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-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ==========

UndefineClass('Crowbar')
DefineClass.Crowbar = {
	__parents = { "CrowbarBase" },
	__generated_by_class = "InventoryItemCompositeDef",


	object_class = "CrowbarBase",
	ScrapParts = 2,
	Repairable = false,
	Icon = "UI/Icons/Items/crowbar",
	DisplayName = T(851337385387, --[[InventoryItemCompositeDef Crowbar DisplayName]] "Crowbar"),
	DisplayNamePlural = T(855121960280, --[[InventoryItemCompositeDef Crowbar DisplayNamePlural]] "Crowbars"),
	AdditionalHint = T(199918214524, --[[InventoryItemCompositeDef Crowbar AdditionalHint]] "<bullet_point> Breaks locks of doors and containers (based on Strength)\n<bullet_point> May damage the contents of containers\n<bullet_point> Loses Condition after each use\n<bullet_point> Cannot be repaired\n<bullet_point> Used automatically from the Inventory"),
	UnitStat = "Strength",
	Cost = 100,
	CanAppearInShop = true,
	CategoryPair = "Tool",
}