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-- ========== GENERATED BY Conversation Editor DO NOT EDIT MANUALLY! ==========
PlaceObj('Conversation', {
AssignToGroup = "TheBeast",
Comment = "Key points:\n- Ille Morat (a small fishing village) has been take over the Legion. But every night they flee the village afraid of a Beast roaming the nearby forest\n\n- The Beast is actually an old lady with a sophisticated armor and custom made equipment. In this conversation she is in the suit. She stalks the village at night and returns to her cottage by day\n\n- You can defeat the Beast or ask her to help you against the Legion\n\n- The Beast's suit was made for her by her ex husband Wlad. The two are separated but still cordial and bickering.\n\n- This conversation happens in the middle of the village and Wlad may also take part in the conversation.",
Conditions = {
PlaceObj('PlayerIsInSectors', {
Sectors = {
"D17",
},
}),
},
DefaultActor = "TheBeast",
group = "Jungle",
id = "Beast_1",
PlaceObj('ConversationPhrase', {
Comment = "Happens if you killed Wlad. The Beast will then attack you.",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "_GroupsAttacked",
Vars = set( "Wlad_Killed" ),
__eval = function ()
local quest = gv_Quests['_GroupsAttacked'] or QuestGetState('_GroupsAttacked')
return quest.Wlad_Killed
end,
}),
PlaceObj('CheckIsPersistentUnitDead', {
per_ses_id = "NPC_Wlad",
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "WladAndBeast",
QuestId = "Beast",
}),
PlaceObj('GroupSetSide', {
Side = "enemy2",
TargetUnit = "TheBeast",
}),
PlaceObj('GroupAlert', {
TargetUnit = "TheBeast",
}),
},
GoTo = "<end conversation>",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(996124808539, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting]] "You killed my Wlad! I have been protecting him for so many years. The Beast... The Beast shall have you. All of you!"),
}),
},
id = "Greeting",
}),
PlaceObj('ConversationPhrase', {
Comment = "Wlad is dead but not by the player's hand. The Beast leaves the area after this.",
Conditions = {
PlaceObj('CheckIsPersistentUnitDead', {
per_ses_id = "NPC_Wlad",
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "_GroupsAttacked",
Vars = set({
Wlad_Killed = false,
}),
__eval = function ()
local quest = gv_Quests['_GroupsAttacked'] or QuestGetState('_GroupsAttacked')
return not quest.Wlad_Killed
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "WladAndBeast",
QuestId = "Beast",
}),
PlaceObj('GroupSetBehaviorExit', {
TargetUnit = "TheBeast",
UseWeapons = true,
}),
},
GoTo = "<end conversation>",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(263795880018, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting6]] "Wlad!... You have no right to die! Not after I have been protecting you so many years, not after you have been taking care of me so long!"),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Mouse",
Text = T(200207848164, --[[Conversation Beast_1 Text voice:Mouse section:Beast_1 keyword:Greeting6]] "We're sorry..."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(898401784752, --[[Conversation Beast_1 Text voice:Len section:Beast_1 keyword:Greeting6]] "I'm sorry for your loss."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fauda",
Text = T(135623905407, --[[Conversation Beast_1 Text voice:Fauda section:Beast_1 keyword:Greeting6]] "May his soul watch over you."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(494043023182, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting6]] "He's dead, and I... I don't care anymore."),
}),
},
id = "Greeting6",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = "If you met her in her Granny form",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastGranny = true,
BeastMet = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastGranny and not quest.BeastMet
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BeastMet",
QuestId = "Beast",
}),
PlaceObj('GrantExperienceSector', {
Amount = "XPQuestReward_Minor",
}),
},
GoTo = "GreetingRedirect",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(393013037977, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting4]] "Well hello again, my sweet children. Do you recognize me? Are you not afraid of the <em>Beast</em>?"),
}),
},
NoBackOption = true,
PlayGoToPhrase = true,
id = "Greeting4",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = "This is the first time the player is seeing her as either the Beast or granny.",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastGranny = false,
BeastMet = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.BeastGranny and not quest.BeastMet
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BeastMet",
QuestId = "Beast",
}),
PlaceObj('GrantExperienceSector', {
Amount = "XPQuestReward_Minor",
}),
},
GoTo = "GreetingRedirect",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(459863654649, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting5]] "Come, wayward souls that wander through the darkness! Are you not afraid of the <em>Beast</em>?"),
}),
},
NoBackOption = true,
PlayGoToPhrase = true,
id = "Greeting5",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Enabled = false,
Keyword = "GreetingRedirect",
KeywordT = T(645696992604, --[[Conversation Beast_1 KeywordT]] "GreetingRedirect"),
NoBackOption = true,
id = "GreetingRedirect",
PlaceObj('ConversationPhrase', {
Comment = "not met at the cottage",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastGranny = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.BeastGranny
end,
}),
},
Keyword = "Are you the Beast?",
