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if FirstLoad then
PrgEditorIds = false
end
PrgExportData = false
PrgSelected = false
function OnMsg.GedOpened(ged_id)
local ged = GedConnections[ged_id]
if ged and ged.app_template == "PrgEditor" then
PrgEditorIds = PrgEditorIds or {}
table.insert(PrgEditorIds, ged_id)
end
end
function OnMsg.GedClosing(ged_id)
if PrgEditorIds and table.remove_entry(PrgEditorIds, ged_id) and #PrgEditorIds == 0 then
PrgEditorIds = false
PrgExportData = false
PrgSelected = false
end
end
--- TO DO: need to make PrgExportData and PrgSelected to work if both editors are open..
function OnMsg.GedPropertyEdited(ged_id, obj, prop_id, old_value)
local ged = GedConnections[ged_id]
if ged and (ged.app_template == "PrgEditor" or ged.app_template == "UnitAIEditor") and PrgExportData then
PrgExportData[ged.bound_objects.SelectedPrg] = nil
end
end
function OnMsg.ObjModified(obj)
if IsKindOf(obj, "XPrg") then
obj:GenCode()
end
end
function OnMsg.GedOnEditorSelect(selection, is_selected, ged)
if ged and (ged.app_template == "PrgEditor" or ged.app_template == "UnitAIEditor") then
if is_selected and IsKindOf(selection, "XPrg") then
PrgSelected = selection
end
if not PrgExportData or not PrgExportData[ged.bound_objects.SelectedPrg] then return end
if IsKindOf(selection, "XPrgCommand") then
PrgExportData[ged.bound_objects.SelectedPrg].selected_item = is_selected and selection or nil
end
if is_selected then
ObjModified(ged:ResolveObj("SelectedPrg"))
end
end
end
-----
function GedFormatXPrgError(obj)
if not IsKindOf(obj, "XPrg") then return end
return obj:GetPrgData().error_line or false
end
function GedFormatXPrgCodeSelection(obj)
if not IsKindOf(obj, "XPrg") then return end
return obj:GetSelectedCommandLines()
end
function PrgEditorBuildMenuCommands(editor, cmd_class)
local list = {}
local classes = g_Classes
for _, classname in ipairs(ClassDescendantsList(cmd_class)) do
local class = classes[classname]
local menubar = class.Menubar
if menubar then
local bars = list[menubar]
if not bars then bars = {} list[menubar] = bars end
local sec = bars[class.MenubarSection]
if not sec then sec = {} bars[class.MenubarSection] = sec end
sec[#sec + 1] = classname
end
end
for menubar, sections in pairs(list) do
local add_sep
for section, commands in sorted_pairs(sections) do
if add_sep then
XAction:new({
ActionMenubar = menubar,
ActionName = Untranslated("-----"),
}, editor)
end
add_sep = true
for i = 1, #commands do
local classname = commands[i]
local class = classes[classname]
local action = class.ActionName or "XPrg" == string.sub(classname, 1, #"XPrg") and string.sub(classname, #"XPrg" + 1) or classname
XAction:new({
ActionId = "New" .. classname,
ActionMenubar = menubar,
ActionName = Untranslated(action),
OnAction = function()
local panel = editor.idCommands
editor:Op("GedOpTreeNewItem", panel.context, panel:GetSelection(), classname)
end,
}, editor)
end
end
end
end
function GedToggleDebugWaypoints(socket, waypoints_toggled)
LocalStorage.DebugWaypoints = waypoints_toggled
SaveLocalStorage()
ReloadLua()
end
function validate_var(obj, value)
if type(value) ~= "string" or not (value == "" or value:match("^%a[%w_]*$")) then
return "var must be a valid identifier"
end
end
-------------- Global Prg functions ------------------
function PrgNewVar(name, scope, prgdata)
assert(name)
local idx = table.find(scope, "name", name)
if idx then
return scope[idx]
end
local var = { name = name }
scope[#scope + 1] = var
prgdata.used_vars[name] = true
return var
end
function PrgGetFreeVarName(prgdata, base_name)
local name = base_name
local k = 1
while prgdata.used_vars[name] do
k = k + 1
name = string.format('%s%d', base_name, k)
end
return name
end
function PrgGetScopeVarNames(scope)
local names = {}
for i = 1, #scope do
names[i] = scope[i].name
end
return names
end
function PrgAddExecLine(prgdata, level, text)
table.insert(prgdata.exec, string.rep("\t", level) .. text)
end
function PrgAddExternalLine(prgdata, level, text)
table.insert(prgdata.external, string.rep("\t", level) .. text)
end
function PrgAddDtorLine(prgdata, level, text)
table.insert(prgdata.dtor, string.rep("\t", level) .. text)
end
function PrgInsertLine(list, idx, level, text)
table.insert(list, idx, string.rep("\t", level) .. text)
end
function PrgSplitStr(str, pattern, format)
local res = {}
local i = 1
while true do
local istart, iend = string.find(str, pattern, i, true)
local value = str:sub(i, (istart or 0) - 1):trim_spaces()
if value ~= "" then
res[#res + 1] = format and string.format(format, value) or value
end
if not istart then
break
end
i = iend + 1
end
return res
end
---------------------------------------
DefineClass.XPrg = {
__parents = { "Preset" },
properties = {
{ category = "Params", id = "param1", name = "Param 1", editor = "text", default = "", },
{ category = "Params", id = "param2", name = "Param 2", editor = "text", default = "", },
{ category = "Params", id = "param3", name = "Param 3", editor = "text", default = "", },
{ category = "Params", id = "param4", name = "Param 4", editor = "text", default = "", },
{ category = "Params", id = "param5", name = "Param 5", editor = "text", default = "", },
{ category = "Params", id = "param6", name = "Param 6", editor = "text", default = "", },
{ category = "Params", id = "param7", name = "Param 7", editor = "text", default = "", },
{ category = "Params", id = "param8", name = "Param 8", editor = "text", default = "", },
},
ParamsCount = 8,
SingleFile = false,
GedEditor = false,
PrgGlobalMap = false,
ContainerClass = "XPrgCommand",
}
function XPrg:GetSavePrgData()
local class = self.PresetClass or self.class
local code = pstr(exported_files_header_warning, 16384)
if self.SingleFile then
ForEachPresetExtended(class, save_prg_lua, code)
else
--save prg
local prgdata = self:GenCode()
if prgdata.error then
code:append(prgdata.fallback)
else
code:append(prgdata.lua_code)
end
if self.SingleFile then
code:append("\n\n")
end
end
return code
end
function XPrg:GetLuaSavePath(savepath)
local relpath = string.match(savepath, "Data/(.*)$")
if relpath then
return string.format("Lua/%s", relpath)
end
local save_in, relpath = string.match(savepath, "^(.*)/Presets/(.*)$")
if save_in then
return string.format("%s/Code/%s", save_in, relpath)
end
end
function XPrg:OnPreSave()
local savepath = self:GetSavePath()
local lua_savepath = self:GetLuaSavePath(savepath)
local last_lua_savepath
local last_save_path = g_PresetLastSavePaths[self]
if last_save_path and last_save_path ~= savepath then
last_lua_savepath = self:GetLuaSavePath(last_save_path)
end
if last_lua_savepath and last_lua_savepath ~= lua_savepath then
if self.LocalPreset then
AsyncFileDelete(last_lua_savepath)
else
SVNMoveFile(last_lua_savepath, lua_savepath)
end
end
PrgExportData = PrgExportData or setmetatable({}, weak_keys_meta)
local prgdata = self:GenCode()
if not prgdata.error then
local lua_export = self:GetSavePrgData()
local err = SaveSVNFile(lua_savepath, lua_export, self.LocalPreset)
if err then
printf("Error '%s' saving %s", tostring(err), lua_savepath)
end
end
end
function XPrg:GetPrgData()
PrgExportData = PrgExportData or setmetatable({}, weak_keys_meta)
local prgdata = PrgExportData[self] or self:GenCode()
return prgdata
end
function XPrg:GetCode(param1, param2)
local prgdata = self:GetPrgData()
return prgdata.text or self.id
end
function XPrg:GetError()
return self:GetPrgData().error
end
function GenBlockCode(parent, prgdata, level, add_scope_vars)
