File size: 26,416 Bytes
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-- ========== GENERATED BY XTemplate Editor (Alt-F3) DO NOT EDIT MANUALLY! ==========

PlaceObj('XTemplate', {
	__is_kind_of = "XDialog",
	group = "Common",
	id = "AnimMetadataEditorTimeline",
	recreate_after_save = true,
	save_in = "Ged",
	PlaceObj('XTemplateWindow', {
		'__class', "XDialog",
		'Id', "idAnimMetadataEditorTimeline",
		'Padding', box(0, 50, 0, 40),
		'Dock', "box",
		'HAlign', "center",
		'VAlign', "bottom",
		'MinWidth', 1000,
		'MinHeight', 130,
		'LayoutMethod', "HList",
		'UseClipBox', false,
		'HandleMouse', true,
	}, {
		PlaceObj('XTemplateWindow', {
			'VAlign', "bottom",
			'LayoutMethod', "HList",
		}, {
			PlaceObj('XTemplateWindow', {
				'Margins', box(0, 0, 5, 0),
				'VAlign', "center",
				'LayoutMethod', "VList",
			}, {
				PlaceObj('XTemplateWindow', {
					'__class', "XText",
					'Id', "idAnimationName",
					'Margins', box(0, 0, 0, 5),
					'TextStyle', "AnimMetadataEditorTimeline",
					'TextHAlign', "center",
				}),
				PlaceObj('XTemplateWindow', {
					'HAlign', "center",
					'LayoutMethod', "HList",
				}, {
					PlaceObj('XTemplateWindow', {
						'__class', "XTextButton",
						'Id', "idPlay",
						'Margins', box(0, 0, 5, 0),
						'HAlign', "left",
						'VAlign', "center",
						'MaxWidth', 30,
						'MaxHeight', 30,
						'OnPress', function (self, gamepad)
							GedOpAnimMetadataEditorPlay(self, GetAnimationMomentsEditorObject())
						end,
						'Image', "CommonAssets/UI/Ged/play",
					}),
					PlaceObj('XTemplateWindow', {
						'__class', "XTextButton",
						'Id', "idStop",
						'Margins', box(0, 0, 5, 0),
						'HAlign', "left",
						'VAlign', "center",
						'MaxWidth', 30,
						'MaxHeight', 30,
						'GridX', 2,
						'LayoutMethod', "None",
						'OnPress', function (self, gamepad)
							GedOpAnimMetadataEditorStop(self, GetAnimationMomentsEditorObject())
						end,
						'Image', "CommonAssets/UI/Ged/pause",
					}),
					PlaceObj('XTemplateWindow', {
						'__class', "XToggleButton",
						'Id', "idLoop",
						'Margins', box(0, 0, 5, 0),
						'HAlign', "left",
						'VAlign', "center",
						'MaxWidth', 30,
						'MaxHeight', 30,
						'GridX', 3,
						'LayoutMethod', "None",
						'OnPress', function (self, gamepad)
							GedOpAnimationMomentsEditorToggleLoop(self, GetAnimationMomentsEditorObject())
						end,
						'Image', "CommonAssets/UI/Ged/undo",
					}),
					}),
				}),
			PlaceObj('XTemplateWindow', {
				'Id', "idTimeline",
				'IdNode', true,
				'Margins', box(5, 0, 5, 0),
				'HAlign', "left",
				'VAlign', "center",
				'MinWidth', 1000,
				'MinHeight', 60,
				'MaxHeight', 60,
				'GridX', 4,
				'LayoutMethod', "None",
				'BorderColor', RGBA(0, 255, 246, 255),
				'Background', RGBA(0, 0, 0, 255),
				'HandleMouse', true,
			}, {
				PlaceObj('XTemplateFunc', {
					'name', "DrawContent(self)",
					'func', function (self)
						local obj = GetAnimationMomentsEditorObject()
						if not IsValid(obj) or not IsValidEntity(obj:GetEntity()) then return end
						
