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-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========

PlaceObj('CharacterEffectCompositeDef', {
	'Group', "System",
	'Id', "CancelShot",
	'object_class', "CharacterEffect",
	'OnAdded', function (self, obj)
		obj:InterruptPreparedAttack()
		obj:ActivatePerk("MeleeTraining")
		obj:RemoveStatusEffect("BandageInCombat")
		obj:RemoveStatusEffect("CancelShot")
		obj:UpdateMeleeTrainingVisual()
	end,
})