local start_custom_dtors = prgdata.custom_dtors
local block_start_exec = #prgdata.exec + 1
local parent_data = prgdata[parent]
parent_data.children_scope = parent_data.children_scope or { parent = parent_data.scope }
local scope = parent_data.children_scope
if not scope then
scope = { parent = parent_data.scope }
parent_data.children_scope = scope
end
local child_start_line = block_start_exec -- we will insert some things up later
if #scope > 0 and add_scope_vars ~= false then
child_start_line = child_start_line + 1
end
for i = 1, #parent do
local action = parent[i]
local exec_lines_start = #prgdata.exec + 1 -- to count new lines
prgdata[action] = { parent = parent, level = level + 1, scope = scope, start_line = child_start_line }
if action.comment ~= "" then
PrgAddExecLine(prgdata, level, "-- " .. action.comment)
end
action:GenCode(prgdata, level)
local exec_lines_end = #prgdata.exec
if exec_lines_end < exec_lines_start then
-- variables defined outside of scope
prgdata[action].end_line = 0
prgdata[action].start_line = 0
else
prgdata[action].end_line = child_start_line + (exec_lines_end - exec_lines_start) -- start_line + exec lines generated by the action
end
child_start_line = prgdata[action].end_line + 1
end
if prgdata.custom_dtors > start_custom_dtors then
local unit = prgdata.params[1] and prgdata.params[1].name
assert(unit)
while unit and prgdata.custom_dtors > start_custom_dtors do
PrgAddExecLine(prgdata, level, string.format('%s:PopAndCallDestructor()', unit))
prgdata.custom_dtors = prgdata.custom_dtors - 1
end
end
if #scope > 0 and add_scope_vars ~= false then
PrgInsertLine(prgdata.exec, block_start_exec, level, "local " .. table.concat(PrgGetScopeVarNames(scope), ", "))
end
if not prgdata[parent].start_line then
prgdata[parent].start_line = block_start_exec
end
if not prgdata[parent].end_line then
prgdata[parent].end_line = #prgdata.exec
end
end
function XPrg:GenCode()
local prgdata = {}
prgdata.PrgGlobalMap = self.PrgGlobalMap
prgdata.class = self.class
prgdata.id = self.id
prgdata.used_vars = {}
prgdata.exec = {}
prgdata.dtor = {}
prgdata.custom_dtors = 0
prgdata.external = {}
prgdata.external_vars = { parent = false }
prgdata.upvalues = { parent = prgdata.external_vars }
prgdata.params = { parent = prgdata.upvalues }
prgdata.exec_scope = { parent = prgdata.params }
prgdata.def_locals = { parents = prgdata.exec_scope }
prgdata[self] = { parent = false, level = 1, scope = prgdata.params, children_scope = prgdata.exec_scope }
local code_line_offset = 0
local offset_increase = function(offset_size) code_line_offset = code_line_offset + (offset_size or 1) end
local params_txt, params_txt_long
for i = 1, self.ParamsCount do
local param = string.match(self["param" .. i], "[^%s]+")
if param then
PrgNewVar(param, prgdata.params, prgdata)
params_txt_long = params_txt_long and params_txt_long .. ", " .. param or param
params_txt = params_txt_long
else
params_txt_long = params_txt_long and params_txt_long .. ", _" or "_"
end
end
params_txt = params_txt or ""
GenBlockCode(self, prgdata, 1, false)
local unit = prgdata.params[1] and prgdata.params[1].name
local visit_restart_str = #prgdata.dtor == 0 and string.format('if %s.visit_restart then return end', unit) or
string.format('if %s.visit_restart then %s:PopAndCallDestructor() return end', unit, unit)
local list = prgdata.exec
for i = 2, #list do
if list[i] == "VISIT_RESTART" then
list[i] = (string.match(list[i-1], "^[%s]+") or "") .. visit_restart_str
end
end
if #prgdata.dtor > 0 then
PrgInsertLine(prgdata.exec, 1, 1, string.format('%s:PushDestructor(function(%s)', unit, unit))
for i = 1, #prgdata.dtor do
PrgInsertLine(prgdata.exec, i + 1, 0, prgdata.dtor[i])
end
PrgInsertLine(prgdata.exec, #prgdata.dtor + 2, 1, "end)")
PrgInsertLine(prgdata.exec, #prgdata.dtor + 3, 0, "")
PrgAddExecLine(prgdata, 0, "")
PrgAddExecLine(prgdata, 1, string.format('%s:PopAndCallDestructor()', unit))
offset_increase(#prgdata.dtor + 3)
end
if #prgdata.exec_scope > 0 then
PrgInsertLine(prgdata.exec, 1, 1, "local " .. table.concat(PrgGetScopeVarNames(prgdata.exec_scope), ", "))
if #prgdata.dtor > 0 then
PrgInsertLine(prgdata.exec, 2, 0, "")
offset_increase()
end
offset_increase()
end
-- the begining of the execution program
PrgInsertLine(prgdata.exec, 1, 0, string.format('%s["%s"] = function(%s)', self.PrgGlobalMap, self.id, params_txt))
offset_increase()
if #prgdata.upvalues > 0 then
PrgInsertLine(prgdata.exec, 2, 1, string.format('local %s', table.concat(PrgGetScopeVarNames(prgdata.upvalues), ", ")))
PrgInsertLine(prgdata.exec, 3, 0, "")
offset_increase()
end
if #prgdata.def_locals > 0 then
local vnames, vvals = {}, {}
for _, var in ipairs(prgdata.def_locals) do
if not var.inline then
table.insert(vvals, var.value)
table.insert(vnames, var.name)
end
end
PrgInsertLine(prgdata.exec, 2, 1, "local " .. table.concat(vnames, ", ") .." = ".. table.concat(vvals, ", "))
offset_increase()
end
PrgAddExecLine(prgdata, 0, "end")
PrgAddExecLine(prgdata, 0, "")
prgdata.lua_code = table.concat(prgdata.exec, "\r\n")
local external_vars = prgdata.external_vars
if #external_vars > 0 then
for i = 1, #external_vars do
local var = external_vars[i]
if var.value then
local cnt = 0
local lua_code_value = TableToLuaCode(var.value, "")
for v in string.gmatch(lua_code_value, "\n") do
cnt = cnt + 1
end
PrgInsertLine(prgdata.external, 1, 0, string.format('local %s = %s', var.name, lua_code_value))
offset_increase(cnt + 1) -- +1 for local name
end
end
end
if #prgdata.external > 0 then
PrgAddExternalLine(prgdata, 0, "")
prgdata.lua_code = table.concat(prgdata.external, "\r\n") .. prgdata.lua_code
end
prgdata.text = prgdata.lua_code
local func, err = load(prgdata.lua_code, nil, nil, _ENV)
if err then
prgdata.error = err
local line, err_text = err:match('^%[string [^%]]*%]:(%d+):(.*)')
--prgdata.text = prgdata.text .. "\r\n<color 128 0 0>Errors:\r\nline: " .. (line or "") .. (err_text or "")
prgdata.text = prgdata.text
prgdata.fallback = string.format('%s.%s = function() end -- FALLBACK!!!', self.PrgGlobalMap, self.id)
prgdata.error_line = line
end
prgdata.global_code_offset = code_line_offset
PrgExportData[self] = prgdata
PrgSelected = self
return prgdata
end
function XPrg:GetSelectedCommandLines()
local prgdata = PrgExportData[self]
if not prgdata then return { 0, 0 } end
local selected_item = prgdata.selected_item
if selected_item and prgdata[selected_item] then
local offset = prgdata.global_code_offset
local start_line = prgdata[selected_item].start_line
local end_line = prgdata[selected_item].end_line
if start_line == 0 and end_line == 0 then
start_line = 1
end_line = offset - 2
else
start_line = start_line + offset
end_line = end_line + offset
end
return { start_line, end_line }
end
return { 0, 0 }
end
-- XPrgCommand
DefineClass.XPrgCommand = {
__parents = { "Container" },
properties = {
{ category = "General", id = "comment", name = "Comment", editor = "text", default = "", },
{ category = "General", id = "CmdType", name = "Command", editor = "text", default = "", read_only = true, dont_save = true },
},
Menubar = false,
MenubarSection = "",
ActionName = false,
TreeView = T(357198499972, "<class> <color 0 128 0><comment>"),
ContainerClass = "XPrgCommand",
}
function XPrgCommand:GetCmdType()
return string.starts_with(self.class, "XPrg", true) and string.sub(self.class, 5) or self.class
end
function XPrgCommand:GenCode(prgdata, level)
end
function XPrgCommand:GenCodeCommandCallPrg(prgdata, level, name, unit, ...)