KeywordT = T(256040477721, --[[Conversation Beast_1 KeywordT]] "Are you the Beast?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(165945980562, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Are you the Beast?]] "Yes. The Beast is just an old woman who protects her people disguised as an avenging spirit of the forest. You should never underestimate old women, they are always more than they seem."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Meltdown",
Text = T(166045007308, --[[Conversation Beast_1 Text voice:Meltdown section:Beast_1 keyword:Are you the Beast?]] "Fuckin' A right!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Shadow",
Text = T(695925503141, --[[Conversation Beast_1 Text voice:Shadow section:Beast_1 keyword:Are you the Beast?]] "Especially one dressed in an armored stealth suit and packing automatic weapons."),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(861162048669, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Are you the Beast?]] "You like?"),
}),
PlaceObj('ConversationLine', {
Character = "Shadow",
Text = T(768384146124, --[[Conversation Beast_1 Text voice:Shadow section:Beast_1 keyword:Are you the Beast?]] "Like? I think I'm in love."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fauda",
Text = T(702055494551, --[[Conversation Beast_1 Text voice:Fauda section:Beast_1 keyword:Are you the Beast?]] "I did not expect to find a role model today, but here we are."),
}),
},
}),
},
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(157964634129, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:Are you the Beast?]] "Wait, I know! You're a shapeshifter! Will you teach me your magic?"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(220389740538, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Are you the Beast?]] "There is no magic, dear. There is only the thirst for justice, the lust for battle, and the willingness to do terrible things."),
}),
},
}),
},
}),
},
PlayGoToPhrase = true,
id = "AreYouTheBeast",
}),
PlaceObj('ConversationPhrase', {
Comment = "already met her & know she is the Beast",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastGranny" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastGranny
end,
}),
},
GoTo = "GreetingRedirect.AreYouTheBeast",
Keyword = "You are the old woman in the woods",
KeywordT = T(886592240040, --[[Conversation Beast_1 KeywordT]] "You are the old woman in the woods"),
PlayGoToPhrase = true,
id = "YouaretheGrannyfromthewoods3",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = 'compliment; possible response to "Are you not afraid of the Beast?"',
Conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('UnitSquadHasMerc', {
Name = "Len",
}),
PlaceObj('UnitSquadHasMerc', {
Name = "Sidney",
}),
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Negotiator",
}),
},
}),
PlaceObj('SectorIsInConflict', {
Negate = true,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastAttack" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastAttack
end,
}),
},
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(705103381295, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Keyword = "You are a formidable fighter",
KeywordT = T(432155328583, --[[Conversation Beast_1 KeywordT]] "You are a formidable fighter"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(155996049658, --[[Conversation Beast_1 Text voice:Len section:Beast_1 keyword:You are a formidable fighter]] "All I can say is I admire your spirit, ma'am."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Buns",
Text = T(212025077739, --[[Conversation Beast_1 Text voice:Buns section:Beast_1 keyword:You are a formidable fighter]] "We have been admiring your work, madam. You are keen, methodical, and effective."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Annotation = "Batman reference",
Character = "Raider",
Text = T(830407874067, --[[Conversation Beast_1 Text Batman reference voice:Raider section:Beast_1 keyword:You are a formidable fighter]] "Anyone who takes a stand for justice is okay in my book. You are the hero Grand Chien deserves."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Sidney",
Text = T(596475928455, --[[Conversation Beast_1 Text voice:Sidney section:Beast_1 keyword:You are a formidable fighter]] "It is an honor to meet you, madam. Your martial technique is an inspiration to us all."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(320650116523, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:You are a formidable fighter]] "Aww, you know how to make an old lady giggle and blush."),
}),
},
id = "WehaverespectfortheBeast2",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = 'not met, killed the bad guys together; \nresponse to "Are you not afraid of the Beast?"',
Conditions = {
PlaceObj('CheckOR', {
Conditions = {
PlaceObj('UnitSquadHasMerc', {
Name = "Flay",
}),
PlaceObj('UnitSquadHasMerc', {
HasPerk = "Psycho",
}),
},
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastAttack = true,
BeastGranny = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastAttack and not quest.BeastGranny
end,
}),
PlaceObj('SectorIsInConflict', {
Negate = true,
}),
},
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = -5,
City = "IlleMorat",
SpecialConversationMessage = T(940823420913, --[[Conversation Beast_1 SpecialConversationMessage]] "bad impression on the <em>Beast</em>"),
}),
},
Keyword = "No, we enjoy killing just like you do",
KeywordT = T(434090833354, --[[Conversation Beast_1 KeywordT]] "No, we enjoy killing just like you do"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fidel",
Text = T(908099921646, --[[Conversation Beast_1 Text voice:Fidel section:Beast_1 keyword:No, we enjoy killing just like you do]] "This murder Beast reminds Fidel of his good old granny."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Flay",