						-- draw current time
						local dragging = AnimMetadataEditorTimelineSelectedControl and AnimMetadataEditorTimelineSelectedControl.dragging
						local frame = obj:GetFrame()
						if dragging then
							local time = AnimMetadataEditorTimelineSelectedControl.moment.Time
							frame = obj:GetModifiedTime(time)
						else
							self:DrawLine(frame, RGB(0, 255, 0))
						end
						local dlg = self.parent.parent
						local button_text = string.format("+New moment (%s)", FormatTimeline(frame, 3))
						dlg:UpdateControl(frame, button_text, dlg:ResolveId("idMoment-NewMoment"), "above timeline")
						
						local enabled = dlg:GetEnabledMomentTypes()
						local moment_controls = dlg:GetMomentControls()
						table.sort(moment_controls, function(a, b) return a.moment.Time < b.moment.Time end)
						for index, control in ipairs(moment_controls) do
							local moment = control.moment
							if enabled[moment.Type] then
								local time, text = dlg:GetMomentTime(moment)
								self:DrawLine(time, RGB(255, 0, 0))
								dlg:UpdateControl(time, text, control, index % 2 == 1)
							end
						end
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "OnMouseButtonDown(self, pos, button)",
					'func', function (self, pos, button)
						if button ~= "L" then return end
						AnimMetadataEditorTimelineDragging = true
						self:UpdateFrame(pos)
						
						return "break"
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "OnMouseButtonUp(self, pos, button)",
					'func', function (self, pos, button)
						if button ~= "L" then return end
						if not AnimMetadataEditorTimelineDragging then return end
						
						self:UpdateFrame(pos)
						AnimMetadataEditorTimelineDragging = false
						self.parent.parent:CreateNewMomentControl()
						local timeline = GetDialog("AnimMetadataEditorTimeline")
						if timeline then
							timeline:DeselectMoment()
						end
						
						return "break"
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "OnMousePos(self, pos)",
					'func', function (self, pos)
						if not AnimMetadataEditorTimelineDragging then return end
						DeleteThread(AnimMetadataEditorTimelineDragging)
						AnimMetadataEditorTimelineDragging = CreateMapRealTimeThread(function()
							self:DrawContent()
							self:UpdateFrame(pos, "delayed moments binding")
						end)
						
						return "break"
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "UpdateFrame(self, pos, delayed_moments_binding)",
					'func', function (self, pos, delayed_moments_binding)
						local frame = self:GetFrame(pos)
						if frame then
							local obj = GetAnimationMomentsEditorObject()
							obj:SetFrame(frame, delayed_moments_binding)
							GedObjectModified(obj)
						end
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "MoveFrame(self, time)",
					'func', function (self, time)
						local obj = GetAnimationMomentsEditorObject()
						if AnimMetadataEditorTimelineSelectedControl then
							local moment = AnimMetadataEditorTimelineSelectedControl.moment
							obj:SetFrame(obj:GetModifiedTime(moment.Time))
							local duration = obj:GetAbsoluteTime(obj.anim_duration)
							moment.Time = Clamp(obj:GetAbsoluteTime(obj.Frame) + time, 0, duration - 1)
							obj:SetFrame(obj:GetModifiedTime(moment.Time))
						else
							obj:SetFrame(obj:GetAbsoluteTime(obj.Frame) + time)
						end
						GedObjectModified(obj)
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "DrawLine(self, frame, color)",
					'func', function (self, frame, color)
						local obj = GetAnimationMomentsEditorObject()
						if not obj then return end
						
						local duration = Max(obj.anim_duration, 1)
						local b = self.box
						local width = b:sizex()
						local column = b:minx() + width * frame / duration
						UIL.DrawLine(point(column, b:miny()), point(column, b:maxy()), color)
					end,
				}),
				PlaceObj('XTemplateFunc', {
					'name', "GetFrame(self, pos)",
					'func', function (self, pos)
						local obj = GetAnimationMomentsEditorObject()
						if not obj then return end
						