local params_txt
local params = { ... }
for i = table.maxn(params), 1, -1 do
local param = params[i] and string.match(params[i], "[^%s]+")
if param then
params_txt = params_txt and param .. ", " .. params_txt or param
elseif params_txt then
params_txt = "nil, " .. params_txt
end
end
local prg = string.format('%s[%s]', prgdata.PrgGlobalMap, name)
params_txt = params_txt and ", " .. params_txt or ""
PrgAddExecLine(prgdata, level, string.format('%s(%s%s)', prg, unit, params_txt))
end
function XPrgCommand:GenCodeCallPrg(prgdata, level, name, ...)
local params_txt
local params = { ... }
for i = #params, 1, -1 do
local param = string.match(params[i], "[^%s]+")
if param then
params_txt = params_txt and param .. ", " .. params_txt or param
elseif params_txt then
params_txt = "nil, " .. params_txt
end
end
params_txt = params_txt or ""
local prg = "_prg"
PrgNewVar(prg, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s[%s]', prg, prgdata.PrgGlobalMap, name))
PrgAddExecLine(prgdata, level, string.format('if %s then', prg))
PrgAddExecLine(prgdata, level + 1, string.format('%s(%s)', prg, params_txt))
PrgAddExecLine(prgdata, level, string.format('end'))
end
function XPrgCommand:GenCodeSelectSlot(prgdata, level, eval, group, attach_var, bld, unit, var_spot, var_obj, var_pos, var_slot_desc, var_slot, var_slotname)
local slots_var_name = "_slots"
if attach_var == "" then attach_var = nil end
local spot_obj_desc_resolved
if eval == "Random" then
spot_obj_desc_resolved = string.format('PrgGetObjRandomSpotFromGroup(%s, %s, "%s", %s, %s)', bld, attach_var, group, slots_var_name, unit, var_pos)
elseif eval == "Nearest" then
spot_obj_desc_resolved = string.format('PrgGetObjNearestSpotFromGroup(%s, %s, "%s", %s, %s)', bld, attach_var, group, slots_var_name, unit, var_pos)
end
if not spot_obj_desc_resolved then
return
end
var_pos = var_pos ~= "" and var_pos or nil
var_slotname = var_slotname ~= "" and var_slotname
var_slot = var_slot ~= "" and var_slot or var_slotname and "_slot"
var_slot_desc = var_slot_desc ~= "" and var_slot_desc or (var_slot or var_slotname) and "_slot_data"
var_obj = var_obj ~= "" and var_obj or (var_pos or var_slot_desc or var_slot or var_slotname) and "_obj"
var_spot = var_spot ~= "" and var_spot or (var_obj or var_pos or var_slot_desc) and "_spot"
if var_slotname then
PrgNewVar(var_spot, prgdata.exec_scope, prgdata)
PrgNewVar(var_obj, prgdata.exec_scope, prgdata)
PrgNewVar(var_slot_desc, prgdata.exec_scope, prgdata)
PrgNewVar(var_slot, prgdata.exec_scope, prgdata)
PrgNewVar(var_slotname, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s, %s, %s, %s, %s = %s', var_spot, var_obj, var_slot_desc, var_slot, var_slotname, spot_obj_desc_resolved))
elseif var_slot then
PrgNewVar(var_spot, prgdata.exec_scope, prgdata)
PrgNewVar(var_obj, prgdata.exec_scope, prgdata)
PrgNewVar(var_slot_desc, prgdata.exec_scope, prgdata)
PrgNewVar(var_slot, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s, %s, %s, %s = %s', var_spot, var_obj, var_slot_desc, var_slot, spot_obj_desc_resolved))
elseif var_slot_desc then
PrgNewVar(var_spot, prgdata.exec_scope, prgdata)
PrgNewVar(var_obj, prgdata.exec_scope, prgdata)
PrgNewVar(var_slot_desc, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s, %s, %s = %s', var_spot, var_obj, var_slot_desc, spot_obj_desc_resolved))
elseif var_obj then
PrgNewVar(var_spot, prgdata.exec_scope, prgdata)
PrgNewVar(var_obj, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s, %s = %s', var_spot, var_obj, spot_obj_desc_resolved))
elseif var_spot then
PrgNewVar(var_spot, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s', var_spot, spot_obj_desc_resolved))
end
if var_pos then
PrgNewVar(var_pos, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s and %s:GetSpotLocPos(%s)', var_pos, var_spot, var_obj, var_spot))
end
end
function XPrgCommand:GenCodePlaceObject(prgdata, level, var, attach, classname, entity, anim, scale, flags, material, opacity, fade_in)
if var == "" then
var = "_obj"
PrgNewVar(var, prgdata.exec_scope, prgdata)
end
local components = {}
if (tonumber(fade_in) or 0) > 0 then
components[#components+1] = "const.cofComponentInterpolation"
end
if anim ~= "" and anim ~= "idle" then
components[#components+1] = "const.cofComponentAnim"
end
if attach then
components[#components+1] = "const.cofComponentAttach"
end
if next(components) then
PrgAddExecLine(prgdata, level, string.format('%s = PlaceObject("%s", nil, %s)', var, classname, table.concat(components, " + ")))
else
PrgAddExecLine(prgdata, level, string.format('%s = PlaceObject("%s")', var, classname))
end
PrgAddExecLine(prgdata, level, string.format('NetTempObject(%s)', var))
if entity ~= "" then
PrgAddExecLine(prgdata, level, string.format('ChangeEntity(%s)', var, entity))
end
if (tonumber(scale) or 100) ~= 100 then
PrgAddExecLine(prgdata, level, string.format('%s:SetScale(%s)', var, scale))
end
if anim ~= "" and anim ~= "idle" then
PrgAddExecLine(prgdata, level, string.format('%s:SetState("%s", 0, 0)', var, anim))
end
if flags == "Mirrored" then
PrgAddExecLine(prgdata, level, string.format('%s:SetMirrored(true)', var))
elseif flags == "LockedOrientation" then
PrgAddExecLine(prgdata, level, string.format('%s:SetGameFlags(const.gofLockedOrientation)', var))
elseif flags == "OnGround" or flags == "OnGroundTiltByGround" then
PrgAddExecLine(prgdata, level, string.format('%s:SetGameFlags(const.gofAttachedOnGround)', var))
elseif flags == "SyncWithParent" then
PrgAddExecLine(prgdata, level, string.format('%s:SetGameFlags(const.gofSyncState)', var))
end
if (tonumber(fade_in) or 0) > 0 then
PrgAddExecLine(prgdata, level, string.format('%s:SetOpacity(0)', var))
PrgAddExecLine(prgdata, level, string.format('%s:SetOpacity(100, %s)', var, fade_in))
end
end
function XPrgCommand:GenCodeSetPos(prgdata, level, actor, obj, spot, spot_type, offset, time)
if spot == "" then
if spot_type == "" then
spot = "-1"
else
spot = string.format('%s:GetRandomSpot("%s")', obj, spot_type)
end
end
if offset and offset ~= point30 and offset ~= point20 then
PrgAddExecLine(prgdata, level, string.format('%s:SetPos(%s:GetSpotLocPos(%s) + %s, %s)', actor, obj, spot, ValueToLuaCode(offset), time))
else
PrgNewVar("_x", prgdata.exec_scope, prgdata)
PrgNewVar("_y", prgdata.exec_scope, prgdata)
PrgNewVar("_z", prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('_x, _y, _z = %s:GetSpotLocPosXYZ(%s)', obj, spot))
