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-- Override this class to create editor brushes for grids defined with DefineMapGrid
DefineClass.XMapGridAreaBrush = {
__parents = { "XEditorBrushTool" },
properties = {
auto_select_all = true,
{ id = "TerrainDebugAlphaPerc", name = "Opacity", editor = "number",
default = 50, min = 0, max = 100, slider = true,
},
{ id = "WriteValue", name = "Value", editor = "texture_picker", default = "Blank",
thumb_width = 101, thumb_height = 35, small_font = true, items = function(self) return self:GetGridPaletteItems() end,
},
{ id = "mask_help", editor = "help", help = "<center><style GedHighlight>You can only draw outside the grey mask.</style>\n",
no_edit = function(self) return not self.selection_available end,
},
{ id = "mask_buttons", editor = "buttons", default = false,
buttons = {
{ name = "Clear (Esc)", func = "ClearSelection" },
{ name = "Invert (I)", func = "InvertSelection" },
{ name = "Fill area (F)", func = "FillSelection" },
},
no_edit = function(self) return not self.selection_available end,
},
},
-- settings
GridName = false, -- grid name, as defined with DefineMapGrid
GridTileSize = false,
Grid = false,
-- state
saved_alpha = false,
add_connected_area = false,
add_every_tile = false,
selection_grid = false,
selection_available = false,
-- overrides
CreateBrushGrid = empty_func,
GetGridPaletteItems = empty_func,
GetPalette = empty_func,
}
function XMapGridAreaBrush:Init()
self:Initialize()
end
function XMapGridAreaBrush:Initialize()
if (not self.GridName or not _G[self.GridName]) and not self.Grid and not self:CreateBrushGrid() then
assert(false, "Grid area brush has no configured grid or configured grid was not found")
return
end
local items = self:GetGridPaletteItems()
if not table.find(items, "value", self:GetWriteValue()) then
self:SetWriteValue(items[1].value)
end
local grid = self.Grid or _G[self.GridName]
local w, h = grid:size()
self.selection_grid = NewHierarchicalGrid(w, h, 64, 1)
self:SelectionOp("clear")
self:UpdateItems()
self.saved_alpha = hr.TerrainDebugAlphaPerc
hr.TerrainDebugDraw = 1
hr.TerrainDebugAlphaPerc = self:GetTerrainDebugAlphaPerc()
end
function XMapGridAreaBrush:Done()
if (not self.GridName and not self.Grid) or not self.selection_grid then return end
hr.TerrainDebugDraw = 0
hr.TerrainDebugAlphaPerc = self.saved_alpha
DbgSetTerrainOverlay("") -- prevent further access to self.selection_grid (which is getting freed) from C++
self.selection_grid:free()
end
function XMapGridAreaBrush:UpdateItems()
-- Upload new palette to the debug overlay
DbgSetTerrainOverlay("grid", self:GetPalette(), self.Grid or _G[self.GridName], self.selection_grid)
-- Update UI
ObjModified(self)
end
function XMapGridAreaBrush:HideDebugOverlay()
DbgSetTerrainOverlay("")
end
function XMapGridAreaBrush:StartDraw(pt)
XEditorUndo:BeginOp{[self.GridName] = true, name = string.format("Edited grid - %s", self.GridName)}
end
function XMapGridAreaBrush:Draw(pt1, pt2)
local tile_size = MapGridTileSize(self.GridName) or self.GridTileSize
local bbox = editor.SetGridSegment(self.Grid or _G[self.GridName], tile_size, pt1, pt2, self:GetSize() / 2, self:GetWriteValue(), self.selection_grid)
Msg("OnMapGridChanged", self.GridName, bbox)
end
function XMapGridAreaBrush:EndDraw(pt1, pt2, invalid_box)
XEditorUndo:EndOp(nil, invalid_box)
self.start_pt = false
ObjModified(self) -- update palette items
end
function XMapGridAreaBrush:SelectionOp(op, param)
local tile_size = MapGridTileSize(self.GridName) or self.GridTileSize
local bbox = editor.GridSelectionOp(self.Grid or _G[self.GridName], self.selection_grid, tile_size, op, param)
if bbox and not bbox:IsEmpty() then
Msg("OnMapGridChanged", self.GridName, bbox)
end
end
function XMapGridAreaBrush:ClearSelection()
self:SelectionOp("clear")
self.selection_available = false
ObjModified(self)
end
function XMapGridAreaBrush:InvertSelection()
self:SelectionOp("invert")
end
function XMapGridAreaBrush:FillSelection()
XEditorUndo:BeginOp{[self.GridName] = true, name = string.format("Edited grid - %s", self.GridName)}
if not self.selection_available then
self:SelectionOp("invert") -- select entire map
end
self:SelectionOp("fill", self:GetWriteValue())
self:SelectionOp("clear")
self.selection_available = false
ObjModified(self)
XEditorUndo:EndOp()
end
function XMapGridAreaBrush:OnMouseButtonDown(pt, button)
if button == "L" then
local selecting = self.add_connected_area or self.add_every_tile
if selecting then
local world_pt = self:GetWorldMousePos()
if self.add_every_tile then
self:SelectionOp("add every tile", world_pt)
elseif self.add_connected_area then
self:SelectionOp("add connected area", world_pt)
end
self.selection_available = true
ObjModified(self)
return "break"
elseif terminal.IsKeyPressed(const.vkAlt) then
local tile_size = MapGridTileSize(self.GridName)
local value = self.Grid or _G[self.GridName]:get(GetTerrainCursor() / tile_size)
self:SetWriteValue(value)
ObjModified(self)
return "break"
end
elseif button == "R" then
if self.selection_available then
self:ClearSelection()
return "break"
end
end
return XEditorBrushTool.OnMouseButtonDown(self, pt, button)
end
function XMapGridAreaBrush:OnKbdKeyDown(vkey)
local result
if vkey == const.vkControl then
self.add_connected_area = true
result = "break"
elseif vkey == const.vkShift then
self.add_every_tile = true
result = "break"
end
return result or XEditorBrushTool.OnKbdKeyDown(self, vkey)
end
function XMapGridAreaBrush:OnKbdKeyUp(vkey)
local result
if vkey == const.vkControl then
self.add_connected_area = false
result = "break"
elseif vkey == const.vkShift then
self.add_every_tile = false
result = "break"
end
return result or XEditorBrushTool.OnKbdKeyDown(self, vkey)
end
function XMapGridAreaBrush:OnShortcut(shortcut, source, ...)
if shortcut == "Escape" and self.selection_available then
self:ClearSelection()
return "break"
elseif shortcut == "I" then
self:InvertSelection()
return "break"
elseif shortcut == "F" then
self:FillSelection()
return "break"
end
return XEditorBrushTool.OnShortcut(self, shortcut, source, ...)
end
function XMapGridAreaBrush:GetCursorRadius()
local radius = self:GetSize() / 2
return radius, radius
end
function XMapGridAreaBrush:OnEditorSetProperty(prop_id)
if prop_id == "TerrainDebugAlphaPerc" then
hr.TerrainDebugAlphaPerc = self:GetTerrainDebugAlphaPerc()
end
end
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