						local duration = obj.anim_duration
						if duration <= 0 then return end
						
						local control = AnimMetadataEditorTimelineSelectedControl
						local box = self.box
						local width = box:sizex()
						local column = pos:x() - box:minx()
						if not (control and control.dragging) then
							column = Clamp(column, 0, width)
						end
						return MulDivTrunc(duration, column, width)
					end,
				}),
				}),
			PlaceObj('XTemplateWindow', {
				'__class', "XText",
				'Id', "idDuration",
				'Margins', box(5, 0, 5, 0),
				'HAlign', "left",
				'VAlign', "center",
				'MinWidth', 50,
				'MaxHeight', 30,
				'GridX', 5,
				'LayoutMethod', "None",
				'TextStyle', "AnimMetadataEditorTimeline",
				'Text', "Duration",
				'TextVAlign', "center",
			}),
			}),
		PlaceObj('XTemplateWindow', {
			'GridX', 6,
			'GridStretchX', false,
			'GridStretchY', false,
			'LayoutMethod', "VList",
			'LayoutVSpacing', 5,
		}, {
			PlaceObj('XTemplateWindow', {
				'__class', "XText",
				'HAlign', "center",
				'MinWidth', 50,
				'MaxHeight', 20,
				'LayoutMethod', "None",
				'HandleKeyboard', false,
				'HandleMouse', false,
				'TextStyle', "AnimMetadataEditorTimeline",
				'Text', "Preview Speed",
				'TextHAlign', "center",
				'TextVAlign', "center",
			}),
			PlaceObj('XTemplateWindow', {
				'__class', "XToggleButton",
				'Id', "idSpeed100",
				'BorderWidth', 1,
				'HAlign', "center",
				'MinWidth', 50,
				'Background', RGBA(134, 134, 134, 255),
				'OnPress', function (self, gamepad)
					GedOpAnimationMomentsEditorToggleSpeed(self, 100)
					self:SetToggled(true)
					self:ResolveId("idSpeed50"):SetToggled(false)
					self:ResolveId("idSpeed20"):SetToggled(false)
					self:ResolveId("idSpeed10"):SetToggled(false)
				end,
				'RolloverBackground', RGBA(178, 178, 178, 255),
				'PressedBackground', RGBA(172, 172, 172, 255),
				'Text', "100%",
				'Toggled', true,
				'ToggledBackground', RGBA(204, 204, 204, 255),
			}),
			PlaceObj('XTemplateWindow', {
				'__class', "XToggleButton",
				'Id', "idSpeed50",
				'BorderWidth', 1,
				'HAlign', "center",
				'MinWidth', 50,
				'Background', RGBA(134, 134, 134, 255),
				'OnPress', function (self, gamepad)
					GedOpAnimationMomentsEditorToggleSpeed(self, 50)
					self:SetToggled(true)
					self:ResolveId("idSpeed100"):SetToggled(false)
					self:ResolveId("idSpeed20"):SetToggled(false)
					self:ResolveId("idSpeed10"):SetToggled(false)
				end,
				'RolloverBackground', RGBA(178, 178, 178, 255),
				'PressedBackground', RGBA(172, 172, 172, 255),
				'Text', "50%",
				'ToggledBackground', RGBA(204, 204, 204, 255),
			}),
			PlaceObj('XTemplateWindow', {
				'__class', "XToggleButton",
				'Id', "idSpeed20",
				'BorderWidth', 1,
				'HAlign', "center",
				'MinWidth', 50,
				'Background', RGBA(134, 134, 134, 255),
				'OnPress', function (self, gamepad)
					GedOpAnimationMomentsEditorToggleSpeed(self, 20)
					self:SetToggled(true)