Text = T(664194603776, --[[Conversation Beast_1 Text voice:Flay section:Beast_1 keyword:No, we enjoy killing just like you do]] "Oh, I know the thrill of the hunt when you track them, trap them and see the horror in their eyes before you slay them."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Meltdown",
Text = T(208796224812, --[[Conversation Beast_1 Text voice:Meltdown section:Beast_1 keyword:No, we enjoy killing just like you do]] "I consider it a waste of a day if I ain't kicked somebody's ass!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Nails",
Text = T(427909966832, --[[Conversation Beast_1 Text voice:Nails section:Beast_1 keyword:No, we enjoy killing just like you do]] "I ain't having fun unless some blood gets spilled."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(768820931146, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:No, we enjoy killing just like you do]] "I kill for vengeance and for justice, but it is true that sometimes I enjoy it. It is a terrible thing to enjoy and I take no pride in it."),
}),
},
id = "Noweenjoykillingjustlikeyoudo",
}),
PlaceObj('ConversationPhrase', {
Comment = "no enemies nearby",
Conditions = {
PlaceObj('SectorIsInConflict', {}),
},
Keyword = "Are you here to help us against those thugs?",
KeywordT = T(287135426170, --[[Conversation Beast_1 KeywordT]] "Are you here to help us against those thugs?"),
Lines = {
PlaceObj('ConversationLine', {
Annotation = "Batman reference",
Character = "TheBeast",
Text = T(927450033067, --[[Conversation Beast_1 Text Batman reference voice:TheBeast section:Beast_1 keyword:Are you here to help us against those thugs?]] "Oh yes, I will. I am vengeance, I am the night, I am the Beast."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Tex",
Text = T(565502860994, --[[Conversation Beast_1 Text voice:Tex section:Beast_1 keyword:Are you here to help us against those thugs?]] "We should do movie! Tex and the Beast. This summer, justice has two guns and four paws!"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(894677560764, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Are you here to help us against those thugs?]] "No."),
}),
PlaceObj('ConversationLine', {
Character = "Tex",
Text = T(333572317226, --[[Conversation Beast_1 Text voice:Tex section:Beast_1 keyword:Are you here to help us against those thugs?]] "Okay. I have my agent call your agent."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Mouse",
Text = T(491496154938, --[[Conversation Beast_1 Text voice:Mouse section:Beast_1 keyword:Are you here to help us against those thugs?]] "That is so cool!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Reaper",
Text = T(127752516713, --[[Conversation Beast_1 Text voice:Reaper section:Beast_1 keyword:Are you here to help us against those thugs?]] "Don't oversell it."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(130448867584, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:Are you here to help us against those thugs?]] "Wow... I think I just peed a little. Not that much. Just a little."),
}),
},
}),
},
}),
},
id = "Willyoujointhefight",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "there are enemies nearby, end",
Conditions = {
PlaceObj('SectorIsInConflict', {}),
},
GoTo = "<end conversation>",
Keyword = "Time to fight the bad guys",
KeywordT = T(815344889258, --[[Conversation Beast_1 KeywordT]] "Time to fight the bad guys"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(660043688020, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Time to fight the bad guys]] "Yes. The Beast shall unleash its fury upon those naughty children who terrorize its village."),
}),
},
StoryBranchIcon = "conversation_goodbye",
id = "Timetofight",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "there were no enemies, continue",
Conditions = {
PlaceObj('SectorIsInConflict', {
Negate = true,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastAttack = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.BeastAttack
end,
}),
},
GoTo = "<root>",
Keyword = "We just want to talk",
KeywordT = T(509097059168, --[[Conversation Beast_1 KeywordT]] "We just want to talk"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(104976454638, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:We just want to talk]] "Is this why you have summoned the Beast? To just talk? Be careful, the Beast may decide you are being naughty."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Grunty",
Text = T(498670797835, --[[Conversation Beast_1 Text voice:Grunty section:Beast_1 keyword:We just want to talk]] "I am never naughty. Mother made sure of that."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Wolf",
Text = T(901276759969, --[[Conversation Beast_1 Text voice:Wolf section:Beast_1 keyword:We just want to talk]] "Got it. We don't mouth off and you don't come at us all teeth and claws."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Fox",
Text = T(661549976644, --[[Conversation Beast_1 Text voice:Fox section:Beast_1 keyword:We just want to talk]] "And if I'm naughty, do I get a spanking?"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(758540791331, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:We just want to talk]] "Not the kind you'd like, my dear."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(388873634428, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:We just want to talk]] "But I see you have already slain those who would hurt the ones the Beast protects. The Beast will remain passive and answer your questions."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(410141548082, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:We just want to talk]] "Oh, good! I have so many. Let's see... Where did you get your powers from? Was it an ancient grimoire? Are you cursed? Did someone make you this way? Are there more like you? Do you have a lair?"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(355879942174, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:We just want to talk]] "Calm yourself, child. Remember to breathe."),
