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-- return false to make an object disappear even from the All category, e.g. when placing the object causes a crash
function available_in_editor(entity, class_name)
	local class = g_Classes[class_name]
	return class and not rawget(class, "editor_force_excluded") and
		(class.variable_entity or IsValidEntity(entity)) and
		not IsTerrainEntityId(entity)
end

local new_artset = "<color 32 205 32>New"
local updated_artset = "<color 180 180 0>Updated"
local excluded_artset = "<color 205 32 32>Excluded"
local mods_artset = "<color 205 185 32>Mods"
local all_artset = "<color 185 32 205>All"
local bookmarks_artset = "<image CommonAssets/UI/Editor/fav_star 450 220 165 18>"
local extra_artsets = Platform.developer and
	{ new_artset, updated_artset, excluded_artset, all_artset, bookmarks_artset } or
	{ all_artset, bookmarks_artset }
local all_artsets
if not Platform.console and rawget(_G, "ArtSpecConfig") then
	CreateRealTimeThread(function()
		all_artsets = table.iappend(table.iappend({ "Any" }, ArtSpecConfig.ArtSets), extra_artsets)
	end)
end

local function store_as_by_category(self, prop_meta) return prop_meta.id .. "_for_" .. self:GetCategory() end

DefineClass.XEditorObjectPalette = {
	__parents = { "XEditorTool" },
	
	properties = {
		persisted_setting = true, auto_select_all = true, small_font = true,
		{ id = "ArtSets", name = "Art sets", editor = "text_picker", horizontal = true, name_on_top = true, default = { "Any" }, multiple = true,
			items = function(self)
				local ret = table.copy(all_artsets)
				if not self.update_times_cache_populated then
					table.remove_value(ret, updated_artset)
				end
				if ModsLoaded and #ModsLoaded > 0 then
					table.insert(ret, table.find(ret, all_artset), mods_artset)
				end
				return ret
			end,
		},
		{ id = "Category", name = "Categories", editor = "text_picker", horizontal = true, name_on_top = true, default = "Any",
		  items = function() return table.iappend({ "Any" }, ArtSpecConfig.Categories) end,
		  no_edit = function(obj) return table.find(obj:GetArtSets(), excluded_artset) or table.find(obj:GetArtSets(), all_artset) end,
		},
		{ id = "SubCategory", editor = "text_picker", horizontal = true, hide_name = true, name_on_top = true, default = "Any",
		  items = function(obj) return table.iappend({ "Any" }, ArtSpecConfig[obj:GetCategory().."Categories"] or empty_table) end,
		  no_edit = function(obj) return table.find(obj:GetArtSets(), excluded_artset) or table.find(obj:GetArtSets(), all_artset) or not ArtSpecConfig[obj:GetCategory().."Categories"] end,
		  store_as = store_as_by_category, -- remember value separately per Category
		},
		{ id = "Filter", editor = "text", default = "", name_on_top = true, allowed_chars = EntityValidCharacters, translate = false, },
		{ id = "ObjectClass", editor = "text_picker", default = empty_table, hide_name = true, multiple = true,
		  filter_by_prop = "Filter", items = function(self) return self:GetObjectClassList() end,
		  store_as = store_as_by_category, -- remember value separately per Category
		  virtual_items = true, bookmark_fn = "SetBookmark",
		},
		{ id = "_", editor = "buttons", buttons = { { name = "Clear bookmarks", func = "ClearBookmarks" } },
		  no_edit = function(obj) return not table.find(obj:GetArtSets(), bookmarks_artset) end,
		},
	},
	
	ToolSection = "Objects",
	FocusPropertyInSettings = "Filter",
	
	update_times_cache_populated = false,
}

function XEditorObjectPalette:SetBookmark(id, value)
	local bookmarks = LocalStorage.XEditorObjectBookmarks or {}
	bookmarks[id] = value or nil
	LocalStorage.XEditorObjectBookmarks = bookmarks
	SaveLocalStorage()
end

function XEditorObjectPalette:ClearBookmarks()
	LocalStorage.XEditorObjectBookmarks = {}
	SaveLocalStorage()
	self:SetArtSets{"Any"}
	ObjModified(self)
end

function XEditorObjectPalette:Init()
	-- select the classes of the objects from the current selection in the object palette
	if #editor.GetSel() > 0 and not self.ToolKeepSelection then
		local classes = {}
		for _, obj in ipairs(editor.GetSel()) do
			classes[obj.class] = true
		end
		editor.ClearSel()
		
		local prop_meta = self:GetPropertyMetadata("ObjectClass")
		local items = prop_eval(prop_meta.items, self, prop_meta)
		local existing_classes = {}
		local filtered_out_classes = {}
		local 	filter_string = string.lower(self:GetFilter())
		for _, item in ipairs(items) do
			if string.find(string.lower(item.id), filter_string, 1, true) then
				existing_classes[item.id] = true
			else
				filtered_out_classes[item.id] = true
			end
		end
		
