File size: 17,659 Bytes
b6a38d7
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
-- dummy placement helper for the default "Select" mode
DefineClass.XSelectObjectsHelper = {
	__parents = { "XEditorPlacementHelper" },

	InXSelectObjectsTool = true,
	HasSnapSetting = true,
	Title = "Edit objects (Q)",
	ActionIcon = "CommonAssets/UI/Editor/Tools/SelectObjects.tga",
	ActionShortcut = "Escape",
	ActionShortcut2 = "Q",
}

DefineClass.XSelectObjectsTool = {
	__parents = { "XEditorTool", "XEditorPlacementHelperHost", "XEditorRotateLogic", "XSelectObjectsToolCustomFilter" },
	
	ToolTitle = "Edit objects",
	ToolSection = "Objects",
	Description = function(self)
		local descr = self and self.placement_helper:GetDescription()
		if descr then return { descr } end
		return { "(hold <style GedHighlight>Ctrl</style> to clone, <style GedHighlight>Alt</style> to rotate, <style GedHighlight>Shift</style> to scale)\n(use <style GedHighlight>[</style> and <style GedHighlight>]</style> to cycle between object variants)\n(<style GedHighlight>Alt-DblClick</style> to select/filter by class)" }
	end,
	ActionIcon = "CommonAssets/UI/Editor/Tools/SelectObjects.tga",
	ActionSortKey = "01",
	ActionShortcut = "Q",
	ToolKeepSelection = true,
	
	helper_class = "XSelectObjectsHelper",
	edit_operation = false,
	highlighted_objs = false,
	selection_box = false,
	selection_box_mesh = false,
	selection_box_enable = false,
	editing_line_mesh = false,
	init_selection = false,
	init_mouse_pos = false,
	init_move_positions = false,
	init_rotate_data = false,
	init_scales = false,
	last_mouse_pos = false,
	last_mouse_obj = false,
	last_mouse_click = false,
}

function XSelectObjectsTool:Init()
	self:CreateThread("fixup_hovered_object", self.FixupHoveredObject, self)
end

function XSelectObjectsTool:Done()
	self.desktop:SetMouseCapture() -- finalize pending operation
	self:HighlightObjects(false)
end

function XSelectObjectsTool:OnEditorSetProperty(prop_id, old_value, ged)
	if prop_id == "WireCurve" then
		Msg("WireCurveTypeChanged", self:GetProperty("WireCurve"), old_value)
	end
end

function XSelectObjectsTool:UpdatePlacementHelper()
	local helper = self.placement_helper
	helper.local_cs = helper.HasLocalCSSetting and GetLocalCS()
	helper.snap = helper.HasSnapSetting and XEditorSettings:GetSnapEnabled()
	XEditorUpdateToolbars()
end

function XSelectObjectsTool:CantSnapObjects()
	return not g_Classes[self:GetHelperClass()].HasSnapSetting and "This mode does not support snapping."
end

function XSelectObjectsTool:HighlightObjects(objs)
	objs = XEditorSettings:GetHighlightOnHover() and objs
	local highlighted = {}
	if objs then
		objs = editor.SelectionPropagate(objs, "for_rollover")
		for _, obj in ipairs(objs) do
			if IsValid(obj) then
				if IsKindOf(obj, "CollideLuaObject") then
					obj:SetHighlighted(true)
				else
					obj:SetHierarchyGameFlags(const.gofEditorHighlight)
				end
				highlighted[obj] = true
			end
		end
	end
	for _, obj in ipairs(self.highlighted_objs) do
		if IsValid(obj) and not highlighted[obj] then
			if IsKindOf(obj, "CollideLuaObject") then
				obj:SetHighlighted(false)
			else
				obj:ClearHierarchyGameFlags(const.gofEditorHighlight)
			end
		end
	end
	self.highlighted_objs = objs and table.copy(objs)
end

function XSelectObjectsTool:StartEditOperation(operation)
	if not self.edit_operation then
		XEditorUndo:BeginOp({
			name = operation == "PlacementHelper" and
				string.format(self.placement_helper.UndoOpName, #editor.GetSel()) or
				string.format("%sd %d object(s)", operation, #editor.GetSel()),
			objects = operation == "Clone" and empty_table or editor.GetSel(),
			edit_op = true,
		})
		SuspendPassEditsForEditOp()
		self.edit_operation = operation
	end
end