}),
},
}),
},
}),
},
StoryBranchIcon = "conversation_action",
id = "LetsTalk2",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
Comment = "enemies killed together, continue",
Conditions = {
PlaceObj('SectorIsInConflict', {
Negate = true,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastAttack" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastAttack
end,
}),
},
GoTo = "<root>",
Keyword = "We just want to talk",
KeywordT = T(509097059168, --[[Conversation Beast_1 KeywordT]] "We just want to talk"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(732031030863, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:We just want to talk]] "You summoned the Beast and fought along side to protect this village. This pleases the Beast. You did well. We shall talk."),
}),
},
StoryBranchIcon = "conversation_action",
id = "Letstalk",
}),
}),
PlaceObj('ConversationPhrase', {
Comment = "Happens if there are enemy forces in the area.",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastMet" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastMet
end,
}),
PlaceObj('SectorIsInConflict', {}),
},
GoTo = "<end conversation>",
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(679976513443, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting7]] "No time to talk. The Beast has naughty children to punish."),
}),
},
id = "Greeting7",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Comment = "No enemy forces around and she will retreat to her cottage for the day",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastMet" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastMet
end,
}),
PlaceObj('SectorIsInConflict', {
Negate = true,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BeastCabinMention",
QuestId = "Beast",
}),
},
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(555149583090, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting2]] "I'll be going home soon to my lovely <em>cabin</em> in the woods. Just can't stand watching Wlad play around in this filth like a pig."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
AlwaysInterject = true,
Lines = {
PlaceObj('ConversationLine', {
Character = "Wlad",
Text = T(424183138468, --[[Conversation Beast_1 Text voice:Wlad section:Beast_1 keyword:Greeting2]] "This is not filth! These are valuable crafting components."),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(788512685947, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting2]] "Filth."),
}),
},
}),
},
}),
},
id = "Greeting2",
}),
PlaceObj('ConversationPhrase', {
Comment = "Repeated. She will retreat for the day to her cottage",
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastMet" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastMet
end,
}),
PlaceObj('SectorIsInConflict', {
Negate = true,
}),
},
Keyword = "Greeting",
KeywordT = T(774381032385, --[[Conversation Beast_1 KeywordT]] "Greeting"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(756758202235, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Greeting3]] "Anything else before I leave?"),
}),
},
id = "Greeting3",
}),
PlaceObj('ConversationPhrase', {
Keyword = "So the Beast is just an old granny",
KeywordT = T(199299212404, --[[Conversation Beast_1 KeywordT]] "So the Beast is just an old granny"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(507742435736, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(703126502106, --[[Conversation Beast_1 Text voice:Larry section:Beast_1 keyword:So the Beast is just an old granny]] "What big hands you have, Granny!"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(270236206703, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:So the Beast is just an old granny]] "Aww, you're so sweet, I could just eat you up."),
}),
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(712675536366, --[[Conversation Beast_1 Text voice:Larry section:Beast_1 keyword:So the Beast is just an old granny]] "Ooohhh..."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(826092890833, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Lines = {
PlaceObj('ConversationLine', {
Character = "Reaper",
Text = T(450684942093, --[[Conversation Beast_1 Text voice:Reaper section:Beast_1 keyword:So the Beast is just an old granny]] "The power of the Beast is shining through this mortal shell you will soon discard."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(153505155556, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Lines = {
PlaceObj('ConversationLine', {
Character = "Grunty",
Text = T(794488485271, --[[Conversation Beast_1 Text voice:Grunty section:Beast_1 keyword:So the Beast is just an old granny]] "You remind me of my mother, only with much more body armor."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(416196221811, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:So the Beast is just an old granny]] "Yes, I'm just an old woman. And like all old women, I'm tough, stubborn, and enduring. I have been walking these woods for years now, and I've been murdering lots of people with guns. People like you."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(839501769892, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(993519919391, --[[Conversation Beast_1 Text voice:Len section:Beast_1 keyword:So the Beast is just an old granny]] "No need for threats, ma'am. Like you, we're here to help."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Ivan",