PrgAddExecLine(prgdata, level, string.format('%s:SetPos(_x, _y, _z, %s)', actor, time))
end
end
function XPrgCommand:UpdateLocalVarCombo()
if not PrgExportData or not PrgSelected then return {} end
local var_list = {}
local prgdata = PrgExportData[PrgSelected]
if not prgdata then return {} end
for var, _ in pairs(prgdata.used_vars or empty_table) do
var_list[#var_list + 1] = var
end
return var_list
end
function XPrgCommand:GenCodeOrient(prgdata, level, orient_obj, orient_obj_axis, obj, spot, spot_type, direction, attach, attach_offset, time, add_dtor, orient_obj_valid)
if spot == "" then
if spot_type == "" then
spot = "-1"
else
spot = string.format('%s:GetRandomSpot("%s")', obj, spot_type)
end
end
if time == "" then time = "0" end
if direction == "" then direction = "" end
orient_obj_axis = tonumber(orient_obj_axis) or 1
local direction_axis
local get_angle, get_axis_angle
if direction == "" or direction == "SpotX 2D" and abs(orient_obj_axis) ~= 3 then
get_angle = string.format('%s:GetSpotAngle2D(%s)', obj, spot)
if orient_obj_axis == 1 then
elseif orient_obj_axis == -1 then
get_angle = string.format('-%s', get_angle)
elseif orient_obj_axis == 2 then
get_angle = string.format('%s + %s', get_angle, 90*60)
elseif orient_obj_axis == -2 then
get_angle = string.format('%s - %s', get_angle, 90*60)
end
elseif direction == "SpotX 2D" then
PrgNewVar("_x", prgdata.exec_scope, prgdata)
PrgNewVar("_y", prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('_x, _y = %s:GetSpotAxisVecXYZ(%s, 1)', obj, spot))
get_axis_angle = string.format('OrientAxisToVectorXYZ(%s, _x, _y, 0)', orient_obj_axis)
elseif direction == "SpotX" or direction == "SpotY" or direction == "SpotZ" then
direction_axis = direction == "SpotX" and 1 or direction == "SpotY" and 2 or 3
get_axis_angle = string.format('OrientAxisToVectorXYZ(%s, %s:GetSpotAxisVecXYZ(%s, %d))', orient_obj_axis, obj, spot, direction_axis)
elseif direction == "Face3D" then
PrgNewVar("_x", prgdata.exec_scope, prgdata)
PrgNewVar("_y", prgdata.exec_scope, prgdata)
PrgNewVar("_z", prgdata.exec_scope, prgdata)
PrgNewVar("_x2", prgdata.exec_scope, prgdata)
PrgNewVar("_y2", prgdata.exec_scope, prgdata)
PrgNewVar("_z2", prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('_x, _y, _z = %s:GetSpotLocPosXYZ(%s)', obj, spot))
PrgAddExecLine(prgdata, level, string.format('_x2, _y2, _z2 = %s:GetSpotLocPosXYZ(-1)', orient_obj))
get_axis_angle = string.format('OrientAxisToVectorXYZ(%s, _x - _x2, _y - _y2, _y - _y2)', orient_obj_axis)
elseif direction == "Face" then
PrgNewVar("_x", prgdata.exec_scope, prgdata)
PrgNewVar("_y", prgdata.exec_scope, prgdata)
PrgNewVar("_x2", prgdata.exec_scope, prgdata)
PrgNewVar("_y2", prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('_x, _y = %s:GetSpotLocPosXYZ(%s)', obj, spot))
PrgAddExecLine(prgdata, level, string.format('_x2, _y2 = %s:GetSpotLocPosXYZ(-1)', orient_obj))
get_axis_angle = string.format('OrientAxisToVectorXYZ(%s, _x - _x2, _y - _y2, 0)', orient_obj_axis)
elseif direction == "Random2D" then
get_angle = string.format('InteractionRand(360*60, "XPrg")')
end
if attach then
local indent = 0
if not orient_obj_valid then
PrgAddExecLine(prgdata, level, string.format('if IsValid(%s) then', orient_obj))
level = level + 1
end
if spot then
PrgAddExecLine(prgdata, level, string.format('%s:Attach(%s, %s)', obj, orient_obj, spot))
else
PrgAddExecLine(prgdata, level, string.format('%s:Attach(%s)', obj, orient_obj))
end
if add_dtor then
local param_idx = table.find(prgdata.params, "name", orient_obj)
if param_idx == 1 then
PrgAddDtorLine(prgdata, 2, string.format('%s:Detach()', orient_obj))
else
local g_attach
if param_idx then
g_attach = orient_obj
else
g_attach = PrgGetFreeVarName(prgdata, "_attach")
PrgNewVar(g_attach, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s', g_attach, orient_obj))
end
PrgAddDtorLine(prgdata, 2, string.format('if IsValid(%s) then', g_attach))
PrgAddDtorLine(prgdata, 3, string.format('%s:Detach()', g_attach))
PrgAddDtorLine(prgdata, 2, 'end')
end
end
if attach_offset and attach_offset ~= point30 and attach_offset ~= point20 then
PrgAddExecLine(prgdata, level, string.format('%s:SetAttachOffset(%s)', orient_obj, ValueToLuaCode(attach_offset)))
end
if direction == "" or orient_obj_axis == direction_axis then
-- leave default attach orientation
elseif get_axis_angle then
PrgNewVar("_x", prgdata.exec_scope, prgdata)
PrgNewVar("_y", prgdata.exec_scope, prgdata)
PrgNewVar("_z", prgdata.exec_scope, prgdata)
PrgNewVar("_angle", prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('_x, _y, _z, _angle = %s', get_axis_angle))
PrgAddExecLine(prgdata, level, string.format('%s:SetAttachAxis(_x, _y, _z)', orient_obj))
PrgAddExecLine(prgdata, level, string.format('%s:SetAttachAngle(_angle)', orient_obj))
elseif get_angle then
PrgAddExecLine(prgdata, level, string.format('%s:SetAttachAxis(axis_z)', orient_obj))
PrgAddExecLine(prgdata, level, string.format('%s:SetAttachAngle(%s)', orient_obj, get_angle))
end
if not orient_obj_valid then
level = level - 1
PrgAddExecLine(prgdata, level, "end")
end
else
if get_axis_angle then
PrgNewVar("_x", prgdata.exec_scope, prgdata)
PrgNewVar("_y", prgdata.exec_scope, prgdata)
PrgNewVar("_z", prgdata.exec_scope, prgdata)
PrgNewVar("_angle", prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('_x, _y, _z, _angle = %s', get_axis_angle))
PrgAddExecLine(prgdata, level, string.format('%s:SetAxisAngle(_x, _y, _z, _angle, %s)', orient_obj, time))
elseif get_angle then
PrgAddExecLine(prgdata, level, string.format('%s:SetAngle(%s, %s)', orient_obj, get_angle, time))
end
end
end
function XPrgCommand:AddSpotFlags(prgdata, level, obj, spot, flags)
local list = flags and PrgSplitStr(flags, ",", '"%s"') or empty_table
if #list == 0 then
return
end
PrgAddExecLine(prgdata, level, string.format('PrgSetSpotFlags(%s, %s, %s)', obj, spot, table.concat(list, ", ")))
end
--------- Commands that are shared between UnitAI editor and Ambient Life editor
DefineClass.XPrgBasicCommand = {
__parents = { "XPrgCommand" },
}
---------
local ConditionTypes = {
{ text = "if <cond> then ... end", value = "if-then"},
{ text = "else if <cond>", value = "else-if"},
{ text = "---", value = ""},
{ text = "while <cond> do ... end", value = "while-do"},
{ text = "repeat until <cond>", value = "repeat-until"},
{ text = "break if <cond>", value = "break-if"},
{ text = "---", value = ""},