function XSelectObjectsTool:EndEditOperation()
	if self.edit_operation then
		ResumePassEditsForEditOp()
		local sel = editor.GetSel()
		editor.SetSel(editor.SelectionPropagate(sel))
		XEditorUndo:EndOp(sel)
		self.edit_operation = false
	end
end

function XSelectObjectsTool:SelectNextObjectAtCursor()
	XEditorUndo:BeginOp()
	local obj = XEditorSelectSingleObjects == 1 and
		GetNextObjectAtScreenPos(CanSelect, "topmost", selo()) or
		GetNextObjectAtScreenPos(CanSelect, "topmost", "collection", selo())
	editor.SetSel(editor.SelectionPropagate({obj}))
	XEditorUndo:EndOp()
end

function XSelectObjectsTool:OnMouseButtonDoubleClick(pt, button)
	local obj = GetObjectAtCursor()
	if button == "L" and obj then
		if terminal.IsKeyPressed(const.vkRalt) then
			self:SelectNextObjectAtCursor()
			return "break"
		elseif terminal.IsKeyPressed(const.vkAlt) then
			local sel = table.copy(editor.GetSel())
			XEditorUndo:BeginOp()
			
			-- if selection is a single object, select objects of that class on the screen; otherwise, filter current selection
			if #sel == 1 or terminal.IsKeyPressed(const.vkShift) then
				if not terminal.IsKeyPressed(const.vkShift) then
					editor.ClearSel()
				end
				local locked = Collection.GetLockedCollection()
				editor.AddToSel(XEditorGetVisibleObjects(function(o)
					return o.class == obj.class and (not locked or o:GetRootCollection() == locked)
				end))
			else
				for i = #sel, 1, -1 do
					if sel[i].class ~= obj.class then
						table.remove(sel, i)
					end
				end
				editor.ClearSel()
				editor.AddToSel(sel)
			end
			
			XEditorUndo:EndOp()
			return "break"
		end
	end
end

function XSelectObjectsTool:OnMouseButtonDown(pt, button)
	self:SetFocus()
	
	if XEditorPlacementHelperHost.OnMouseButtonDown(self, pt, button) then
		XPopupMenu.ClosePopupMenus()
		return "break"
	end
	
	if button == "L" then
		XPopupMenu.ClosePopupMenus()
		self.desktop:SetMouseCapture(self)
		
		local obj = GetObjectAtCursor()
		local terrain_pos = GetTerrainCursor()
		self.init_mouse_pos = { terrain = terrain_pos, screen = pt, time = GetPreciseTicks() }
		if obj then -- prepare data for a move operation
			local ptBase = obj:GetPos():SetTerrainZ()
			local _, ptScreenAtBase = GameToScreen(ptBase)
			self.init_mouse_pos.mouse_offset = ptScreenAtBase - pt
			self.init_mouse_pos.terrain_base = ptBase
		end
		self.last_mouse_click = terrain_pos
		
		if obj and terminal.IsKeyPressed(const.vkRalt) then
			self:SelectNextObjectAtCursor()
		elseif not (selo() and terminal.IsKeyPressed(const.vkAlt)) then
			if obj and terminal.IsKeyPressed(const.vkRshift) then
				XEditorUndo:BeginOp()
				if editor.IsSelected(obj) then
					editor.RemoveFromSel(editor.SelectionPropagate({obj}))
				else
					editor.AddToSel(editor.SelectionPropagate({obj}))
				end
				XEditorUndo:EndOp()
				return "break"
			end
			if not obj or terminal.IsKeyPressed(const.vkShift) and not editor.IsSelected(obj) then
				XEditorUndo:BeginOp()
				if not terminal.IsKeyPressed(const.vkShift) then
					editor.ClearSel()
				elseif obj then
					editor.AddToSel(editor.SelectionPropagate({obj}))
				end
				self.init_selection = table.copy(editor.GetSel())
				self.selection_box_enable = true
				return "break"
			end
			if not (obj and editor.IsSelected(obj)) then
				editor.ChangeSelWithUndoRedo(editor.SelectionPropagate({obj}))
			end
			XEditorPlacementHelperHost.OnMouseButtonDown(self, pt, button) -- try again after object is selected
		end
		return "break"
	elseif button == "R" then
		if XEditorIsContextMenuOpen() and #editor.GetSel() > 0 then
			editor.ClearSelWithUndoRedo()
		end
		XPopupMenu.ClosePopupMenus()
	end
	return XEditorTool.OnMouseButtonDown(self, pt, button)
end