Text = T(139635051113, --[[Conversation Beast_1 Text voice:Ivan section:Beast_1 keyword:So the Beast is just an old granny]] "Ну ни хрена себе!"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(966483129676, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Lines = {
PlaceObj('ConversationLine', {
Character = "Grizzly",
Text = T(482816660672, --[[Conversation Beast_1 Text voice:Grizzly section:Beast_1 keyword:So the Beast is just an old granny]] "We kinda been doing the same thing, only we don't make it look half as good as you do."),
}),
},
}),
},
}),
},
id = "SotheBeastisjustanoldgranny",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastExposed = false,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.BeastExposed
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BeastCabinMention",
QuestId = "Beast",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "WladAndBeast",
QuestId = "Beast",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "BeastExposed",
QuestId = "Beast",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Beast_1",
PhraseId = "Anythingleftinthefloodedmansion",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Beast_1",
Enabled = false,
PhraseId = "Whattiesyoutothisvillage",
}),
},
Keyword = "Do you live here?",
KeywordT = T(457195059241, --[[Conversation Beast_1 KeywordT]] "Do you live here?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(448555158972, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Do you live here?]] "Not anymore. I used to be married to this rascal <em>Wlad</em> here, but he prefers to live in filth, because all he cares about are his crazy devices."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
AlwaysInterject = true,
Lines = {
PlaceObj('ConversationLine', {
Character = "Wlad",
Text = T(149822176405, --[[Conversation Beast_1 Text voice:Wlad section:Beast_1 keyword:Do you live here?]] "Hey! I care about my tools, too! And besides, you kept cleaning and tidying so much I could never find anything!"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(733915124086, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Do you live here?]] "Only because you refused to look where it made sense to put them!"),
}),
PlaceObj('ConversationLine', {
Character = "Wlad",
Text = T(383489973303, --[[Conversation Beast_1 Text voice:Wlad section:Beast_1 keyword:Do you live here?]] "It made sense to put them where I left them in the first place!"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(256501863337, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Do you live here?]] "In filth."),
}),
PlaceObj('ConversationLine', {
Character = "Wlad",
Text = T(269980638093, --[[Conversation Beast_1 Text voice:Wlad section:Beast_1 keyword:Do you live here?]] "Bah!"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(201938757549, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Do you live here?]] "Anyway, since our <em>mansion</em> was flooded some years ago, I moved into a small <em>cabin in the woods</em>. It is much better this way."),
}),
},
id = "DoYouLiveHere",
}),
PlaceObj('ConversationPhrase', {
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set( "BeastExposed" ),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return quest.BeastExposed
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "WladAndBeast",
QuestId = "Beast",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Beast_1",
PhraseId = "Anythingleftinthefloodedmansion",
}),
PlaceObj('PhraseSetEnabled', {
Conversation = "Beast_1",
Enabled = false,
PhraseId = "DoYouLiveHere",
}),
},
Keyword = "What ties you to this village?",
KeywordT = T(630002125387, --[[Conversation Beast_1 KeywordT]] "What ties you to this village?"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(248845437260, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:What ties you to this village?]] "Do you stay here because of the loss of a loved one? Does a curse bind you to this place? Are you an eternal guardian charged with protecting an ancient shrine of mystical power?"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(465763357707, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:What ties you to this village?]] "My, what an imagination you have."),
}),
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(917813229634, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:What ties you to this village?]] "It's my best quality!"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(571676394603, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:What ties you to this village?]] "Can you control it?"),
}),
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(830636327526, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:What ties you to this village?]] "There's been little evidence of that so far."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(796531992719, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:What ties you to this village?]] "There was a time when I lived in the sunken <em>mansion</em> over there with that rascal <em>Wlad</em>, but both our marriage and the house have been washed away by years of conflict."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Mouse",
Text = T(757844874008, --[[Conversation Beast_1 Text voice:Mouse section:Beast_1 keyword:What ties you to this village?]] "Wow! You had a mansion?..."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scully",
