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DefineClass.SplashScreen = {
	__parents = {"XDialog"},
	Background = RGB(0, 0, 0),
	HandleMouse = true,
	MouseCursor = const.DefaultMouseCursor,
}

function SplashScreen:Init()
	XAspectWindow:new({
		Id = "idContent",
		Fit = "FitInSafeArea",
	}, self)
end

function SplashScreen:OnMouseButtonDown(pt, button)
	if button == "L" then
		self:Close()
	end
	return "break"
end

function SplashScreen:OnShortcut(shortcut, source, ...)
	if shortcut == "ButtonB" or shortcut == "Escape" then
		self:Close()
		return "break"
	end
	XDialog.OnShortcut(self, shortcut, source, ...)
end

DefineClass.XSplashImage = {
	__parents = { "SplashScreen" },
	Id = "idXSplashScreenImage",
}

function XSplashImage:Init()
	XImage:new({
		Id = "idImage",
		Image = self.image,
		HAlign = "center",
		VAlign = "center",
		ImageFit = "smallest",
		FadeInTime = self.fadeInTime,
		FadeOutTime = self.fadeOutTime,
	}, self.idContent)
	self:CreateThread("wait", function()
		Sleep(self.fadeInTime)
		Sleep(self.time)
		self.idImage:Close()
		Sleep(self.fadeOutTime)
		self:Close()
	end)
end

DefineClass.XSplashMovie = {
	__parents = {"SplashScreen"},
	Id = "idXSplashScreenMovie",
}

function XSplashMovie:Init()
	local video = XVideo:new({
		Id = "idMovie",
		ZOrder = -1,
		FileName = self.movie,
		Sound = self.movie,
	}, self.idContent)
	video:SetAutoPlay(true)
	video.OnEnd = function()
		self:Close()
	end
end

function SplashImage(image, fadeInTime, fadeOutTime, time, aspect)
	local dlg = XSplashImage:new({
		image = image,
		fadeInTime = fadeInTime,
		fadeOutTime = fadeOutTime,
		time = time,
		aspect = aspect,
	}, terminal.desktop)
	dlg:Open()
	return dlg
end

function SplashMovie(movie, aspect)
	local dlg = XSplashMovie:new({movie = movie, aspect = aspect}, terminal.desktop)
	dlg:Open()
	return dlg
end

DefineClass.XSplashText = {
	__parents = { "SplashScreen" },
	Id = "idXSplashScreenText",
}

function XSplashText:Init()
	XText:new({
		Id = "idText",
		
		Text = self.text,
		TextStyle = self.style,
		Translate = true,
		
		TextHAlign = "center",
		HAlign = "center",
		VAlign = "center",
		Margins = box(300, 0, 300, 0),
		
		FadeInTime = self.fadeInTime,
		FadeOutTime = self.fadeOutTime,
	}, self.idContent)
	XText:new({
		Id = "idGamepad",
	
		TextStyle = self.style,
		Translate = true,

		HAlign = "right",
		VAlign = "bottom",
		
		Margins = box(0, 0, 80, 80),
		
		ContextUpdateOnOpen = true,
		OnContextUpdate = function(self)
			self:SetVisible(GetUIStyleGamepad())
		end,

	}, self.idContent, "GamepadUIStyleChanged")
	self.idGamepad:SetText(T(296331304655, "<style SkipHint><ButtonB> Skip</style>"))
	
	self:CreateThread("wait", function()
		Sleep(self.fadeInTime)
		Sleep(self.time)
		self.idGamepad:Close()
		self.idText:Close()
		Sleep(self.fadeOutTime)
		self:Close()
	end)
end

function SplashText(text, style, fadeInTime, fadeOutTime, time)
	local dlg = XSplashText:new({
		style = style,
		fadeInTime = fadeInTime,
		fadeOutTime = fadeOutTime,
		time = time,
	}, terminal.desktop)
	dlg:Open()
	dlg.idText:SetText(text)
	return dlg
end