function XSelectObjectsTool:OnMousePos(pt)
	local obj = GetObjectAtCursor()
	self.last_mouse_pos = pt
	self.last_mouse_obj = obj
	XEditorRemoveFocusFromToolbars()
	
	local operation = self.edit_operation or
	  terminal.IsKeyPressed(const.vkControl) and "Clone" or
	  terminal.IsKeyPressed(const.vkAlt)     and "Rotate" or
	  terminal.IsKeyPressed(const.vkShift)   and "Scale"
	
	if self.placement_helper.operation_started then
		if operation == "Clone" then
			self.placement_helper:EndOperation()
			self:StartEditOperation("Clone")
			XEditorPlacementHelperHost.OnMousePos(self, pt)
			self:Clone()
			self.placement_helper:StartOperation(pt, editor.GetSel())
			self.edit_operation = "PlacementHelper"
		else
			self:StartEditOperation("PlacementHelper")
			XEditorPlacementHelperHost.OnMousePos(self, pt)
		end
		self:HighlightObjects(false)
		return "break"
	end
	
	if self.init_mouse_pos then
		if self.selection_box_enable then
			self:SelectWithSelectionBox()
			self:HighlightObjects(false)
		elseif selo() then
			-- call StartEditOperation only when objects are actually modified to prevent empty undo operations
			local mouse_moved = self.init_mouse_pos.screen:Dist(pt) >= 7
			if operation == "Clone" and obj and editor.IsSelected(obj) and mouse_moved then
				self:StartEditOperation("Clone")
				self:Clone()
				self:Move(pt)
				self.edit_operation = "Move"
			elseif (operation == "Move" or not operation) and GetPreciseTicks() - self.init_mouse_pos.time > 70 then
				self:StartEditOperation("Move")
				self:Move(pt)
			elseif operation == "Rotate" then
				self:StartEditOperation("Rotate")
				self:CreateEditingLine()
				if not self.init_rotate_data then
					self:InitRotation(editor.GetSel())
				else
					self:Rotate(editor.GetSel(), not terminal.IsKeyPressed(const.vkShift))
				end
			elseif operation == "Scale" then
				self:StartEditOperation("Scale")
				self:Scale(pt)
			end
			self:HighlightObjects(editor.GetSel())
		end
		return "break"
	end
	
	if not terminal.IsKeyPressed(const.vkMbutton) then -- camera orbit not active
		local op_check = self.placement_helper:CheckStartOperation(pt, not "btn_pressed")
		if op_check or obj then
			local two_pt = self.placement_helper:IsKindOf("XTwoPointAttachHelper")
			local objects = (not two_pt and (op_check or obj and editor.IsSelected(obj))) and editor.GetSel() or {obj}
			self:HighlightObjects(objects)
		else
			self:HighlightObjects(false)
		end	
		return "break"
	end
	
	self:HighlightObjects(false)
	return "break"
end

function XSelectObjectsTool:FixupHoveredObject()
	-- GetObjectAtCursor uses GetPreciseCursorObj, which needs several frames to get updated,
	-- so call OnMousePos for the next several frames after the mouse stopped moving
	while true do
		if terminal.GetMousePos() == self.last_mouse_pos then
			local obj = GetObjectAtCursor() or false
			if obj ~= self.last_mouse_obj then
				self:OnMousePos(self.last_mouse_pos)
				self.last_mouse_obj = obj
			end
		end
		WaitNextFrame()
	end
end

function XSelectObjectsTool:OnMouseButtonUp(pt, button)
	if XEditorPlacementHelperHost.OnMouseButtonUp(self, pt, button) then
		return "break"
	elseif self.init_mouse_pos then 
		self.desktop:SetMouseCapture()
		return "break"
	end
end

