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-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ==========

UndefineClass('CrocodileHide')
DefineClass.CrocodileHide = {
	__parents = { "Armor" },
	__generated_by_class = "InventoryItemCompositeDef",


	object_class = "Armor",
	ScrapParts = 3,
	RepairCost = 1000,
	Repairable = false,
	Degradation = 0,
	Icon = "UI/Icons/Items/kevlar_vest",
	DisplayName = T(249222659070, --[[InventoryItemCompositeDef CrocodileHide DisplayName]] "Crocodile Hide"),
	DisplayNamePlural = T(896093586841, --[[InventoryItemCompositeDef CrocodileHide DisplayNamePlural]] "Crocodile Hides"),
	Description = "",
	AdditionalHint = "",
	Cost = 700,
	CategoryPair = "Medium",
	PenetrationClass = 3,
	DamageReduction = 20,
	AdditionalReduction = 30,
	ProtectedBodyParts = set( "Head", "Legs", "Torso" ),
}