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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========

UndefineClass('CantSee')
DefineClass.CantSee = {
	__parents = { "StatusEffect" },
	__generated_by_class = "CharacterEffectCompositeDef",


	object_class = "StatusEffect",
	DisplayName = T(697426611288, --[[CharacterEffectCompositeDef CantSee DisplayName]] "Blind Fire"),
	Description = T(205915799711, --[[CharacterEffectCompositeDef CantSee Description]] "<color DescriptionTextRed>This character is behind an obstacle or out of your sight range.</color>"),
	type = "AttackBased",
	Icon = "UI/Hud/enemy_view",
}