function XSelectObjectsTool:OnCaptureLost()
	self.init_mouse_pos = false
	self.init_move_positions = false
	self.init_scales = false
	if self.selection_box_enable then
		self.selection_box_enable = false
		if self.selection_box_mesh then
			self.selection_box_mesh:delete()
			self.selection_box_mesh = false
		end
		XEditorUndo:EndOp()
		editor.SelectionChanged()
	end
	if self.editing_line_mesh then
		self.editing_line_mesh:delete()
		self.editing_line_mesh = false
	end
	self:CleanupRotation()
	XEditorPlacementHelperHost.OnCaptureLost(self)
	self:EndEditOperation()
end

function XSelectObjectsTool:CreateSelectionBox()
	local ptOne = self.init_mouse_pos.terrain:SetInvalidZ()
	local ptThree = GetTerrainCursor():SetInvalidZ()
	local localY = camera.GetDirection()
	local localX = Normalize(Cross(axis_z, localY):SetInvalidZ())
	local diagonalNorm = Normalize(ptOne - ptThree)
	localX = Dot(diagonalNorm, localX) > 0 and localX or -localX
	local angle = diagonalNorm:Len() ~= 0 and Angle3dVectors(diagonalNorm, localX) or 0
	local sin, cos = sincos(angle)
	local diagonal = ptOne - ptThree
	local localWidth = MulDivRound(diagonal, cos, 4096):Len()
	local ptTwo = ptThree + MulDivRound(localX, localWidth, 4096)
	local ptFour = ptOne - MulDivRound(localX, localWidth, 4096)
	return {ptOne, ptTwo, ptThree, ptFour}
end

function XSelectObjectsTool:SelectWithSelectionBox()
	local selection_box = self:CreateSelectionBox()
	local selection_box_mesh = self.selection_box_mesh
	if not selection_box_mesh then
		selection_box_mesh = Mesh:new()
		selection_box_mesh:SetShader(ProceduralMeshShaders.default_polyline)
		selection_box_mesh:SetMeshFlags(const.mfWorldSpace + const.mfTerrainDistorted)
		selection_box_mesh:SetDepthTest(false)
		self.selection_box_mesh = selection_box_mesh
	end
	
	local minX, maxX = MinMax(selection_box[1]:x(), selection_box[2]:x(), selection_box[3]:x(), selection_box[4]:x())
	local minY, maxY = MinMax(selection_box[1]:y(), selection_box[2]:y(), selection_box[3]:y(), selection_box[4]:y())
	local box = box(minX, minY, maxX, maxY)
	local w, h = box:sizexyz()
	local p, tile = (w + h) / guim, const.HeightTileSize
	local step = Max(p, 50) * tile / 100
	PlaceTerrainPoly(selection_box, RGB(255, 255, 255), step, 10, selection_box_mesh)
	
	PauseInfiniteLoopDetection("SelectWithSelectionBox")
	local objects = MapGet(box, "attached", false, "CObject", function(o)
		return IsPointInsidePoly2D(o, selection_box) and CanSelect(o)
	end)
	local sel = editor.SelectionPropagate(objects)
	if terminal.IsKeyPressed(const.vkShift) then
		table.iappend(sel, self.init_selection)
	end
	editor.SetSel(sel, "dont_notify")
	ResumeInfiniteLoopDetection("SelectWithSelectionBox")
end

function XSelectObjectsTool:Clone()
	local objs = editor.GetSel("permanent")
	local clones = XEditorClone(objs)
	Msg("EditorCallback", "EditorCallbackClone", clones, objs)
	editor.SetSel(clones)
end

function XSelectObjectsTool:Move(pt)
	local objs = editor.GetSel()
	if not self.init_move_positions then
		self.init_move_positions = {}
		for i, o in ipairs(objs) do
			self.init_move_positions[i] = o:GetPos()
		end
	end
	
	local data = self.init_mouse_pos
	local vMove = (ScreenToTerrainPoint(pt + data.mouse_offset) - data.terrain_base):SetZ(0)
	local snapBySlabs = HasAlignedObjs(objs)
	for i, obj in ipairs(objs) do
		XEditorSnapPos(obj, self.init_move_positions[i], vMove, snapBySlabs)
	end
	Msg("EditorCallback", "EditorCallbackMove", objs)
end

function XSelectObjectsTool:Scale(pt)
	self:CreateEditingLine()
	
	local objs = editor.GetSel()
	if not self.init_scales then
		self.init_scales = {}
		for i, obj in ipairs(objs) do
			self.init_scales[i] = obj:GetScale()
		end
	end
	