					self:ResolveId("idSpeed100"):SetToggled(false)
					self:ResolveId("idSpeed50"):SetToggled(false)
					self:ResolveId("idSpeed10"):SetToggled(false)
				end,
				'RolloverBackground', RGBA(178, 178, 178, 255),
				'PressedBackground', RGBA(172, 172, 172, 255),
				'Text', "20%",
				'ToggledBackground', RGBA(204, 204, 204, 255),
			}),
			PlaceObj('XTemplateWindow', {
				'__class', "XToggleButton",
				'Id', "idSpeed10",
				'BorderWidth', 1,
				'HAlign', "center",
				'MinWidth', 50,
				'Background', RGBA(134, 134, 134, 255),
				'OnPress', function (self, gamepad)
					GedOpAnimationMomentsEditorToggleSpeed(self, 10)
					self:SetToggled(true)
					self:ResolveId("idSpeed100"):SetToggled(false)
					self:ResolveId("idSpeed50"):SetToggled(false)
					self:ResolveId("idSpeed20"):SetToggled(false)
				end,
				'RolloverBackground', RGBA(178, 178, 178, 255),
				'PressedBackground', RGBA(172, 172, 172, 255),
				'Text', "10%",
				'ToggledBackground', RGBA(204, 204, 204, 255),
			}),
			}),
		PlaceObj('XTemplateWindow', {
			'Id', "idFilters",
			'Margins', box(10, 0, 10, 0),
			'BorderWidth', 1,
			'Padding', box(5, 2, 5, 2),
			'GridX', 6,
			'GridStretchX', false,
			'GridStretchY', false,
			'LayoutMethod', "VList",
			'LayoutVSpacing', 5,
			'Background', RGBA(128, 128, 128, 255),
		}, {
			PlaceObj('XTemplateWindow', {
				'__class', "XText",
				'HAlign', "center",
				'MinWidth', 50,
				'MaxHeight', 20,
				'LayoutMethod', "None",
				'HandleKeyboard', false,
				'HandleMouse', false,
				'TextStyle', "AnimMetadataEditorTimeline",
				'Text', "Moments Filter",
				'TextHAlign', "center",
				'TextVAlign', "center",
			}),
			}),
		PlaceObj('XTemplateFunc', {
			'name', "CreateNewMomentControl(self)",
			'func', function (self)
				local obj = GetAnimationMomentsEditorObject()
				local id = "idMoment-NewMoment"
				local control = rawget(self, id)
				if not control then
					control = XTextButton:new({Id = id}, self)
					self:InitControl(control)
					control.OnMouseButtonDown = function(this, pos, button)
						if button == "L" then
							CreateRealTimeThread(function()
								local time = obj:GetProperty("Frame")
								local moments = ActionMomentNamesCombo()
								local moment = WaitListChoice(terminal.desktop, moments, "Select Moment Type",
									1, nil, "free_input")
								if moment then
									self:OnNewMoment(moment, time)
								end
							end)
							return "break"
						end
					end
				end
				self:UpdateControl(obj.Frame, "+New Moment", control, "above timeline")
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "DeleteNewMomentControl(self)",
			'func', function (self)
				local control = self:ResolveId("idMoment-NewMoment")
				if control then
					control:delete()
				end
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "CreateMomentControls(self, ...)",
			'func', function (self, ...)
				local obj = GetAnimationMomentsEditorObject()
				if not obj then return end
				