{ text = "A = <cond>", value = "A="},
{ text = "A = A or <cond>", value = "A|="},
{ text = "A = A and <cond>", value = "A&="},
}
DefineClass.XPrgCondition = {
__parents = { "XPrgCommand" },
properties = {
{ id = "form", name = "Type of condition", editor = "dropdownlist", default = "if-then", items = ConditionTypes},
{ id = "var", name = "Var", editor = "text", default = "", no_edit = function(self) return self.form ~= "A=" and self.form ~= "A|=" and self.form ~= "A&=" end },
{ id = "Not", editor = "bool", default = false },
},
Menubar = "_",
MenubarSection = "",
TreeView = T{414394759813, "<form> <color 0 128 0><comment>",
form = function(obj)
local condition = obj:GenConditionTreeView()
if obj.form == "if-then" then
return T{763212526438, "if <condition> then", condition = condition}
elseif obj.form == "else-if" then
return condition == "" and T(370973930815, "else") or T{357274843415, "else if <condition> then", condition = condition}
elseif obj.form == "while-do" then
return T{166857454796, "while <condition> do", condition = condition}
elseif obj.form == "repeat-until" then
return T{229657315864, "repeat until <condition>", condition = condition}
elseif obj.form == "break-if" then
return (condition == "" or condition == "true") and T(802798572963, "break") or T{490884085957, "break if <condition>", condition = condition}
elseif obj.form == "A=" then
return T{802606782926, "<var> = <condition>", var = obj.var, condition = condition}
elseif obj.form == "A|=" then
return T{921587144436, "<var> = <var> or <condition>", var = obj.var, condition = condition}
elseif obj.form == "A&=" then
return T{731825742704, "<var> = <var> and <condition>", var = obj.var, condition = condition}
end
return ""
end},
}
function XPrgCondition:GenConditionTreeView()
return ""
end
function XPrgCondition:GenConditionCode()
return ""
end
function XPrgCondition:GenCode(prgdata, level)
local condition = self:GenConditionCode(prgdata, level)
if self.form == "if-then" then
PrgAddExecLine(prgdata, level, string.format('if %s then', condition))
GenBlockCode(self, prgdata, level + 1)
local parent = prgdata[self].parent
local next_command = parent[table.find(parent, self) + 1]
if not next_command or not IsKindOf(next_command, "XPrgCondition") or next_command.form ~= "else-if" then
PrgAddExecLine(prgdata, level, "end", level)
end
elseif self.form == "else-if" then
if condition == "" then
PrgAddExecLine(prgdata, level, 'else')
else
PrgAddExecLine(prgdata, level, string.format('elseif %s then', condition))
end
GenBlockCode(self, prgdata, level + 1)
local parent = prgdata[self].parent
local next_command = parent[table.find(parent, self) + 1]
if not next_command or not IsKindOf(next_command, "XPrgCondition") or next_command.form ~= "else-if" then
PrgAddExecLine(prgdata, level, "end", level)
end
elseif self.form == "while-do" then
PrgAddExecLine(prgdata, level, string.format('while %s do', condition))
GenBlockCode(self, prgdata, level + 1)
PrgAddExecLine(prgdata, 0, "VISIT_RESTART")
PrgAddExecLine(prgdata, level, "end", level)
elseif self.form == "repeat-until" then
PrgAddExecLine(prgdata, level, 'repeat')
GenBlockCode(self, prgdata, level + 1)
PrgAddExecLine(prgdata, 0, "VISIT_RESTART")
PrgAddExecLine(prgdata, level, string.format('until %s', condition))
elseif self.form == "break-if" then
if condition == "true" then
PrgAddExecLine(prgdata, level, 'break')
elseif condition ~= "false" then
PrgAddExecLine(prgdata, level, string.format('if %s then', condition))
GenBlockCode(self, prgdata, level + 1)
PrgAddExecLine(prgdata, level + 1, 'break')
PrgAddExecLine(prgdata, level, 'end')
end
elseif self.form == "A=" then
if not prgdata.used_vars[self.var] then
PrgNewVar(self.var, prgdata.exec_scope, prgdata)
end
PrgAddExecLine(prgdata, level, string.format('%s = %s', self.var, condition))
GenBlockCode(self, prgdata, level)
elseif self.form == "A|=" then
if condition ~= "" then
PrgAddExecLine(prgdata, level, string.format('%s = %s or %s', self.var, self.var, condition))
end
GenBlockCode(self, prgdata, level)
elseif self.form == "A&=" then
if condition ~= "" then
PrgAddExecLine(prgdata, level, string.format('%s = %s and %s', self.var, self.var, condition))
end
GenBlockCode(self, prgdata, level)
end
end
DefineClass.XPrgCheckExpression = {
__parents = { "XPrgCondition", "XPrgBasicCommand"},
properties = {
{ id = "expression", name = "Expression", default = "true", editor = "text"},
},
Menubar = "Condition",
MenubarSection = "",
}
function XPrgCheckExpression:GenConditionTreeView()
if self.Not then
return Untranslated(string.format('not (%s)', self.expression))
end
return Untranslated(self.expression)
end
function XPrgCheckExpression:GenConditionCode()
if self.Not then
return string.format('not (%s)', self.expression)
end
return self.expression
end
-----
DefineClass.XPrgCall = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "__call", name = "Call", editor = "preset_id", default = "", preset_class = "AmbientLife", },
{ category = "Params", id = "param1", name = "Param 1", editor = "text", default = "", },
{ category = "Params", id = "param2", name = "Param 2", editor = "text", default = "", },
{ category = "Params", id = "param3", name = "Param 3", editor = "text", default = "", },
{ category = "Params", id = "param4", name = "Param 4", editor = "text", default = "", },
{ category = "Params", id = "param5", name = "Param 5", editor = "text", default = "", },
{ category = "Params", id = "param6", name = "Param 6", editor = "text", default = "", },
{ category = "Params", id = "param7", name = "Param 7", editor = "text", default = "", },
{ category = "Params", id = "param8", name = "Param 8", editor = "text", default = "", },
},
Menubar = "Prg",
MenubarSection = "SubPrg",
TreeView = T{672565887843, "call <__call>(<params>) <color 0 128 0><comment>",
params = function(obj)
local params_txt, params_txt_long
for i = 1, XPrg.ParamsCount do
local param = string.match(obj["param" .. i], "[^%s]+")
if param then
params_txt_long = params_txt_long and params_txt_long .. ", " .. param or param
params_txt = params_txt_long
else
params_txt_long = params_txt_long and params_txt_long .. ", nil" or "nil"
end
end
return Untranslated(params_txt or "")
end},
}
function XPrgCall:GenCode(prgdata, level)
local name = string.format('"%s"', self.__call)
local params = {}
for i = 1, XPrg.ParamsCount do
params[i] = self["param" .. i]
