clean",
}),
},
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_11",
})
PlaceObj('BanterDef', {
Comment = "universal - played Ghost Stories",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(949972366744, --[[BanterDef NPC_VillagerMale_12 Text section:Banters_Civilians/NPC_VillagerMale_12 universal - played Ghost Stories voice:CivilianMale_3]] "Are you the ghost busters that lifted the curse on the Mansion? Your proton packs look a lot like ordinary guns."),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Kalyna",
'Text', T(519219207235, --[[BanterDef NPC_VillagerMale_12 Text section:Banters_Civilians/NPC_VillagerMale_12 voice:Kalyna]] "These are our steel guns, but we also have silver guns for monsters!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Magic",
'Text', T(897763309915, --[[BanterDef NPC_VillagerMale_12 Text section:Banters_Civilians/NPC_VillagerMale_12 voice:Magic]] "We ain't afraid of no ghosts."),
}),
},
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
Condition = "or",
QuestId = "GhostStories",
Vars = set( "Completed", "Failed" ),
__eval = function ()
local quest = gv_Quests['GhostStories'] or QuestGetState('GhostStories')
return quest.Completed or quest.Failed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_12",
})
PlaceObj('BanterDef', {
Comment = "universal - Maquis are allies",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(420917236770, --[[BanterDef NPC_VillagerMale_13 Text section:Banters_Civilians/NPC_VillagerMale_13 universal - Maquis are allies voice:CivilianMale_3]] "You're with those <em>Maquis</em> commies! Don't you steal my chickens."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "PantagruelRebels",
Vars = set( "MaquieAllies" ),
__eval = function ()
local quest = gv_Quests['PantagruelRebels'] or QuestGetState('PantagruelRebels')
return quest.MaquieAllies
end,
}),
PlaceObj('SectorCheckCity', {
Negate = true,
city = "Pantagruel",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_13",
})
PlaceObj('BanterDef', {
Comment = "universal - Maquis are enemies",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(512186924754, --[[BanterDef NPC_VillagerMale_14 Text section:Banters_Civilians/NPC_VillagerMale_14 universal - Maquis are enemies voice:CivilianMale_3]] "It's about time someone kicked the assess of those Maquis commies. During the civil war they \"nationalized\" and then ate my cow."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "PantagruelRebels",
Vars = set( "MaquieEnemies" ),
__eval = function ()
local quest = gv_Quests['PantagruelRebels'] or QuestGetState('PantagruelRebels')
return quest.MaquieEnemies
end,
}),
PlaceObj('SectorCheckCity', {
Negate = true,
city = "Pantagruel",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_14",
})
PlaceObj('BanterDef', {
Comment = "universal - succeeded Chimurenga",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(609357617465, --[[BanterDef NPC_VillagerMale_15 Text section:Banters_Civilians/NPC_VillagerMale_15 universal - succeeded Chimurenga voice:CivilianMale_1]] "Is it true that old <em>Chimurenga</em> retired and made you leaders of the Maquis? What do you call that, hereditary communism?"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Ivan",
'Text', T(797239456443, --[[BanterDef NPC_VillagerMale_15 Text section:Banters_Civilians/NPC_VillagerMale_15 voice:Ivan]] "Да. It is how communism works."),
}),
PlaceObj('BanterLineThin', {
'Character', "Meltdown",
'Text', T(160821155356, --[[BanterDef NPC_VillagerMale_15 Text section:Banters_Civilians/NPC_VillagerMale_15 voice:Meltdown]] 'I call that "none of your fucking business".'),
}),
},
'Optional', true,
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "PantagruelDramas",
Vars = set( "SucceedChimurenga" ),
__eval = function ()
local quest = gv_Quests['PantagruelDramas'] or QuestGetState('PantagruelDramas')
return quest.SucceedChimurenga
end,
}),
PlaceObj('SectorCheckCity', {
Negate = true,
city = "Pantagruel",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_15",
})
PlaceObj('BanterDef', {
Comment = "universal - have Maquis Pamphlets with Ad",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(773629117926, --[[BanterDef NPC_VillagerMale_16 Text section:Banters_Civilians/NPC_VillagerMale_16 universal - have Maquis Pamphlets with Ad voice:CivilianMale_3]] "Do you have some of those <em>Maquis Manifesto</em> pamphlets? The ones with the, uh, illustrations? I want to learn more about, err, Communist ideals."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "PantagruelDramas",
Vars = set( "MaquisPamphletsAd" ),
__eval = function ()
local quest = gv_Quests['PantagruelDramas'] or QuestGetState('PantagruelDramas')
return quest.MaquisPamphletsAd
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_16",
})
PlaceObj('BanterDef', {