	local screenHeight = UIL.GetScreenSize():y()
	local mouseY = 4096 * (pt:y() - screenHeight / 2) / screenHeight
	local initY = 4096 * (self.init_mouse_pos.screen:y() - screenHeight / 2) / screenHeight
	local scale
	if mouseY < initY then
		scale = 100 * (mouseY + 4096)/(initY + 4096) + 300  * (initY - mouseY)/(initY + 4096)
	else
		scale = 100 * (4096 - mouseY)/(4096 - initY) + 30  * (mouseY - initY)/(4096 - initY)
	end
	for i, obj in ipairs(objs) do
		obj:SetScaleClamped(self.init_scales[i] * scale / 100)
	end
	Msg("EditorCallback", "EditorCallbackScale", objs)
end

function XSelectObjectsTool:CreateEditingLine()
	local vpstr = pstr("")
	local pt = CenterOfMasses(editor.GetSel())
	vpstr:AppendVertex(pt, RGB(255, 255, 255))
	vpstr:AppendVertex(GetTerrainCursor():SetZ(pt:z()))
	
	if not self.editing_line_mesh then self.editing_line_mesh = PlaceObject("Polyline") end
	self.editing_line_mesh:SetMesh(vpstr)
	self.editing_line_mesh:SetPos(pt)
	self.editing_line_mesh:AddMeshFlags(const.mfWorldSpace)
end

function XSelectObjectsTool:GetRotateAngle()
	local _, pt1 = GameToScreen(self.init_rotate_center)
	local _, pt2 = GameToScreen(GetTerrainCursor())
	return CalcOrientation(pt1, pt2)
end

function XSelectObjectsTool:OnShortcut(shortcut, source, ...)
	if shortcut == "Escape" and self:GetHelperClass() == "XSelectObjectsHelper" and #editor.GetSel() > 0 then
		editor.ClearSelWithUndoRedo()
		return "break"
	end
	if XEditorPlacementHelperHost.OnShortcut(self, shortcut, source, ...) == "break" then
		return "break"
	end
	
	-- don't change tool modes, allow undo, etc. while in the process of dragging
	if terminal.desktop:GetMouseCapture() and shortcut ~= "Ctrl-F1" then
		return "break"
	end
	
	if shortcut == "Delete" then
		CreateRealTimeThread(function()
			if self:PreDeleteConfirmation() then
				editor.DelSelWithUndoRedo()
			end
		end)
		return "break"
	elseif shortcut == "[" or shortcut == "]" then
		local dir = shortcut == "[" and -1 or 1
		-- cycle selected objects among available variants
		local sel = editor.GetSel()
		if sel and #sel > 0 and not self.edit_operation then
			local dir = shortcut == "[" and -1 or 1
			XEditorUndo:BeginOp{ objects = sel, name = string.format("Cycled %d objects", #sel) }
			SuspendPassEditsForEditOp()
			local newsel = {}
			for _, obj in ipairs(sel) do
				table.insert(newsel, CycleObjSubvariant(obj, dir)) -- produces an undo op for obj
			end
			ResumePassEditsForEditOp()
			XEditorUndo:EndOp()
			editor.SetSel(newsel) -- must be AFTER the editor op
		end
		return "break"
	elseif shortcut == "Pageup" or shortcut == "Pagedown" or shortcut == "Shift-Pageup" or shortcut == "Shift-Pagedown" then
		local sel = editor.GetSel()
		local down = shortcut:ends_with("down")
		local dir = (down and point(0, 0, -1) or point(0, 0, 1)) * (terminal.IsKeyPressed(const.vkShift) and guic or 1)
		XEditorUndo:BeginOp{ objects = sel, name = string.format("Moved %d objects %s", #sel, down and "down" or "up") }
		for _, obj in ipairs(sel) do
			obj:SetPos(obj:GetVisualPos() + dir)
		end
		XEditorUndo:EndOp(sel)
		return "break"
	end
	return XEditorSettings.OnShortcut(self, shortcut, source, ...)
end

function XSelectObjectsTool:PreDeleteConfirmation()
	return true
end

function XSelectObjectsTool:GetToolTitle()
	return XEditorShowCustomFilters and "Custom Selection Filter" or XEditorPlacementHelperHost.GetToolTitle(self)
end