				for i = #self, 1, -1 do
					local control = self[i]
					if string.match(control.Id, "^idMoment-") then
						control:delete()
					end
				end
				
				-- current current time control
				local control = XText:new({Id = "idMoment-CurrentMoment"}, self)
				control:SetTextStyle(self.idDuration:GetTextStyle())
				control:SetDock("ignore")
				self:UpdateControl(obj.Frame, FormatTimeline(obj.Frame), control, "above timeline")
				if obj.anim_speed == 0 then
					self:CreateNewMomentControl()
				end
				
				-- create moment controls
				local visible_types = self:GetEnabledMomentTypes()
				local moment_types = {}
				local moments = obj:GetAnimMoments()
				table.sortby_field(moments, "Time")
				for index, moment in ipairs(moments) do
					moment_types[moment.Type] = true
					
					local visible = visible_types[moment.Type]
					if visible == nil or visible == true then
						local control = XTextButton:new({Id = "idMoment", moment = moment, offset = 0, dragging = false, update_thread = false}, self)
						self:InitControl(control)
						local time, text = self:GetMomentTime(moment)
						self:UpdateControl(time, text, control, index % 2 == 1)
						
						control.OnMouseButtonDown = function(this, pos, button)
							if button == "L" then
								self:DeselectMoment()
								AnimMetadataEditorTimelineSelectedControl = this
								this:SetBackground(RGBA(38, 146, 227, 255))
								local frame = self.idTimeline:GetFrame(pos)
								local time = obj:GetAbsoluteTime(frame)
								AnimMetadataEditorTimelineSelectedControl.offset = time - this.moment.Time
								AnimMetadataEditorTimelineSelectedControl.dragging = true
								this.moment.AnimRevision = obj.AnimRevision
								self:DeleteNewMomentControl()							
								return "break"
							elseif button == "R" then
								CreateRealTimeThread(function()
									if terminal.IsKeyPressed(const.vkControl) then
										local actors = ActorFXClassCombo()
										table.remove_value(actors, "any")
										local actor = WaitListChoice(terminal.desktop, actors, "Select Actor",
											1, nil, "free_input")
										if actor then
											moment.Actor = actor
										end
									else
										local actions = ActionFXClassCombo()
										table.remove_value(actions, "any")
										local fx = WaitListChoice(terminal.desktop, actions, "Select FX",
											1, nil, "free_input")
										if fx then
											moment.FX = fx
										end
									end
								end)
								return "break"
							end
						end
						
						control.OnMouseButtonUp = function(this, pos, button)
							if button ~= "L" then return end
							if not AnimMetadataEditorTimelineSelectedControl then return end
							DeleteThread(AnimMetadataEditorTimelineSelectedControl.update_thread)
							local dragging = AnimMetadataEditorTimelineSelectedControl
							local moment = dragging.moment
							local frame = self.idTimeline:GetFrame(pos)
							local time = obj:GetAbsoluteTime(frame)
							local duration = obj:GetAbsoluteTime(obj.anim_duration)
							moment.Time = Clamp(time - dragging.offset, 0, duration - 1)
							table.sortby_field(moments, "Time")
							dragging.update_thread = false
							dragging.dragging = false
							AnimationMomentsEditorBindObjects(obj)
							self:CreateNewMomentControl()
							obj:SetFrame(obj:GetModifiedTime(moment.Time)) -- NOTE: green line should be underneath moment red line(invisible)
							
							return "break"
						end
						
						control.OnMousePos = function(this, pos)
							if not AnimMetadataEditorTimelineSelectedControl then return end
							if not AnimMetadataEditorTimelineSelectedControl.dragging then return end
							local dragging = AnimMetadataEditorTimelineSelectedControl
							local moment = dragging.moment
							local frame = self.idTimeline:GetFrame(pos)
							local time = obj:GetAbsoluteTime(frame)
							local duration = obj:GetAbsoluteTime(obj.anim_duration)
							moment.Time = Clamp(time - dragging.offset, 0, duration - 1)
							if not dragging.update_thread then
								dragging.update_thread = CreateRealTimeThread(function()
									obj:SetFrame(obj:GetModifiedTime(moment.Time), "delayed moments binding")
									table.sortby_field(moments, "Time")
									dragging.update_thread = false
								end)
							end
							
							return "break"
						end
						
						control.OnMouseButtonDoubleClick = function(this, pos, button)
							if button ~= "L" then return end
							this.moment.AnimRevision = obj.AnimRevision
							obj:SetFrame(obj:GetModifiedTime(self:GetMomentTime(this.moment)))
							
							return "break"
						end
					end
				end
				
				-- add check buttons for hiding/showing different moment types
				local parent = self:ResolveId("idFilters")
				for i = #parent, 1, -1 do
					local control = parent[i]
					if IsKindOf(control, "XCheckButton") then
						control:delete()
					end
				end
				parent:SetVisible(next(moment_types))
				for _, moment_type in ipairs(table.keys2(moment_types, "sorted")) do
					local check = XCheckButton:new({ moment_type = moment_type }, parent)
					check:SetCheck(true)
					if visible_types[moment_type] ~= nil then
						check:SetCheck(visible_types[moment_type])
					end
					check:SetText(moment_type)
					check.OnChange = function(check, value)
						self:CreateMomentControls()
						--[[for i = #self, 1, -1 do
							local control = self[i]
							if control.moment and control.moment.Type == check.moment_type then
								control:SetVisible(value)
							end
						end		]]				
					end
				end
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "GetMomentControls(self)",
			'func', function (self)
				-- draw moments
				local moment_controls = {}
				for _, control in ipairs(self) do
					if control.Id == "idMoment" then
						table.insert(moment_controls, control)
					end
				end
				