Comment = "universal - know about the Carnival",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(482430847894, --[[BanterDef NPC_VillagerMale_17 Text section:Banters_Civilians/NPC_VillagerMale_17 universal - know about the Carnival voice:CivilianMale_3]] "I wish I could go and see the Carnival celebrations in <em>Pantagruel</em>. Is it true there are naked girls dressed only in flowers? I'm asking for a friend."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "PantagruelDramas",
Vars = set( "MentionChimurenga" ),
__eval = function ()
local quest = gv_Quests['PantagruelDramas'] or QuestGetState('PantagruelDramas')
return quest.MentionChimurenga
end,
}),
PlaceObj('SectorCheckCity', {
Negate = true,
city = "Pantagruel",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_17",
})
PlaceObj('BanterDef', {
Comment = "universal - partners with Boss Blaubert",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(860369269254, --[[BanterDef NPC_VillagerMale_18 Text section:Banters_Civilians/NPC_VillagerMale_18 universal - partners with Boss Blaubert voice:CivilianMale_3]] "I heard you're working for the <em>Rimville</em> mafia. I already made my protection payment, so don't bother shaking me down."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
Condition = "or",
QuestId = "Luigi",
Vars = set( "BossPartnership", "SupportLuigi" ),
__eval = function ()
local quest = gv_Quests['Luigi'] or QuestGetState('Luigi')
return quest.BossPartnership or quest.SupportLuigi
end,
}),
PlaceObj('CheckIsPersistentUnitDead', {
Negate = true,
per_ses_id = "NPC_FleatownBoss",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_18",
})
PlaceObj('BanterDef', {
Comment = "universal - killed civilians >> Guilty",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(553011130164, --[[BanterDef NPC_VillagerMale_19 Text section:Banters_Civilians/NPC_VillagerMale_19 universal - killed civilians >> Guilty voice:CivilianMale_3]] "Innocent people are dying because of you! Go fight your stupid war where civilians won't get hurt!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('CiviliansKilled', {
Amount = 6,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_19",
})
PlaceObj('BanterDef', {
Comment = "universal - world flip, Major not defeated",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(276409934376, --[[BanterDef NPC_VillagerMale_20 Text section:Banters_Civilians/NPC_VillagerMale_20 universal - world flip, Major not defeated voice:CivilianMale_3]] "You're the ones who massacred all those people in the <em>Refugee Camp</em>! Please, don't kill us."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "04_Betrayal",
Vars = set( "WorldFlipDone" ),
__eval = function ()
local quest = gv_Quests['04_Betrayal'] or QuestGetState('04_Betrayal')
return quest.WorldFlipDone
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return not quest.Completed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_20",
})
PlaceObj('BanterDef', {
Comment = "universal - world flip or killed civilians",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(496549728115, --[[BanterDef NPC_VillagerMale_21 Text section:Banters_Civilians/NPC_VillagerMale_21 universal - world flip or killed civilians voice:CivilianMale_3]] "You have taken our mines, and now you are murdering innocent people! Can't you bandits just fight each other and leave us in peace?"),
}),
},
conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "04_Betrayal",
Vars = set( "WorldFlipDone" ),
__eval = function ()
local quest = gv_Quests['04_Betrayal'] or QuestGetState('04_Betrayal')
return quest.WorldFlipDone
end,
}),
PlaceObj('CiviliansKilled', {
Amount = 5,
}),
},
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_21",
})
PlaceObj('BanterDef', {
Comment = "universal - world flip, President not encountered yet",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(707830744212, --[[BanterDef NPC_VillagerMale_22 Text section:Banters_Civilians/NPC_VillagerMale_22 universal - world flip, President not encountered yet voice:CivilianMale_3]] "The TV said you killed all those people in the <em>Refugee Camp</em>, but I don't believe it. You don't look scary at all."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "04_Betrayal",
Vars = set( "WorldFlipDone" ),
__eval = function ()
local quest = gv_Quests['04_Betrayal'] or QuestGetState('04_Betrayal')
return quest.WorldFlipDone
end,
}),
PlaceObj('CiviliansKilled', {
Amount = 3,
Condition = "<",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_22",
})
PlaceObj('BanterDef', {
Comment = "universal - President saved",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(515216917628, --[[BanterDef NPC_VillagerMale_23 Text section:Banters_Civilians/NPC_VillagerMale_23 universal - President saved voice:CivilianMale_3]] "Is it true that the real <em>Alphonse LaFontaine</em> is dead and you just used a stunt double to replace him as <em>President</em>?"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "PresidentLeft" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.PresidentLeft
