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-- ========== GENERATED BY SetpiecePrg Editor (Ctrl-Alt-S) DO NOT EDIT MANUALLY! ==========

rawset(_G, 'SetpiecePrgs', rawget(_G, 'SetpiecePrgs') or {})
SetpiecePrgs.ChickenMove1_Veinard = function(seed, state, TriggerUnits)
	local li = { id = "ChickenMove1_Veinard" }
	local rand = BraidRandomCreate(seed or AsyncRand())
	local _, LuckyVeinard
	prgdbg(li, 1, 1) _, LuckyVeinard = sprocall(SetpieceAssignFromGroup.Exec, SetpieceAssignFromGroup, state, rand, LuckyVeinard, "", "Veinard", "Object", false)
	prgdbg(li, 1, 2) sprocall(SetpieceSleep.Exec, SetpieceSleep, state, rand, true, "", 3000)
	prgdbg(li, 1, 3) sprocall(SetpieceGotoPosition.Exec, SetpieceGotoPosition, state, rand, false, "", LuckyVeinard, "Waypoint1_01", true, true, false, "", false, true, "", 1000)
end