Text = T(584677351588, --[[Conversation Beast_1 Text voice:Scully section:Beast_1 keyword:What ties you to this village?]] "I can relate."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scope",
Text = T(382200392086, --[[Conversation Beast_1 Text voice:Scope section:Beast_1 keyword:What ties you to this village?]] "War is hard. Marriage is harder."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(706867833593, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:What ties you to this village?]] "Now I live a peaceful life in the woods, only returning to the village when it needs the protection of the Beast."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(180175353773, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
Lines = {
PlaceObj('ConversationLine', {
Character = "Raven",
Text = T(796235998096, --[[Conversation Beast_1 Text voice:Raven section:Beast_1 keyword:What ties you to this village?]] "As costumed vigilante origin stories go, that's not bad."),
}),
},
}),
},
}),
},
id = "Whattiesyoutothisvillage",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Conditions = {
PlaceObj('QuestIsVariableBool', {
QuestId = "CursedForestSideQuests",
Vars = set({
IlleMorat_TrapDoorDone = false,
}),
__eval = function ()
local quest = gv_Quests['CursedForestSideQuests'] or QuestGetState('CursedForestSideQuests')
return not quest.IlleMorat_TrapDoorDone
end,
}),
PlaceObj('UnitSquadHasMerc', {
HasStat = "Wisdom",
StatValue = 70,
}),
},
Effects = {
PlaceObj('SectorGrantIntel', {
sector_id = "D17",
}),
},
Enabled = false,
Keyword = "Anything valuable left in the mansion?",
KeywordT = T(480785752304, --[[Conversation Beast_1 KeywordT]] "Anything valuable left in the mansion?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(608958392548, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Anything valuable left in the mansion?]] "Yes... There was my Beast Cave and the prototype of the Beast Suit that Wlad crafted for me. I loved it like a wedding dress, only more so."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
AlwaysInterject = true,
Lines = {
PlaceObj('ConversationLine', {
Character = "Wlad",
Text = T(346614000021, --[[Conversation Beast_1 Text voice:Wlad section:Beast_1 keyword:Anything valuable left in the mansion?]] "Oh, stop being sentimental, woman. The new one is way better!"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(709381701197, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Anything valuable left in the mansion?]] "I doubt the suit survived, but I guess there is still some money and diamonds in the safe. I don't need either anymore. I left in a hurry, so the safe should be unlocked. If you're willing to go for a swim, I can tell you where to dive for it."),
}),
},
id = "Anythingleftinthefloodedmansion",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasStat = "Leadership",
Negate = true,
StatValue = 50,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastCabin = false,
BeastCabinMention = true,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.BeastCabin and quest.BeastCabinMention
end,
}),
},
Effects = {
PlaceObj('PhraseSetEnabled', {
Conversation = "Beast_1",
Enabled = false,
PhraseId = "Whereisyourcabininthewoods_success",
}),
},
Keyword = "Where is your cabin in the woods?",
KeywordT = T(583821593137, --[[Conversation Beast_1 KeywordT]] "Where is your cabin in the woods?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(596658124440, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Where is your cabin in the woods?]] "Well, come and find it. Are you afraid to wander in the Cursed Forest? You should be. There is a Beast lurking out there."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Steroid",
Text = T(282151205460, --[[Conversation Beast_1 Text voice:Steroid section:Beast_1 keyword:Where is your cabin in the woods?]] "There is ANOTHER Beast!?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Barry",
Text = T(410688452151, --[[Conversation Beast_1 Text voice:Barry section:Beast_1 keyword:Where is your cabin in the woods?]] "Just to be clarified, you are referring to yourself, correct?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(328872765064, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:Where is your cabin in the woods?]] "I love wandering in Cursed Forests! When can we go?"),
}),
},
}),
},
}),
},
id = "Whereisyourcabininthewoods_failure",
}),
PlaceObj('ConversationPhrase', {
AutoRemove = true,
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasStat = "Leadership",
StatValue = 50,
}),
PlaceObj('QuestIsVariableBool', {
QuestId = "Beast",
Vars = set({
BeastCabin = false,
BeastCabinMention = true,
}),
__eval = function ()
local quest = gv_Quests['Beast'] or QuestGetState('Beast')
return not quest.BeastCabin and quest.BeastCabinMention
end,
}),
},
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BeastCabin",
QuestId = "Beast",
}),
PlaceObj('PhraseSetEnabled', {
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Enabled = false,
PhraseId = "Whereisyourcabininthewoods_failure",
}),
},
Keyword = "Where is your cabin in the woods?",
KeywordT = T(583821593137, --[[Conversation Beast_1 KeywordT]] "Where is your cabin in the woods?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(288695172583, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Where is your cabin in the woods?]] "Are you afraid to search for it in the Cursed Forest? You should be. There is a Beast lurking out there."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Raider",
Text = T(286616520091, --[[Conversation Beast_1 Text voice:Raider section:Beast_1 keyword:Where is your cabin in the woods?]] "It's all right. I hear the Beast doesn't eat police officers."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(684314013299, --[[Conversation Beast_1 Text voice:Len section:Beast_1 keyword:Where is your cabin in the woods?]] "We'll be on our best behavior."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Gus",