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_23",
})
PlaceObj('BanterDef', {
Comment = "universal - President saved",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(126569498824, --[[BanterDef NPC_VillagerMale_24 Text section:Banters_Civilians/NPC_VillagerMale_24 universal - President saved voice:CivilianMale_1]] "Good thing you saved the President. We need him to put a stop to some real problems. I'm talking about chemtrails! They appear three times more often since he went missing!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "PresidentLeft" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.PresidentLeft
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_24",
})
PlaceObj('BanterDef', {
Comment = "universal - President dead",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(259621527382, --[[BanterDef NPC_VillagerMale_25 Text section:Banters_Civilians/NPC_VillagerMale_25 universal - President dead voice:CivilianMale_3]] "Good thing that old Alphonse died. We need a strong President, not one who lets himself be kidnapped and killed!"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Spike",
'Text', T(403493284152, --[[BanterDef NPC_VillagerMale_25 Text section:Banters_Civilians/NPC_VillagerMale_25 voice:Spike]] "Amen to that."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('CheckIsPersistentUnitDead', {
per_ses_id = "NPC_President",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_25",
})
PlaceObj('BanterDef', {
Comment = "universal - President dead",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_2",
'Text', T(326414059827, --[[BanterDef NPC_VillagerMale_26 Text section:Banters_Civilians/NPC_VillagerMale_26 universal - President dead voice:CivilianMale_2]] "The TV said that the <em>President</em> was shot and killed, but then they said the <em>Major</em> is still alive... I am confused. I thought they were the same person?"),
}),
},
conditions = {
PlaceObj('CheckIsPersistentUnitDead', {
per_ses_id = "NPC_President",
}),
PlaceObj('CheckIsPersistentUnitDead', {
Negate = true,
per_ses_id = "NPC_TheMajor",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_26",
})
PlaceObj('BanterDef', {
Comment = "universal - Major dead",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(999803939388, --[[BanterDef NPC_VillagerMale_27 Text section:Banters_Civilians/NPC_VillagerMale_27 universal - Major dead voice:CivilianMale_3]] "The Major did nothing wrong."),
}),
},
conditions = {
PlaceObj('CheckIsPersistentUnitDead', {
per_ses_id = "NPC_TheMajor",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_27",
})
PlaceObj('BanterDef', {
Comment = "universal - Major in jail",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(745921888648, --[[BanterDef NPC_VillagerMale_28 Text section:Banters_Civilians/NPC_VillagerMale_28 universal - Major in jail voice:CivilianMale_3]] "The TV said the Major was captured and sent to jail. They must think we are stupid to believe that!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "MajorJail" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.MajorJail
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_28",
})
PlaceObj('BanterDef', {
Comment = "universal - Major defeated >> Proud (once)",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(881314705860, --[[BanterDef NPC_VillagerMale_29 Text section:Banters_Civilians/NPC_VillagerMale_29 universal - Major defeated >> Proud (once) voice:CivilianMale_3]] "They say that the <em>Major</em> was killed by Grand Chien special forces, but I'm sure it was his own people who turned on him! I have my sources."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Spike",
'Text', T(534504591756, --[[BanterDef NPC_VillagerMale_29 Text section:Banters_Civilians/NPC_VillagerMale_29 voice:Spike]] "Not far from the truth, when you think about it."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set( "Completed", "MajorDead" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.Completed and quest.MajorDead
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_29",
})
PlaceObj('BanterDef', {
Comment = "universal - Major defeated >> Proud (once)",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(243047839294, --[[BanterDef NPC_VillagerMale_30 Text section:Banters_Civilians/NPC_VillagerMale_30 universal - Major defeated >> Proud (once) voice:CivilianMale_3]] "Some badass commandos infiltrated the Major's fortress and kicked his ass! You should be careful not to get in their way."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Spike",