				return moment_controls
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "GetEnabledMomentTypes(self)",
			'func', function (self)
				local enabled = {}
				for _, control in ipairs(self:ResolveId("idFilters")) do
					if control.moment_type then
						enabled[control.moment_type] = control:GetCheck()
					end
				end
				return enabled
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "InitControl(self, control)",
			'func', function (self, control)
				control:SetTextStyle(self.idDuration:GetTextStyle())
				control:SetDock("ignore")
				control:SetBackground(RGBA(128, 128, 128, 255))
				control:SetRolloverBackground(RGBA(192, 192, 192, 255))
				control:SetImage("CommonAssets/UI/round-frame-20.tga")
				control:SetImageScale(point(500, 500))
				control:SetFrameBox(box(9, 9, 9, 9))
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "UpdateControl(self, time, text, control, above_timeline)",
			'func', function (self, time, text, control, above_timeline)
				if not control then return end
				
				local tw, th = control:Measure(1000000, 1000000)
				local b = self.idTimeline.box
				local width = b:sizex()
				local duration = GetAnimationMomentsEditorObject().anim_duration
				local column = b:minx() + width * time / Max(1, duration)
				local y = above_timeline and b:miny() - 5 - th or b:maxy() + 5
				if control.Id == "idMoment-NewMoment" then
					y = y - control.box:sizey() - 5
				end
				control:SetBox(column - tw / 2, y, tw, th)
				
				local l, u, r, b = control.Padding:xyxy()
				local x1, y1, x2, y2 = control.box:xyxy()
				control:SetBox(x1 - l, y1 - u, x2 - x1 + l + r, y2 - y1 + u + b)
				control:SetText(text)
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "DeleteMoment(self,moment)",
			'func', function (self,moment)
				local obj = GetAnimationMomentsEditorObject()
				local moments = obj:GetAnimMoments()
				table.remove_entry(moments, moment)
				self:CreateMomentControls()
				AnimationMomentsEditorBindObjects(obj)
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "DeselectMoment(self)",
			'func', function (self)
				if AnimMetadataEditorTimelineSelectedControl then
					AnimMetadataEditorTimelineSelectedControl:SetBackground(RGBA(128, 128, 128, 255))
					AnimMetadataEditorTimelineSelectedControl = false
				end
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "SelectMoment(self, control)",
			'func', function (self, control)
				AnimMetadataEditorTimelineSelectedControl = control
				control:SetBackground(RGBA(38, 146, 227, 255))
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "OnNewMoment(self, moment, time)",
			'func', function (self, moment, time)
				local obj = GetAnimationMomentsEditorObject()
				local entity, anim, anim_preset = GetOrCreateAnimMetadata(obj)
				local ent_speed = GetStateSpeedModifier(entity, GetStateIdx(anim))
				local absolute_time = MulDivTrunc(time, ent_speed, const.AnimSpeedScale)
				local new_moment = AnimMoment:new{
					Type = moment,
					Time = absolute_time,
					AnimRevision = obj.AnimRevision,
					parent = anim_preset
				}
				anim_preset.Moments = anim_preset.Moments or {}
				table.insert_sorted(anim_preset.Moments, new_moment, "Time")
				