Text = T(386072163331, --[[Conversation Beast_1 Text voice:Gus section:Beast_1 keyword:Where is your cabin in the woods?]] "Maybe we'll bring along some Legion deadbeats for her to chew on."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scully",
Text = T(591476567117, --[[Conversation Beast_1 Text voice:Scully section:Beast_1 keyword:Where is your cabin in the woods?]] "The Beast wouldn't hurt a fella with twenty-one kids to feed, would she?"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(401654699061, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Where is your cabin in the woods?]] "Oh my... No, it sounds like you've already been through enough!"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(188429103692, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Where is your cabin in the woods?]] "Anyway. Here, I'll show you on the map. Come over, I'll bake you some cookies."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scope",
Text = T(955233950199, --[[Conversation Beast_1 Text voice:Scope section:Beast_1 keyword:Where is your cabin in the woods?]] "That would be lovely. We should exchange recipes."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Kalyna",
Text = T(144331014278, --[[Conversation Beast_1 Text voice:Kalyna section:Beast_1 keyword:Where is your cabin in the woods?]] "A nice old lady who bakes cookies and lives in a cabin in the middle of a Cursed Forest? Can I come live with you?!"),
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(599727954360, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Where is your cabin in the woods?]] "Let's just start with a visit and see how it goes."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Thor",
Text = T(220147425786, --[[Conversation Beast_1 Text voice:Thor section:Beast_1 keyword:Where is your cabin in the woods?]] "Are they vegan cookies?"),
}),
},
}),
},
}),
},
id = "Whereisyourcabininthewoods_success",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Effects = {
PlaceObj('PhraseSetEnabled', {
Conversation = "Beast_1",
PhraseId = "WillYouHelpUs",
}),
},
Keyword = "Are you some kind of superhero?",
KeywordT = T(411002121172, --[[Conversation Beast_1 KeywordT]] "Are you some kind of superhero?"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Larry",
Text = T(346789721076, --[[Conversation Beast_1 Text voice:Larry section:Beast_1 keyword:Are you some kind of superhero?]] "Because if you are, I want an autograph!"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(208894216132, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Are you some kind of superhero?]] "No. I'm just an old woman who murders people to save her friends and family, and who bakes cookies in her spare time."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Livewire",
Text = T(906448977008, --[[Conversation Beast_1 Text voice:Livewire section:Beast_1 keyword:Are you some kind of superhero?]] "Not to sound too judgmental, but that fits very closely the profile of a serial killer."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Magic",
Text = T(256199676898, --[[Conversation Beast_1 Text voice:Magic section:Beast_1 keyword:Are you some kind of superhero?]] "A little scary and a little sweet. I dig it."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Igor",
Text = T(692933352561, --[[Conversation Beast_1 Text voice:Igor section:Beast_1 keyword:Are you some kind of superhero?]] "I have grandmother very much like you."),
}),
},
}),
},
}),
},
id = "Areyousomekindofsuperhero",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Comment = "ask her to patrol in a wider area",
Enabled = false,
Keyword = "Will you help us defeat the Legion?",
KeywordT = T(814871146411, --[[Conversation Beast_1 KeywordT]] "Will you help us defeat the Legion?"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(184521638509, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Will you help us defeat the Legion?]] "Me? Are you out of your mind? I'm just a tired old woman who tries to preserve the lives of the people she loves."),
}),
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Len",
Text = T(353383362898, --[[Conversation Beast_1 Text voice:Len section:Beast_1 keyword:Will you help us defeat the Legion?]] "You're a hell lot more than just a tired old woman, ma'am."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Blood",
Text = T(992342540795, --[[Conversation Beast_1 Text voice:Blood section:Beast_1 keyword:Will you help us defeat the Legion?]] "In that suit, there is nothing tired or old about you."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Ice",
Text = T(688663001074, --[[Conversation Beast_1 Text voice:Ice section:Beast_1 keyword:Will you help us defeat the Legion?]] "Don't sell yourself short. You got mad skills."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(979106900732, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Will you help us defeat the Legion?]] "My place is with my people. They need my protection. Why would I leave them to pursue the Légion when they can be attacked again right here?"),
}),
},
NoBackOption = true,
StoryBranchIcon = "conversation_friendly",
id = "WillYouHelpUs",
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasStat = "Wisdom",
StatValue = 50,
}),
},
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 5,
City = "IlleMorat",
SpecialConversationMessage = T(180175353773, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
GoTo = "WillYouHelpUs.Redirect",