'Text', T(334169260236, --[[BanterDef NPC_VillagerMale_30 Text section:Banters_Civilians/NPC_VillagerMale_30 voice:Spike]] "Best advice I've ever heard."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
Completed = true,
MajorDead = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return quest.Completed and not quest.MajorDead
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_30",
})
PlaceObj('BanterDef', {
Comment = "universal - Faucheux defeated",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(341380410615, --[[BanterDef NPC_VillagerMale_31 Text section:Banters_Civilians/NPC_VillagerMale_31 universal - Faucheux defeated voice:CivilianMale_3]] "We are in a civil war again, aren't we? I heard that a whole Battalion of Grand Chien special forces was slaughtered to the last man here in the Adjani! "),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownFaucheux",
Vars = set( "Completed" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownFaucheux'] or QuestGetState('05_TakeDownFaucheux')
return quest.Completed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_31",
})
PlaceObj('BanterDef', {
Comment = "universal - Corazon defeated >> Proud (once)",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(467758127616, --[[BanterDef NPC_VillagerMale_32 Text section:Banters_Civilians/NPC_VillagerMale_32 universal - Corazon defeated >> Proud (once) voice:CivilianMale_3]] "Don't go to <em>Ernie</em>! I know from a reliable source that the Americans sent an aircraft carrier full of Seals and Delta Forces, and wrecked the place! It is a cover up for something huge, I'm telling you."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
Condition = "or",
QuestId = "05_TakeDownCorazon",
Vars = set( "Conv_CorazonKilled", "Conv_CorazonLeft" ),
__eval = function ()
local quest = gv_Quests['05_TakeDownCorazon'] or QuestGetState('05_TakeDownCorazon')
return quest.Conv_CorazonKilled or quest.Conv_CorazonLeft
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_32",
})
PlaceObj('BanterDef', {
Comment = "universal - >> give quest Sanatorium",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(679983887209, --[[BanterDef NPC_VillagerMale_33 Text section:Banters_Civilians/NPC_VillagerMale_33 universal - >> give quest Sanatorium voice:CivilianMale_3]] "The end is nigh! They have unleashed a zombie virus at the Sanatorium and it's only a matter of time before the outbreak starts!"),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Larry",
'Text', T(516248979280, --[[BanterDef NPC_VillagerMale_33 Text section:Banters_Civilians/NPC_VillagerMale_33 voice:Larry]] "I know, man! THEY'RE EVERYWHERE!!!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry_Clean",
'Text', T(560319952472, --[[BanterDef NPC_VillagerMale_33 Text section:Banters_Civilians/NPC_VillagerMale_33 voice:Larry_Clean]] "Man, if I was loaded right now, I'm sure I'd be jumping up and down and saying something stupid."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Sanatorium",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['Sanatorium'] or QuestGetState('Sanatorium')
return not quest.Completed
end,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Night",
}),
PlaceObj('CheckGameState', {
GameState = "Jungle",
}),
},
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"H12",
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 10,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_33",
})
PlaceObj('BanterDef', {
Comment = "universal - Eastern settlement >> give lead to Elliot",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(308952735467, --[[BanterDef NPC_VillagerMale_35 Text section:Banters_Civilians/NPC_VillagerMale_35 universal - Eastern settlement >> give lead to Elliot voice:CivilianMale_3]] "You are searching for the <em>Major</em>, right? Listen carefully. His secret base is in the mires. It's called <em>Camp du Crocodile</em>. Just between you and me, okay?"),
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return not quest.Completed
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Elliot",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Elliot'] or QuestGetState('Elliot')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Sunset",
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
},
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Jungle",
}),
PlaceObj('CheckGameState', {
GameState = "Farmlands",
}),
PlaceObj('CheckGameState', {
GameState = "Marshlands",
}),
PlaceObj('CheckGameState', {
GameState = "Coastal",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 6,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_35",
})
PlaceObj('BanterDef', {
