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DefineClass.XDef = {
__parents = { "Preset", "XDefWindow", },
properties = {
{ category = "Preset", id = "__class", name = "Class", editor = "choice", default = "XWindow", show_recent_items = 7, items = function(self) return ClassDescendantsCombo("XWindow", true) end, },
{ category = "Preset", id = "DefUndefineClass", name = "Undefine class", editor = "bool", default = false, },
},
GlobalMap = "XDefs",
ContainerClass = "XDefSubItem",
PresetClass = "XDef",
HasCompanionFile = true,
GeneratesClass = true,
HasSortKey = true,
SingleFile = false,
EditorMenubarName = "XDef Editor",
EditorShortcut = "Alt-Shift-F3",
EditorName = "XDef",
EditorMenubar = "Editors.UI",
EditorIcon = "CommonAssets/UI/Icons/backspace.png",
}
function XDef:GenerateCompanionFileCode(code, dlc)
local class_exists_err = self:CheckIfIdExistsInGlobal()
if class_exists_err then
return class_exists_err
end
if self.DefUndefineClass then
code:append("UndefineClass('", self.id, "')\n")
end
code:appendf("DefineClass.%s = {\n", self.id, self.id)
self:GenerateParents(code)
self:AppendGeneratedByProps(code)
self:GenerateFlags(code)
self:GenerateConsts(code, dlc)
code:append("}\n\n")
self:GenerateGlobalCode(code)
end
DefineClass.XDefSubItem = {
__parents = { "Container" },
properties = {
{ category = "Def", id = "comment", name = "Comment", editor = "text", default = "", },
},
TreeView = T(357198499972, "<class> <color 0 128 0><comment>"),
EditorView = Untranslated("<TreeView>"),
EditorName = "Sub Item",
ContainerClass = "XDefSubItem",
}
DefineClass.XDefGroup = {
__parents = { "XDefSubItem" },
properties = {
{ category = "Def", id = "__context_of_kind", name = "Require context of kind", editor = "text", default = "" },
{ category = "Def", id = "__context", name = "Context expression", editor = "expression", params = "parent, context" },
{ category = "Def", id = "__parent", name = "Parent expression", editor = "expression", params = "parent, context" },
{ category = "Def", id = "__condition", name = "Condition", editor = "expression", params = "parent, context", },
},
TreeView = T(551379353577, "Group<ConditionText> <color 0 128 0><comment>"),
EditorName = "Group",
}
function XDefGroup.__parent(parent, context)
return parent
end
function XDefGroup.__context(parent, context)
return context
end
function XDefGroup.__condition(parent, context)
return true
end
function XDefGroup:ConditionText()
if self.__condition == g_Classes[self.class].__condition then
return ""
end
-- get condition as a string
local name, params, body = GetFuncSource(self.__condition)
if type(body) == "table" then
body = table.concat(body, "\n")
end
if body then
body = body:match("^%s*return%s*(.*)") or body
-- Put a space between < and numbers to avoid treating it like a tag
body = string.gsub(body, "([%w%d])<(%d)", "%1< %2")
end
return body and " <color 128 128 220>cond:" .. body or ""
end
-- function XDefGroup:Eval(parent, context)
-- local kind = self.__context_of_kind
-- if kind == ""
-- or type(context) == kind
-- or IsKindOf(context, kind)
-- or (IsKindOf(context, "Context") and context:IsKindOf(kind))
-- then
-- context = self.__context(parent, context)
-- parent = self.__parent(parent, context)
-- if not self.__condition(parent, context) then
-- return
-- end
-- return self:EvalElement(parent, context)
-- end
-- end
-- function XDefGroup:EvalElement(parent, context)
-- return self:EvalChildren(parent, context)
-- end
DefineClass.XDefWindow = {
__parents = { "PropertyObject" },
properties = {
{ category = "Def", id = "__class", name = "Class", editor = "choice", default = "XWindow", show_recent_items = 7,
items = function() return ClassDescendantsCombo("XWindow", true) end, },
},
}
function XDefWindow:GetPropertyTabs()
return XWindowPropertyTabs
end
local eval = prop_eval
function XDefWindow:GetProperties()
--bp()
local properties = table.icopy(self.properties)
local class = g_Classes[self.__class]
for _, prop_meta in ipairs(class and class:GetProperties()) do
if not eval(prop_meta.dont_save, self, prop_meta) then
properties[#properties + 1] = prop_meta
end
end
return properties
end
local modified_base_props = {}
function XDefWindow:SetProperty(id, value)
rawset(self, id, value)
modified_base_props[self] = nil
end
function XDefWindow:GetProperty(id)
local prop = PropertyObject.GetProperty(self, id)
if prop then
return prop
else
local class = g_Classes[self.__class]
return class and class:GetDefaultPropertyValue(id)
end
end
function XDefWindow:GetDefaultPropertyValue(id, prop_meta)
local prop_default = PropertyObject.GetDefaultPropertyValue(self, id, prop_meta)
if prop_default then
return prop_default
end
local class = g_Classes[self.__class]
return class and class:GetDefaultPropertyValue(id, prop_meta) or false
end
-- function XDefWindow:EvalElement(parent, context)
-- local class = g_Classes[self.__class]
-- assert(class, self.class .. " class not found")
-- if not class then return end
-- local obj = class:new({}, parent, context, self)
-- local props = modified_base_props[self]
-- if not props then
-- props = GetPropsToCopy(self, obj:GetProperties())
-- modified_base_props[self] = props
-- end
-- for _, entry in ipairs(props) do
-- local id, value = entry[1], entry[2]
-- if type(value) == "table" and not IsT(value) then
-- value = table.copy(value, "deep")
-- end
-- obj:SetProperty(id, value)
-- end
-- self:EvalChildren(obj, context)
-- return obj
-- end
-- TODO: Check if an OnXDefSetProperty method is necessary
function XDefWindow:OnEditorSetProperty(prop_id, old_value)
-- local class = g_Classes[self.__class]
-- if class and class:HasMember("OnXTemplateSetProperty") then
-- class.OnXTemplateSetProperty(self, prop_id, old_value)
-- end
end
function XDefWindow:GetError()
local class = g_Classes[self.__class]
if IsKindOf(class, "XContentTemplate") then
if self:GetProperty("RespawnOnContext") and self:GetProperty("ContextUpdateOnOpen") then
return "'RespawnOnContext' and 'ContextUpdateOnOpen' shouldn't be simultaneously true. This will cause children to be 'Opened' twice."
