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-- ========== GENERATED BY ExtrasGen Editor (Ctrl-Alt-G) DO NOT EDIT MANUALLY! ==========
rawset(_G, 'ExtrasGenPrgs', rawget(_G, 'ExtrasGenPrgs') or {})
ExtrasGenPrgs.LayDirt = function(seed, initial_selection)
local li = { id = "LayDirt" }
initial_selection = initial_selection or editor.GetSel()
local rand = BraidRandomCreate(seed or AsyncRand())
prgdbg(li, 1, 1) sprocall(LayDecalsAlongGuide.Exec, LayDecalsAlongGuide, rand, initial_selection, nil, {PlaceObj('PlaceObjectDataDecal', {EditorClass = "DecWallDirt_03",FlipVertically = true,MoveDownPercent = 5,ScaleAfterPlace = 108,}),PlaceObj('PlaceObjectDataDecal', {EditorClass = "DecWallDirt_06",MoveDownPercent = 50,}),PlaceObj('PlaceObjectDataDecal', {EditorClass = "DecWallDirt_07",MoveDownPercent = 50,}),}, false)
end |