Comment = "universal - >> give RescueBiff",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(943455075844, --[[BanterDef NPC_VillagerMale_36 Text section:Banters_Civilians/NPC_VillagerMale_36 universal - >> give RescueBiff voice:CivilianMale_3]] "I know everything about your secret mission. You have to kill the <em>M.E.R.C.</em> people, right? Because they know too much! I know you have to deny it, it's fine."),
'playOnce', true,
}),
},
Once = true,
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Sunset",
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
},
}),
PlaceObj('SectorCheckCity', {
Negate = true,
city = "Pantagruel",
}),
PlaceObj('PlayerControlSectors', {
Amount = 6,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_36",
})
PlaceObj('BanterDef', {
Comment = "universal",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(853579093155, --[[BanterDef NPC_VillagerMale_37 Text section:Banters_Civilians/NPC_VillagerMale_37 universal voice:CivilianMale_3]] "If you ask me, the <em>President</em> is already dead."),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return not quest.Completed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_37",
})
PlaceObj('BanterDef', {
Comment = "universal",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_2",
'Text', T(617958085735, --[[BanterDef NPC_VillagerMale_41 Text section:Banters_Civilians/NPC_VillagerMale_41 universal voice:CivilianMale_2]] "The only thing fighting ever solved was a boxing match... or a hockey game, I suppose. "),
}),
},
conditions = {
PlaceObj('CheckGameState', {
GameState = "Day",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_41",
})
PlaceObj('BanterDef', {
Comment = "universal",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(322208606230, --[[BanterDef NPC_VillagerMale_42 Text section:Banters_Civilians/NPC_VillagerMale_42 universal voice:CivilianMale_3]] "This country needs strong leadership. I don't like guys who get kidnapped, I like the guys who DO the kidnapping!"),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return not quest.Completed
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "04_Betrayal",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['04_Betrayal'] or QuestGetState('04_Betrayal')
return not quest.Completed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_42",
})
PlaceObj('BanterDef', {
Comment = "universal",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(830063327798, --[[BanterDef NPC_VillagerMale_43 Text section:Banters_Civilians/NPC_VillagerMale_43 universal voice:CivilianMale_3]] 'Sorry about these Legion thugs, but when your country is named "Big Dog" you expect to find some big fleas, n\'est-ce pas?'),
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "03_DefeatTheLegion",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['03_DefeatTheLegion'] or QuestGetState('03_DefeatTheLegion')
return not quest.Completed
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_43",
})
PlaceObj('BanterDef', {
Comment = "universal - green diamond",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_3",
'Text', T(500505421110, --[[BanterDef NPC_VillagerMale_45 Text section:Banters_Civilians/NPC_VillagerMale_45 universal - green diamond voice:CivilianMale_3]] "We both know that you are not here to save the President. You are after the <em>green diamond</em>, right?"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Raven",
'Text', T(172895730433, --[[BanterDef NPC_VillagerMale_45 Text section:Banters_Civilians/NPC_VillagerMale_45 voice:Raven]] "You know nothing, John Doe."),
}),
PlaceObj('BanterLineThin', {
'Character', "Larry",
'Text', T(677816697728, --[[BanterDef NPC_VillagerMale_45 Text section:Banters_Civilians/NPC_VillagerMale_45 voice:Larry]] "I don't know, man... I don't know why I'm here."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "05_TakeDownMajor",
Vars = set({
Completed = false,
}),
__eval = function ()
local quest = gv_Quests['05_TakeDownMajor'] or QuestGetState('05_TakeDownMajor')
return not quest.Completed
end,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "RescueBiff",
Vars = set( "MERC_Diamond" ),
__eval = function ()
local quest = gv_Quests['RescueBiff'] or QuestGetState('RescueBiff')
return quest.MERC_Diamond
end,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_45",
})
PlaceObj('BanterDef', {
Comment = "universal >> Lead_Rumor (Smiley)",
Lines = {
PlaceObj('BanterLine', {
'Annotation', "with approval",
'Character', "CivilianMale_3",
'Text', T(819683129286, --[[BanterDef NPC_VillagerMale_46 Text section:Banters_Civilians/NPC_VillagerMale_46 with approval universal >> Lead_Rumor (Smiley) voice:CivilianMale_3]] "I was hoping that one day I would earn enough money to visit <em>Le Lys Rouge</em>, but you know what some guy did? He just went there and kidnapped the prettiest girl in the brothel! Just like that!"),
'playOnce', true,
}),
},
conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Smiley",
Vars = set({
Completed = false,
Failed = false,
