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-- ========== GENERATED BY XTemplate Editor (Alt-F3) DO NOT EDIT MANUALLY! ==========
PlaceObj('XTemplate', {
__is_kind_of = "XDialog",
group = "Common",
id = "InGameMenu",
save_in = "Common",
PlaceObj('XTemplateWindow', {
'__class', "XDialog",
}, {
PlaceObj('XTemplateWindow', {
'__class', "XHideDialogs",
}),
PlaceObj('XTemplateLayer', {
'layer', "XCameraLockLayer",
}),
PlaceObj('XTemplateLayer', {
'layer', "XPauseLayer",
}),
PlaceObj('XTemplateLayer', {
'layer', "ScreenBlur",
}),
PlaceObj('XTemplateAction', {
'ActionId', "idClose",
'ActionName', T(374427918878, --[[XTemplate InGameMenu ActionName]] "Close"),
'ActionToolbar', "ActionBar",
'ActionShortcut', "Escape",
'ActionGamepad', "ButtonB",
'OnActionEffect', "close",
}),
PlaceObj('XTemplateFunc', {
'name', "OnDelete",
'func', function (self, ...)
Msg("InGameMenuClose")
end,
}),
PlaceObj('XTemplateWindow', {
'__class', "XContentTemplate",
}, {
PlaceObj('XTemplateMode', nil, {
PlaceObj('XTemplateTemplate', {
'__template', "IGMain",
}),
}),
PlaceObj('XTemplateMode', {
'mode', "Options",
}, {
PlaceObj('XTemplateTemplate', {
'__template', "OptionsDialog",
}),
}),
PlaceObj('XTemplateMode', {
'mode', "Load",
}, {
PlaceObj('XTemplateTemplate', {
'__template', "SaveLoadGameDialog",
}),
}),
PlaceObj('XTemplateMode', {
'mode', "Save",
}, {
PlaceObj('XTemplateTemplate', {
'__template', "SaveLoadGameDialog",
'InitialMode', "save",
}),
}),
}),
}),
})
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