end
end
if IsKindOf(class, "XEditableText") then
if self:GetProperty("Translate") and self:GetProperty("UserText") then
return "'Translated text' and 'User text' properties can't be both set."
end
end
end
DefineClass.XDefWindowSubItem = {
__parents = { "XDefWindow", "XDefGroup", },
TreeView = T(700510148795, "<IdNodeColor><__class><ConditionText><opt(PlacementText,' <color 128 128 128>','')><opt(comment,' <color 0 128 0>')>"),
EditorName = "Window",
}
function XDefWindowSubItem:IdNodeColor()
local idNode = rawget(self, "IdNode")
if idNode == false or (idNode == nil and not _G[self.__class].IdNode) then
return ""
end
for _,item in ipairs(self) do
if IsKindOf(item, "XDefGroup") then
return "<color 75 105 198>"
end
end
return ""
end
function XDefWindowSubItem:PlacementText()
local class = g_Classes[self.__class]
if class and class:IsKindOf("XOpenLayer") then
return Untranslated(self:GetProperty("Layer") .. " " .. self:GetProperty("Mode"))
else
local dock = self:GetProperty("Dock")
dock = dock and (" Dock:" .. tostring(dock)) or ""
return Untranslated(self:GetProperty("Id") .. dock)
end
end
-- TODO: XDefProperty for each ClassDefSubItem except code and function, those two will hve their own equivalent here
-- Give them ContainerClass = "" to disallow children disallow children
-- Make them placeable only on the top level
-- function XDef.__parent(parent, context)
-- return parent
-- end
-- function XDef.__context(parent, context)
-- return context
-- end
-- function XDef.__condition(parent, context)
-- return true
-- end
-- function XWindow:Spawn(args, spawn_children, parent, context, ...)
-- local win = self:new(args, parent, context, ...)
-- if spawn_children then
-- self.SpawnChildren = spawn_children
-- end
-- self:SpawnChildren(parent, context, ...)
-- return win
-- end
--XWindow.SpawnChildren = empty_func
DefineClass.XWindowFlattened = {
__parents = { "XWindow" },
}
function XWindowFlattened:Spawn(args, spawn_children, parent, context, ...)
if spawn_children then
self.SpawnChildren = spawn_children
end
self:SpawnChildren(parent, context, ...)
end
---- Example XWindowTest XDef code
-- function test()
-- PlaceObj('XDef', {
-- group = "Common",
-- id = "AAATEST",
-- PlaceObj('XDefGroup', {
-- 'comment', "Human",
-- '__context_of_kind', '"Human"',
-- '__context', function (parent, context) return context[1] end,
-- '__parent', function (parent, context) return parent[2] end,
-- '__condition', function (parent, context) return #context < #parent end,
-- }, {
-- PlaceObj('XDefSubItem', {
-- '__parent', function (parent, context) return parent[2] end,
-- 'LayoutMethod', "HWrap",
-- }, {
-- PlaceObj('XDefSubItem', {
-- '__class', "XText",
-- 'Id', "idText2",
-- 'Text', "123",
-- }),
-- }),
-- }),
-- PlaceObj('XDefSubItem', {
-- '__class', "XText",
-- 'Id', "idText",
-- 'Text', "abc",
-- }),
-- PlaceObj('XDefProperty', {
-- 'id', "test_prop",
-- 'default', true,
-- 'name', Untranslated("Test Prop"),
-- }),
-- })
-- end
-- ---- Example generated code
-- DefineClass.XWindowTest = {
-- __parents = { "XWindow" },
-- properties = {
-- { category = "Test", id = "test_prop", name = "Test Prop", editor = "bool", default = true, },
-- }
-- }
-- function XWindowTest:SpawnChildren(parent, context)
-- -- alternatively remove the indentation with goto Humans
-- -- well you cant as local context and parent need to be defined
-- -- XDefGroup
-- -- Humans -- coment
-- if IsKindOf(context, "Human") then -- __context_of_kind
-- local context = context[1] -- __context
-- local parent = parent[2] -- __parent
-- if #context < #parent then -- __condition
-- goto condition_failed
-- end
-- XWindow:Spawn({
-- LayoutMethod = "HWrap",
-- __parent = function(self, parent, context)
-- return parent
-- end,
-- }, function(self, parent, context)
-- -- passing the spawn children function like this saves an indentation level
-- XText:Spawn({
-- Id = "idText2",
-- Text = "123",
-- }, self)
-- end, parent, context)
-- ::condition_failed::
-- end
-- --::Humans::
-- XText:Spawn({
-- Id = "idText",
-- Text = "abc",
-- }, parent)
-- end
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