		local reset_sets, reset_filter
		for class in pairs(classes) do
			if filtered_out_classes[class] then
				reset_filter = true
			elseif not existing_classes[class] then
				reset_sets = true
			end
		end
		if reset_sets then
			self:SetArtSets{"Any"}
			self:SetCategory("Any")
			self:SetSubCategory("Any")
			self:SetFilter("")
		elseif reset_filter then
			self:SetFilter("")
		end
		
		self:SetObjectClass(table.keys(classes))
	end
end

function XEditorObjectPalette:ValidatedArtSets()
	local sets = self:GetArtSets()
	if not Platform.developer then
		table.remove_value(sets, new_artset)
		table.remove_value(sets, updated_artset)
		table.remove_value(sets, excluded_artset)
	elseif not self.update_times_cache_populated then
		table.remove_value(sets, updated_artset)
	end
	if     table.find(sets, "Any") or #sets == 0 then return { "Any" }
	elseif table.find(sets, new_artset)          then return { new_artset }
	elseif table.find(sets, updated_artset)      then return { updated_artset }
	elseif table.find(sets, excluded_artset)     then return { excluded_artset }
	else return sets end
end

function XEditorObjectPalette:OnEditorSetProperty(prop_id, old_value, ged)
	local update
	
	-- the Any, New, Updated, Excluded and All art sets can only be selected alone
	if prop_id == "ArtSets" then
		self:SetArtSets(self:ValidatedArtSets())
		local prop = self:GetPropertyMetadata("Category")
		if prop.no_edit(self) then
			self:SetCategory("Any")
		end
		update = true
	end
	if prop_id == "ArtSets" or prop_id == "Category" then
		local prop = self:GetPropertyMetadata("SubCategory")
		if prop.no_edit(self) then
			self:SetSubCategory("Any")
			update = true
		end
	end
	
	if update then
		GedForceUpdateObject(self)
	end
end

local function eval(val, ...)
	if type(val) == "function" then
		return val(...)
	end
	return val
end

if FirstLoad then
	g_EditorObjectPaletteThread = false
end

function XEditorObjectPalette:PopulateModificationTimeCache()
	if not self.update_times_cache_populated and not g_EditorObjectPaletteThread then
		g_EditorObjectPaletteThread = CreateRealTimeThread(function()
			local time, time1 = GetPreciseTicks(), GetPreciseTicks()
			XEditorEnumPlaceableObjects(function(id, name, artset, category, subcategory, custom_tag, creation_time, modification_time, ...)
				eval(modification_time, ...)
				if GetPreciseTicks() - time >= 10 then
					Sleep(20)
					time = GetPreciseTicks()
				end
			end)
			self.update_times_cache_populated = true
			ObjModified(self)
		end)
	end
end

function XEditorObjectPalette:GetObjectClassList()
	local sets, sets_by_key = self:ValidatedArtSets(), {}
	for _, set in ipairs(sets) do
		sets_by_key[set] = true
	end
	local single_set = #sets <= 1 and (sets[1] or "Any")
	
	self:PopulateModificationTimeCache()
	
	local ret, processed_ids = {}, {}
	local now, week = Platform.developer and os.time(os.date("!*t")), 7*24*60*60
	local cat = self:GetCategory()
	local subcat = self:GetSubCategory()
	local settings_hash = xxhash(0, table.hash(sets_by_key), self.update_times_cache_populated, cat, subcat)
	if settings_hash == self.cached_settings_hash then
		return self.cached_objects_list
	end
	
	local bookmarks = LocalStorage.XEditorObjectBookmarks or {}
	XEditorEnumPlaceableObjects(function(id, name, artset, category, subcategory, custom_tag, creation_time, modification_time, data)
		-- filter by artset / category / subcategory
		if not processed_ids[id] and (cat == "Any" or category == cat) and (subcat == "Any" or subcategory == subcat) then
			creation_time = creation_time and eval(creation_time, data)
			modification_time = modification_time and self.update_times_cache_populated and eval(modification_time, data)
			local is_new = creation_time and now - creation_time < week
			local is_updated = modification_time and now - modification_time < week
			if single_set == all_artset or
			  (single_set == excluded_artset and not artset) or
			  (single_set == bookmarks_artset and bookmarks[id]) or
			  (single_set == mods_artset and artset == "Mods") or
			   artset and ((single_set == new_artset and not custom_tag and is_new) or
				            (single_set == updated_artset and not custom_tag and not is_new and is_updated) or
				            (single_set == "Any" or sets_by_key[artset]))
			then
				local suffix
				if custom_tag then
					suffix = custom_tag
				elseif is_new then
					suffix = new_artset .. (single_set == new_artset and " " .. os.date("%d.%m", creation_time) or "")
				elseif is_updated then
					suffix = updated_artset .. (single_set == updated_artset and " " .. os.date("%d.%m", modification_time) or "")
				end
				ret[#ret + 1] = { id = id, text = suffix and (name .. "<right>" .. suffix) or name, bookmarked = bookmarks[id],
					documentation = data and data.documentation,
				}
			end
		end
		processed_ids[id] = true
	end)
	
	table.sortby_field(ret, "text")
	self.cached_objects_list = ret
	self.cached_settings_hash = settings_hash
	return ret
end