				UpdateParentTable(new_moment, anim_preset)
				AnimationMomentsEditorBindObjects(obj)
				self:CreateMomentControls()
			end,
		}),
		PlaceObj('XTemplateFunc', {
			'name', "GetMomentTime(self, moment)",
			'func', function (self, moment)
				local obj = GetAnimationMomentsEditorObject()
				local time = obj:GetModifiedTime(moment.Time)
				local text = string.format("%s %s", moment.Type, FormatTimeline(time))
				return time, text
			end,
		}),
		}),
	PlaceObj('XTemplateFunc', {
		'name', "OnMouseButtonDown(self, pos, button)",
		'func', function (self, pos, button)
			local timeline = GetDialog("AnimMetadataEditorTimeline")
			if not timeline then return "continue" end
			local moment_controls = timeline:GetMomentControls()
			for _, control in ipairs(moment_controls) do
				if pos:InBox(control.box) then
					return control:OnMouseButtonDown(pos, button)
				end
			end
		end,
	}),
	PlaceObj('XTemplateFunc', {
		'name', "OnMousePos(self, pos)",
		'func', function (self, pos)
			if AnimMetadataEditorTimelineDragging then
				local timeline = GetDialog("AnimMetadataEditorTimeline")
				if not timeline then return "continue" end
				return timeline.idTimeline:OnMousePos(pos)
			elseif AnimMetadataEditorTimelineSelectedControl then
				return AnimMetadataEditorTimelineSelectedControl:OnMousePos(pos)
			end
		end,
	}),
	PlaceObj('XTemplateFunc', {
		'name', "OnMouseButtonUp(self, pos, button)",
		'func', function (self, pos, button)
			if AnimMetadataEditorTimelineSelectedControl and AnimMetadataEditorTimelineSelectedControl.dragging then
				return AnimMetadataEditorTimelineSelectedControl:OnMouseButtonUp(pos, button)
			end
			if  AnimMetadataEditorTimelineDragging then
				local timeline = GetDialog("AnimMetadataEditorTimeline")
				if not timeline then return "continue" end
				return timeline.idTimeline:OnMouseButtonUp(pos, button)
			end
		end,
	}),
	PlaceObj('XTemplateFunc', {
		'name', "OnShortcut(self, shortcut, source, ...)",
		'func', function (self, shortcut, source, ...)
			if not AnimationMomentsEditor then return end
			
			local timeline = GetDialog("AnimMetadataEditorTimeline")
			if not timeline then return "continue" end
			if AnimMetadataEditorTimelineSelectedControl then
				if shortcut == "Delete"  then
					timeline:DeleteMoment(AnimMetadataEditorTimelineSelectedControl.moment)
					AnimMetadataEditorTimelineSelectedControl = false
					return "break"
				elseif shortcut == "Escape" then
					timeline:DeselectMoment()
					return "break"
				end
			end
			if shortcut == "Left" then
				local obj = GetAnimationMomentsEditorObject()
				if obj.anim_speed == 0 then
					local time = terminal.IsKeyPressed(const.vkControl) and 100 or 1
					timeline.idTimeline:MoveFrame(-time)
				end
				return "break"
			elseif shortcut == "Right" then
				local obj = GetAnimationMomentsEditorObject()
				if obj.anim_speed == 0 then
					local time = terminal.IsKeyPressed(const.vkControl) and 100 or 1
					timeline.idTimeline:MoveFrame(time)
				end
				return "break"
			elseif shortcut == "Up" or shortcut == "Down" then
				local obj = GetAnimationMomentsEditorObject()
				local frame = obj:GetFrame()
				local moment_controls = timeline:GetMomentControls()
				if shortcut == "Up" then
					for _, control in ipairs(moment_controls) do
						local moment_frame = control.moment.Time
						local time = obj:GetAbsoluteTime(moment_frame)
						if time > frame then
							obj:SetFrame(obj:GetModifiedTime(moment_frame))
							timeline:SelectMoment(control)
							break
						end
					end
				else
					for i = #moment_controls, 1, -1 do
						local control = moment_controls[i]
						local moment_frame = control.moment.Time
						local time = obj:GetAbsoluteTime(moment_frame)
						if time < frame then
							obj:SetFrame(obj:GetModifiedTime(moment_frame))
							timeline:SelectMoment(control)
							break
						end
					end
				end
				return "break"
			end
			
			if shortcut == "Space" and not AnimMetadataEditorTimelineDragging then
				local obj = GetAnimationMomentsEditorObject()
				if obj.anim_speed == 0 then
					GedOpAnimMetadataEditorPlay(self, GetAnimationMomentsEditorObject())
				else
					GedOpAnimMetadataEditorStop(self, GetAnimationMomentsEditorObject())
				end
				return "break"
			end
		end,
	}),
})