end
if #prgdata.params > 0 and self.param1 == prgdata.params[1].name then
self:GenCodeCommandCallPrg(prgdata, level, name, table.unpack(params))
else
self:GenCodeCallPrg(prgdata, level, name, table.unpack(params))
end
end
DefineClass.XPrgWait = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "anim_end", name = "Wait unit animation end", editor = "bool", default = false, },
{ id = "time", name = "Time", editor = "text", default = "", scale = "sec" },
},
Menubar = "Prg",
MenubarSection = "SubPrg",
TreeView = T(347671088865, "Wait <time> ms <color 0 128 0><comment>"),
}
function XPrgWait:GenCode(prgdata, level)
if self.time ~= "" then
PrgAddExecLine(prgdata, level, string.format('Sleep(%s)', self.time))
elseif self.anim_end then
PrgAddExecLine(prgdata, level, 'Sleep(unit:TimeToAnimEnd())')
end
end
DefineClass.XPrgCustomExpression = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "expression", name = "Expression", default = "empty expression", editor = "text"},
},
Menubar = "Prg",
MenubarSection = "SubPrg",
TreeView = T(600826085664, "> <color 255 128 0><expression></color> <color 0 128 0><comment>"),
}
function XPrgCustomExpression:GenCode(prgdata, level)
local expression = self.expression or ""
if expression ~= "" then
PrgAddExecLine(prgdata, level, expression)
end
GenBlockCode(self, prgdata, level)
end
--------
DefineClass.XPrgPushDestructor = {
__parents = { "XPrgBasicCommand" },
Menubar = "Prg",
MenubarSection = "Destructor",
TreeView = T(115561231627, "Push destructor"),
}
function XPrgPushDestructor:GenCode(prgdata, level)
local unit = prgdata.params[1] and prgdata.params[1].name
assert(unit)
if not unit then
return
end
PrgAddExecLine(prgdata, level, string.format('%s:PushDestructor(function(%s)', unit, unit))
GenBlockCode(self, prgdata, level + 1)
PrgAddExecLine(prgdata, level, 'end)')
prgdata.custom_dtors = prgdata.custom_dtors + 1
end
DefineClass.XPrgPopAndCallDestructor = {
__parents = { "XPrgBasicCommand" },
Menubar = "Prg",
MenubarSection = "Destructor",
TreeView = T(838257377775, "Pop and Call destructor"),
}
function XPrgPopAndCallDestructor:GenCode(prgdata, level)
local unit = prgdata.params[1] and prgdata.params[1].name
assert(unit)
if not unit then
return
end
PrgAddExecLine(prgdata, level, string.format('%s:PopAndCallDestructor()', unit))
prgdata.custom_dtors = prgdata.custom_dtors - 1
end
DefineClass.XPrgPopDestructor = {
__parents = { "XPrgBasicCommand" },
Menubar = "Prg",
MenubarSection = "Destructor",
TreeView = T(838257377775, "Pop and Call destructor"),
}
function XPrgPopDestructor:GenCode(prgdata, level)
local unit = prgdata.params[1] and prgdata.params[1].name
assert(unit)
if not unit then
return
end
PrgAddExecLine(prgdata, level, string.format('%s:PopDestructor()', unit))
prgdata.custom_dtors = prgdata.custom_dtors - 1
end
--------
DefineClass.XPrgPlayAnim = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "obj", name = "Object", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "anim", name = "Anim", editor = "text", default = "", },
{ id = "loops", name = "Loops", editor = "text", default = "1" },
{ id = "time", name = "Time", editor = "text", default = "" },
{ id = "reversed", name = "Reversed", editor = "bool", default = false },
{ id = "blending", name = "Blending", editor = "number", default = 200 },
{ id = "moment_tracking", name = "Moment Tracking", editor = "bool", default = false },
{ id = "callback_moment", name = "Moment Execute", editor = "text", default = "", no_edit = function(self) return not self.moment_tracking end },
{ id = "stop_on_visit_end", name = "Stop On Visit End", editor = "bool", default = false, no_edit = function(self) return not self.moment_tracking end },
{ id = "unit", name = "Unit", default = "unit", editor = "combo", items = function(self) return self:UpdateLocalVarCombo() end, no_edit = function(self) return not self.moment_tracking or not self.stop_on_visit_end end },
{ id = "change_scale", name = "Change Scale", editor = "choice", default = false, items = {"no", "set", "restore"} },
{ id = "scale", name = "New Scale", editor = "number", default = 100, scale = "%", no_edit = function(self) return self.change_scale ~= "set" end },
},
action = T(212502884218, "Play"),
Menubar = "Object",
MenubarSection = "",
TreeView = T{688853402795, "<text>",
text = function(self)
local desc
if self.loops == "1" then
desc = T(346325373536, "<action> <color 196 196 0><anim></color>")
elseif self.loops ~= "" and (tonumber(self.loops) or 1) > 0 then
desc = T(426824349489, "<action> <color 196 196 0><anim></color> <loops> loops")
elseif self.time == "" or self.time == "0" then
desc = T(900236525563, "Set <color 196 196 0><anim></color>")
else
desc = T(667574759824, "<action> <color 196 196 0><anim></color> <time> ms")
end
local flags
if self.reversed then
flags = (flags and flags ..", " or "") .. "reversed"
end
if not self.blending then
flags = (flags and flags ..", " or "") .. "no blend"
end
if not self.blending then
flags = (flags and flags ..", " or "") .. "no blend next"
end
if flags then
desc = T{986684088828, "<desc> (<flags>)", desc = desc, flags = flags }
end
local change_scale = self.change_scale
if change_scale == "set" then
desc = T{937141478198, "<desc> and scale to <color 0 196 196><scale></color>%", desc = desc, scale = self.scale }
elseif change_scale == "restore" then
desc = T{598712938593, "<desc> and restore scale", desc = desc }
end
return desc
end,
},
}
function XPrgPlayAnim:GenCode(prgdata, level)
if self.obj == "" then return end
local flags
if self.reversed then
flags = flags or {}
table.insert(flags, "const.eReverse")
end
local crossfade = self.blending and tostring(self.blending) or "0"
flags = flags and table.concat(flags, " + ")
local change_scale = self.change_scale
if change_scale then
local var_name = string.format('%s_orig_scale', self.obj)
local time_str = string.format('%s:GetAnimDuration("%s")', self.obj, self.anim)
if change_scale == "restore" then
PrgAddExecLine(prgdata, level, string.format('%s:SetScale(%s, %s)', self.obj, var_name, time_str))
elseif change_scale == "set" then
PrgNewVar(var_name, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s:GetScale()', var_name, self.obj))
PrgAddExecLine(prgdata, level, string.format('%s:SetScale(%d, %s)', self.obj, self.scale, time_str))
end
end
local count
if self.loops ~= "" and (tonumber(self.loops) or 1) > 0 then