----- Objects palette generator - XEditorEnumPlaceableObjects
--
-- It must call the provided callback for each placeable object, passing the following parameters to the callback, in order:
-- "id"                                            - the id with which XEditorPlaceObject will be called to create the object
-- "name"                                          - the name with which to display the object
-- "editor_artset"                                 - if == nil, the object will appear in the Excluded artset
-- "editor_category", "editor_subcategory"         - classification categories for the objects palette 
-- "custom_display_tag" (optional)                 - tag to be displayed to the right of the object's name
-- "creation_time", "modification_time" (optional) - functions to get the time the object was created and last modified
--
-- Call XEditorUpdateObjectPalette to force the editor to refresh the palette if it is currently open.

function XEditorEnumPlaceableObjects(callback)
	ClassDescendantsList("CObject", function(name, class)
		if name ~= "Light" and class:IsKindOf("Light") then
			callback(name, "Light_" .. name, "Common", "Effects")
			return
		end
		
		-- entity specs are only available in developer mode; skip WIP/Placeholder/New/Updated tags in this case
		local entity = class:GetEntity()
		local entity_spec = Platform.developer and EntitySpecPresets[entity]
		local missing_spec = Platform.developer and not EntitySpecPresets[entity]
		local placeholder = entity_spec and entity_spec.placeholder
		local wip_entity = entity_spec and entity_spec.status ~= "Ready"
		if available_in_editor(entity, name) then
			local data = EntityData[entity] or empty_table
			callback(name, name, data.editor_artset, data.editor_category, data.editor_subcategory,
				missing_spec and "<color 145 254 32>No ArtSpec" or
				placeholder  and "<color 180 180  0>Proxy" or
				wip_entity   and "<color 205  32 32>WIP",
				entity_spec  and function(entity_spec) return entity_spec:GetCreationTime() end,
				entity_spec  and function(entity_spec) return entity_spec:GetModificationTime() end,
				entity_spec)
		end
	end)
	ForEachPreset("ParticleSystemPreset", function(parsys)
		callback(parsys.id, "ParSys_" .. parsys.id, "Common", "Effects")
	end)
	ForEachPreset("FXSourcePreset", function(fxsource)
		assert(not g_Classes[fxsource.id])
		callback(fxsource.id, fxsource.id, "Common", "Effects")
	end)
	callback("WaterFill", "WaterLevel", "Common", "Markers")
	callback("SoundSource", "SoundSource", "Common", "Markers")
	if const.SlabSizeX then
		callback("EditorLineGuide", "LineGuide", "Common", "Markers")
	end
end

XEditorPlaceableObjectsComboCache = false

function XEditorPlaceableObjectsCombo()
	return function()
		if XEditorPlaceableObjectsComboCache then return XEditorPlaceableObjectsComboCache end
	
		local ret = { "" }
		XEditorEnumPlaceableObjects(function(id) ret[#ret + 1] = id end)
		table.sort(ret)
		XEditorPlaceableObjectsComboCache = ret
		return ret
	end
end

function XEditorPlaceObject(id, is_cursor_object)
	if ParticleSystemPresets[id] then
		return PlaceParticles(id)
	end
	if FXSourcePresets[id] then
		local obj = FXSource:new()
		obj:SetFxPreset(id)
		obj:OnEditorSetProperty("FXPreset")
		return obj
	end
	if g_Classes[id] then
		local entity = g_Classes[id]:GetEntity()
		if available_in_editor(entity, id) then -- the place tool might have remembered a class that is no longer available
			return XEditorPlaceObjectByClass(id, nil, is_cursor_object)
		end
	end
end

function XEditorPlaceId(obj)
	if IsKindOf(obj, "ParSystem") then
		return obj:GetParticlesName()
	else
		return obj.class
	end
end

function XEditorPlaceObjectByClass(class, obj_table, is_cursor_object)
	obj_table = obj_table or {}
	if is_cursor_object then
		EditorCursorObjs[obj_table] = true
	end
	
	local colorizations = ColorizationMaterialsCount(g_Classes[class]:GetEntity()) or 0
	local ok, res = pcall(PlaceObject, class, obj_table, colorizations > 0 and const.cofComponentColorizationMaterial)
	if not ok then
		print("Object", class, "failed to initialize and might not function properly in gameplay.")
	end
	return IsValid(res) and res or nil
end

-- boots up the place tool and selects object with the specified id (in most cases = object class) for placing
function XEditorStartPlaceObject(id)
	local editor = OpenDialog("XEditor")
	editor:SetMode("XPlaceObjectTool")
	editor.mode_dialog:SetObjectClass{ id }
	return editor.mode_dialog:CreateCursorObject(id)
end

function XEditorUpdateObjectPalette()
	local tool_class = GetDialogMode("XEditor")
	if tool_class and g_Classes[tool_class]:IsKindOf("XEditorObjectPalette") then
		ObjModified(GetDialog("XEditor").mode_dialog)
	end
end

function OnMsg.ClassesBuilt() CreateRealTimeThread(XEditorUpdateObjectPalette) end