}),
__eval = function ()
local quest = gv_Quests['Smiley'] or QuestGetState('Smiley')
return not quest.Completed and not quest.Failed
end,
}),
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Sunset",
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 9,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_46",
})
PlaceObj('BanterDef', {
Comment = ">> give Faith Healing",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_2",
'Text', T(663518836441, --[[BanterDef NPC_VillagerMale_47 Text section:Banters_Civilians/NPC_VillagerMale_47 >> give Faith Healing voice:CivilianMale_2]] "There is a great <em>Shaman</em> at the Refugee Camp who can heal anything! He can even make a man's peepee grow bigger."),
'playOnce', true,
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Fox",
'Text', T(960823644899, --[[BanterDef NPC_VillagerMale_47 Text section:Banters_Civilians/NPC_VillagerMale_47 voice:Fox]] "Hmmm, I never knew I was qualified to be a shaman."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "Sunrise",
}),
PlaceObj('CheckGameState', {
GameState = "Night",
}),
},
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "04_Betrayal",
Vars = set({
WorldFlipDone = false,
}),
__eval = function ()
local quest = gv_Quests['04_Betrayal'] or QuestGetState('04_Betrayal')
return not quest.WorldFlipDone
end,
}),
PlaceObj('PlayerControlSectors', {
Amount = 7,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_47",
})
PlaceObj('BanterDef', {
Comment = "universal - killed civilians >> Guilty",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_2",
'Text', T(456823946889, --[[BanterDef NPC_VillagerMale_48 Text section:Banters_Civilians/NPC_VillagerMale_48 universal - killed civilians >> Guilty voice:CivilianMale_2]] "The Legion may be robbing us, but at least they don't kill us. But you foreigners - you have no regard for human life!"),
}),
},
conditions = {
PlaceObj('CiviliansKilled', {
Amount = 5,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_48",
})
PlaceObj('BanterDef', {
Comment = "universal - killed civilians >> Guilty",
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(971549453283, --[[BanterDef NPC_VillagerMale_49 Text section:Banters_Civilians/NPC_VillagerMale_49 universal - killed civilians >> Guilty voice:CivilianMale_1]] "You mercenaires, you are the worst! Why have you killed all those innocent people? Doesn't human life mean anything to you? Am I just another target to practice your shooting skills on?"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Fidel",
'Text', T(558512217200, --[[BanterDef NPC_VillagerMale_49 Text section:Banters_Civilians/NPC_VillagerMale_49 voice:Fidel]] "Ehehehee... Yes."),
}),
PlaceObj('BanterLineThin', {
'Character', "Meltdown",
'Text', T(308327637509, --[[BanterDef NPC_VillagerMale_49 Text section:Banters_Civilians/NPC_VillagerMale_49 voice:Meltdown]] "If you dumbasses can't keep your heads down, it ain't my fault!"),
}),
PlaceObj('BanterLineThin', {
'Character', "Flay",
'Text', T(496008571416, --[[BanterDef NPC_VillagerMale_49 Text section:Banters_Civilians/NPC_VillagerMale_49 voice:Flay]] "Well... Yes."),
}),
},
'playOnce', true,
}),
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(730810188493, --[[BanterDef NPC_VillagerMale_49 Text section:Banters_Civilians/NPC_VillagerMale_49 universal - killed civilians >> Guilty voice:CivilianMale_1]] "I have a name! I am a person!"),
}),
PlaceObj('BanterLine', {
'MultipleTexts', true,
'AnyOfThese', {
PlaceObj('BanterLineThin', {
'Character', "Fidel",
'Text', T(765175139886, --[[BanterDef NPC_VillagerMale_49 Text section:Banters_Civilians/NPC_VillagerMale_49 voice:Fidel]] "Good! Good! Killing a person is much better."),
}),
},
'playOnce', true,
}),
},
conditions = {
PlaceObj('CiviliansKilled', {
Amount = 9,
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_49",
})
PlaceObj('BanterDef', {
Comment = 'universal >> give "voodoo" false lead (Chalet de la Paix)',
Lines = {
PlaceObj('BanterLine', {
'Character', "CivilianMale_1",
'Text', T(135922424062, --[[BanterDef NPC_VillagerMale_50 Text section:Banters_Civilians/NPC_VillagerMale_50 universal >> give "voodoo" false lead (Chalet de la Paix) voice:CivilianMale_1]] "This rain is not natural, mark my words. Those <em>voodoo</em> wackos at the <em>Chalet de la Paix</em> are performing satanic rituals in the dark of night and messing with the weather."),
'playOnce', true,
}),
},
conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('CheckGameState', {
GameState = "RainLight",
}),
PlaceObj('CheckGameState', {
GameState = "RainHeavy",
}),
},
}),
PlaceObj('PlayerIsInSectors', {
Negate = true,
Sectors = {
"F13",
},
}),
PlaceObj('PlayerControlSectors', {
Amount = 12,
Condition = ">=",
}),
},
disabledInConflict = true,
group = "Banters_Civilians",
id = "NPC_VillagerMale_50",
})
|