count = self.loops
elseif self.time == "" then
count = "0"
else
local num = tonumber(self.time)
if num then
if num > 0 then
count = string.format("-%s", self.time)
else
count = self.time
end
else
count = string.format("-%s", self.time)
end
end
if not self.moment_tracking then
flags = flags and (", " .. flags) or "0"
if count == "0" then
PrgAddExecLine(prgdata, level, string.format('%s:SetStateText("%s", %s, %s)', self.obj, self.anim, flags, crossfade))
else
PrgAddExecLine(prgdata, level, string.format('%s:PlayState("%s", %s, %s, %s)', self.obj, self.anim, count, flags, crossfade))
end
else
local duration = "nil"
if self.stop_on_visit_end then
duration = "duration"
PrgAddExecLine(prgdata, level, string.format('local duration = Min(%s:VisitTimeLeft(), %d * %s:GetAnimDuration("%s"))', self.unit, count or 1, self.obj, self.anim))
end
flags = flags or "nil"
if (self.callback_moment or "") == "" then
PrgAddExecLine(prgdata, level, string.format('%s:PlayMomentTrackedAnim("%s", %s, %s, %s, %s)', self.obj, self.anim, count, flags, crossfade, duration))
else
PrgAddExecLine(prgdata, level, string.format('%s:PlayMomentTrackedAnim("%s", %s, %s, %s, %s, "%s", function()', self.obj, self.anim, count, flags, crossfade, duration, self.callback_moment))
GenBlockCode(self, prgdata, level + 1)
PrgAddExecLine(prgdata, level, 'end)')
end
end
end
DefineClass.XPrgPlayTrackedAnim = {
__parents = { "XPrgPlayAnim" },
action = T(107647333510, "Play tracked"),
moment_tracking = true,
}
-- Goto
DefineClass.XPrgGoto = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "unit", name = "Unit", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "pos", name = "Position", editor = "combo", default = "" , items = function(self) return self:UpdateLocalVarCombo() end },
},
Menubar = "Move",
MenubarSection = "",
TreeView = T(972282493599, "Go to <pos>"),
}
function XPrgGoto:GenCode(prgdata, level)
PrgAddExecLine(prgdata, level, string.format('%s:Goto(%s)', self.unit, self.pos))
end
-- Teleport
DefineClass.XPrgTeleport = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "unit", name = "Unit", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "pos", name = "Position", editor = "combo", default = "" , items = function(self) return self:UpdateLocalVarCombo() end },
},
Menubar = "Move",
MenubarSection = "",
TreeView = T(342430985957, "Teleport to <pos>"),
}
function XPrgTeleport:GenCode(prgdata, level)
PrgAddExecLine(prgdata, level, string.format('%s:SetPos(%s)', self.unit, self.pos))
end
-- MoveStraight
DefineClass.XPrgMoveStraight = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "unit", name = "Unit", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "pos", name = "Position", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
},
Menubar = "Move",
MenubarSection = "",
TreeView = T(119865739175, "Move directly to <pos>"),
}
function XPrgMoveStraight:GenCode(prgdata, level)
PrgAddExecLine(prgdata, level, string.format('%s:Goto(%s, "sl")', self.unit, self.pos))
end
-- Set move anim
DefineClass.XPrgSetMoveAnim = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "unit", name = "Unit", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "move_anim", name = "Move anim", editor = "text", default = "", },
{ id = "wait_anim", name = "Wait anim", editor = "text", default = "", },
},
Menubar = "Move",
MenubarSection = "",
TreeView = T{688853402795, "<text>",
text = function(obj)
local lines = {}
local move_anim_text = T(183860994086, "Set <unit> move anim <move_anim>")
if obj.move_anim == "" and obj.wait_anim == "" then
return move_anim_text
end
if obj.move_anim ~= "" then
lines[1] = move_anim_text
end
if obj.wait_anim ~= "" then
lines[#lines+1] = T(214379681829, "Set <unit> wait anim <wait_anim>")
end
return table.concat(lines, "\r\n")
end,
},
}
function XPrgSetMoveAnim:GenCode(prgdata, level)
if self.move_anim ~= "" then
local g_prev_anim = string.format("_%s_move", self.unit)
if not prgdata.used_vars[g_prev_anim] then
PrgNewVar(g_prev_anim, prgdata.exec_scope, prgdata)
PrgAddDtorLine(prgdata, 2, string.format('if %s then', g_prev_anim))
PrgAddDtorLine(prgdata, 3, string.format('%s:SetMoveAnim(%s)', self.unit, g_prev_anim))
PrgAddDtorLine(prgdata, 2, 'end')
end
PrgAddExecLine(prgdata, level, string.format('%s = %s or %s:GetMoveAnim()', g_prev_anim, g_prev_anim, self.unit))
PrgAddExecLine(prgdata, level, string.format('%s:SetMoveAnim("%s")', self.unit, self.move_anim))
end
if self.wait_anim ~= "" then
local g_prev_anim = string.format("_%s_wait", self.unit)
if not prgdata.used_vars[g_prev_anim] then
PrgNewVar(g_prev_anim, prgdata.exec_scope, prgdata)
PrgAddDtorLine(prgdata, 2, string.format('if %s then', g_prev_anim))
PrgAddDtorLine(prgdata, 3, string.format('%s:SetWaitAnim(%s)', self.unit, g_prev_anim))
PrgAddDtorLine(prgdata, 2, 'end')
end
PrgAddExecLine(prgdata, level, string.format('%s = %s or %s:GetWaitAnim()', g_prev_anim, g_prev_anim, self.unit))
PrgAddExecLine(prgdata, level, string.format('%s:SetWaitAnim("%s")', self.unit, self.move_anim))
end
end
local OrientDirectionCombo = {
{ text = "", value = ""},
{ text = "SpotX 2D", value = "SpotX 2D"},
{ text = "SpotX", value = "SpotX"},
{ text = "SpotY", value = "SpotY"},
{ text = "SpotZ", value = "SpotZ"},
{ text = "Face", value = "Face"},
{ text = "Face3D", value = "Face 3D"},
{ text = "Random2D", value = "Random2D"},
}
local OrientAxisCombo = {
{ text = "X", value = 1},
{ text = "Y", value = 2},
{ text = "Z", value = 3},
{ text = "-X", value = -1},
{ text = "-Y", value = -2},
{ text = "-Z", value = -3},
}
-- Rotate
DefineClass.XPrgRotateObj = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "obj", name = "Object", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "angle", name = "Angle", editor = "number", default = 0, min = 0, max = 360*60 - 1, slider = true, scale = "deg"},
{ id = "time", name = "Time", editor = "number", default = 0 },
},
Menubar = "Object",
MenubarSection = "Orient",
TreeView = T{239002129179, "Rotate <obj> on <angle> degree (<time>ms) <color 0 128 0><comment>",
angle = function(obj)
return obj.angle / 60
end},
}
function XPrgRotateObj:GenCode(prgdata, level)
local angle = string.format('%s:GetVisualAngle()%s', self.obj, self.angle ~= 0 and " + " .. self.angle or "")
PrgAddExecLine(prgdata, level, string.format('%s:SetAngle(%s, %d)', self.obj, angle, self.time))
end
-- Orient
DefineClass.XPrgOrient = {