Keyword = "To help other people as well",
KeywordT = T(568665979800, --[[Conversation Beast_1 KeywordT]] "To help other people as well"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Buns",
Text = T(565119902191, --[[Conversation Beast_1 Text voice:Buns section:Beast_1 keyword:To help other people as well]] "You can show the people of your country that they can stand up for themselves."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "DrQ",
Text = T(142556865757, --[[Conversation Beast_1 Text voice:DrQ section:Beast_1 keyword:To help other people as well]] "Was it not your compassion that made you brave? Why doubt it now?"),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Thor",
Text = T(355648497572, --[[Conversation Beast_1 Text voice:Thor section:Beast_1 keyword:To help other people as well]] "Believe in yourself! Be the hero you were meant to be!"),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(614650628459, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:To help other people as well]] "Well, I have to admit you did set a good example by helping us out here."),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_action",
id = "Tohelppeople_success",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasStat = "Wisdom",
Negate = true,
StatValue = 50,
}),
},
GoTo = "WillYouHelpUs.Redirect",
Keyword = "To help other people as well",
KeywordT = T(568665979800, --[[Conversation Beast_1 KeywordT]] "To help other people as well"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(391559719617, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:To help other people as well]] 'Is that what you do? You work as hired guns and you "help people" at the same time? That\'s merde, if you\'ll excuse my French.'),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_action",
id = "Tohelppeople_failure",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasStat = "Leadership",
StatValue = 75,
}),
},
Effects = {
PlaceObj('CityGrantLoyalty', {
Amount = 10,
City = "IlleMorat",
SpecialConversationMessage = T(180175353773, --[[Conversation Beast_1 SpecialConversationMessage]] "good impression on the <em>Beast</em>"),
}),
},
GoTo = "WillYouHelpUs.Redirect",
Keyword = "To punish the bad guys",
KeywordT = T(121597155436, --[[Conversation Beast_1 KeywordT]] "To punish the bad guys"),
Lines = {
PlaceObj('ConversationInterjectionList', {
Interjections = {
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Scully",
Text = T(943211233926, --[[Conversation Beast_1 Text voice:Scully section:Beast_1 keyword:To punish the bad guys]] "Seems to me like it might be time to take the fight to the enemy."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Gus",
Text = T(568372684688, --[[Conversation Beast_1 Text voice:Gus section:Beast_1 keyword:To punish the bad guys]] "If I learned one dang thing in life, it's that if you don't hit bullies where they live, and hit 'em HARD, they'll never leave you alone."),
}),
},
}),
PlaceObj('ConversationInterjection', {
Lines = {
PlaceObj('ConversationLine', {
Character = "Raider",
Text = T(142738817640, --[[Conversation Beast_1 Text voice:Raider section:Beast_1 keyword:To punish the bad guys]] "A lot of people hurting out there. A lot of justice needs to be served."),
}),
},
}),
},
}),
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(859201785785, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:To punish the bad guys]] "Well, I have to admit that this Légion seems to be filled with youngsters who need severe attitude adjustments."),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_action",
id = "Topunishthebadguys_success",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Conditions = {
PlaceObj('UnitSquadHasMerc', {
HasStat = "Leadership",
Negate = true,
StatValue = 75,
}),
},
GoTo = "WillYouHelpUs.Redirect",
Keyword = "To punish the bad guys",
KeywordT = T(121597155436, --[[Conversation Beast_1 KeywordT]] "To punish the bad guys"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(845049982701, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:To punish the bad guys]] "Really. I thought you were mercenaries who just work for money."),
}),
},
PlayGoToPhrase = true,
StoryBranchIcon = "conversation_action",
id = "Topunishthebadguys_failure",
}),
PlaceObj('ConversationPhrase', {
Align = "right",
AutoRemove = true,
Effects = {
PlaceObj('QuestSetVariableBool', {
Prop = "BeastCabinMention",
QuestId = "Beast",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "QuestLoyalty",
QuestId = "Beast",
}),
PlaceObj('QuestSetVariableBool', {
Prop = "QuestMilitia",
QuestId = "Beast",
}),
},
Enabled = false,
GoTo = "<root>",
Keyword = "Redirect",
KeywordT = T(328092960140, --[[Conversation Beast_1 KeywordT]] "Redirect"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(178456353978, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Redirect]] "Anyway, my place is here, with my people. They need my protection. But if you help make my village a safer and happier place, you are welcome to come to my <em>cabin in the woods</em> and I may reconsider."),
}),
},
StoryBranchIcon = "conversation_action",
id = "Redirect",
}),
}),
PlaceObj('ConversationPhrase', {
GoTo = "<end conversation>",
Keyword = "Goodbye",
KeywordT = T(557225474228, --[[Conversation Beast_1 KeywordT]] "Goodbye"),
Lines = {
PlaceObj('ConversationLine', {
Character = "TheBeast",
Text = T(520362050880, --[[Conversation Beast_1 Text voice:TheBeast section:Beast_1 keyword:Goodbye]] "Remember, be good kids, or the Beast will come for you at night and you won't even get the chance to scream before your throats are choked with your own blood. Au revoir!"),
}),
},
id = "Goodbye",
}),
})
|