__parents = { "XPrgBasicCommand" },
properties = {
{ category = "Orientation", id = "actor", name = "Actor", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ category = "Orientation", id = "obj", name = "Object", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ category = "Orientation", id = "spot_type", name = "Spot name", editor = "text", default = "" },
{ category = "Orientation", id = "spot", name = "Spot var", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ category = "Orientation", id = "direction", name = "Direction", editor = "dropdownlist", default = "", items = OrientDirectionCombo },
{ category = "Orientation", id = "attach", name = "Attach", editor = "bool", default = false },
{ category = "Orientation", id = "orient_axis", name = "Orient axis", editor = "dropdownlist", default = 1, items = OrientAxisCombo },
{ category = "Orientation", id = "detach", name = "Detach", editor = "bool", default = false },
{ category = "Orientation", id = "pos", name = "Position", editor = "dropdownlist", default = "", items = { "", "spot" } },
{ category = "Orientation", id = "offset", name = "Offset", editor = "point", default = point30, scale = "m" },
{ category = "Orientation", id = "orient_time", name = "Time", editor = "number", default = 200 },
},
Menubar = "Object",
MenubarSection = "Orient",
TreeView = T{688853402795, "<text>",
text = function(obj)
if obj.attach then
return T(813282520959, "Attach <actor> to <obj>")
elseif obj.detach then
return T(391904016710, "Detach <actor>")
end
return T(510546348927, "Orient <actor> <color 0 128 0><comment>")
end,
},
}
function XPrgOrient:GenCode(prgdata, level)
if not self.attach then
if self.detach then
PrgAddExecLine(prgdata, level, string.format('%s:Detach()', self.actor))
if self.obj == "" or self.spot == "" and self.spot_type == "" then
return
end
end
if self.pos == "spot" then
self:GenCodeSetPos(prgdata, level, self.actor, self.obj, self.spot, self.spot_type, self.offset, self.orient_time)
end
end
self:GenCodeOrient(prgdata, level, self.actor, self.orient_axis, self.obj, self.spot, self.spot_type, self.direction, self.attach, self.offset, self.orient_time, true, false)
end
---
DefineClass.XPrgPlaceObject = {
__parents = { "XPrgOrient" },
properties = {
{ category = "Object", id = "classname", name = "Classname", editor = "text", default = "" },
{ category = "Object", id = "entity", name = "Entity", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ category = "Object", id = "animation", name = "Animation", editor = "text", default = "idle" },
{ category = "Object", id = "scale", name = "Scale", editor = "number", default = 100 },
{ category = "Object", id = "obj_flags", name = "Flags", editor = "dropdownlist", default = "", items = { "", "OnGround", "LockedOrientation", "Mirrored", "OnGroundTiltByGround", "SyncWithParent" } },
{ category = "Object", id = "material", name = "Material", editor = "text", default = "", },
{ category = "Object", id = "opacity", name = "Opacity", editor = "number", default = 100, min = 0, max = 100, slider = true },
{ category = "Object", id = "fade_in", name = "Fade In", editor = "number", default = 0, help = "Included in the overall time" },
{ category = "Variables", id = "var_obj", name = "Object", editor = "text", default = "", validate = validate_var },
{ id = "actor" },
{ id = "detach" },
{ id = "pos"},
{ id = "orient_time" },
},
Menubar = "Object",
MenubarSection = "Place",
TreeView = T(392504929138, "Place <classname> <color 0 128 0><comment>"),
}
function XPrgPlaceObject:GenCode(prgdata, level)
local g_obj = PrgGetFreeVarName(prgdata, "__placed")
PrgNewVar(g_obj, prgdata.exec_scope, prgdata)
PrgAddDtorLine(prgdata, 2, string.format('if IsValid(%s) then', g_obj))
PrgAddDtorLine(prgdata, 3, string.format('DoneObject(%s)', g_obj))
PrgAddDtorLine(prgdata, 2, string.format('end'))
self:GenCodePlaceObject(prgdata, level, g_obj, self.attach, self.classname, self.entity, self.animation, self.scale, self.obj_flags, self.material, self.opacity, self.fade_in)
self:GenCodeOrient(prgdata, level, g_obj, self.orient_axis, self.obj, self.spot, self.spot_type, self.direction, self.attach, self.offset, self.orient_time, false, true)
if self.var_obj ~= "" then
PrgNewVar(self.var_obj, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s', self.var_obj, g_obj))
end
end
----
DefineClass.XPrgDelete = {
__parents = { "XPrgBasicCommand" },
properties = {
{ category = "Orientation", id = "actor", name = "Actor", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
},
Menubar = "Object",
MenubarSection = "Place",
TreeView = T(337287211052, "Delete <actor> <color 0 128 0><comment>"),
}
function XPrgDelete:GenCode(prgdata, level)
PrgAddExecLine(prgdata, level, string.format('DoneObject(%s)', self.actor))
end
---- Scale
DefineClass.XPrgChangeScale = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "obj", name = "Object", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "scale", name = "Scale", editor = "number", default = 100, scale = "%"},
{ id = "time", name = "Time", editor = "number", default = 0 },
},
Menubar = "Object",
MenubarSection = "Scale",
ActionName = "Change Scale",
TreeView = T(419235352506, "Scale <obj> at <scale>% (<time>ms) <color 0 128 0><comment>")
}
function XPrgChangeScale:GenCode(prgdata, level)
if self.obj == "" then return end
local var_name = string.format('%s_orig_scale', self.obj)
PrgNewVar(var_name, prgdata.exec_scope, prgdata)
PrgAddExecLine(prgdata, level, string.format('%s = %s:GetScale()', var_name, self.obj))
PrgAddExecLine(prgdata, level, string.format('%s:SetScale(%d, %d)', self.obj, self.scale, self.time))
end
DefineClass.XPrgRestoreScale = {
__parents = { "XPrgBasicCommand" },
properties = {
{ id = "obj", name = "Object", editor = "combo", default = "", items = function(self) return self:UpdateLocalVarCombo() end },
{ id = "time", name = "Time", editor = "number", default = 0 },
},
Menubar = "Object",
MenubarSection = "Scale",
ActionName = "Restore Scale",
TreeView = T(310374780286, "Restore scale of <obj> (<time>ms) <color 0 128 0><comment>")
}
function XPrgRestoreScale:GenCode(prgdata, level)
if self.obj == "" then return end
local var_name = string.format('%s_orig_scale', self.obj)
PrgAddExecLine(prgdata, level, string.format('%s:SetScale(%s, %d)', self.obj, var_name, self.time))
end
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